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Haxot

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Jan 25, 2002, 4:36:04 PM1/25/02
to
Hi,
If i do something wrong, tell me and I'll fix it.
I've got NUJ *new user jitters*


one of my best games ever!

~~~stats!!!!
SuperDude St:99 Le:97 Wi:89 Dx:99 To:99 Ch:98 Ap:97 Ma:99 Pe:95
L+
DV/PV: 87/66 H: 1144(1144) P: 1546(1794) Exp: 50/65313107 ChAoS Sp:
793
Blessed


----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------

Name: SuperDude Race: male Gray Elf Class: Wizard
Eye color: purple Hair color: golden Complexion: pale
Height: 6'8" Weight: 141 pounds Scars: 1
Age: 390 (grown-up, 69 years of unnatural aging added in)
Star sign: Wolf Birthday: 3/Wolf (day 303 of the year)

YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
As a young child you were often alone. You did not have any
friends. You do not like to remember those times. They were very sad.
As a youth you spent a lot of time in the wilds exploring woods and
generally enjoying your freedom. You had a lot of fun and learned to value
the treasures of nature.
As a young adult you had to work a lot to finance your
apprenticeship. You were often tired and exhausted but all this was
forgotten, when you finally achieved your goal.
You decided to become a Wizard.


----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 90417 stones Carrying capacity: 134475 stones

He: blessed eternium cap [+0, +4] [28s]
Ne: uncursed sapphire amulet "Preserver" [+4, +4] {Wi+7} [3s]
Bo: uncursed eternium ring mail (-1, -1) [+1, +12] [196s]
Gi: blessed girdle of carrying [+0, +0] [15s]
Cl: blessed light cloak [+3, +0] [20s]
RH: uncursed Trident of the Red Rooster (+36, 6d12+18) [+12, +12] {Ma+24}
LH: -
RR: blessed ring of elemental mastery [1s]
LR: uncursed ring of the master cat [+0, +5] {Dx+16} (+16 spd) [1s]
Br: uncursed bracers of defense [+0, +0] [10s]
Ga: blessed iron gauntlets "Ironfist" (-1, +0) [+1, +3] {St+7} [10s]
Bo: uncursed eternium boots [+2, +5] [55s]
MW: uncursed short bow of accuracy (+6, +1) [20s]
Mi: bundle of 7 blessed arrows of humanoid slaying (+3, 1d6+3) [14s]
Tl: blessed holy symbol [5s]

