Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Goodbye RGMA

5 views
Skip to first unread message

H McDaniel

unread,
Oct 23, 2002, 12:08:19 AM10/23/02
to
To: Mr. or Mrs. Whomever,

Given the decline in traffic to rec.games.mud.admin,
I REQUEST THE HONOR OF YOUR PARTICIPATION
IN THIS END OF REC.GAMES.MUD.ADMIN
MEMORIAL THREAD.

Date: From now.

(signed) McDaniel


Thomas Arp

unread,
Oct 23, 2002, 8:42:43 AM10/23/02
to

"H McDaniel" wrote

I'll not sign this! Ever! After all, it comes from someone with only seven
posts
to RGMA since july 11th. :P

Ok, Just kidding.

According to Google, there's a little traffic every day. It's not much, but
146
posts over a six month period is about one post/day. I'd say it justifies
the
group.

Welcor


Lars Duening

unread,
Oct 23, 2002, 3:19:36 PM10/23/02
to
H McDaniel <Cut_off_Xs_to_Rep...@yahoo.com> wrote:

Wot? Is it that time of the year again already?

Aristotle

unread,
Oct 23, 2002, 8:35:25 PM10/23/02
to
In article <3DB621B8...@yahoo.com>, H McDaniel <Cut_off_Xs_to_Rep...@yahoo.com> wrote:
>To: Mr. or Mrs. Whomever,
>
>Given the decline in traffic to rec.games.mud.admin,
>I REQUEST THE HONOR OF YOUR PARTICIPATION
>IN THIS END OF REC.GAMES.MUD.ADMIN
>MEMORIAL THREAD.

Heh.

Any idea why this group has died such a horrific death?

It doesn't seem to get a lot of spam (since it is a rec.* group) and mudding
does not seem to be on the decline.

Further, usenet is a vastly superior discussion technology than ANY web forum
I have ever seen.

Thoughts?

-Aristotle@Threshold
--
THRESHOLD RPG - Where Roleplaying is not an option, it's a requirement.

Player run clans, guilds, legal system, economy, religions, nobility, and
more. Roleplay online with thousands of people from all over the world.

http://www.threshold-rpg.com -**- telnet://threshold-rpg.com:23

Timothy Timbrook

unread,
Oct 24, 2002, 3:15:49 PM10/24/02
to
f...@f.com (Aristotle) wrote in message news:<CcHt9.19536$Wq2.16141@fe05>...

>
> Any idea why this group has died such a horrific death?

I didn't know it died yet. :o



> It doesn't seem to get a lot of spam (since it is a rec.* group) and mudding
> does not seem to be on the decline.
>
> Further, usenet is a vastly superior discussion technology than ANY web forum
> I have ever seen.

Maybe many don't know what usenet is? I still find people where I have
to explain things like telnet and/or mud. Others might think usenet
is old hat and web forums are much "kewler"/hip/(or whatever kiddies
say now daze). Dunno about this vastly superior thing, but I think
usenet still has a few miles left in it...

Drifter

Lars Duening

unread,
Oct 24, 2002, 7:25:32 PM10/24/02
to
Timothy Timbrook <tim4...@yahoo.com> wrote:

Oh, it is vastly superior - just think of the time you _don't_ have to
spend on clicking links and downloading pages after pages of fancy
graphics and already-read messages; and that is just one advantage.

In marketing terms, Usenet and mailing lists are the prime examples for
Push Technology on the internet (or course marketeers will never admit
that because the information transmitted is from the people for the
people, instead of being from a media company for consumers).

A.C.

unread,
Oct 24, 2002, 8:09:40 PM10/24/02
to
"Aristotle" <f...@f.com> wrote in message news:CcHt9.19536$Wq2.16141@fe05...

> In article <3DB621B8...@yahoo.com>, H McDaniel
<Cut_off_Xs_to_Rep...@yahoo.com> wrote:
> >To: Mr. or Mrs. Whomever,
> >
> >Given the decline in traffic to rec.games.mud.admin,
> >I REQUEST THE HONOR OF YOUR PARTICIPATION
> >IN THIS END OF REC.GAMES.MUD.ADMIN
> >MEMORIAL THREAD.
>
> Heh.
>
> Any idea why this group has died such a horrific death?
>
> It doesn't seem to get a lot of spam (since it is a rec.* group) and
mudding
> does not seem to be on the decline.

