Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Transformation themed games?

0 views
Skip to first unread message

Mike Allegretto

unread,
Sep 6, 2001, 6:50:23 PM9/6/01
to
Are there any adventures where a transformation of a physical kind
plays a major part? The change can be to animal, to another gender,
inanimate object, etc...

Daniel J Elliot

unread,
Sep 6, 2001, 8:10:13 PM9/6/01
to
"Transfer" comes to mind. It was pretty good, and you turn into (actually
switch bodies with) a number of animals.

"Mike Allegretto" <rall...@stny.rr.com> wrote in message
news:bevfpts2ko0e837lu...@4ax.com...

Mike Allegretto

unread,
Sep 6, 2001, 8:46:20 PM9/6/01
to


thanks. are the games posted here? If not where's the best place to
find them?
Are they as good as the old Infocom ones? I really love those and wish
they'd start making new titles again.
Is there a rating system that ranks the games in terms of overall
quality?

Paul O'Brian

unread,
Sep 6, 2001, 9:42:15 PM9/6/01
to

Hmmm. Try these:

Only After Dark:
http://ifarchive.org/if-archive/games/zcode/oad.z5

Somebody else already mentioned Transfer:
http://ifarchive.org/if-archive/games/competition2000/inform/transfer/transfer.z5

Acid Whiplash:
http://ifarchive.org/if-archive/games/competition98/inform/acid/acid.z5

<selfpromotion>
In addition, both of my games incorporate significant elements of
transformation:

LASH:
http://ifarchive.org/if-archive/games/zcode/LASH.z8

Wearing The Claw:
http://ifarchive.org/if-archive/games/zcode/claw.z5
</selfpromotion>

--
Paul O'Brian obr...@colorado.edu http://ucsu.colorado.edu/~obrian

Daniel J Elliot

unread,
Sep 6, 2001, 10:00:53 PM9/6/01
to
How could I forget Wearing the Claw? I loved that one!

"Paul O'Brian" <obr...@ucsu.colorado.edu> wrote in message
news:Pine.GSO.4.33.010906...@ucsu.colorado.edu...

TheCycoONE

unread,
Sep 6, 2001, 10:31:17 PM9/6/01
to

"Mike Allegretto" <rall...@stny.rr.com> wrote in message
news:v66gpt4704d1m109l...@4ax.com...

This is not a binary group so games arn't posted here.
Almost everything is available from the IF Arhchive. www.ifarchive.org
(HTTP) or ftp.ifarchive.org/if-archive (FTP)

To run a games/tads game you must download a version of TADS
(ftp://ifarchive.org/if-archive/programming/tads/executables/) To run
z-code or inform games you must download an inform phaser.
(ftp://ifarchive.org/if-archive/infocom/interpreters/) I recommend Frotz.
If you're new and would like to stay away from phasers and stuff like that,
there's a large selection of PC games in
(ftp://ifarchive.org/if-archive/games/pc/) You may want to check the HTTP
version for a description of each game.

TheCycoONE


Adam Thornton

unread,
Sep 7, 2001, 1:30:42 AM9/7/01
to
In article <bevfpts2ko0e837lu...@4ax.com>,

Emily Short's "Metamorphoses".

Adam


Vicko Vitasovic

unread,
Sep 7, 2001, 3:05:06 AM9/7/01
to
"Mike Allegretto" <rall...@stny.rr.com> wrote in message
news:bevfpts2ko0e837lu...@4ax.com...
> Are there any adventures where a transformation of a physical kind
> plays a major part? The change can be to animal, to another gender,
> inanimate object, etc...

On Sinclair Spectrum ther was a game Witches Cauldron. Evil witch turned you
into a frog (as far as I rememeber) an your quest was to turn to human
again. As middlestages you have to turn to cat,... etc. using the abilities
and fighting disabilities of each animal. It could be played on Spectrum
emulators.


Joona I Palaste

unread,
Sep 7, 2001, 4:14:19 AM9/7/01
to
Mike Allegretto <rall...@stny.rr.com> scribbled the following:

> Are there any adventures where a transformation of a physical kind
> plays a major part? The change can be to animal, to another gender,
> inanimate object, etc...

I once started to write an adventure on the Commodore 64, based on
Peter Gerrard's cave adventure, whose source code came in a book.
My game was to have five characters, a man (called Romeo), a woman
(called Juliet), a crocodile, something I can't remember, and a
mushroom. The player could switch between the characters at will.
The mushroom could not move on its own, it had to be carried by other
characters.
I never finished that game, but I might still have the BASIC source code
available on a disk somewhere.