~~~~~~inventory(short)~~
Shields ('[')
blessed intricate wooden shield "Nature's Friend" [+6, +3] [80s]
uncursed medium eternium shield (+1) [+9, +3] [46s]
uncursed medium eternium shield [+9, +3] [46s]
Gauntlets ('[')
uncursed elemental gauntlets (-1, +0) [+0, +3] [10s]
uncursed gloves [+0, +0] [6s]
cursed blue leather gauntlets (-1, +1) [+0, +1] [10s]
uncursed gauntlets of peace (-15, -15) [+3, +3] [10s]
cursed gauntlets (-1, +0) [+0, +4] [10s]
heap of 2 blessed pairs of gloves [+0, +0] [12s]
uncursed thick gauntlets (-1, -2) [+0, +1] [15s]
uncursed white leather gauntlets [+2, +1] [10s]
Cloaks ('[')
uncursed leather cloak (-1, +0) [+1, +2] [40s]
uncursed cloak of invisibility (-1, +0) [+4, -3] [30s]
uncursed light cloak [+1, +0] [20s]
uncursed cloak of protection [+0, +4] [20s]
Girdles ('[')
blessed leather girdle [+3, +0] [5s]
heap of 2 uncursed girdles of weight [+0, +0] [80s]
uncursed mithril girdle [+0, +2] [20s]
blessed leather girdle [+0, +0] [5s]
uncursed adamantium girdle [+0, +3] [18s]
heap of 3 uncursed leather girdles [+2, +0] [15s]
uncursed metal girdle [+0, +1] [25s]
uncursed money belt [+2, +0] [5s]
One-handed weapons ('(')
heap of 13 uncursed adamantium daggers (+0, 1d4+5) [91s]
heap of 2 blessed warhammers of penetration (+0, 2d3) [120s]
heap of 3 uncursed eternium long swords (+0, 2d8+7) [60s]
uncursed adamantium broadsword (+0, 1d7+10) [57s]
uncursed eternium dagger (+0, 2d4+7) [5s]
blessed lead-filled mace "Big Punch" (+1, 8d5+3) [-6, +0] [800s]
blessed eternium dagger (+0, 2d4+7) [5s]
uncursed sickle (+1, 1d4+2) [55s]
uncursed eternium warhammer (+0, 4d3+8) [29s]
heap of 2 uncursed mithril daggers (+0, 1d4+5) [16s]
uncursed eternium spear (+2, 2d8+8) [25s]
heap of 6 uncursed spears (+1, 1d8) [300s]
uncursed spear (+4, 1d8-2) [50s]
uncursed stone spear (-3, 1d8) [120s]
uncursed mithril spear (+2, 1d8+3) [40s]
uncursed knife (+2, 1d3) [8s]
uncursed mithril broadsword (+3, 1d7+6) [64s]
uncursed battle axe (+0, 1d6+1) [70s]
uncursed eternium broadsword (+2, 2d7+10) [38s]
uncursed mithril warhammer (+2, 2d3+3) [48s]
uncursed red hand axe (+3, 1d6+1) [50s]
uncursed mithril scimitar (+3, 1d8+3) [32s]
heap of 4 uncursed daggers (+0, 1d4) [40s]
cursed dagger (+1, 1d4) [10s]
cursed adamantium broadsword (+0, 1d7+7) [57s]
cursed eternium scimitar (+0, 2d8+6) [19s]
uncursed spear (+0, 1d8+1) [50s]
uncursed sickle (+3, 1d4+3) [55s]
uncursed crystal dagger (+1, 2d3+10) [25s]
uncursed holy adamantium warhammer (+0, 2d3+6) [43s]
uncursed knife of endurance (+6, 1d3+6) {To+6} [8s]
heap of 4 uncursed short swords (+0, 1d6) [120s]
heap of 2 uncursed spears (+1, 1d8+1) [100s]
blessed whip of slaughtering (-4, 1d30-1) [15s]
uncursed sickle of thunder (+1, 1d4+6) [55s]
uncursed adamantium scimitar (+0, 1d8+6) [28s]
uncursed broken sword of sharpness (+0, 4d8+9) [35s]
cursed adamantium mace (+0, 1d6+7) [72s]
uncursed spear (+2, 1d8+2) [50s]
uncursed dagger (+0, 1d4+1) [10s]
uncursed adamantium mace (-3, 1d6+4) [72s]
uncursed mace of destruction (+6, 5d6+6) [120s]
heap of 2 uncursed stone clubs (+0, 1d6+2) [140s]
uncursed emerald dagger "Death's Final Touch" (+3, 3d4+3) [+3, +1] [13s]
heap of 2 uncursed large mithril hammers (+0, 1d10+5) [192s]
uncursed knife (-2, 1d3+1) [8s]
uncursed whip of the snake (-2, 5d2+7) {Dx+7} (+7 spd) [15s]
blessed whip of slaughtering (-4, 1d30) [15s]
heap of 2 uncursed adamantium warhammers (+0, 2d3+6) [86s]
blessed mithril flail (+2, 2d4+5) [120s]
heap of 2 uncursed adamantium long swords (+0, 1d8+5) [56s]
blessed eternium dagger of vampirism (-2, 2d4+7) [5s]
uncursed large hammer (+2, 1d10+5) [120s]
uncursed phase dagger (+0, 1d4+2) [5s]
heap of 2 uncursed hand axes (+0, 1d6) [100s]
uncursed adamantium spear (+1, 1d8+7) [36s]
uncursed whip (-5, 1d3) [15s]
blessed adamantium scimitar (+0, 1d8+8) [28s]
uncursed morning star (-1, 2d5+1) [-2, +0] [175s]
uncursed sickle (+0, 1d4+2) [55s]
cursed white long sword (+0, 1d8) [40s]
uncursed adamantium dagger (+0, 1d4+7) [7s]
uncursed mithril long sword (+0, 1d8+3) [32s]
uncursed eternium flail (+0, 4d4+12) [66s]
cursed weeping mithril scimitar (+1, 1d8+3) [32s]
uncursed orcish dagger (+1, 1d4+2) [10s]
uncursed scalpel (+2, 1d3+1) [2s]
uncursed eternium broadsword (+0, 2d7+11) [38s]
uncursed rabbit knife (+0, 1d3+4) [8s]
uncursed adamantium battle axe (+1, 1d6+7) [50s]
uncursed orcish spear of penetration (+1, 1d8+5) [75s]
uncursed broadsword (+0, 1d7+1) [80s]
heap of 2 uncursed large mithril hammers (-1, 1d10+5) [192s]
uncursed eternium mace (+2, 2d6+11) [55s]
uncursed broadsword (-2, 1d7+1) [80s]
uncursed dagger of damnation (+0, 1d4) [10s]
cursed orcish knife (+0, 1d3+3) [10s]
heap of 2 uncursed broadswords (+2, 1d7+1) [160s]
