I've been having some fun with my Power Play recently...
http://www.youtube.com/watch?v=i504D360_bI
This machine incorporates a custom CPU board running a new pinball
operating system designed by my good friend Andy Berrisford. Game code
has been completely re-written by myself (based on original Paragon
code written by Andy) with additional rules, features, sounds, 7 digit
scoring and lamp shows. An MP3 player was recently added to generate
the sound and now, with the addition of a switch on the left flipper
button, I can use the game as an MP3 Jukebox!
This game is fully functional (4 player/high scores etc) and was
recently used in a VRPA tournament without any major glitches. In
fact, it was the most played game in the tournament out of 12 games
available.
Here's a summary of what has been added:
Replacement CPU board with a new Pinball OS written by Andy.
7 digit scoring
MP3 player for sounds
2.1 powered PC speakers (sub in cabinet)
Attract mode with jukebox feature
Lamp animations
Power Play Mode
Collect Bonus when maxed at 29K
Scoring is unchanged from original game until you reach 5X bonus and
then the Power Play mode starts :)
When bonus score reaches 29,000 saucer lites to collects bonus.
Completing 5X, Extra Ball or Special starts the Power Play timed mode.
During Power Play:
- Timer starts at 30 seconds and all drop targets are reset.
- All switches score 3000 during Power Play.
- Knock down all drop targets to lite saucer for power play goal
jackpot.
- 1st goal scores 150,000 jackpot, additional goals add 50k to
jackpot.
- Saucer adds one second to timer for each drop target down.
- Scoring “add bonus” adds one second to timer.
- Down post buttons subtract one second from timer.
- Ball save active for duration of power play.
Power play time is displayed in the bonus ladder and also in the
credit display when mode is active.
Sound control is still in the early stages - I just wanted to prove it
would work - still needs tweaking. We are working on bi-directional
communication between the CPU and MP3 player which will give much
greater control of sounds.
As hockey season approaches an end (tonight maybe?) it is time to move
onto another project.
Woz
Supercool!
Absolutly amazing! Did you build the cpu from scratch?
I've got a game I've been saving to do a custom theme on (custom made
playfield, cabinet, glass, all new art) but was going to be stuck with
the original sounds... I'd love to be able to add something like this
that would allow speech and music to a game that had none!
Chuck E.
No website yet - but we should really do a blog, at least to give more
info on the project.
Adding the sounds to the game was actually relatively easy - the hard
part is making it sound good! This project has really given me a
greater appreciation of the efforts that go into programming the
games. It's amazing how adding one little feature can so screw up the
game code!
To make your own hame all you need is a Bally -17/-35 donor machine
and away you go. Of course you would also need the replacemnt CPU
board (which isn't yet being produced, MP3 player and someone willing
to write code.
I started coding the Power Play in Feb 2009 and this was my first
attempt at anything in 'C' so this has been relatively quick to get up
and running. I used Andy's code that he and written for Paragon as a
template for PP and went from there.
My original goal was to get it up to "Xenon like standards" in terms
of sound, rules and lamp effects and I think that has been achieved :)
Having the Collect Bonus feature and Power Play mode has really added
an extra dimension to the game and breathed new life into it. I was
going to have an option switch so that the game would play as it
originally did but decide against it as I will never go back.
Woz
Yes, I will definitely watch that game - gotta love a Game 7 final!!
After that I will move on to the next game :)
Woz
what did you use for the mp3 player?
Trade secret at the moment ;-) I'd like to say that I hacked a cheap
one but I ended up buying one used for robotics use as it had the
necessary control ports available.
Woz
Great job!
Glad I found the post in a search...
Have you interest in Tweeking Xenon any further?
Thanks
Rory Blake
Special Edition Xenon RGP project