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WOZ Crystal Ball Video Screen on JJP YouTube ! / PinballSTAR Amusements

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PinballSTAR Amusements

unread,
Nov 13, 2012, 8:10:03 AM11/13/12
to
WOZ NEWS FLASH :

For anyone not receiving JJP's email updates there is a new video
today on YouTube showing the cool video screen that is inside the
cystal ball on the playfield. Shows various animations. Very Cool !
Here's the link ! Another totally inovative feature of the WOZ
game !

http://www.youtube.com/watch?v=9E_XG64j1nw

Anyone interested in purchasing a Wizard of Oz can contact us at
Sa...@PinballSTAR.com, call 570-357-0042 or check out our website -
www.PinballSTAR.com. A static page is up temporarily until we get our
full site up and running. Pricing is $ 7,000 - but please call for
best pricing and/or other freebies available with purchase. We are an
authorized JJP distributor. Email us !

All purchases will help go toward the charity fund we have set up to
purchase a Wizard of Oz game for dontation to a Children's Hospital.
A portion of all sales proceed will go towards this goal.

Also check out the latest Spooky Pinball Podcast for our interview
with the Spooky gang with Todd MacCulloch - former NBA player,
olympian, and all around cool pinball guy. Very funny segment - Todd
is a hoot. And he obviously allows anyone off the street to come to
his house in Seattle to play pinball ! Our monthly segment is titled
'PinballSTAR of the Month' and we will highlight people (anyone) in
the hobby who has a funny story to tell. Please send your
submission / request to be the PinballSTAR of the month to me at
J...@PinballSTAR.com. Person chosen each month will get a free Ipod and
a PinballSTAR Amusements Tshirt just for helping out. Just have a
funny story to share with the Spooky Pinball folks.

Enjoy,

Joe Newhart
PinballSTAR Amusements
Sa...@PinballSTAR.com
570-357-0042

PinballSTAR Amusements

unread,
Nov 13, 2012, 8:11:37 AM11/13/12
to
Sorry -
Emails are :

Sales AT PinballSTAR DOT com - for sales of WOZ

Joe AT PinballSTAR DOT com - for requests to be a PinballSTAR of the
Month on Spooky Pinball Podcast

TheKorn

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Nov 13, 2012, 8:18:51 AM11/13/12
to
PinballSTAR Amusements <sa...@pinballstar.com> wrote in news:de5db383-bcbe-47c0-
8cb2-722...@y6g2000vbb.googlegroups.com:

> For anyone not receiving JJP's email updates there is a new video
> today on YouTube showing the cool video screen that is inside the
> cystal ball on the playfield. Shows various animations. Very Cool !
> Here's the link ! Another totally inovative feature of the WOZ
> game !
>
> http://www.youtube.com/watch?v=9E_XG64j1nw

That *is* kind of cool!

--
Have a home video that's trapped on your camera? Want to share it on the web or on
DVD?

http://www.webwidevideo.com/

shlockdoc

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Nov 13, 2012, 8:25:22 AM11/13/12
to

PinballSTAR Amusements;2019131 Wrote:
> WOZ NEWS FLASH :
>
> For anyone not receiving JJP's email updates there is a new video
> today on YouTube showing the cool video screen that is inside the
> cystal ball on the playfield. Shows various animations. Very Cool !
> Here's the link ! Another totally inovative feature of the WOZ
> game !
>
> http://www.youtube.com/watch?v=9E_XG64j1nw
>
> Anyone interested in purchasing a Wizard of Oz can contact us at
> Sales (AT) PinballSTAR (DOT) com, call 570-357-0042 or check out our
> website -
> www.PinballSTAR.com. A static page is up temporarily until we get our
> full site up and running. Pricing is $ 7,000 - but please call for
> best pricing and/or other freebies available with purchase. We are an
> authorized JJP distributor. Email us !
>
> All purchases will help go toward the charity fund we have set up to
> purchase a Wizard of Oz game for dontation to a Children's Hospital.
> A portion of all sales proceed will go towards this goal.
>
> Also check out the latest Spooky Pinball Podcast for our interview
> with the Spooky gang with Todd MacCulloch - former NBA player,
> olympian, and all around cool pinball guy. Very funny segment - Todd
> is a hoot. And he obviously allows anyone off the street to come to
> his house in Seattle to play pinball ! Our monthly segment is titled
> 'PinballSTAR of the Month' and we will highlight people (anyone) in
> the hobby who has a funny story to tell. Please send your
> submission / request to be the PinballSTAR of the month to me at
> Joe (AT) PinballSTAR (DOT) com. Person chosen each month will get a free
> Ipod and
> a PinballSTAR Amusements Tshirt just for helping out. Just have a
> funny story to share with the Spooky Pinball folks.
>
> Enjoy,
>
> Joe Newhart
> PinballSTAR Amusements
> Sales (AT) PinballSTAR (DOT) com
> 570-357-0042