uncursed orcish knife (+2, 1d3+1) [10s]
cursed mithril warhammer (+0, 2d3+4) [48s]
uncursed adamantium mace (+3, 1d6+6) [72s]
uncursed adamantium flail (+0, 2d4+8) [108s]
cursed broadsword (+2, 1d7+2) [80s]
uncursed adamantium broadsword (+0, 1d7+7) [57s]
uncursed ultra-heavy dagger (-1, 1d4+2) [80s]
uncursed dagger (+2, 1d4) [10s]
uncursed morning star (+3, 2d5-1) [-2, +0] [175s]
cursed weeping orcish spear (+1, 1d8+2) [75s]
uncursed battle axe (+0, 1d6+4) [70s]
uncursed orcish dagger (+1, 1d4+5) [10s]
uncursed knife of endurance (+6, 1d3+6) {To+4} [8s]
uncursed battle axe (+3, 1d6+1) [70s]
uncursed broadsword of fumbling (+0, 1d7+1) [80s]
uncursed sword of sharpness (+0, 4d8+8) [35s]
uncursed hatchet (+0, 1d6+1) [50s]
uncursed crystal dagger (+1, 2d3+2) [25s]
uncursed ultra-heavy mithril long sword (+2, 1d8+6) [256s]
uncursed fragile battle axe (+1, 1d6+2) [70s]
uncursed rabbit knife (+1, 1d3+4) [8s]
uncursed broadsword (+3, 1d7-1) [80s]
blessed masterwork club (+3, 1d6+1) [30s]
uncursed adamantium mace (+3, 1d6+9) [72s]
uncursed knife (+0, 1d3) [8s]
uncursed flail (-2, 2d4+2) [150s]
uncursed whip of slaughtering (-2, 1d30) [15s]
uncursed broadsword (+2, 1d7-2) [80s]
uncursed murderous dagger (+0, 1d4+3) [10s]
uncursed short spear (+1, 1d6+2) [40s]
uncursed hatchet (+0, 1d6+3) [50s]
uncursed morning star (+1, 2d5+1) [-2, +0] [175s]
uncursed poisonous battle axe (+3, 1d6+4) [70s]
uncursed long sword (+2, 1d8+3) [40s]
uncursed club (+0, 1d6) [30s]
uncursed hand axe (+0, 1d6-1) [50s]
uncursed sword of sharpness (+3, 4d8+6) [35s]
blessed battle axe (+3, 1d6+3) [70s]
uncursed short spear (+4, 1d6+1) [40s]
cursed stone club of lightning (+2, 1d6+2) [70s]
uncursed poisonous mithril long sword (+0, 1d8+6) [32s]
uncursed sickle (+0, 1d4+5) [55s]
uncursed orcish knife (+2, 1d3+2) [10s]
uncursed battle axe (+1, 1d6+2) [70s]
blessed short sword (+0, 1d6-3) [30s]
uncursed hand axe (+0, 1d6+2) [50s]
uncursed spear (+1, 1d8+2) [50s]
uncursed knife (+2, 1d3+1) [8s]
cursed large hammer (+2, 1d10+4) [120s]
uncursed flail (+0, 2d4+5) [150s]
uncursed balanced mithril broadsword of surrendering (+3, 1d7+4) [64s]
uncursed heavy mace (+3, 2d5+3) [-2, +0] [200s]
uncursed flaming hand axe (+2, 1d6) [50s]
uncursed mithril warhammer of penetration (+0, 2d3+3) [48s]
blessed frozen morning star (+3, 2d5) [-2, +0] [175s]
uncursed mithril long sword (+2, 1d8+6) [32s]
uncursed broadsword (+0, 1d7+3) [80s]
uncursed mithril warhammer (+0, 2d3+3) [48s]
blessed mithril scimitar of fumbling (+4, 1d8+4) [32s]
uncursed broadsword (+3, 1d7-2) [80s]
uncursed orcish spear (+1, 1d8+2) [75s]
uncursed mithril battle axe (+3, 1d6+5) [56s]
blessed hand axe (+0, 1d6) [50s]
uncursed stone club (+3, 1d6) [70s]
blessed battle axe (+0, 1d6+5) [70s]
uncursed mithril mace (-3, 1d6+6) [80s]
blessed eternium spear (+2, 2d8+9) [25s]
cursed orcish knife (-1, 1d3+4) [10s]
uncursed dagger (+0, 1d4+3) [10s]
cursed spear (+1, 1d8+2) [50s]
uncursed mild whip (-3, 1d3) [15s]
uncursed eternium mace (+0, 2d6+8) [55s]
uncursed short spear (+4, 1d6) [40s]
uncursed mithril broadsword (+2, 1d7+5) [64s]
uncursed barbaric club of weakness (-7, 1d6+4) [30s]
uncursed pick axe (-2, 1d6) [75s]
uncursed black rune-covered dagger "Needle" (+8, 3d4) [+4, +1] [10s]
cursed scourge (-3, 1d3+3) [25s]
cursed mithril warhammer of corruption (+0, 2d3) [48s]
cursed spear (+2, 1d8) [50s]
uncursed mace of destruction (+4, 5d6+6) [120s]
blessed broadsword (+1, 1d7+3) [80s]
heap of 2 blessed eternium long swords (+2, 2d8+7) [40s]
uncursed unbalanced eternium long sword of might (-1, 2d8+7) [20s]
blessed eternium long sword (+3, 2d8+7) [20s]
uncursed mithril flail (-3, 2d4+5) [120s]
uncursed pick axe of mayhem (+0, 3d6+7) [75s]
uncursed flaming hand axe (+0, 1d6) [50s]
uncursed stone club (+2, 1d6+1) [70s]
uncursed whip of slaughtering (-4, 1d30+2) [15s]
uncursed whip (-4, 1d3+1) [15s]
uncursed stone club (-1, 1d6+3) [70s]
uncursed battle axe (+0, 1d6+5) [70s]
uncursed pick axe (+0, 1d6-2) [75s]
uncursed eternium battle axe (+0, 2d6+10) [35s]
uncursed adamantium scimitar of the eagle (-2, 1d8+6) [28s]
cursed adamantium spear (+0, 1d8+6) [36s]
uncursed scourge (-4, 1d3+3) [25s]
blessed unholy mithril broadsword (+1, 1d7+4) [64s]
uncursed large eternium hammer (+0, 2d10+12) [55s]
uncursed murderous scourge (-1, 1d3+3) [25s]
cursed scourge of hunting (-3, 1d3+8) [25s]
uncursed scourge (-4, 1d3+4) [25s]
uncursed adamantium mace (+0, 1d6+9) [72s]
uncursed scourge (-1, 1d3+5) [25s]
uncursed spear (+4, 1d8-3) [50s]
uncursed adamantium mace (+0, 1d6+8) [72s]
uncursed eternium long sword of hunting (+1, 2d8+10) [20s]
Two-handed weapons ('(')
uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
