On Wed, 15 Mar 2023 19:06:09 +0100, Janis Papanagnou wrote:
[EvilHack]
> To be honest, I am missing the balance, and there are too many deadly
> surprises (unexpected or non-derivable) for my taste.
I guess, even if I had the time to try it, I most likely would abandon
it after only a short while.
> OTOH it's quite quite challenging, and you can also look at all these
> surprises as exploring (sort of) "a new game" from scratch. (But since
> I'm pretty old [Real Life] exploring from scratch is not optimal; I'd
> like some reliable logical or known base for the game mechanics.)
Logic and predictability (including plausible randomness) is important
for me, as well.
>> Unfortunately,
>> I didn't even have time for a single /regular/ Nethack game since - hm -
>> September? <Sigh>
>
> Temporarily interrupting and saving the game is still possible. ;-)
Yes, I tried this: Latest save file on this PC dates 2022-08-07. (One
of the Laptops should have a newer save or log file, but from another
character.) I don't even know, anymore, which role I might have been
playing. (Let alone, which stuff and levels I might have experienced.)
In the past, I kept written game notes. - There was lively discussion
around some tab-sheets for Nethack here in rgrn. (In the midst of the
1990's, IIRC.) I created my own special version, back then. But these
sheets also just help keeping a "relation" to a certain game for a
couple of weeks, at most.
Nowadays, I usually delete any save file older than a couple of days
and roll a new character. Helps, that I like the early "preparation"
part of the game the most... ;-)