You have begun a journey that will take you from the gates of the mighty
City of Rome, to the forgotten lands of the Vikings; from the deep and
dark caverns beneath the Imperial City, to the internecine wars between
Barons in the germanic lands of Europe.
Fire-casting dragon mages from the far eastern City of Shanghai walk
amongst mortals of the world, spreading the word. Christian Knights
protect their innocent serfs in their fiefdoms, and ferocious samurai's
rule with an iron fist in the land of Nippon.
This is the land of Defiance Mud - historical scenarios spanning a vast
richness of societies and civilisations, all mixing together with the
added ingredient of magic. Magic was never lost in this world, it
progressed hand in hand with it, paladins battle the foes of good,
Knights protect the innocents with prayers from their God, mages cast
spell after spell, burning them from their brains, clerics call upon
the power of the Roman Pantheon to aid them. Secret organisations exist
here, the Syndicate is a 'service' organisation, the vampyre hunters
sneak around battling the ancient evils that threatened the world years
before.
Come to 'ra2.randomc.com 3011' and delve into the world of fantasy and
roleplaying, play at your own risk !!
Marius, Keeper of Defiance.
Whammo! A 48 day old high-mortal flies out the window...
Sure its just a MUD, its just a character, and any serious mudder knows
that death comes in many forms...BUT - Why should that death come
because the owner of the game doesn't like to be caught cheat-killing
other players?
Play defiance at your own risk of wasted time and effort