Good luck Joe :)

Mk


--
shlockdoc
This USENET post sent from http://rgparchive.com

mr tobias

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Nov 13, 2012, 8:58:58 AM11/13/12
to
On Nov 13, 1:18 pm, TheKorn <TheK...@TheKorn.Net> wrote:
> PinballSTAR Amusements <sa...@pinballstar.com> wrote in news:de5db383-bcbe-47c0-
> 8cb2-722d684c6...@y6g2000vbb.googlegroups.com:
>
> > For anyone not receiving JJP's email updates there is a new video
> > today on YouTube showing the cool video screen that is inside the
> > cystal ball on the playfield.  Shows various animations.  Very Cool !
> > Here's the link !  Another totally inovative feature of the WOZ
> > game !
>
> >http://www.youtube.com/watch?v=9E_XG64j1nw
>
> That *is* kind of cool!
>
> --
> Have a home video that's trapped on your camera?  Want to share it on the web or on
> DVD?
>
> http://www.webwidevideo.com/

Yes, that is an nice touch. Wasn't expecting this.

Pacpin

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Nov 13, 2012, 9:25:22 AM11/13/12
to

Yeah, that is really cool.


--
Pacpin

stevenp

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Nov 13, 2012, 9:29:52 AM11/13/12
to

I dunno, I think the animatronic band in the pricier AC/DC LE was way
cooler...


--
stevenp

homebrood

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Nov 13, 2012, 9:34:05 AM11/13/12
to
Wild and marvelous!!!

Tom

Borygard

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Nov 13, 2012, 9:42:48 AM11/13/12
to
Holy crap! That's flippin' awesome!!

--
Rob Anthony
Pinball Classics
http://LockWhenLit.com
Quality Board Work - In Home Service
314-766-4587



On Nov 13, 7:10 am, PinballSTAR Amusements <sa...@pinballstar.com>
wrote:
> WOZ NEWS FLASH :
>
> For anyone not receiving JJP's email updates there is a new video
> today on YouTube showing the cool video screen that is inside the
> cystal ball on the playfield.  Shows various animations.  Very Cool !
> Here's the link !  Another totally inovative feature of the WOZ
> game !
>
> http://www.youtube.com/watch?v=9E_XG64j1nw
>
> Anyone interested in purchasing a Wizard of Oz can contact us at
> Sa...@PinballSTAR.com, call 570-357-0042 or check out our website -www.PinballSTAR.com.  A static page is up temporarily until we get our

Citzn Fish

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Nov 13, 2012, 12:20:32 PM11/13/12
to
LOL, there is nothing animatronic about AC/DC :)

Joe Grenuk

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Nov 13, 2012, 12:24:53 PM11/13/12
to
What? 10 posts deep into a WOZ thread and no Eric Holer swooping in to
let one loose?

PS...Very cool...could do without the JJP logo at the jump, but cool
nonetheless.

Pacpin

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Nov 13, 2012, 12:49:11 PM11/13/12
to

jgrenuk;2019212 Wrote:
>
> PS...Very cool...could do without the JJP logo at the jump, but cool
> nonetheless.

Was most likely for the demo, or might run when you initially turn on
the game. I doubt the logo is going to be showing up in the middle of
gameplay.


--
Pacpin

flippy

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Nov 13, 2012, 12:51:54 PM11/13/12
to
PinballSTAR Amusements <sa...@pinballstar.com> wrote in news:de5db383-bcbe-
47c0-8cb2-7...@y6g2000vbb.googlegroups.com:

> WOZ NEWS FLASH :
>
> For anyone not receiving JJP's email updates there is a new video
> today on YouTube showing the cool video screen that is inside the
> cystal ball on the playfield. Shows various animations. Very Cool !
> Here's the link ! Another totally inovative feature of the WOZ
> game !
>
> http://www.youtube.com/watch?v=9E_XG64j1nw

Cool indeed, but how cool does it look
without a magnifying glass? Isn't the
crystal ball only about 1.5" in diameter?

