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Tpologoica games---how to plkay

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Duncan Simpson

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Jul 23, 1999, 3:00:00 AM7/23/99
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Thus far I have been unable to locate either a compiler or something
to play the result of the topologika games soruces recently made
avialable (or for that matter precompiled versions of things like
Acheton, Return to Doom, etc). Ideal would be source code that works
on Linux (and X11 for pictures if these are a feature). Anyone know
how good/bad/indifferent the later adventures on doom are? (Given the
run for the money you had the first time going back there is damn
stupid, but then dangeruous ways of becoming rich attract adventures
like flies---and they usual end up dead AFAIK).

BTW If anyone need help wiht Acheton it was a long while ago but my
record is 1000/1000. I might know the answre to your question (if it
is how to escape those manacles then I do, but you will really kick
yourself for not thinking of it). [It escaped me too, just in case
before anyone asks.]

--
Duncan (-:
"software industry, the: unique industry where selling substandard goods is
legal and you can charge extra for fixing the problems."

Daniel Schepler

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Jul 23, 1999, 3:00:00 AM7/23/99
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dps...@ecs.soton.ac.uk (Duncan Simpson) writes:

> Thus far I have been unable to locate either a compiler or something
> to play the result of the topologika games soruces recently made
> avialable (or for that matter precompiled versions of things like
> Acheton, Return to Doom, etc). Ideal would be source code that works
> on Linux (and X11 for pictures if these are a feature). Anyone know
> how good/bad/indifferent the later adventures on doom are? (Given the
> run for the money you had the first time going back there is damn
> stupid, but then dangeruous ways of becoming rich attract adventures
> like flies---and they usual end up dead AFAIK).
>

I've started work on a Topologika to Inform converter. (Right now the
design I have in mind is essentially to convert the descriptions into
Inform objects and code, then include a library which is essentially a
Topologika interpreter.) That way the result, after translating and
compiling, will run on just about anything.
--
Daniel Schepler "Please don't disillusion me. I
sche...@math.berkeley.edu haven't had breakfast yet."
-- Orson Scott Card

Adam Atkinson

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Jul 25, 1999, 3:00:00 AM7/25/99
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On 25-Jul-99 14:51:34, Gunther Schmidl said:

>> (or for that matter precompiled versions of things like
>> Acheton, Return to Doom, etc).

>I don't know which precompiled versions you found, but they're probably
>illegal.

He might own legal copies from way back when and want to play them
with a nicer playing program. I own lots of Infocom games from way
back when but have moved them all to my current machine so I can use
Frotz to play them. This has to be ok, surely?

I hope Graham Nelson doesn't mind me mentioning that he's working on a
thackray/seal to zcode compiler. He's sent me a compiled copy of xeno,
which does a lot of the things it's supposed to.

Further bulletins as events warrant.

--
Adam Atkinson (gh...@mistral.co.uk)
Quicksand or no, Carstairs, I've half a mind to struggle.


Adam J. Thornton

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Jul 25, 1999, 3:00:00 AM7/25/99
to
In article <379b2...@alijku02.edvz.uni-linz.ac.at>,
Gunther Schmidl <gsch...@xxx.gmx.at> wrote:
>That's because there isn't one. The compiler ran on the IBM 360/370
>mainframe only, and the Phoenix system was shut down in 1989. You'll have to
>wait until someone finishes a T/SAL [1] -> Inform compiler.

I have access to a VM system.

If you can get me a tape, or a VMARC of card images, or whatever, I can
probably get it running.

Adam
--
ad...@princeton.edu
"My eyes say their prayers to her / Sailors ring her bell / Like a moth
mistakes a light bulb / For the moon and goes to hell." -- Tom Waits

Gunther Schmidl

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Jul 25, 1999, 3:00:00 AM7/25/99
to
> Thus far I have been unable to locate either a compiler or something
> to play the result of the topologika games soruces recently made
> avialable

That's because there isn't one. The compiler ran on the IBM 360/370


mainframe only, and the Phoenix system was shut down in 1989. You'll have to
wait until someone finishes a T/SAL [1] -> Inform compiler.

> (or for that matter precompiled versions of things like


> Acheton, Return to Doom, etc).

