A very promising fairy barbarian just died on me! Screenshot\background will
serve as spoiler space.
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Screenshot
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Granam St:4 Le:12 Wi:13 Dx:45 To:3 Ch: 1 Ap:7 Ma:35 Pe:27 C-
DV/PV: 47/5 H: 0(17) P: 223(279) Exp: 5/162809 DD: 2 LE: 877
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Background Information
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Name: Granam Race: male Pixie Class: Barbarian
Eye color: amber Hair color: white Complexion: black
Height: 5'10" Weight: 2 pounds
Age: 140 (grown-up)
Star sign: Candle Birthday: 15/Candle (day 285 of the year)
YOUR HISTORY:
Your parents are travelling adventurers. They are doing moderately
well but are talented enough to survive.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
During your youth you had a lot of fun playing with other kids of
your age. You always were a natural leader and the center of interest.
As a young adult you tried many occupations before finally deciding
on one to pursue. This has left you with a very broad base of lore.
You decided to become a Wizard.
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Inventory
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Total weight:7 stones Carrying capacity: 12 stones
Head : blessed acorn [+0, +1] [.1s]
Neck : uncursed amulet of perseverance {Wi+3} [.3s]
Body : cursed adamantium thimble[+1, +0] [3s]
Girdle : blessed ring of damage [2s]
Cloak : uncursed protective scrap of cloth [+0, +3] [.20s]
Right Hand : uncursed eternium pin (+0, 1d2+2) [.5s]
Left Hand : uncursed ritz cracker (-2) [+1, +1] [.8s]
Right Ring : -
Left Ring : -
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : -
Tool : heap of 2 blessed spenseweeds [4s]
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Stuff
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Total weight: 4 stones Carrying capacity: 12 stones
<snip inv of pins, an extra thimble, and miniscule arrows (+0, 1d2)>
This was my best fairy so far. I managed to fly over all rivers and pit traps
but in this screenshot i just got splatted by a door that was swung wide open
by a monster. Killing keethrax was really hard and gardening wasnt quite worth
it. The ring\girdle really helped me do damage and i had high
backstabbing\stealth so i could harrass anything smaller than an orc. Oh well,
i think i'll go fire up a Vampire Monk.
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<snip amusing inventory>
> <snip inv of pins, an extra thimble, and miniscule arrows (+0, 1d2)>
> Oh well,
> i think i'll go fire up a Vampire Monk.
LOL. Is this the first post about the new version? :)
--
Dai - http://www.daiswebsite.fsnet.co.uk
Failing to create a witty sig, I decided to reply to an amusing post
instead.
Gads, I sincerely hope not...
Hehe... if it is, major thumbs up for introducing my joint second favourite
mythical creatures as playable characters ^_^. Shame it's unlikely to be
true though.
Cool flg, I've made a few mocked up ones in the past for interest's sake. I
think your opinion on the size of a Faerie differs somewhat to mine..
Thimble for armour? Personal opinion I guess, I won't bring statistical
evidence into this :p
~Dominic
--
"Take that, you meany! Only cute, innocent people like Carlie can hold the
sword!" ~Carlie (Seiken Densetsu 3)
"Kazoo King" <saty...@hotmail.com> wrote:
>Gads, I sincerely hope not...
I share your opinion on this. I was poking around in the RFE's and saw a req
for fairies. Tinkerbell came to mind. 3" f*Cking tinkerbell. The most
rediculous class for this would be barbarian...
Had alot of fun making the fake post.
About the only races i would want added are mist elves (which Creator wanted
for 1.0) and black hurthlings. If deluxe would include the ability to play any
humanoid char and thier sublcasses, i'd pay as much as $30 US. ah, ogre magi....
ice giant berserkers....
werewolf king!
Do those count as swords, clubs or spears?
Vertigo said:
>I share your opinion on this. I was poking around in the RFE's and saw a req
>for fairies. Tinkerbell came to mind. 3" f*Cking tinkerbell. The most
>rediculous class for this would be barbarian...
>Had alot of fun making the fake post.
Fairies in Wizardry 8 are a heck of a lot of fun... and their portraits make
them look nice and mysterious and magical and vaguely Oriental, not
Tinkerbellish at all. :) The RFE itself is extremely flawed, of course. Way
too ubermunchkiny.