uncursed iron-shod quarterstaff (+1, 1d10+5) [80s]
blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s]
heap of 2 uncursed quarterstaves (+0, 1d10) [80s]
uncursed adamantium two-handed sword (+12, 3d5+12) [-1, +0] [70s]
cursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
uncursed heavy flail (+4, 4d4+5) [-3, +0] [200s]
heap of 3 uncursed great axes (+2, 2d7+3) [-2, +0] [315s]
uncursed great axe (+1, 2d7+4) [-2, +0] [105s]
uncursed quicksilver quarterstaff (+7, 5d3+5) [+3, +0] (+20 spd) [20s]
uncursed mithril-shod quarterstaff (+3, 1d10+7) [64s]
uncursed mithril-shod quarterstaff (-2, 1d10+6) [64s]
uncursed halberd of defense (+10, 2d7+4) [+18, +0] [80s]
uncursed eternium two-handed sword (+18, 6d5+18) [-1, +0] [50s]
heap of 2 uncursed heavy flails (+5, 4d4+2) [-3, +0] [400s]
uncursed mithril halberd (+10, 2d7+5) [-2, +0] [80s]
cursed mithril two-handed sword (+6, 3d5+6) [-1, +0] [80s]
uncursed eternium halberd (+11, 4d7+12) [-2, +0] [50s]
uncursed glaive "Long Sting" (+4, 7d3) [+4, +0] {Pe+6} (+6 spd) [100s]
uncursed heavy flail (+3, 4d4+2) [-3, +0] [200s]
blessed quarterstaff (+0, 1d10+2) [40s]
blessed eternium-shod quarterstaff (+1, 2d10+13) [40s]
uncursed unwieldy eternium two-handed sword (+10, 6d5+21) [-1, +0] [50s]
uncursed two-handed sword (+6, 3d5+3) [-1, +0] [100s]
uncursed halberd (+6, 2d7+1) [-2, +0] [100s]
uncursed halberd (+3, 2d7+2) [-2, +0] [100s]
heap of 2 uncursed mithril halberds (+7, 2d7+4) [-2, +0] [160s]
uncursed two-handed sword of parrying (+3, 3d5+5) [+16, +0] [100s]
heap of 2 uncursed mithril two-handed swords (+6, 3d5+6) [-1, +0] [160s]
blessed iron-shod quarterstaff (-1, 1d10+2) [80s]
uncursed adamantium halberd (+8, 2d7+6) [-2, +0] [70s]
blessed rune-covered trident (+6, 3d12+6) [+4, +4] {Dx+12} [80s]
uncursed iron-shod quarterstaff (-2, 1d10+5) [80s]
cursed eternium halberd of fumbling (+13, 4d7+8) [-2, +0] [50s]
uncursed mithril two-handed sword (+5, 3d5+6) [-1, +0] [80s]
blessed mithril halberd (+7, 2d7+7) [-2, +0] [80s]
uncursed scythe (+0, 2d6+4) [-1, +0] [80s]
uncursed holy eternium two-handed sword (+20, 6d5+17) [-1, +0] [50s]
uncursed mithril two-handed sword (+7, 3d5+6) [-1, +0] [80s]
uncursed quarterstaff (+0, 1d10-3) [40s]
uncursed heavy flail (+2, 4d4+4) [-3, +0] [200s]
uncursed eternium-shod quarterstaff of the sun (+0, 2d10+13) [40s]
cursed quarterstaff of devastation (+2, 5d10+3) [40s]
uncursed staff of smiting (+6, 1d37-1) [30s]
uncursed heavy skull club (+1, 1d10+3) [-1, +0] [120s]
uncursed heavy flail (+0, 4d4+2) [-3, +0] [200s]
uncursed eternium-shod quarterstaff (+0, 2d10+10) [40s]
uncursed iron-shod quarterstaff (+4, 1d10+5) [80s]
uncursed mithril two-handed sword (+7, 3d5+7) [-1, +0] [80s]
uncursed eternium halberd (+11, 4d7+8) [-2, +0] [50s]
uncursed quarterstaff (+3, 1d10+1) [40s]
Potions ('!')
heap of 13 blessed potions of ultra healing [26s]
heap of 8 uncursed potions of extra healing [16s]
heap of 2 blessed potions of extra healing [4s]
blessed potion of boost strength [2s]
heap of 14 uncursed potions of invisibility [56s]
heap of 2 uncursed potions of boost dexterity [4s]
uncursed potion of learning [4s]
cursed potion of boost toughness [2s]
Scrolls ('?')
heap of 23 uncursed scrolls of uncursing [46s]
heap of 12 uncursed scrolls of light [24s]
heap of 5 blessed scrolls of light [10s]
heap of 6 uncursed scroll of warning [12s]
heap of 58 uncursed scrolls of power [116s]
heap of 54 uncursed scrolls of identify [108s]
heap of 7 blessed scrolls of identify [14s]
heap of 2 cursed scrolls of information [4s]
heap of 2 uncursed scrolls of monster aggravation [4s]
heap of 3 cursed scrolls of light [6s]
heap of 3 cursed scrolls of darkness [6s]
heap of 3 blessed scrolls of increase melee accuracy [6s]
heap of 3 uncursed scrolls of danger [6s]
heap of 5 uncursed scrolls of satiation [10s]
heap of 3 uncursed blank scrolls [6s]
heap of 11 uncursed scrolls of great identify [22s]
uncursed papyrus scroll [2s]
heap of 2 blessed scrolls of defense [4s]
blessed scroll of familiar summoning [2s]
heap of 4 uncursed scrolls of increase melee accuracy [8s]
heap of 5 uncursed scrolls of treasure creation [10s]
uncursed scroll of magic mapping [2s]
cursed scroll of education [2s]
heap of 2 cursed scrolls of identify [4s]
heap of 3 uncursed scrolls of ill fate [6s]
blessed scroll of protection [2s]
blessed scroll of treasure creation [2s]
heap of 5 uncursed scrolls of defense [10s]
uncursed scroll of cure blindness [2s]
blessed scroll of power [2s]
heap of 3 uncursed scrolls of item detection [6s]
uncursed scroll of balance [2s]
blessed scroll of magic mapping [2s]
uncursed scroll of item destruction [2s]
uncursed scroll of increase melee damage [2s]
cursed scroll of repair [2s]

