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Angband: command line arguments?

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Lei Wang

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Apr 19, 1993, 4:48:10 AM4/19/93
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There was a nice moria.man for all the Umoria games, and it listed in
brief form the type, object, and command arguments for the list. I couldn't
find a similar file for Angband, and the only info that I have gotten has
come from the one-line display 'Usage: angband [-afnor] [-s<num>] [-u<name>]
[-w<uid>] [-d<num>]' and from looking at the source itself.

Just half an hour taken off for one of the authors of the game to create
such a file(based on moria.man) would make it a lot easier for many people...

--
l2w...@napier.UWaterloo.ca
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo
ME: Univ. of Waterloo YOU: Huh? o=> ME: in Canada, YOU: Huh?
ME: in Ontario, YOU: Huh? /o/ ME: up north! YOU: Aaaaaahhh...
ME: near Toronto, YOU: Huh? ==o Huh??

Robert Beers

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Apr 22, 1993, 1:36:27 PM4/22/93
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In article <C5q34...@undergrad.math.uwaterloo.ca>
l2w...@mobius01.math.uwaterloo.ca ( Lei Wang ) writes:

There was a nice moria.man for all the Umoria games, and it listed in
brief form the type, object, and command arguments for the list. I couldn't
find a similar file for Angband, and the only info that I have gotten has
come from the one-line display 'Usage: angband [-afnor] [-s<num>] [-u<name>]
[-w<uid>] [-d<num>]' and from looking at the source itself.

I was wondering some of the same things myself (along with how to get it
to let me into wizard mode) and Sean helped me out. I don't know where
any of the authors find the time for all of this...

Anyway, here's what I have heard/figured out:

-a Peek mode. Tells you all object created on the level as well as
uniques, artifacts, and pits. Wizards only.

-f Fiddle mode. Allows you to recreate characters and make them
playable again. Wizards only.

-n New character??? Not sure exactly, but it allows you to create a
new character that will replace the one you were using. Once you
enter this option you are stuck with it. You can't Ctrl-C out of
the character generation process.

-o Original commands. Toggles your prefered keyboard definitions to
the original style. Will stay in original mode until -r option is
used.

-r Rogue-like commands. Toggles your prefered keyboard definitions
to Rogue-like style. Again, will stay until -o option is used.

-s<num>
Show only top-<num> scores in score list.

-u<name>
Use character named <name>. Allows for multiple characters to be
played by the same userid (I think)

-w<uid>
Wizard mode. The -w option, alone, puts you into user mode if your
userid matches one of those in the /lib/files/wizards file. The
<uid> argument can be used to specify a different save file from
your default save file. Wizards only.

-d<num>
Delete score. Deletes score number <num> from the scores file.
Wizards only.


Just half an hour taken off for one of the authors of the game to create
such a file(based on moria.man) would make it a lot easier for many people.


That's what rec.games.moria is for ;). Seriously, I'm sure all the authors
are constantly busy. After all, look at how many people all over the world
are playing their games and have many questions to ask them. Like I said
before, I don't know where the get the time for all of this. Do any of
you sleep?

Robert Beers be...@uidaho.edu
rbe...@orizaba.ee.uidaho.edu
be...@leopard.cs.uidaho.edu

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