--
/-- Joona Palaste (pal...@cc.helsinki.fi) ---------------------------\
| Kingpriest of "The Flying Lemon Tree" G++ FR FW+ M- #108 D+ ADA N+++|
| http://www.helsinki.fi/~palaste W++ B OP+ |
\----------------------------------------- Finland rules! ------------/

"The truth is out there, man! Way out there!"
- Professor Ashfield

Gringo G. Scumm

unread,
Sep 7, 2001, 6:49:03 AM9/7/01
to
Mike Allegretto <rall...@stny.rr.com> wrote in message news:<bevfpts2ko0e837lu...@4ax.com>...
> Are there any adventures where a transformation of a physical kind
> plays a major part? The change can be to animal, to another gender,
> inanimate object, etc...

My new game "Large Machine" is all about transformations!

There's a link on the "[Announce] Large Machine" thread.

-- Gringo

Joachim Froholt

unread,
Sep 7, 2001, 6:54:59 AM9/7/01
to

Mike Allegretto wrote:

Zak McCracken and the Alien Mindbenders have a couple of occations where
you must transform into an animal (at one point, into a yak.. :-). You
also have to switch between several player characters (as in Maniac
Mansion and Day of the Tentacle, other Lucas Arts games) Also, in Kings
Quest III, there is a spell which will allow you to transform into a
fly. This isn't needed to complete the game, but it is helpful at one
occation. Transforming into a fly is also possible in an IF game called
Poor Zefron's Almanac.

Joachim


Vicko Vitasovic

unread,
Sep 7, 2001, 7:13:25 AM9/7/01
to
"Mike Allegretto" <rall...@stny.rr.com> wrote in message
news:bevfpts2ko0e837lu...@4ax.com...
> Are there any adventures where a transformation of a physical kind
> plays a major part? The change can be to animal, to another gender,
> inanimate object, etc...


Among widely known games there is a Infocom's Arthur in which you, by help
of Merlin, transform into various animals.


Joona I Palaste

unread,
Sep 7, 2001, 9:15:19 AM9/7/01
to
Joachim Froholt <jfro...@c2i.net> scribbled the following:


> Mike Allegretto wrote:

>> Are there any adventures where a transformation of a physical kind
>> plays a major part? The change can be to animal, to another gender,
>> inanimate object, etc...

> Zak McCracken and the Alien Mindbenders have a couple of occations where
> you must transform into an animal (at one point, into a yak.. :-).

I don't remember ever having to transform into a yak in Zak McCracken.
There is definitely a scene where you transform into a dolphin, and I
remember something about transforming into a bird as well. But the only
yak that comes to mind is Jeff Minter. =)

--
/-- Joona Palaste (pal...@cc.helsinki.fi) ---------------------------\
| Kingpriest of "The Flying Lemon Tree" G++ FR FW+ M- #108 D+ ADA N+++|
| http://www.helsinki.fi/~palaste W++ B OP+ |
\----------------------------------------- Finland rules! ------------/

"It was, er, quite bookish."
- Horace Boothroyd

Carl Muckenhoupt

unread,
Sep 7, 2001, 2:16:53 PM9/7/01
to
In article <9nah97$97a$2...@oravannahka.helsinki.fi>, pal...@cc.helsinki.fi
says...

> Joachim Froholt <jfro...@c2i.net> scribbled the following:
>
> > Zak McCracken and the Alien Mindbenders have a couple of occations where
> > you must transform into an animal (at one point, into a yak.. :-).

It isn't really transformation per se. Zak doesn't metamorphose. He
does, however, possess the bodies of animals.

> I don't remember ever having to transform into a yak in Zak McCracken.
> There is definitely a scene where you transform into a dolphin, and I
> remember something about transforming into a bird as well. But the only
> yak that comes to mind is Jeff Minter. =)

You're not required to possess the yak, but you can. It's pretty
useless. Similarly, you can project your mind into Zak's goldfish.

Peter Verdi

unread,
Sep 7, 2001, 2:44:26 PM9/7/01
to
> Are there any adventures where a transformation of a physical kind
> plays a major part? The change can be to animal, to another gender,
> inanimate object, etc...

Well, that's not *really* a transformation game - it's more about
leaping into
different people and beings, like leaping into a person who is half man,
half
fish. Leaping meant in the sense of the TV-series "Quantum Leap".

The game is called "Fish!" (including the exclamation mark) by the
IF-company
Magnetic Scrolls. It was released in 1988 by Rainbird (part of British
Telecom-
soft back then).

If you'd like to know more about the game (and all the other games by
Magnetic
Scrolls) visit my Magnetic Scrolls page at

http://www.8ung.at/magneticscrolls/default.htm

--
Posted from cache01.netway.at [195.96.10.34]
via Mailgate.ORG Server - http://www.Mailgate.ORG

Adam Cadre

unread,
Sep 7, 2001, 2:46:19 PM9/7/01
to

Try Textfire's "The Inanimator."