EZ SLEEZE E (MHMIP)

unread,
Nov 13, 2012, 12:56:46 PM11/13/12
to
Since you asked Joe, seen it! It's on Stern Tron as a mod already! We
all heard about the Stern/Tron copy months ago. YIPPY!

Pacpin

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Nov 13, 2012, 1:24:45 PM11/13/12
to

EZ SLEEZE E (MHMIP);2019222 Wrote:
> On Nov 13, 11:24*am, Joe Grenuk <jgre... (AT) aol (DOT) com> wrote:
> > What? 10 posts deep into a WOZ thread and no Eric Holer swooping in
> to
> > let one loose?
> >
> > PS...Very cool...could do without the JJP logo at the jump, but cool
> > nonetheless.
>
> Since you asked Joe, seen it! It's on Stern Tron as a mod already! We
> all heard about the Stern/Tron copy months ago. YIPPY!

Why didn't Stern include it on the factory game? Why is it a mod that
some collector made?


--
Pacpin

stevenp

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Nov 13, 2012, 1:38:49 PM11/13/12
to

Pacpin;2019231 Wrote:
> Why didn't Stern include it on the factory game? Why is it a mod that
> some collector made?

Especially in an LE game that they charge over $7k for??? And the
crystal ball looks to be far more versatile than the Tron attract-mode
screen mod (although it is one of the coolest pin mods ever!). Of
course, it still doesn't hold a candle to the live-action AC/DC band!


--
stevenp

dragonberg

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Nov 13, 2012, 2:07:40 PM11/13/12
to

This just keeps getting better. Video display inside the crystal ball?
Blows my mind.

JJP is impressing me with the creativity and attention to detail. So
happy to see this being mass produced with others in the wings, its
amazing. Great time to love Pinball.


--
dragonberg

James Lewis

unread,
Nov 13, 2012, 2:30:11 PM11/13/12
to

EZ SLEEZE E (MHMIP);2019222 Wrote:
> On Nov 13, 11:24*am, Joe Grenuk <jgre... (AT) aol (DOT) com> wrote:
> > What? 10 posts deep into a WOZ thread and no Eric Holer swooping in
> to
> > let one loose?
> >
> > PS...Very cool...could do without the JJP logo at the jump, but cool
> > nonetheless.
>
> Since you asked Joe, seen it! It's on Stern Tron as a mod already! We
> all heard about the Stern/Tron copy months ago. YIPPY!

Stern never has and never will put out a pin like this. I dont
understand how people keep buying the same garbage over and over and
over for ever increasing prices.


--
James Lewis

Riggy

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Nov 13, 2012, 2:51:20 PM11/13/12
to
On Tuesday, November 13, 2012 12:56:46 PM UTC-5, EZ SLEEZE E (MHMIP) wrote:
> Since you asked Joe, seen it! It's on Stern Tron as a mod already! We
>
> all heard about the Stern/Tron copy months ago. YIPPY!

We may have seen something similar with the Tron mod, but it sure isn't to the same level as this. It must be killing you on the inside, seeing how great this game is shaping up to be.

cal50

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Nov 13, 2012, 2:56:55 PM11/13/12
to

Cool crystal ball but use a real frigging camera next time to shoot
video.


--
cal50

RGP Archive and posting Gateway

Rare Hero

unread,
Nov 13, 2012, 4:09:10 PM11/13/12
to
On Nov 13, 11:32 am, James Lewis <zr11...@sbcglobal.net> wrote:
> Stern never has and never will put out a pin like this. I dont
> understand how people keep buying the same garbage over and over and
> over for ever increasing prices.

If a game is fun, a game is fun...what am I gonna do - I love playing
Tron LE and AC/DC Premium ...what was I gonna do, NOT buy these super
fun games?!

Greg

AddictedToEMs

unread,
Nov 13, 2012, 4:17:15 PM11/13/12
to
On Tuesday, November 13, 2012 4:09:10 PM UTC-5, Rare Hero wrote:
> On Nov 13, 11:32 am, James Lewis <zr11...@sbcglobal.net> wrote: > Stern never has and never will put out a pin like this. I dont > understand how people keep buying the same garbage over and over and > over for ever increasing prices. If a game is fun, a game is fun...what am I gonna do - I love playing Tron LE and AC/DC Premium ...what was I gonna do, NOT buy these super fun games?! Greg

Finally - a post I can relate to - well said

metallik

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Nov 13, 2012, 4:26:29 PM11/13/12
to
On Nov 13, 12:24 pm, Joe Grenuk <jgre...@aol.com> wrote:
> What? 10 posts deep into a WOZ thread and no Eric Holer swooping in to
> let one loose?

