Andrew Plotkin <erky...@eblong.com
> Here, Hannes Schüller <han...@yllr.net
>> Stephen Granade <ste...@granades.com
>> > I wanted to encourage authors to improve their games. As it originally
>> > stood, authors had very little incentive to make games better after
>> > the competition was complete, and given the visibility that the IF
>> > Comp has to the wider world, I wanted us to be presenting the best
>> > games we can.
>> I like this. How will it be handled with regards to the IF Archive? All
>> versions in one directory? Overwriting old versions with more recent
>> ones? Also, in case there is any such plan, shouldn't it be applied
>> retroactively to download links of past competition participants which
>> have been published in updated versions?
> Archive policy has always been that the competition release of a game
> is in games/competition$YEAR, and any subsequent releases are in
Right, though the online play links are going to the competition
directory, and I don't want to make changes to the code on the fly
during the competition. I think the best solution for updates during the
competition (at least for now) will be for me to move the original files
into an "original" sub-directory and have the latest in the game's main
For post-competition updates, those could go into games/$PLATFORM or
into the competition directory if we want.
> The competition2011 directory layout is up to Stephen, but I think it
> makes sense to keep the final in-competition release rather than
> storing a version history for each game. We like history, but not
> *that* much.
> For previous years, I'd rather not change the layout retroactively.
Yes and yes.