cursed scroll of great identify [2s]
heap of 3 uncursed scrolls of teleportation [6s]
heap of 2 uncursed scrolls of item creation [4s]
heap of 2 uncursed scrolls of repair [4s]
blessed scroll of cure blindness [2s]
heap of 2 uncursed scrolls of amnesia [4s]
heap of 5 uncursed scrolls of protection [10s]
heap of 3 uncursed scrolls of gold detection [6s]
heap of 2 uncursed scrolls of luck [4s]
blessed scroll of satiation [2s]
cursed scroll of gold detection [2s]
uncursed scroll of darkness [2s]
blessed scroll of increase melee damage [2s]
heap of 3 uncursed scrolls of monster detection [6s]
uncursed scroll of peace [2s]
heap of 2 cursed scrolls of chaos resistance [4s]
cursed scroll of monster detection [2s]
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Weapon Skills
----------------------------------------------------------------------------

Melee weapon Lvl Hit Dam DV Level Required marks
--------------------- --- --- --- -- ------------- --------------
Unarmed fighting 2 +2 +0 +0 basic 60
Daggers & knives 6 +5 +2 +1 skilled 276
Clubs & hammers 1 +1 +0 +0 basic 50
Maces & flails 1 +1 +0 +0 basic 50
Swords 1 +1 +0 +0 basic 50
Axes 1 +1 +0 +0 basic 50
Whips 5 +5 +2 +5 skilled 302
Pole arms 11 +12 +7 +14 Mastery 5176
Twohanded weapons 1 +1 +1 +0 basic 50
Staves 1 +1 +0 +1 basic 50