You know, with this level of obsession with Erik, you might as well
just marry the guy already. I hear it's now legal in MD and WA :)


homebrood

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Nov 13, 2012, 7:13:01 PM11/13/12
to
Magnifying glass? There's no Magnifying glass, we don't need no stinking Magnifying glass!

Didn't you watch the video? That is the crystal ball no mag glass and it's about 3" in diameter not 1.5

Tom

psk445

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Nov 13, 2012, 7:17:13 PM11/13/12
to
Looks to me like the ball is acting like a fish eye lens and is
behaving like a magnifying glass :)

On Nov 13, 4:13 pm, homebrood <homebr...@aol.com> wrote:
>
> Magnifying glass? There's no Magnifying glass, we don't need no stinking Magnifying glass!
>
> Didn't you watch the video? That is the crystal ball no mag glass and it's about 3" in diameter not 1.5
>
> Tom- Hide quoted text -
>
> - Show quoted text -

Pinboy-Archive

unread,
Nov 13, 2012, 8:56:40 PM11/13/12
to

my eyes kept going back to the reflection of the playfield lamps :mad:


--
Pinboy-Archive

rly...@carolina.rr.com

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Nov 14, 2012, 2:52:48 AM11/14/12
to

I think the video that's playing may actually be what's on the main
screen for now. Once he gets some cool little animations for it, it
will really be a cool toy.

No way in hell he's shipping this with finished code anyyyyytime soon.
I'll bet the final code isn't out until april or later, there's still so
much to do.


--
RLy...@carolina.rr.com

flippy

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Nov 14, 2012, 3:16:35 AM11/14/12
to
homebrood <home...@aol.com> wrote in
news:9df4ef7c-9b2a-425e...@googlegroups.com:
You are missing the point. No way that cxtal ball is 3" in diameter.
The video looks cool because the image has been enlarged.

SpecialWhenLit

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Nov 14, 2012, 5:49:15 AM11/14/12
to

>
> No way that cxtal ball is 3" in diameter.
> The video looks cool because the image has been enlarged.- Hide quoted text -
>

It would have been kind of cool if the size and position of the
crystal ball and house had been switched. Then have all the graphic
and data info relayed through the crystal ball instead of the back
box. A real unique feature true to the theme. Total emergence. -1
LCD.

E.K.

stevenp

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Nov 14, 2012, 12:25:06 PM11/14/12
to

flippy;2019508 Wrote:
>
> You are missing the point. No way that cxtal ball is 3" in diameter.
> The video looks cool because the image has been enlarged.

Jeez. Saying "no it's not!" doesn't change the fact that the crystal
ball IS about 3" in diameter. Facts are facts. Look at the playfield
pics if you are truly missing the point.


--
stevenp

flippy

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Nov 14, 2012, 1:58:42 PM11/14/12
to
stevenp <stev...@yahoo.com> wrote in news:stevenp...@rrgparchive.com:

>
> flippy;2019508 Wrote:
>>
>> You are missing the point. No way that cxtal ball is 3" in diameter.
>> The video looks cool because the image has been enlarged.
>
> Jeez. Saying "no it's not!" doesn't change the fact that the crystal
> ball IS about 3" in diameter. Facts are facts. Look at the playfield
> pics if you are truly missing the point.
>
>

so... "about" is a fact.
I have played the game and it did
not seem that big to me.

cody chunn

unread,
Nov 14, 2012, 3:26:26 PM11/14/12
to
This is what the palintir shoulda been.

Very cool presentation. Better and better!

-cody


"PinballSTAR Amusements" wrote in message
news:de5db383-bcbe-47c0...@y6g2000vbb.googlegroups.com...