I don't know which precompiled versions you found, but they're probably

illegal. Topologika still sells their games for a variety of platforms (no
Linux, sorry), and Adam Atkinson is trying to make them publically
available.

> Ideal would be source code that works
> on Linux (and X11 for pictures if these are a feature).

No pictures, no Linux source code. Sorry.

> BTW If anyone need help wiht Acheton it was a long while ago but my
> record is 1000/1000. I might know the answre to your question (if it
> is how to escape those manacles then I do, but you will really kick
> yourself for not thinking of it). [It escaped me too, just in case
> before anyone asks.]

You may want to consider writing a walkthrough, if you get a working copy.
:)

--
[1] Thackray/Seal Adventure Language, for lack of a better name.

--
+-----------------+---------------+------------------------------+
| Gunther Schmidl | ICQ: 22447430 | IF: http://sgu.home.dhs.org/ |
|-----------------+----------+----+------------------------------|
| gschmidl (at) gmx (dot) at | please remove the "xxx." to reply |
+----------------------------+-----------------------------------+


Peter Killworth

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Jul 26, 1999, 3:00:00 AM7/26/99
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As the author of several of the Topologika advs (Philospher's Quest,
Countdown to/Return to/The Last Days of/Doom, etc.) I suspect I
have the source code on old BBC Micro 400k 5.25" floppies in my
attic, and no obvious way to get the material off (since the transfer
program left with an old Acorn A5000 I gave to my son, and my current
RISCPC doesn't have the program).
Barring problems about copyright with Topologika, which it would
be our problem to sort out, I am happy to try to get the source
(apart from anything else, I'd like a copy myself!).
Help from anyone out there much appreciated.

Can I just clear up a misapprehension. Though the original compiler
worked on the IBM mainframe, the later - completely rewritten -
compiler, using a threaded FORTH-like language called SHOVEL,
ran/runs on all Acorn machines to my knowledge, and it's those
versions which Topologika sells/used to sell.

Peter Killworth
--
Dr. Peter D. Killworth, James Rennell Division for Ocean Circulation
and Climate, Southampton Oceanography Centre, Empress Dock, Southampton
SO14 3ZH, England.
Tel: +44 (0)2380-596202
Fax: +44 (0)2380-596204
Email: P.Kil...@soc.soton.ac.uk
Web: http://www.soc.soton.ac.uk/JRD/PROC/people/pki/pki.html
Ocean Modelling Newsletter: http://www.elsevier.nl/locate/omodol/

Adam J. Thornton

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Jul 27, 1999, 3:00:00 AM7/27/99
to
In article <379C41...@soc.soton.ac.uk>,

Peter Killworth <P.Kil...@soc.soton.ac.uk> wrote:
>As the author of several of the Topologika advs (Philospher's Quest,
>Countdown to/Return to/The Last Days of/Doom, etc.) I suspect I
>have the source code on old BBC Micro 400k 5.25" floppies in my
>attic, and no obvious way to get the material off (since the transfer
>program left with an old Acorn A5000 I gave to my son, and my current
>RISCPC doesn't have the program).

We're resourceful people around here.

I don't have a Beeb, myself, though. Anyone? Anyone?

Dave

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Jul 28, 1999, 3:00:00 AM7/28/99
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In article <7nkhnh$8tp$2...@cnn.Princeton.EDU>,

Adam J. Thornton <ad...@princeton.edu> wrote:
> In article <379C41...@soc.soton.ac.uk>,
> Peter Killworth <P.Kil...@soc.soton.ac.uk> wrote:
> >As the author of several of the Topologika advs (Philospher's Quest,
> >Countdown to/Return to/The Last Days of/Doom, etc.) I suspect I
> >have the source code on old BBC Micro 400k 5.25" floppies in my
> >attic, and no obvious way to get the material off (since the transfer
> >program left with an old Acorn A5000 I gave to my son, and my current
> >RISCPC doesn't have the program).

> We're resourceful people around here.

> I don't have a Beeb, myself, though. Anyone? Anyone?

> Adam

I've still got a BBC B and a BBC Master with 5.25" and 3.5" drives.

Dave


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