Interesting rules, some new Wargear
for players to use, and even a way
to include old Dark Heresy characters in the game.
I find it rather surprising that
even a "starting" group of
Rogue Trader characters could
concievably start with a vessel as powerful
as a "Lunar Class Cruiser".
Privately owning a combat vessel of that power is rather interesting.
A lot of the tech and the stats in the book are interesting too.
Some people are gonna be shocked at the
"relatively" slow accelertions noted for the vessels, tho. Although I
suppose I should check to see the actual length of a "Starship"
combat turn to see just how quickly they supposedly accelerate.
Eric
It is by caffeine alone that I set my mind in motion. It is by the
Coca-Cola that the thoughts acquire speed, the lips acquire stains, the
stains become a warning. It is by caffeine alone that I set my mind in
motion.
--
Sir Scott " " McDaniel
"Eric B." <Arik_...@webtv.net> wrote in message
news:5435-4AE...@storefull-3172.bay.webtv.net...
>
> Well, I've got a copy of it.
>
> Interesting rules, some new Wargear
> for players to use, and even a way
> to include old Dark Heresy characters in the game.
>
> I find it rather surprising that
> even a "starting" group of
> Rogue Trader characters could
> concievably start with a vessel as powerful
> as a "Lunar Class Cruiser".
>
> Privately owning a combat vessel of that power is rather interesting.
>
Damn. I want a Dictator! Oooh! Or a Mars!
--
This time I will not be silent
I cloak myself in the flag and the First Amendment
JFK - Malcolm X meant it
When John Hancock signed it - he meant it
Abe Lincoln - Bob Marley meant that shit
And my dogs represent that shit
Hm. I must've missed that bit. I did notice that the basic game only
includes a small subset of the BFG weapons. They've got a couple basic
macrobatteries and lances, but nothing else. No ordnance of any sort.
> Privately owning a combat vessel of that power is rather interesting.
That's actually supported by the fluff. A rogue trader's warrant is a
ridiculously powerful document, and successful rogue traders do have a small
fleet at their disposal. Even a Lunar class is reasonable given the
background, though I'm not at all sure I'd allow it as a *starting* vessel
if I ever run a game.
> A lot of the tech and the stats in the book are interesting too.
>
> Some people are gonna be shocked at the
> "relatively" slow accelertions noted for the vessels, tho. Although I
> suppose I should check to see the actual length of a "Starship"
> combat turn to see just how quickly they supposedly accelerate.
Um, excuse me. Those ships are how freakin' big? A destroyer's a kilometer
or so in length, and cruisers are what, five km? Thanks to inertia, I'd
expect them to have the acceleration of a riding tortoise.
--
- Ward.
"An invisible man married an invisible woman.
Nobody could figure out what they saw in each other.
The kids were nothing to look at either." - anon
Yeah, your right Ward,
except with such a "relatively" slow Acceleration
for a Sci-Fi vessel (1-5 gravities),
I dont understand how well that meshes with a
"Combat speed" of 0.75 the speed of Light
mentioned in some of the Novels.
They'd take forever to "get" to said speed.
> It is by caffeine alone that I set my mind in motion. It is by the
> Coca-Cola that the thoughts acquire speed, the lips acquire stains, the
> stains become a warning. It is by caffeine alone that I set my mind in
> motion.
New Mentat stealth wargear: It's called a fucking "Drinking Straw".
Pretty clever actually.
Incidentally, sorry about the Sig.
WebTV adds your sig to your
E-Mails AND Postings automatically,
and I rather forgot that,
as I send E-Mails rather more often than I post here.
Eric
Eh, don't be sorry. I just woke up cranky and morning is when I do my
newsgroup reading usually. Besides, I like caffeine and Dune just as
much as the next geek. ;)
Richard
> except with such a "relatively" slow Acceleration
> for a Sci-Fi vessel (1-5 gravities),
>
> I dont understand how well that meshes with a
> "Combat speed" of 0.75 the speed of Light
> mentioned in some of the Novels.
It doesn't add up at all. Then again, I suppose we shouldn't expect
technical realism from the same folks who brought us Space Marine ordnance
envy. :-)
> They'd take forever to "get" to said speed.
Yeah. At five gravities, and ignoring that pesky theory of relativity
(which makes it much, much worse) its still 52 days to get to 0.75 c. Let's
just assume that some of the novels are bunk, and move on.
you could say that about the entire setting...
"Don't take anything about Warhammer more seriously then the guys
writing it.. for reference on how seriously they are taking it, check
the latest Codex."
=====
also just to nitpick: even Andy C admitted that BFG measurements / distances
/ "game physics" were deliberately abstracted to even greater orders of
relative magnitude than those of other GW games. they have to be, in order
to make it work *as a game* within a space-combat context (and a
2-dimensional one at that). hence why nova cannons "scatter", escorts have
the same size bases as capital ships, units can fire through each other with
DF weapons but not with ordnance, etc., etc.
On Oct 29, 4:42 am, "Doctor Rock" <mala...@blueyonder.co.uk> wrote:
> "game physics" were deliberately abstracted
"If you're wondering how he eats and breathes
- and other science facts -
just repeat to yourself,
'It's just a show, I should really just relax.'"
- Joel Hodgson
Pla - For Justice! - ya