I've seen a significant decline in mud players in recent years. I think
we're getting squeezed out by the MMORPGs, and kids today probably have less
inclination to play a text-based game than kids 8 years ago.
--
nomadi...@hotmail.com | http://nomadic.simspace.net
"The whole problem with the world is that fools and fanatics are always so
certain of themselves, but wiser people so full of doubts." - Bertrand
Russell


KaVir

unread,
Oct 25, 2002, 4:41:51 AM10/25/02
to
"A.C." <nomadi...@removethistomailmehotmail.com> wrote in message news:<8Z%t9.28523$gB.96...@twister.nyc.rr.com>...

> "Aristotle" <f...@f.com> wrote in message news:CcHt9.19536$Wq2.16141@fe05...
> > In article <3DB621B8...@yahoo.com>, H McDaniel
> <Cut_off_Xs_to_Rep...@yahoo.com> wrote:
> > >To: Mr. or Mrs. Whomever,
> > >
> > >Given the decline in traffic to rec.games.mud.admin,
> > >I REQUEST THE HONOR OF YOUR PARTICIPATION
> > >IN THIS END OF REC.GAMES.MUD.ADMIN
> > >MEMORIAL THREAD.
> >
> > Heh.
> >
> > Any idea why this group has died such a horrific death?
> >
> > It doesn't seem to get a lot of spam (since it is a rec.*
> > group) and mudding does not seem to be on the decline.
>
> I've seen a significant decline in mud players in recent years.

Really? I've seen a steady INCREASE in the number of mud players
over the years. You can barely move these days without accidently
treading on a newbie. When I started mudding, you'd rarely encounter
a player who wasn't a University computing student - these days you
encounter people from all walks of life. The mud community is larger
and more diverse today than it ever has been in the past.

> I think we're getting squeezed out by the MMORPGs,

Hardly - most MMORPG player don't even know that muds exist. However
I have heard of several cases of text-based mudders going off to a
MMORPG, playing it for a while, then getting bored and coming back -
introducing a load of their MMORPG friends to text-based muds in the
process. I'd say that MMORPGs are actually helping their text-based
brothers quite a lot.

> and kids today probably have less inclination to play a text-based
> game than kids 8 years ago.

Kids 8 years ago rarely had internet access, and it would be very
unusual to find one playing a mud. Kids today all seem to have
internet access, and there are a LOT of them playing muds.

--
KaVir.

Matt Graham

unread,
Oct 25, 2002, 7:45:46 PM10/25/02
to
On 24 Oct 2002 12:15:49 -0700, tim4...@yahoo.com (Timothy Timbrook)
wrote:

>f...@f.com (Aristotle) wrote in message news:<CcHt9.19536$Wq2.16141@fe05>...
>>

>> Further, usenet is a vastly superior discussion technology than ANY web forum
>> I have ever seen.
>
>Maybe many don't know what usenet is?

I think this is the main cause of it. I didn't know what usenet was
until less than a year ago and that's like 2 years after graduating
with a computer engineering degree. Usenet just isn't marketed and
advertised like the web. Very few companies or products have groups.
And it's not like AOL has a news reader or anything.

Matt

Otis Viles

unread,
Oct 26, 2002, 12:31:53 AM10/26/02
to
Aristotle wrote:
> Further, usenet is a vastly superior discussion technology than ANY web forum
> I have ever seen.

Regardless, I'd still venture most discussion has moved to MUD Connector.

Otis Viles

unread,
Oct 26, 2002, 12:35:03 AM10/26/02
to
KaVir wrote:
> Really? I've seen a steady INCREASE in the number of mud players
> over the years. You can barely move these days without accidently
> treading on a newbie. When I started mudding, you'd rarely encounter
> a player who wasn't a University computing student - these days you
> encounter people from all walks of life. The mud community is larger
> and more diverse today than it ever has been in the past.

That echoes my own experience. My mud picked up quite a few new players
last fall from some highschools and have retained quite a few of them.
The kids can get on from studyhall (and, sadly, classrooms) during the
day BECAUSE it's text based.