Missile weapon Lvl Hit Dam Ra Level Required marks
--------------------- --- --- --- -- ------------- --------------
Slings 0 +0 +0 +0 unskilled 14
Bows 1 +2 +1 +0 basic 15
Crossbows 0 +0 +0 +0 unskilled 14
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 14
Thrown spears 0 +0 +0 +0 unskilled 6
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14

Shields Lvl DV Level Required marks
--------------------- --- --- ------------- --------------
Shields 0 +0 unskilled 30


Damage caused with your melee weapons:
--------------------------------------
Right hand: +185 bonus to hit, 6d12+84 damage


Damage caused with your missile weapons:
----------------------------------------
Ammunition: 7, base range: 18, +128 bonus to hit, 1d6+58 damage


----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------

Alchemy ..................100 (superb) [+2d4]
Backstabbing .............100 (superb) [+1]
Climbing .................100 (superb) [+1d3]
Concentration ............100 (superb) [+2d4]
Dodge .................... 61 (good) [+1]
Find weakness ............100 (superb) [+1d3]
First aid ................100 (superb) [+1d3]
Haggling ................. 95 (superb) [+1d3]
Healing ..................100 (superb) [+1d3]
Herbalism ................100 (superb) [+2d4]
Listening ................100 (superb) [+1d5]
Literacy .................100 (superb) [+2d4]
Pick pockets ............. 92 (superb) [+1d3]
Smithing ................. 60 (good) [+1]
Stealth ..................100 (superb) [+1d3]
Swimming .................100 (superb) [+1]
Tactics ..................100 (superb) [+1]
Two weapon combat ........100 (superb) [+1]
Ventriloquism ............ 91 (superb) [+1d3]


----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------

Acid Ball : 399, 19pp (Effectivity: +13)
Acid Bolt : 711, 8pp (Effectivity: +7)
Bless : 725, 5pp (Effectivity: +0)
Burning Hands : 728, 5pp (Effectivity: +1)
Calm Monster : 714, 5pp (Effectivity: +2)
Create Item : 708, 150pp (Effectivity: +0)
Cure Critical Wounds: 720, 9pp (Effectivity: +0)
Cure Disease : 727, 5pp (Effectivity: +0)
Cure Light Wounds : 716, 3pp (Effectivity: +1)
Cure Serious Wounds : 705, 6pp (Effectivity: +0)
Darkness : 5471, 3pp (Effectivity: +0)
Death Ray : 710, 60pp (Effectivity: +0)
Destroy Undead : 689, 5pp (Effectivity: +2)
Disarm Trap : 704, 6pp (Effectivity: +0)
Earthquake : 707, 48pp (Effectivity: +0)
Farsight : 788, 11pp (Effectivity: +0)
Fire Bolt : 830, 6pp (Effectivity: +2)
Fireball : 689, 11pp (Effectivity: +5)
Frost Bolt : 811, 8pp (Effectivity: +2)
Greater Identify : 625, 60pp (Effectivity: +4)
Heal : 703, 24pp (Effectivity: +0)
Ice Ball : 697, 14pp (Effectivity: +5)
Identify : 705, 45pp (Effectivity: +0)
Improved Fireball : 3297, 18pp (Effectivity: +0)
Invisibility : 785, 6pp (Effectivity: +0)
Knock : 864, 8pp (Effectivity: +0)
Know Alignment : 4576, 6pp (Effectivity: +0)
Light : 806, 1pp (Effectivity: +5)
Lightning Ball : 3240, 18pp (Effectivity: +3)
Lightning Bolt : 776, 8pp (Effectivity: +0)
Magic Lock : 794, 5pp (Effectivity: +0)
Magic Map : 722, 23pp (Effectivity: +6)
Magic Missile : 4284, 5pp (Effectivity: +1)
Mystic Shovel : 555, 59pp (Effectivity: +6)
Neutralize Poison : 819, 6pp (Effectivity: +0)
Petrification : 724, 72pp (Effectivity: +0)
Remove Curse : 726, 30pp (Effectivity: +1)
Revelation : 699, 20pp (Effectivity: +0)
Scare Monster : 707, 8pp (Effectivity: +0)
Slow Monster : 1043, 5pp (Effectivity: +0)
Slow Poison : 715, 4pp (Effectivity: +0)
Strength of Atlas : 4012, 5pp (Effectivity: +8)
Stun Ray : 790, 5pp (Effectivity: +0)
Summon Monsters : 720, 18pp (Effectivity: +0)
Teleportation : 626, 13pp (Effectivity: +6)
Web : 789, 8pp (Effectivity: +0)
Wish : 542, 3000pp (Effectivity: +0)


