Brian
I took it to mean, if you *hadn't* done the sabotage, the actual
explosion would have been a lot worse and destroyed the world, so the
player actually accomplishes something, just not as much as one would
like. "Grim" is not inappropriate, but I prefer to call it "somber" or
"bittersweet".
--
Daphne
Thanks for the BLATANT SPOILER, buddy!
Damn. One of the few Infocom games I've yet to play that I know I'd
like (as opposed to Starcross, which I'm sure will bore the shit of me)
and you go and ruin it in a single paragraph.
What's the matter with you? You don't know how to put a warning and a
few blank lines in??
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Jerkass.
While you're correct, of course, I can't help but wonder what you hoped
to learn from a thread titled "Infocom's Trinity Ending" except
spoilers for the ending.
--
Daphne
As I've seen independent discussions of on a number of newsgroups: not
everyone uses a newsreader which makes it possible (or, at least,
remotely convenient) to see the Subject line of a thread or post before
displaying the body of that post for reading. Spoiler space is a
necessity in polite society; mentioning spoilers in the Subject line is
never enough.
(Of course, to properly accomodate *all* newsreaders - including Google
Groups - one must make sure that *unquoted* spoiler space is included in
every reply which quotes a spoiler... because otherwise Google Groups
will elide the quoted spoiler space behind a cut link, and display the
spoily discussion for ready view. Personally I think there are limits to
what may be considered reasonable effort.)
This has been a half-asleep random etiquette bomb. You may feel free to
ignore me again now.
--
The Wanderer
Warning: Simply because I argue an issue does not mean I agree with any
side of it.
Secrecy is the beginning of tyranny.
You can't be serious. Trinity is how old, now?
> Damn. One of the few Infocom games I've yet to play that I know I'd
> like (as opposed to Starcross, which I'm sure will bore the shit of me)
> and you go and ruin it in a single paragraph.
I take this to mean that it would be OK if we spoiled games you have no
intention of playing.
Thanks for mentioning this. I've been lucky enough never to encounter
a newsreader like that, so I didn't even imagine it was possible.
Given what you say, spoiler space seems absolutely required.
--
Daphne
>there...@yahoo.com wrote:
>> Damn. One of the few Infocom games I've yet to play that I know I'd
>> like (as opposed to Starcross, which I'm sure will bore the shit of me)
>> and you go and ruin it in a single paragraph.
>
>I take this to mean that it would be OK if we spoiled games you have no
>intention of playing.
I don't think anyone would have a problem with that.
**
Captain Infinity
markm wrote:
> You can't be serious. Trinity is how old, now?
Old. And that makes . . . exactly what difference?
I've had the LTOI for about ten years. I'm not always in the mood for
IF. I like to save things up, best for last and all that. Regardless
of how old it is, it's poor etiquette to spoil an ending within a
single paragraph that gets quoted on the Google Groups page.
> > Damn. One of the few Infocom games I've yet to play that I know I'd
> > like (as opposed to Starcross, which I'm sure will bore the shit of me)
> > and you go and ruin it in a single paragraph.
>
> I take this to mean that it would be OK if we spoiled games you have no
> intention of playing.
Sure. Go ahead and tell me how "BJ Drifter" comes out. But somebody
else might mind.
Brian
>there...@yahoo.com wrote:
>> Thanks for the BLATANT SPOILER, buddy!
>
>You can't be serious. Trinity is how old, now?
It is newer than new for me. I have never played it.
>> Damn. One of the few Infocom games I've yet to play that I know I'd
>> like (as opposed to Starcross, which I'm sure will bore the shit of me)
>> and you go and ruin it in a single paragraph.
>
>I take this to mean that it would be OK if we spoiled games you have no
>intention of playing.
No, it expresses that because of the circumstances, his
disappointment is especially keen.
Sincerely,
Gene Wirchenko
Computerese Irregular Verb Conjugation:
I have preferences.
You have biases.
He/She has prejudices.
SPOILER!!!!!!
SPOILER!!!!!
Maybe you or I didn't understand the ending, but for my understanding
I stopped the bomb, but when returning to my time-space spot, ey! the
wabewalker must to work for the pace until his death because a
time-space paradox. The PJ must save the world again and again keeping
the pace with a constant effort. It's just a pretty beatifull
no-ending.
See you.
Urbatain.
I'm sure I'll still enjoy the game.