Anyway, it's located at:
dogstar.colorado.edu 2112
between 6pm-8am weekdays and 24hrs weekends.
But watch out for bugs... it's still full of em.
---Akane
___ __ __ __ __ _ _ ___ _ __ __ _ __ ___ _ _ ___ _ _
| \ / \ \ \ / / | | | \| | | \ | | / \ / _| | |/ / | \ | | | | | \ | \| |
| ( / __ \ \ \/ / | E | | | ( | |_ / __ \ ( (_ | ( | ( | |_| | | ( | |
|_|\_\ / / \ \ \__/ |__| |_|\_| |___/ |___| / / \ \ \__| |_|\_\ |___/ \___/ |_|\_\ |_|\_|
> Anyway, it's located at:
>
> dogstar.colorado.edu 2112
>
> between 6pm-8am weekdays and 24hrs weekends.
HEY!!! AKANE!!! WAKE UP! WHAT TIME ZONE ARE WE IN?
Just so you know, the hours shown above are for Mountain time, US.
>
> But watch out for bugs... it's still full of em.
>
> ---Akane
> ___ __ __ __ __ _ _ ___ _ __ __ _ __ ___ _ _ ___ _ _
>| \ / \ \ \ / / | | | \| | | \ | | / \ / _| | |/ / | \ | | | | | \ | \| |
>| ( / __ \ \ \/ / | E | | | ( | |_ / __ \ ( (_ | ( | ( | |_| | | ( | |
>|_|\_\ / / \ \ \__/ |__| |_|\_| |___/ |___| / / \ \ \__| |_|\_\ |___/ \___/ |_|\_\ |_|\_|
gee, the extra ">" really messes up that .sig, doesn't it...
Buddha@WarhammerII
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|| Adam Beeman, undergraduate The bubbles fill the space ||
|| designer of alternate realities. o O ||
|| Another twisted philosophical type. o o o ||
|| bee...@cats.ucsc.edu o 0 ||
|| bee...@ucscb.ucsc.edu (408) 459-7672 O O ||
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
|| Disclaimer: The views represent views, nothing more. So what? ||
/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/
That's very interesting. I haven't had the opportunity to use this LP yet.
There are some Diku-based muds that are working on this "hybrid" problem
from the opposite direction. Temple Diku (bigboy.temple.cis.edu 4000) was the
first to offer online creation of rooms to wizzes, overcoming the #1
objection most serious wizzes have with Diku. Now EPIC is joining in with
online creation of rooms, objects, and mobiles. As of this posting neither
mud offers online creation of complex C-like procedures to attach to
objects or mobiles (that's why Diku calls monsters.. go figure). A new
project is underway to implement a pseudo-C code, although in its infancy
I suspect it will be far less flexible than the well-aged and tested LP.
As for quests, its really a matter of the database authors. There's no
barrier preventing Diku from being more quest-based, but since database
creation is such a collossal pain, I think most authors just run out of
steam and keep the procedures simple. I think experienced LP authors
would make popular Diku wizzes, since even "old, stale" puzzles would be
new to your typical Diku-slasher.
Just more food for thought form the desk of:
| Robert E. Huebner | "Death is nature's way of telling |
| hue...@en.ecn.purdue.edu | you to slow down" |
| hue...@aerospace.aero.org | - Unknown Author |
| Twilight @ EPIC (hal.gnu.ai.mit.edu 9000, Email available) |
--
| Robert E. Huebner | "Death is nature's way of telling |
| hue...@en.ecn.purdue.edu | you to slow down" |
| hue...@aerospace.aero.org | - Unknown Author |