I've been reading about Solo Whist in David Parlett's books, as well
as Hubert Phillip's "The Pan Book of Card Games". It looks challenging
enough, but with enough similarities to Spades, Hearts, etc, that I
might be able to convince people to play it at lunch.
In the sections that have sample games, one of the first things that I
noticed was that the card distributions seemed a bit off. Then I read
in "Teach Yourself Card Games" (2006?) that shuffling is usually not
performed rigorously, if at all....maybe a simple stack & cut. The
gist is that to make the game interesting, the deck has to be stacked,
which seems, well, wrong to me. Has anybody tried using a pass,
perhaps in a manner similar to the one used in Hearts, to create these
tweaked distributions? Before the bidding would make more sense, I
suppose, but after the bidding
would be interesting, too!