Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Guns & Roses Shaker motor?????

58 views
Skip to first unread message

Mikee

unread,
May 8, 2002, 10:54:07 PM5/8/02
to
Has anyone ever heard of a shaker motor in a GnR?
I never have, but I have someone telling me that there is one. Maybe in the prototype machine?????
Anyone have any details?
Mike

--
Please say a prayer for my wife who was recently struck by a car while crossing in a crosswalk by a drunk teenager. She is doing
better now, but it should never had happened, nuff said!!!


Lloyd R Olson

unread,
May 8, 2002, 8:57:10 PM5/8/02
to
Some one may have put one in on their own. Or your person may have it confused
with another game that had one. LTG :)

Mikee <mich...@ev1.net> wrote in message news:3cd9c7a0$1...@newsa.ev1.net...

WOLFUS

unread,
May 8, 2002, 10:03:04 PM5/8/02
to
I have. I bought an import with one factory installed. it didn't work. I
removed it. Actually it was plugged it and all.
I wonder if the software supports it.
The game has so much going for it that it does not need it.
I've had 3 GnR's and this was the only one that had one installed, let alone
the t-nuts to accept it(if I remember).
Timathie
"Lloyd R Olson" <l...@ssbilliards.com> wrote in message
news:GPjC8.12807$6T5.1...@bgtnsc05-news.ops.worldnet.att.net...

WOLFUS

unread,
May 8, 2002, 10:05:54 PM5/8/02
to
Lloyd? maybe you could search google for an old post from me on this. I hate
searching.
thanks
Timathie

"Mikee" <mich...@ev1.net> wrote in message
news:3cd9c7a0$1...@newsa.ev1.net...

REllis2007

unread,
May 8, 2002, 10:19:48 PM5/8/02
to
like the man said it is one game" that does'nt need any shaker motor" with
every thing it has going on.I'am very happy to have a nice G&R .I think it is a
useing the Tim A word a GREATgame
my 2 cents. Ross"doc"Ellis

Lloyd R Olson

unread,
May 8, 2002, 10:45:10 PM5/8/02
to
I went through over two thousand of your posts and didn't turn it up. Sorry.
LTG :)

WOLFUS <wol...@softcom.net> wrote in message
news:6QkC8.611$US5....@sc0101.promedia.net...

WOLFUS

unread,
May 8, 2002, 10:59:30 PM5/8/02
to
OMG 2 thousand
and 1

Timathie
"Lloyd R Olson" <l...@ssbilliards.com> wrote in message
news:WolC8.13364$vT1.1...@bgtnsc04-news.ops.worldnet.att.net...

cody chunn

unread,
May 8, 2002, 11:00:21 PM5/8/02
to
Stern HRCasino manual states that G&R did not have any motors.

"Mikee" <mich...@ev1.net> wrote in message
news:3cd9c7a0$1...@newsa.ev1.net...

Orin A. Day

unread,
May 9, 2002, 9:51:02 AM5/9/02
to
In article <3cd9c7a0$1...@newsa.ev1.net>, Mikee <mich...@ev1.net> wrote:
>Has anyone ever heard of a shaker motor in a GnR?
> I never have, but I have someone telling me that there is one. Maybe
>in the prototype machine?????
>Anyone have any details?

Yep, I sure do, from memory. Here goes...

1) The first prototype machine did NOT have a shaker motor. However, it
did have a drop target in front of the add band member hole. I know this
because I used to own the proto machine, a friend in Chicagoland now has
it.

2) As I believe I've said here before, Japan changed their import rules
for games around the time that Tommy went into production. I don't
remember the details 100%, but for some odd reason we (DE) found that we
could avoid a ton of red tape in getting each model approved for
production in Japan if we had the same number of motors in every game. I
don't recall completely if the motors had to have the same power usage
requirements, but I think they did.

Tommy had three motors IIRC - one for each propeller on the airplane and
one for the mirror. Thus subsequent Japanese games had to have three
motors as well to "match" under this standard. To satisfy this standard
(silly as it seemed) the Japanese games had a fan or two added in the
backbox (similar to the propeller motors). One higher voltage motor
remained, in WWF it was satisifed by the factory shaker motor, for GnR we
had to add the shaker. (At that time we were moving away from using the
shaker anyway, so we could use existing stock left over from WWF - the
number of Japanese games was not terribly large anyway.)

I don't remember if we had this restriction on Maverick or not (it had one
motor on the playfield for the boat, maybe we added two fans in the
backbox) but after Sega took control I seem to recall the Japanese motor
issues going away.

I don't recall any other customers/jurisdictions requesting the shaker
motor, but it could have happened.

So...if you have a GnR with a shaker motor my guess is that the game was
originally a Japanese game - either re-imported into the US or converted
to some other country at the factory after originally being built for
Japan. Japanese CPU should activate the shaker motor in GnR IIRC.

O "Mr. Ancient History" D

"not speaking for DE|Sega|Stern Pinball"

--
Orin Day
lob...@lobsterdevil.com

OldSchool

unread,
May 9, 2002, 3:37:33 PM5/9/02
to
Wow. It could be cool. If the game shook with a 6 ball multi-ball
start. That would be over the top. But I'll keep mine the way it is.
Great game.

OldSchool (4 decades of PBall)


lob...@lobsterdevil.com (Orin A. Day) wrote in message
news:<abdus...@enews1.newsguy.com>...

Joe Phillips

unread,
May 10, 2002, 2:10:40 AM5/10/02
to
Geez people...talk about your single mindedness...10 replies about a
shaker motor & not a single word of compassion for Mike's wife. God
Bless her Mike, I hope she's doing better.

Lloyd R Olson

unread,
May 10, 2002, 2:20:06 AM5/10/02
to
You are right. I missed it thinking it was a signature line.

God bless you and your family Mike. You are in my thoughts and prayers, I hope
it helps in some way for your Wife's recovery. LTG :)

Joe Phillips <phillip...@msn.com> wrote in message
news:1d2b8157.02050...@posting.google.com...

0 new messages