WOZ NEWS FLASH :

For anyone not receiving JJP's email updates there is a new video
today on YouTube showing the cool video screen that is inside the
cystal ball on the playfield. Shows various animations. Very Cool !
Here's the link ! Another totally inovative feature of the WOZ
game !

http://www.youtube.com/watch?v=9E_XG64j1nw

Ron - NYP

unread,
Nov 14, 2012, 3:56:42 PM11/14/12
to
Well if a pin ball is 1 1/16th then I would think your estimate of 1 1/2" is
way off.
Ron

--
Pinball Flyer Database
www.nypinball.com/brochures.php


"flippy" <rgp_f...@comcast.net> wrote in message
news:k80pl...@news6.newsguy.com...

homebrood

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Nov 14, 2012, 4:30:18 PM11/14/12
to
Dude there's no magnification there it's right there by the standup targets for and the wire ramp which give actual size perspective, those standups are 3/4 inch and the ball is like 5 times bigger than that, it's 3 inch diameter or my name isn't um... uh ... wait I know it damn it... ok I got nothin'

Tom!!! That's it!!!

stevenp

unread,
Nov 14, 2012, 9:05:04 PM11/14/12
to

cody chunn;2019684 Wrote:
> This is what the palintir shoulda been.
>
> Very cool presentation. Better and better!
>
> -cody
>
>

Yeah, I replaced the original Palantir with a same-sized glass ball in
my LOTR. It looks much better than the sad plastic ball with the big
ugly screw in the middle. And, sadly, the glass balls even cost less
than those plastic balls.

phishrace

unread,
Nov 14, 2012, 9:26:22 PM11/14/12
to
On Nov 14, 6:06 pm, stevenp <steven...@yahoo.com> wrote:
> Yeah, I replaced the original Palantir with a same-sized glass ball in
> my LOTR.  It looks much better than the sad plastic ball with the big
> ugly screw in the middle. And, sadly, the glass balls even cost less
> than those plastic balls.

They wouldn't have lasted 5 minutes on location. Many LOTR got played
to death on location. Plastics and playfield destroyed. A glass ball
never would've lasted. Not a chance.

-phish

flippy

unread,
Nov 15, 2012, 3:22:45 AM11/15/12
to
homebrood <home...@aol.com> wrote in
news:ed2cca33-f4eb-4c43...@googlegroups.com:
The magnification occurs when you hold the camera only
a few inches from the subject (as in the video).

http://ih.constantcontact.com/fs004/1104524641178/img/187.jpg?a=
1110079617597

Look at the above picture.
the ratio of xtal ball to habitrail is 1.33333

A habitrail measures 1.5"
That makes the xtal ball approx 2"

I think 2" is closer to 1.5" than
3" is to 2".

The ball is small. It will be viewed from two feet away,
(not a few inches as in the video) the perspective of the player.

So I say once again, the effect is cool, but it is
diminished by its size.

mr tobias

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Nov 15, 2012, 4:32:50 AM11/15/12
to
On Nov 15, 8:23 am, flippy <rgp_fli...@comcast.net> wrote:
> homebrood <homebr...@aol.com> wrote innews:ed2cca33-f4eb-4c43...@googlegroups.com:
>
>
>
>
>
> > On Wednesday, November 14, 2012 12:58:50 PM UTC-6, flippy wrote:
> >> stevenp <steven...@yahoo.com> wrote in
> diminished by its size.- Hide quoted text -
>
> - Show quoted text -

If you're right maybe JJP could consider changing the size of the
crystal ball for the production run, unless they already have a couple
of thousand in stock of course. It may be just fine as it is though.

John I

unread,
Nov 15, 2012, 9:25:15 AM11/15/12
to

mr tobias;2019954 Wrote:
>
>
> If you're right maybe JJP could consider changing the size of the
> crystal ball for the production run, unless they already have a couple
> of thousand in stock of course. It may be just fine as it is though.


I played many games on WoZ at IAAPA yesterday. The crystal ball is MUCH
bigger than a pinball and MUCH bigger than the Palantir. While it is a
cool effect, you have to be standing at just the right angle and just
the right height to see the video inside the ball. At 6'2" it seemed
like I had to bend over a little to see it properly. I also heard the
video screen in the crystal ball will be changed and tweaked, so
hopefully it will be more visible and useful.

While the build quality of the game and lighting effects are certainly
best ever, I was was underwhelmed by the playfield design. The
playfield is clunky, flippers are still kind of weak (especially the
upper playfields) and it lacks satisfying shots. Sorry I know using the
word clunky will piss people off, but that is my opinion. The upper
playfields are not at all worth the real estate that they take up
especially the spinning house. I know Keith is a master, but I don't
see this game ever being as fun to play as any of the top shelf Stern or
WMS games.

I did enjoy trying the headphone jack on WoZ with some high end
headphones. The sound was rich and full compared to the speaker system
on the machines. Without the headphones the sound was not as impressive
as it was built up to be and I couldn't hear stereo effects. I know
these are prototypes and the sound system was running late; the
production game speakers will probably sound a lot better.