> Hardly - most MMORPG player don't even know that muds exist. However
> I have heard of several cases of text-based mudders going off to a
> MMORPG, playing it for a while, then getting bored and coming back -
> introducing a load of their MMORPG friends to text-based muds in the
> process. I'd say that MMORPGs are actually helping their text-based
> brothers quite a lot.

I've had a few MMORPG players stop in, saying they wanted to see what
these MUD things were since they heard MUDs predated MMORPGs.

> Kids 8 years ago rarely had internet access, and it would be very
> unusual to find one playing a mud. Kids today all seem to have
> internet access, and there are a LOT of them playing muds.

See above comments on highschool students.

Jon A. Lambert

unread,
Oct 27, 2002, 2:37:42 PM10/27/02
to
"Otis Viles" <dr...@speakeasy.org> wrote in message
news:md6cnc8IKd4...@giganews.com...

Yerp I think so.

I'd like to believe usenet is superior, but looking at the current state of
r.g.m.d
leads me to think not. As a resource for technical information and help the
comp
groups and corporate groups still are great resources.

--
J. Lambert


chy...@ludens.elte.hu

unread,
Oct 27, 2002, 11:26:49 PM10/27/02
to
In article <msljruk16iba8crt6...@4ax.com>, Matt Graham <mdg...@earthlink.net> writes:
> On 24 Oct 2002 12:15:49 -0700, tim4...@yahoo.com (Timothy Timbrook)
>>
>>Maybe many don't know what usenet is?
>
> I think this is the main cause of it. I didn't know what usenet was
> until less than a year ago and that's like 2 years after graduating
> with a computer engineering degree.

Er... wow. How is this possible? Besides the fact that our seminar
teachers mention Usenet every now and then, I am absolutely _surrounded_
by knowledgeable people pretty much 24/7. This is, as far as I know,
par for the course at college. How did you manage to avoid something as
big as Usenet?

Laszlo
--
It is good to have an end to journey towards,
but it is the journey that matters in the end.
We are all travelers, whatever our position,
and as one traveler to another, I salute you.

Marc Bowden

unread,
Oct 28, 2002, 9:36:28 AM10/28/02
to
In article <md6cnc8IKd4...@giganews.com>, Otis Viles
<dr...@speakeasy.org> wrote:

Not the intelligent discourse that actually helps from other like-minded
magnificent bastards.

--
Marc Bowden - Soulsinger Dreamshadow:The Legacy of the Three
ry...@merit.edu 209.48.36.2 3333

Aristotle

unread,
Oct 28, 2002, 8:29:19 PM10/28/02
to
In article <1fkkcd0.rjikmu2hnle0N%la...@bearnip.com>, la...@bearnip.com (Lars Duening) wrote:
>Oh, it is vastly superior - just think of the time you _don't_ have to
>spend on clicking links and downloading pages after pages of fancy
>graphics and already-read messages; and that is just one advantage.

Not to mention enormously superior threading.

Steve Jackson games used to (perhaps they still do) have their own set of
private news servers you got access to if you subscribed to their online 'zine
Pyramid. I wish more people did that sort of thing.

Aristotle

unread,
Oct 28, 2002, 8:30:43 PM10/28/02
to
In article <8Z%t9.28523$gB.96...@twister.nyc.rr.com>, "A.C." <nomadi...@removethistomailmehotmail.com> wrote:
>I've seen a significant decline in mud players in recent years. I think
>we're getting squeezed out by the MMORPGs, and kids today probably have less
>inclination to play a text-based game than kids 8 years ago.

I have seen the opposite. Threshold, for example, continues to grow
consistently and we basically do zero marketing.

We also get a lot of people from MMORPGs who get sick of the twinkdom, lack of
RP, etc. and go looking for a richer experience.

Furthermore, muds are still 5-10 years ahead of MMORPGs in features (aside
from multimedia features of course).

Aristotle

unread,
Oct 28, 2002, 8:31:05 PM10/28/02
to
In article <md6cnc8IKd4...@giganews.com>, Otis Viles <dr...@speakeasy.org> wrote:
>Regardless, I'd still venture most discussion has moved to MUD Connector.

Yuck. Talk about unwieldy discussion forums.

Myles L Skinner

unread,
Oct 29, 2002, 12:00:51 PM10/29/02
to
In article <Fzlv9.55596$Wh.48323@fe04>, Aristotle <f...@f.com> wrote:
>
> Furthermore, muds are still 5-10 years ahead of MMORPGs in features (aside
> from multimedia features of course).