----------------------------------------------------------------------------
His further life:
----------------------------------------------------------------------------

After slaying Andor Drakon and dispersing his malevolent energies the
pillars of Order appear before you. All the forces of Order seem to be
united behind them. You are lifted to the status of an Avatar of Order and
the tales of your deeds are spread all over Ancardia.

Your deeds are recounted at camp fires and interpreted by philosophers and
priests alike. The common man looks up to you and you slowly start to be
revered as a minor power of Order. After a few millennia have passed you are
raised to the position of a demi-god to guard and protect Ancardia from the
forces of Chaos and Balance forever.

Under your guidance Ancardia becomes an orderly and organized world without
striking changes. Peaceful order (and boredom?) spreads and the world enters
an era of peace and tranquility never again leaving it.


----------------------------------------------------------------------------
His achievements during his adventures:
----------------------------------------------------------------------------

SuperDude, the gray elven wizard, transformed into an avatar of Order.
He scored 13730184 points and advanced to level 50.
He survived for 0 years, 172 days, 8 hours, 52 minutes and 50 seconds (59236
turns).
1 companion was killed during his adventures.
SuperDude visited 127 places.
His strength score was modified by +88 during his career.
His learning score was modified by +80 during his career.
His willpower score was modified by +66 during his career.
His dexterity score was modified by +80 during his career.
His toughness score was modified by +89 during his career.
His charisma score was modified by +90 during his career.
His appearance score was modified by +78 during his career.
His mana score was modified by +77 during his career.
His perception score was modified by +76 during his career.
He was unnaturally aged by 69 years.
He was the champion of the arena.
He made a little water dragon very happy.
He brought back joy into the life of a tiny girl.
He defeated the arch enemy of a mighty karmic wyrm.
He adhered to the principles of the Cat Lord and thus rose to great fame.
He saved Khelavaster from certain death.
He ended his adventuring life in the palace of Andor Drakon.
4723 monsters perished before him.
The following 29 artifacts were generated during his adventure:
the si
the scythe of corruption "Moon Sickle"
the ring of the master cat
the golden gladius "Death's Sting"
the Chaos Orb of Elemental Water
the Chaos Orb of Elemental Air
the Chaos Orb of Elemental Fire
the Chaos Orb of Elemental Earth
the heavy crossbow "The Far Slayer"
the staff of the Wanderer
the lead-filled mace "Big Punch"
the rune-covered trident
the elemental gauntlets
the ring of the High Kings
the crown of science
the Crown of Chaos
the black torc
the Medal of Chaos
the rune-covered club "Skullcrusher"
the glaive "Long Sting"
the Chaos Orb of Elemental Mana
the black rune-covered dagger "Needle"
the ring of immunity
the sapphire amulet "Preserver"
the iron gauntlets "Ironfist"
the emerald dagger "Death's Final Touch"
the Trident of the Red Rooster
the weird tome
the rune-covered halberd "Wyrmlance"
He possessed the following intrinsics:
He was fire resistant.
He was poison resistant (enhanced through an item).
He was lucky (enhanced through an item).
Fate smiled upon him (enhanced through an item).
He was able to control teleportation.
He was stun resistant (gained through an item).
He was paralyzation resistant (gained through an item).
He was resistant to death rays (gained through an item).
He was able to see invisible things (gained through items).
He was immune to shock attacks.
He was immune to fire attacks (gained through items).
He was immune to acidic attacks (gained through an item).
He was immune to ice attacks (gained through items).
He was able to breathe water (gained through an item).
He was a messiah of Corellius.
He asked for 2 divine interventions.
He was a holy champion of Order.