Software is still REALLY early, so I hope the video effects and sound
track will be cleaned up a ton by the time it releases to better take
advantage of the new technologies.

On a whole it is impressive for a first game, but I have no desire to
own one (I have three friends who will have them). Hopefully the Hobbit
will be more to my liking from a gameplay standpoint. Hopefully Nordman
had the playfield design "in the can" for JJP game number two before his
contract ran out!

Most important though is that my friend Dr Bob is *thrilled* with the
game. He bought one early on and has waited patiently. The WoZ theme
was good for him and his wife.

John




--
John I

http://www.southernpinballfestival.com

Newsom

unread,
Nov 15, 2012, 11:20:51 AM11/15/12
to
Clunky playfield is not a deal-killer. It can be overcome with great
code and sound effects and quotes. Like LoTR - clunky playfield, but
very enjoyable due to code (mostly) and quotes/sound effects.
Now, less than WPC standard flippers is an issue.

homebrood

unread,
Nov 15, 2012, 12:42:06 PM11/15/12
to
I agree it's size even if it's a full 3" like it is, will limit the effect but it's not meant to be a real focal point in the game. You don't want to be sitting there staring at it while playing. More of an icing on the cake kind of addition that to me is really really cool. I think it could have great effect if during certain parts of the game for example, the playfield went dark and a vid of the wicked witch showed on there staring at you menacingly and cackling just to piss you off! That would be great!! Many ways this could be used to great effect!

Tom

3" is what it is, I'm just saying that with no real knowledge, it's called talking out my ass and I'm damn good at it!!! :)

Rare Hero

unread,
Nov 15, 2012, 2:10:00 PM11/15/12
to
On Nov 15, 6:26 am, John I <zeeca...@earthlink.net> wrote:
>, flippers are still kind of weak (especially the upper playfields)

W.
T.
F.

What is this, the 5th or 6th show with weak flippers?!

Why Jack!?!?!? WHY!?!?!?!?!?!?!?! >:(

Greg

pins4fun

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Nov 15, 2012, 3:32:57 PM11/15/12
to
There is a the possibility that Keith is still working on flipper
related coding, such as the flipper adjustment settings, game related
flipper tricks, etc, and that the flipper performance on the test
models, meanwhile, is left pending calibration at an appropriate
time. I'm pretty sure that things might be converging real soon.

Rare Hero

unread,
Nov 15, 2012, 3:44:01 PM11/15/12
to
On Nov 15, 12:32 pm, pins4fun <pins4...@gmail.com> wrote:
> There is a the possibility that Keith is still working on flipper
> related coding, such as the flipper adjustment settings, game related
> flipper tricks, etc, and that the flipper performance on the test
> models, meanwhile, is left pending calibration at an appropriate
> time.  I'm pretty sure that things might be converging real soon.

So after a bunch of shows with saggy flipper strength - why not just
implement the code to make them snappy to prove it's possible? Keep
in mind I was a fully paid pre-order way way back...so - I'm not
trolling here...but I can no longer accept the "eh, it's a prototype"
or "eh, you can make the ramp" excuse anymore. The first few times
they showed it...OK...but this many shows in, with many machines built
already...sorry, but it just seems extremely strange that this hasn't
been addressed yet. This is a legit problem...flippers are
fundamental to gameplay...I don't think I'm the only one who needs to
see snappy strong flippers - as it was a selling point.

Greg

pins4fun

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Nov 15, 2012, 4:01:17 PM11/15/12
to
The thought of you trolling here never crossed my mind; your just
upset and frustrated. I imagine they must've heard you loud and clear
by now, but only they'd know what their order of priorities are at
this point and it's best that I butt out and let them address your
concerns.

homebrood

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Nov 15, 2012, 4:51:44 PM11/15/12
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Repair tip for Jack...

The flippers are probably installed to tight to the play-field at your factory, leave about 1/16 of up and down play or they can bind :)

Tom

cody chunn

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Nov 15, 2012, 5:40:30 PM11/15/12
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It didn't hurt Ripley's any....

-cody


"Rare Hero" wrote in message
news:d648c3dd-fa69-4449...@vb8g2000pbb.googlegroups.com...

