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The Hardfought server supports a lot of roguelike variants of Nethack.
Can anyone suggest a variant that supports more generated dungeon
types (ideally: randomly generated, not static ones) than Vanilla or
Slashem, while ideally still preserve the commands (so that there's
less need to relearn everything anew and re-condition muscle memory
from scratch)?
Janis
nabru
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Oct 24, 2022, 2:27:59 PM10/24/22
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You might want to look at EvilHack and dNetHack.
nabru
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