if I seem to be tooting my horn, it's cause this is my first(and probably
best!!!) ultra ending ever.

sqweek

unread,
Jan 26, 2002, 1:30:37 PM1/26/02
to
On Fri, 25 Jan 2002 15:36:04 -0600, "Haxot" <Ha...@operamail.com> wrote:

>Hi,
>If i do something wrong, tell me and I'll fix it.
>I've got NUJ *new user jitters*

Well, it's kinda nice to be able to read some of the story of your
character... Like how did you get such good stats? Bug scumming, I
assume, because of the speed, but a plain log isn't very interesting...
Also, it's nice to snip some of your inventory as it's not very
interesting to know that you had a uncursed red hand axe (+3, 1d6+1) ;)

Also, I just noticed that you have three "Wyrm-lances". There's not much
to boast about when you cheat that much.

>Two-handed weapons ('(')
> uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]

One.


> blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]

Two.


> uncursed iron-shod quarterstaff (+1, 1d10+5) [80s]
> blessed staff of the Wanderer (+2, 3d8+2) [+6, +3] {To+6} [40s]
> heap of 2 uncursed quarterstaves (+0, 1d10) [80s]
> uncursed adamantium two-handed sword (+12, 3d5+12) [-1, +0] [70s]
> cursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]

Three.

haxot

unread,
Jan 26, 2002, 12:27:04 AM1/26/02
to
Very perceptive
I did that on purpose, adding it at the end.
Tis' my favorite weapon, notice I "made" one cursed,one blessed,and one
uncursed.
truth to tell, i just worked hard gathering booze for the fool in
terinyo.Blessed potions of gain attributes, speed and such.
i have was lucky to get a potion shop, wich i bought from always(got the
cash from the casino) and got 500+ booze while wandering in the infinity
dungeon(plus three rings of djinni summoning)
sorry to bring suspision upon myself.

Abbasynia


Sam Blanning

unread,
Jan 27, 2002, 3:54:20 AM1/27/02
to

"haxot" <ha...@operamail.com> wrote in message
news:a30340$6mt$2...@newsreader.mailgate.org...

> Very perceptive
> I did that on purpose, adding it at the end.
> Tis' my favorite weapon, notice I "made" one cursed,one blessed,and one
> uncursed.

Er, why?


Haxot

unread,
Jan 27, 2002, 3:50:11 PM1/27/02
to
to see the level of perception in this group!
Although i COULD work around the CRC32 if i wanted to(i statred manually
editing g11 but it took tooo long!)
abbasynia

"Sam Blanning" <enqu...@nationalcoursingclub.freeserve.co.uk> wrote in
message news:a30es2$lhm$1...@newsg4.svr.pol.co.uk...
> Er, why?
>
>


Merric Daniels

unread,
Jan 27, 2002, 7:42:44 PM1/27/02
to
On Fri, 25 Jan 2002 23:27:04 -0600, "haxot" <ha...@operamail.com>
wrote:

"Made"?

-Merric

Haxot

unread,
Jan 28, 2002, 12:12:06 AM1/28/02
to
"made": manually wrote in the lines

uncursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
blessed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
cursed rune-covered halberd "Wyrmlance" (+15, 4d8+10) [-2, +0] [50s]
that's all.
but if you do know where i can get an editor for adom savefiles...........
abbasynia
haxot

Sam Blanning

unread,
Jan 28, 2002, 2:48:34 AM1/28/02
to

"Haxot" <Ha...@operamail.com> wrote in message
news:a32ml4$1p6$2...@newsreader.mailgate.org...

You can download WADOMF from http://www.adomf.com. However, it hasn't been
updated for v1.00 as far as I know, so you'll have to use g16p2 of ADOM to
use it.


Haxot

unread,
Jan 28, 2002, 3:05:07 PM1/28/02
to
But i love playing ADOM 1.0.0!
ah well, time to get out the hex editor and aLOT of paper for the
algorithms....

Ilya K. Shumov

unread,
Feb 4, 2002, 4:04:33 AM2/4/02
to

heh... Try this: http://www.serje.net/sen/
*gig*
Or any other hex editor. And, of course, a little of brain.
You won't get much without some researches, but WoWi (99 charges) is a piece of cake.

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