What sort of features do you have in mind? I've never spent any significant
amount of time with any MMORPGs to be able to compare.

ms
--
Covenant MUD: "Under Development for Fewer than One Hundred Years!"

telnet://tierceron.com:1685
http://www.tierceron.com

H McDaniel

unread,
Nov 5, 2002, 12:24:05 AM11/5/02
to
Marc Bowden wrote:

> In article <md6cnc8IKd4...@giganews.com>, Otis Viles
> <dr...@speakeasy.org> wrote:
>
> > Aristotle wrote:
> > > Further, usenet is a vastly superior discussion technology than ANY
> web forum
> > > I have ever seen.
> >
> > Regardless, I'd still venture most discussion has moved to MUD Connector.
>
> Not the intelligent discourse that actually helps from other like-minded
> magnificent bastards.

I had olive and pepperoni pizza for dinner tonight.

-McDaniel

AxL

unread,
Nov 5, 2002, 8:29:41 AM11/5/02
to
In article <3DC75734...@yahoo.com>,

I had turkey, potatoes, and biscuits.

ObMUD: Vryce sucks.

(I can't even remember the last time I saw someone use an Ob tag, sheesh
we're gettin old).
--
-AxL, a...@wpcr.plymouth.edu "In Christianity, neither morality nor religion
a...@mail.plymouth.edu Come into contact with reality at any point."
http://mindwarp.plymouth.edu/~axl - Nietzsche

Marc Bowden

unread,
Nov 6, 2002, 9:54:17 AM11/6/02
to
In article <3dc7c7c5$1...@news.plymouth.edu>, a...@oz.plymouth.edu (AxL) wrote:

> In article <3DC75734...@yahoo.com>,
> H McDaniel <Cut_off_Xs_to_Rep...@yahoo.com> wrote:

[...]


> >>
> >> Not the intelligent discourse that actually helps from other like-minded
> >> magnificent bastards.
> >
> >I had olive and pepperoni pizza for dinner tonight.
> >
>

> I had turkey, potatoes, and biscuits.
>

You still make those yourself?

Myles L Skinner

unread,
Nov 8, 2002, 10:37:37 AM11/8/02
to
In article <3DC75734...@yahoo.com>,
H McDaniel <Cut_off_Xs_to_Rep...@yahoo.com> wrote:
>
> I had olive and pepperoni pizza for dinner tonight.

Bleah. Can't *stand* olives...

Timothy Timbrook

unread,
Nov 9, 2002, 11:39:19 PM11/9/02
to
mski...@callisto.acsu.buffalo.edu (Myles L Skinner) wrote in message news:<aqglo1$2p$1...@callisto.acsu.buffalo.edu>...

> In article <3DC75734...@yahoo.com>,
> H McDaniel <Cut_off_Xs_to_Rep...@yahoo.com> wrote:
> >
> > I had olive and pepperoni pizza for dinner tonight.
>
> Bleah. Can't *stand* olives...


*impatiently waiting*

So is the newsgroup dead yet? :D

Blane Bramble

unread,
Nov 10, 2002, 6:00:46 AM11/10/02
to
"Timothy Timbrook" <tim4...@yahoo.com> wrote in message
news:d7702328.0211...@posting.google.com...

No, it's just sleeping.

Blane.


Marc Bowden

unread,
Nov 11, 2002, 11:52:33 AM11/11/02
to
In article <03elqa.47r.ln@backup>, "Blane Bramble"
<bl...@spamguard.lyzard.net> wrote:

Look, when I purchased this newsgroup not half an hour ago, you assured
me that its total lack of movement was due to it being tired and shagged
out after a prolonged thread by George.

cl...@kanga.nu

unread,
Mar 3, 2003, 6:53:04 PM3/3/03
to
Marc Bowden <ry...@merit.edu> wrote:

> Not the intelligent discourse that actually helps from other
> like-minded magnificent bastards.

:mutters things about MUD-Dev.

--
J C Lawrence
---------(*) Satan, oscillate my metallic sonatas.
cl...@kanga.nu He lived as a devil, eh?
http://www.kanga.nu/~claw/ Evil is a name of a foeman, as I live.

0 new messages