Pacpin

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Nov 16, 2012, 10:56:29 AM11/16/12
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Rare Hero;2020148 Wrote:
> On Nov 15, 12:32*pm, pins4fun <pins4... (AT) gmail (DOT) com> wrote:
> > There is a the possibility that Keith is still working on flipper
> > related coding, such as the flipper adjustment settings, game related
> > flipper tricks, etc, and that the flipper performance on the test
> > models, meanwhile, is left pending calibration at an appropriate
> > time. *I'm pretty sure that things might be converging real soon.
>
> So after a bunch of shows with saggy flipper strength - why not just
> implement the code to make them snappy to prove it's possible? Keep
> in mind I was a fully paid pre-order way way back...so - I'm not
> trolling here...but I can no longer accept the "eh, it's a prototype"
> or "eh, you can make the ramp" excuse anymore. The first few times
> they showed it...OK...but this many shows in, with many machines built
> already...sorry, but it just seems extremely strange that this hasn't
> been addressed yet. This is a legit problem...flippers are
> fundamental to gameplay...I don't think I'm the only one who needs to
> see snappy strong flippers - as it was a selling point.
>
> Greg

OK, so what's the worst that can happen? The game is released with weak
flippers. Simply do a coil upgrade for 20.00. This is going to stop
you from buying a 7K game, really?


--
Pacpin

Ron - NYP

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Nov 16, 2012, 1:51:02 PM11/16/12
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Coil upgrade ? I don't know why people keep forgetting that coil strength
will be operator adjustable meaning you can program the strength of the
flippers in the programming. They are using Bally/Williams WPC flipper
assemblies, same cabinet as T.Z and I'm sure the team he has knows how to
build a game with proper flipper strength. If this ramp shot is narrow and
the ball doesn't go up straight, it might not go up real easy, many games do
that, but all this psychobabble about the flippers is getting out of hand.
Ron

--
Pinball Flyer Database
www.nypinball.com/brochures.php


"Pacpin" <jml...@hotmail.com> wrote in message
news:Pacpin...@rrgparchive.com...

Rare Hero

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Nov 16, 2012, 2:51:00 PM11/16/12
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On Nov 16, 7:58 am, Pacpin <jml_...@hotmail.com> wrote:
> OK, so what's the worst that can happen? The game is released with weak
> flippers.  Simply do a coil upgrade for 20.00.  This is going to stop
> you from buying a 7K game, really?

Well it's just a "final straw" for me amongst other things I wasn't
digging. I never really liked the theme but I liked what Jack was
trying to accomplish. The longer the project took, I started to lose
interest...and once I finally played it, I didn't find the layout or
toys to be that interesting. So, all I had after that was flippers
and a ball...and that didn't feel good...lol....so yeah, all these
things are stopping me from buying a 7k game. Yes, the construction
is great, the clearcoat is great, the tech is great, the LEDs are
great....but I don't buy pinball machines to just stare at...I buy
them to play.

Greg

Pacpin

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Nov 16, 2012, 3:00:49 PM11/16/12
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Rare Hero;2020518 Wrote:
> On Nov 16, 7:58*am, Pacpin <jml_... (AT) hotmail (DOT) com> wrote:
> > OK, so what's the worst that can happen? The game is released with
> weak
> > flippers. *Simply do a coil upgrade for 20.00. *This is going to stop
> > you from buying a 7K game, really?
>
> Well it's just a "final straw" for me amongst other things I wasn't
> digging. I never really liked the theme but I liked what Jack was
> trying to accomplish. The longer the project took, I started to lose
> interest...and once I finally played it, I didn't find the layout or
> toys to be that interesting. So, all I had after that was flippers
> and a ball...and that didn't feel good...lol....so yeah, all these
> things are stopping me from buying a 7k game. Yes, the construction
> is great, the clearcoat is great, the tech is great, the LEDs are
> great....but I don't buy pinball machines to just stare at...I buy
> them to play.
>
> Greg

OK, so playing devil's advocate here, a strong flipper would have kept
you interested in buying this game despite all the other shortcomings
you mentioned? Didn't like the theme, didn't like the layout, but still
was going to buy it as long as the flippers were strong? Seems odd.

Rare Hero

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Nov 16, 2012, 3:13:33 PM11/16/12
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On Nov 16, 12:02 pm, Pacpin <jml_...@hotmail.com> wrote:
> OK, so playing devil's advocate here, a strong flipper would have kept
> you interested in buying this game despite all the other shortcomings
> you mentioned?  Didn't like the theme, didn't like the layout, but still
> was going to buy it as long as the flippers were strong?  Seems odd.