>About the only races i would want added are mist elves (which Creator wanted
>for 1.0)
Just say NO to more elves.
u_u
>and black hurthlings.
...dude. And I thought I was the only one who wanted that. Gollum, gollum. :)
>If deluxe would include the ability to play any
>humanoid char and thier sublcasses, i'd pay as much as $30 US. ah, ogre
>magi....
>ice giant berserkers....
>werewolf king!
>
For any humanoid and the subclasses, I'd pay a hundred dollars. I mean,
there's a LOT of humanoids and subclasses in Adom....
It'd be really, really fun. Probably too much work for poor TB for what would
be basically a novelty, though.
--
Signing off as Stephen Mackey, the Multi-Threaded RFE Database Liaison.
"Sore wa himitsu desu."
Must play Wizardry 8....
RFE on Faeries? I'll check it out to see what you mean.
> >About the only races i would want added are mist elves (which Creator
wanted
> >for 1.0)
Well cute, but more Elves?
> Just say NO to more elves.
> u_u
Yea... I think we've covered most elves as it is. I did have one friend
particularly annoyed that he couldn't chose a wood elf though... :p
> >and black hurthlings.
>
> ...dude. And I thought I was the only one who wanted that. Gollum,
gollum. :)
Well, I think it'd be quite cool ^_^. I'm still all with Faeries though :p.
> >If deluxe would include the ability to play any
> >humanoid char and thier sublcasses, i'd pay as much as $30 US. ah, ogre
> >magi....
> >ice giant berserkers....
> >werewolf king!
>>Vertigo
> For any humanoid and the subclasses, I'd pay a hundred dollars. I mean,
> there's a LOT of humanoids and subclasses in Adom....
> It'd be really, really fun. Probably too much work for poor TB for what
would
> be basically a novelty, though.
> Karkadinn
Well heck it'd be damn good, and certainly the way forward if Adom ever took
fully to the commercial route. I agree with Karkadinn's last point. The
novelty would be great, but work... much too much of it.
We're lucky to have a game creator so responsive to our views to be honest
:p How much of Adom today was envisioned by TB when he set out with the
sparkle of genius in his eye that first day?
> About the only races i would want added are mist elves (which Creator
wanted
> for 1.0) and black hurthlings.
We already have black hurthlings. Generate a hurthling, kill a few beggars
and small children, presto.
How would they be different from normal hurthlings?
> > Right Hand : uncursed eternium pin (+0, 1d2+2)
[.5s]
>
> Do those count as swords, clubs or spears?
According to the YASD, the fairy is 5 foot 10. Maybe Vertigo overlooked that
bit.
If it really was 5 foot 10 it would be a very small dagger. If it was 3" as
Vertigo referred to Tinkerbell as, it would probably be a spear. It could be
even bigger, but the fairy has a shield so it must be a spear. If the fairy
was a bit bigger it would be a short sword.
>
>We already have black hurthlings. Generate a hurthling, kill a few beggars
>and small children, presto.
>
>How would they be different from normal hurthlings?
In the same way that dark elves are different from high elves? :P
>> how did you got the ver1.1 ??????
"Sam Blanning" <enqu...@nationalcoursingclub.freeserve.co.uk> wrote:
>According to the YASD, the fairy is 5 foot 10. Maybe Vertigo overlooked that
>bit.
I did, I saw it after I had posted. I was hoping nobody would notice. I was
going to change it to 3".
Well I looked up that RFE. Yup, definately overpowered (which was
Karkadinn's comment on the original RFE), but I'd like to see it in so
posted my own comments. I feel the balance of races is great at the moment,
but the RFE was there, and had few useful comments there so I thought I'd
add some (re balance mainly).
The three foot he referred to was the proposed height of Faeries in an RFE
on the site. He didn't make it entirely clear what he was replying to. You
may possibly remember that RFE, you posted a comment. But I guess you post
comments to many RFE's and no-one can be expected to remember them all (with
the possible exception of Karkadinn..)
>> If it really was 5 foot 10 it would be a very small dagger. If it was 3" as
>> Vertigo referred to Tinkerbell as, it would probably be a spear. It could be
>> even bigger, but the fairy has a shield so it must be a spear. If the fairy
>> was a bit bigger it would be a short sword.
> The three foot he referred to was the proposed height of Faeries in an RFE
> on the site.
