If your spinner is hanging at an angle, with the bottom facing the
player, take some needlenose pliers and bend the wire holding the metal
spinner flap so that the flap hangs "lower" again. Grasp the wire
immediately to the left of the flap (inside the ramp wall) and twist the
pliers clockwise.. grasp the wire immediately to the right of the flap
and twist counterclockwise. It doesn't take much to adjust it.. don't
go overboard and break anything. The spinner should hang almost
vertically. If it's more than 15 degrees off vertical, it may jam the
ball and prevent shots from making it up to the ring hole.
I also tried adjusting the tough eject so that ejected balls would not
roll up the shooter lane as far.. if the ball rolls up far enough, the
game will "lock on" your skillshot when the ball finally comes to rest
on the shooter lane switch, due to the delay between eject and switch
activation. I was unable to totally prevent these roll-ups, although I
did reduce them slightly. Furthur adjustment results in tough miskicks.
I humbly request of Keith that the delay between a trough eject and
the ability to "lock" the skillshot via actuation of the plunger lane
switch be increased by a second or so... that should clear up things
with no real adverse effects on play. Oh, and you could make the
Orthanc skillshot animation flipper-abortable as well if you want ;)
Next mission: figure out how to make strong left orbit shots always
stick in the roght tower saucer.. occasionally get a fast shot bounce
back out. Real annoying when you just got Gollum MB and are trying to
stack a lit FotR on it :)
"metallik" <meta...@fuse.removethis.net> wrote in message news:4000fe87$0$12217$a046...@nnrp.fuse.net...
I noticed that Stern is using these micro-switches with plastic
rollers at the Balrog and the sword lock. Seems like the plastic
roller may not hold up well over time. The micro-switch also seemed to
lack some sensitivity when pushed manually as well.
I replaced the Stern micro-switch with an extra SEGA micro-switch with
a METAL roller, and this switch now seems much better in terms of
standing up to the hits to the Balrog and also much more sensitive.
I think the sword lock plastic rollers should fare better over time,
but some may want to check their Balrog micro-switches and change them
for metal roller versions. I wonder why Stern went for a roller switch
in the Balrog in the first place - Why not use a style like that used
in TOTAN or something? That seemed like a reliable and simple design.
"metallik" <meta...@fuse.removethis.net> wrote in message
Jim(usually lurking but couldn't resist that one)
"frenchy" <mf10...@aol.com> wrote in message