-----
Adam Cadre, Brooklyn, NY
web site: http://adamcadre.ac
novel: http://www.amazon.com/exec/obidos/ASIN/0060195584/adamcadreac


Carl Muckenhoupt

unread,
Sep 7, 2001, 4:40:44 PM9/7/01
to
In article <bevfpts2ko0e837lu...@4ax.com>,
rall...@stny.rr.com says...

> Are there any adventures where a transformation of a physical kind
> plays a major part? The change can be to animal, to another gender,
> inanimate object, etc...

Among commercially-published games:
Infocom's "Arthur; the Quest for Excalibur" lets you turn into certain
animals, and exploits this very well.
Infocom's "Spellbreaker" features a spell that lets you transform into a
duplicate of a nearby animal.
Spinnaker's "Breakers" stars an alien being who, towards the end of the
game, learns how to transform himself into things like water and fire.
Magnetic Scrolls' "Fish" involves taking on various human and piscine
forms. I think the premise may have involved possession rather than
transformation, but I'm not really sure any more.
Adventure International did a game based on Marvel Comics' "The Hulk".
(They did one involving the Human Torch as well, but I'm not sure if that
counts as transformation. Their "Spider-man" game definitely doesn't.)
Then there's "Inanimator" from the Textfire twelve-pack...

Joona I Palaste

unread,
Sep 7, 2001, 5:08:20 PM9/7/01
to
Carl Muckenhoupt <ca...@wurb.com> scribbled the following:

> In article <9nah97$97a$2...@oravannahka.helsinki.fi>, pal...@cc.helsinki.fi
> says...
>> Joachim Froholt <jfro...@c2i.net> scribbled the following:
>>
>> > Zak McCracken and the Alien Mindbenders have a couple of occations where
>> > you must transform into an animal (at one point, into a yak.. :-).

> It isn't really transformation per se. Zak doesn't metamorphose. He
> does, however, possess the bodies of animals.

I know. I've completed Zak McCracken. Quite a fun game, that.

>> I don't remember ever having to transform into a yak in Zak McCracken.
>> There is definitely a scene where you transform into a dolphin, and I
>> remember something about transforming into a bird as well. But the only
>> yak that comes to mind is Jeff Minter. =)

> You're not required to possess the yak, but you can. It's pretty
> useless. Similarly, you can project your mind into Zak's goldfish.

Where IS the yak, anyway? I know where the goldfish is (in Zak's
apartment, natch), but I've never seen a yak. Or I have and I have
forgot about it.

--
/-- Joona Palaste (pal...@cc.helsinki.fi) ---------------------------\
| Kingpriest of "The Flying Lemon Tree" G++ FR FW+ M- #108 D+ ADA N+++|
| http://www.helsinki.fi/~palaste W++ B OP+ |
\----------------------------------------- Finland rules! ------------/

"This is a personnel commuter."
- Train driver in Scientific American

Dennis G. Jerz

unread,
Sep 7, 2001, 5:21:22 PM9/7/01
to
"Joachim Froholt" <jfro...@c2i.net> wrote in message
news:3B98A783...@c2i.net...

> Also, in Kings
> Quest III, there is a spell which will allow you to transform into a
> fly. This isn't needed to complete the game, but it is helpful at one


The endgame of Kings Quest V (I think) involved changing into several
different animals.

--
Dennis G. Jerz, Ph.D.; (715)836-2431
Dept. of English; U Wisc.-Eau Claire
419 Hibbard, Eau Claire, WI 54702
------------------------------------
Literacy Weblog: www.uwec.edu/jerzdg


Carl Muckenhoupt

unread,
Sep 7, 2001, 10:19:33 PM9/7/01
to
In article <9nbd04$94k$2...@oravannahka.helsinki.fi>, pal...@cc.helsinki.fi
says...

> Where IS the yak, anyway? I know where the goldfish is (in Zak's
> apartment, natch), but I've never seen a yak. Or I have and I have
> forgot about it.

You've seen it. It's the taxi to the airport from the scene in Nepal.

Lucian P. Smith

unread,
Sep 8, 2001, 2:31:39 AM9/8/01
to
Carl Muckenhoupt <ca...@wurb.com> wrote in <MPG.1602e11e6...@News.CIS.DFN.DE>:
: In article <bevfpts2ko0e837lu...@4ax.com>,
: rall...@stny.rr.com says...
:> Are there any adventures where a transformation of a physical kind
:> plays a major part? The change can be to animal, to another gender,
:> inanimate object, etc...

: Among commercially-published games:
: Infocom's "Arthur; the Quest for Excalibur" lets you turn into certain
: animals, and exploits this very well.
: Infocom's "Spellbreaker" features a spell that lets you transform into a
: duplicate of a nearby animal.

And let's not forget Zork Zero. Well, it's not a major component of
the story. But it does allow the bit:

----

>DIAGNOSE

You're fit as a fiddle. In fact, you *are* a fiddle.

----

-Lucian

0 new messages