Just a note: 3" is three inches, not three feet.
Love and coffee,
Frances
Karkadinn wrote:
> For any humanoid and the subclasses, I'd pay a hundred dollars. I mean,
> there's a LOT of humanoids and subclasses in Adom....
> It'd be really, really fun. Probably too much work for poor TB for what would
> be basically a novelty, though.
What about ratlings? They're some of the most colourful beings in the
game so far. OK maybe any humanoid race but I like the ratlings. Give
them extra skills with swords...
Ben Courtice
ben <be...@connexus.net.au> wrote:
>What about ratlings? They're some of the most colourful beings in the
>game so far. OK maybe any humanoid race but I like the ratlings. Give
>them extra skills with swords...
>Ben Courtice
If I'm not mistaken, the Creator's Olde Site said he wanted to add Mist Elves,
Ratlings, and some kind of dwarf in 1.0.0. Obviously, the 1.0.0 we are playing
isn't the one he (or we) had imagined. Let's hope he's privately beta testing
the new races! :D
Thomas announced that he wanted to add ratlings at some point. I cannot
find the original quote, but the bug database shows this comment by him
for RFE #222:
"A few new races are planned for the versions after 1.0.0 (together with
a number of new classes): among them are Hill Dwarves, Mist Elves,
Ratlings and a few others (maybe kobolds and minotaurs)."
But since the RFE is more than two years old, I am not sure if Thomas
still holds that same opinion.
Malte
> Thomas announced that he wanted to add ratlings at some point. I cannot
> find the original quote, but the bug database shows this comment by him
> for RFE #222:
>
> "A few new races are planned for the versions after 1.0.0 (together with
> a number of new classes): among them are Hill Dwarves, Mist Elves,
> Ratlings and a few others (maybe kobolds and minotaurs)."
>
> But since the RFE is more than two years old, I am not sure if Thomas
> still holds that same opinion.
>
> Malte
From the Readme.1st (Who knows when that was last updated though):
"7. How about more races?
I'm very hesitant about adding new races to the game, since
ADOM has been designed with a background in mind and is more
than just a collection of everything including the kitchen
sink like Nethack. Thus there won't be races like vampires,
dragons, giants, etc. The only races I ever plan to add
are Ratlings, Hill Dwarves and Mist Elves. This will happen
in the ADOM 1.x.y release series.
8. What about more classes?
A couple of additional classes are planned for future
versions (after 1.0.0), among them Pirate, Shaman, Pilgrim,
Summoner, Armsmaster, Noble, Miner, ..."
Ooooh boy, I can't wait for that pirate!
"You pick up black eyepatch [+0, +0] {Pe-5}."
>Thomas announced that he wanted to add ratlings at some point. I cannot
>find the original quote, but the bug database shows this comment by him
>for RFE #222:
>
>"A few new races are planned for the versions after 1.0.0 (together with
>a number of new classes): among them are Hill Dwarves, Mist Elves,
>Ratlings and a few others (maybe kobolds and minotaurs)."
>
>But since the RFE is more than two years old, I am not sure if Thomas
>still holds that same opinion.
>
>Malte
>
Look under plans for the future.
I also remember him saying he wanted to add summoners and i think another magic
user and another smithy.
But it's not a new race, black hurthlings have just been seperated from
their community until chaos perverts them.
Who'd want to run around as a pervert anyways?
abbasinya,
haxot(the curious bard)
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>"Karkadinn" <kark...@aol.com> wrote in message
>news:20020612051023...@mb-mh.aol.com...
>> Sam Blanning said:
>> >We already have black hurthlings. Generate a hurthling, kill a few
>beggars
>> >and small children, presto.
>> >
>> >How would they be different from normal hurthlings?
>>
>> In the same way that dark elves are different from high elves? :P
>
>But it's not a new race, black hurthlings have just been seperated from
>their community until chaos perverts them.
>Who'd want to run around as a pervert anyways?
*sheepishly raises hand*
--
"An unnatural sex act is one you haven't the courage or
imagination to perform."
- Patrick Ireland
>Who'd want to run around as a pervert anyways?
Depending on who you ask, I'm already as perverted as anyone could possibly be.
{see <any_random_Jesuit_sect> and .sig missing by request}
I guess I could qualify for somethings myself.
ah well.
abbasinya,
haxot