I bought it. I pre-ordered a long time ago. But anyway...I'm not
sure if strong flippers would have made me feel better about it as a
whole, but when I played it there really weren't any rules yet, so all
I had to go on was the "feel" ...and it didn't feel good to limp the
ball up the ramp or to not be able to time a nice orbit shot. So
that, combined with the fact that I didn't find the toys or upper
playfields to be that fun or interesting soured me on the experience
as a whole.

Greg

Expat

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Nov 16, 2012, 3:54:15 PM11/16/12
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I look at it this way...what JJP is doing has never been done before

Taking around a pre-production basically uncompleted sample that
basically just lights and flips

I can't imagine how you could get any sense of what the actual game
will be like as its basically play-wise at least a completely unknown
quantity at this point.

And since there's not a track record of a manufacturer dragging around
these kinda early protos for us regular folk to actually gander/munge
around a bit on,who can say that MM was any better or different at
this early stage???

I'd put my stock in Jack's and Keith and the rest of the talented
experienced JJP crews professionalism and track record.

Pacpin

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Nov 16, 2012, 3:55:56 PM11/16/12
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Rare Hero;2020523 Wrote:
> On Nov 16, 12:02*pm, Pacpin <jml_... (AT) hotmail (DOT) com> wrote:
> > OK, so playing devil's advocate here, a strong flipper would have
> kept
> > you interested in buying this game despite all the other shortcomings
> > you mentioned? *Didn't like the theme, didn't like the layout, but
> still
> > was going to buy it as long as the flippers were strong? *Seems odd.
>
> I bought it. I pre-ordered a long time ago. But anyway...I'm not
> sure if strong flippers would have made me feel better about it as a
> whole, but when I played it there really weren't any rules yet, so all
> I had to go on was the "feel" ...and it didn't feel good to limp the
> ball up the ramp or to not be able to time a nice orbit shot. So
> that, combined with the fact that I didn't find the toys or upper
> playfields to be that fun or interesting soured me on the experience
> as a whole.
>
> Greg

Fair enough, that's the chance you take buying the game sight unseen. I
know Jack has pretty much always allowed people to back out. Even after
the point where he claimed you had to be all in, i think he was still
giving refunds. If you bought the WOZECLE, i'm pretty sure you'd have
no trouble selling your spot to somone else. If you just bought the
regular WOZ, it might be a little harder since i'm sure at this point,
being so close to release, people are going to wait to play it on
location first.

mr tobias

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Nov 16, 2012, 4:17:16 PM11/16/12
to
> experienced JJP crews professionalism and track record.- Hide quoted text -
>
> - Show quoted text -

Totally agree.

At this point in time pretty much all you can say about WOZ is that it
looks great and the build quality seems very good. Beyond that it is
just a half-working demo that Jack clearly feels is important to have
on display sooner rather than later. I seriously doubt people would
have been remotely impressed by any of Stern's games if they'd been
exhibited in a similarly incomplete state.

I'm not surprised WOZ currently lacks play appeal when the rules are
way off being anything like properly implemented. Admittedly the weak
flipper issue doesn't help, but if this is operator adjustable I
cannot see it being a problem going forward. With WMS flipper parts
and the knowledge base within the JJP team, I would be amazed if this
game suffers from weak flippers down the line.

The only people who can shed light on why they have chosen to exhibit
the game with these allegedly weak flippers is Jack himself, or one of
the team.

EZ SLEEZE E (MHMIP)

unread,
Nov 17, 2012, 10:44:04 AM11/17/12
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When you get the scrubs of the pinball industry this is what you get
as the end product! IMHO!

Pacpin

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Nov 17, 2012, 12:03:01 PM11/17/12
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EZ SLEEZE E (MHMIP);2020724 Wrote:
> When you get the scrubs of the pinball industry this is what you get
> as the end product! IMHO!

According to your past posts, you said this pinball will never see the
light of day....have you changed your tune now?

Big12bus

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Nov 17, 2012, 2:16:52 PM11/17/12
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Exactly what Jack said "He would NOT do ?"...He made it specifically clear at the TPF..... "He would never let anyone play a game (Or put on location) that was not 100% finished" "NEVER"....

Great looking game. Clunky is an understatement. I don't play cabinets, LCD monitors and toys. I play pinball. I am glad I got out.

Bill

Expat

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Nov 17, 2012, 4:57:30 PM11/17/12
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LOL! That's some kinda circular logic you got goin'

You haven't played WOZ either BUT WOZ is a pinball machine ;)

Don't worry there'll be WOZ a plenty soon enough.
You can buy one then and no one here will remember yer pissy diatribe
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