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Ken Roth

unread,
Jan 28, 1991, 1:44:41 AM1/28/91
to
Well, this is a post on various aspects of this board. Obviously, as one
of the creators of the Wheaton College Spoiler File I should read this
board a great deal, so I feel urged to make a few comments...

1) When you are replying to a post, PLEASE do not recopy the whole post,
but instead copy only the relevant stuff. And we probably don't need
to read their .sigs, unless they are so funny. This saves time from
waiting for our dorky 1200 baud modems to print.

2) PLEASE, for God's sake, read the board all of the time, not just when you
have a question. This stops us from having the same question asked 10
times a month. At least read all of the available posts on the board
before you ask. You would be surprised how many times we get the same
questions.

3) To tell the honest truth, Paul does most of the work on the Spoiler
file. He really works his butt off. Give him a round of applause.
(or cash)

4) Just as a humerous point, does anyone do a rundown of who posts the most
and how much they post? (probably Dave, but you never know)

5) I am really hoping the new version waits till summer to come out, for I
will work on the spoilers, but I have MUCH more time in the summer.

6) I am working on the monster lists( stull about them, above and beyond
just how much damage they do). What do you want to know about them?
To be honest, a big source of info will be from Gygax and AD&D. (None
of that 2nd edition junk, just the real stuff. 1st ed. all the way!!)
Some info is from Tolkein (like the much feared Mumakil- may they rot in
Hades forever).

7) Last of all, and least importantly, never make a post over a page in
length. A pox on all who do..

Well, now that I have said some totally useless stuff, always remember...

HAPPY HACKING!!!

Gryfalia

(Geeze, none of this is to be taken personally8-)
--
::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
kr...@wheaton.uucp | uunet!tellab5!wheaton!kroth || They call me Gryfalia
"We believe, we believe, 'cause we felt it burning in our hearts"--77's
"He is no fool who loses what he cannot keep, to gain what he cannot lose."

Christopher M Songer

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Jan 28, 1991, 2:05:25 PM1/28/91
to
Hi,
I'm looking for a hack like game that can be played by two or more
simultaneously. I looked in rec.games.mud but it seemed more a social
forum than an informative group. So....
I am looking for a game where two or more can move about in the
same text dungeon. It is not necessary that there be talk facilities
between the players. Every MUD I've seen has been a kind of complex
multi-user talk -- this is NOT what I want. (If it would compile on
a NeXT, it would be groovey, but more than I can hope for.... I'm willing
to do some work to port it.)
Does anyone know of anything out there like this?

Thanks

-Chris

PS: Sorry if this seems to be the wrong place to post, but I looked
through comp.sources.games archives and saw nothing and rec.games.
mud was a HUGE waste of my time. Thanks Again. --cms

Carl Schelin

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Jan 28, 1991, 2:50:53 PM1/28/91
to

You might try ftp'ing MYTH from iesd.auc.dk (I believe that is correct).

MYTH is a C++ Multi-User Dungeon which is more like Rogue (and
from what I've heard, much slower too!).

Carl Schelin
t...@mailer.jhuapl.edu

David Hairston

unread,
Jan 28, 1991, 9:53:27 PM1/28/91
to
[kr...@wheaton.UUCP (Ken Roth) writes:]
[] Well, this is a post on various aspects of this board.
[] 4) Just as a humerous point, does anyone do a rundown of who posts the

[] most and how much they post? (probably Dave, but you never know)

Dave who?

[] 5) I am really hoping the new version waits till summer to come out, for I


[] will work on the spoilers, but I have MUCH more time in the summer.

for the record (and to re-iterate an earlier point), pl10 is only
bugfixes. no new monsters, no new weapons, no new tools, no new
nothing. it is pl9 only better (should crash less often ;).

that should mean no new spoilers ...

-dave- (subliminal message: Dav Team, Dav Team)
hair...@henry.ece.cmu.edu

Techno

unread,
Jan 29, 1991, 6:12:37 PM1/29/91
to
son...@orchestra.ecn.purdue.edu (Christopher M Songer) writes:

>Hi,
> I'm looking for a hack like game that can be played by two or more
>simultaneously. I looked in rec.games.mud but it seemed more a social
>forum than an informative group. So....
> I am looking for a game where two or more can move about in the
>same text dungeon. It is not necessary that there be talk facilities
>between the players. Every MUD I've seen has been a kind of complex
>multi-user talk -- this is NOT what I want. (If it would compile on
>a NeXT, it would be groovey, but more than I can hope for.... I'm willing
>to do some work to port it.)
> Does anyone know of anything out there like this?

Try Phantasia. For more info ask my (very friendly) sysop,
lum...@lime.in-berlin.de

Hope this helps,

Techno

--
| tec...@zelator.in-berlin.de ||| Please do not e-mail from outside Germany ! |
| tec...@lime.in-berlin.de / | \ Hardcore ST user ! ====================== |
| Nothing that's real is ever for free, you just have to pay for it sometime. |
| (Al Stewart) |

Carl Schelin

unread,
Jan 29, 1991, 10:05:38 AM1/29/91
to
(Ken Roth) says:
>
> [ bunch of stuff deleted for 1200 baud dorky modems :-) ]

>
>2) PLEASE, for God's sake, read the board all of the time, not just when you
> have a question.

I understand the reasoning about this, but I currently subscribe to 34 news
groups, some of which have numerous posts (comp.lang.c for example) and
don't always have time to get back to this one. This group is one of my "most
read" groups though. And, of course, I hardly ever post a question.

>
> [ More stuff deleted, see above for brevity :-) ]
>
>...(None


> of that 2nd edition junk, just the real stuff. 1st ed. all the way!!)

What! No smiley or IMHO??? Jeeze. I personally like 2nd edition rules.
I've been playing and DM'ing for over15 years now. 2E fits right into my
current campaign. Granted, I don't reference the rules 100% of the time,
but I do like using the (more informative) monsters (even if there are
some missing).

>7) Last of all, and least importantly, never make a post over a page in
> length. A pox on all who do..

1... 2... 3... Oh, nevermind


>(Geeze, none of this is to be taken personally8-)

[ .sig deleted. I didn't think it was funny. :-) ]

Personally!?! Jeeze, now you tell me! :-) :-)

Happy Hacking and Merry Easter

Carl Schelin | "I wouldn't hurt a fly,
t...@mailer.jhuapl.edu | but only because they taste funny!"
[ Gee, I hope this lines up, I'm using a windows newsreader ]

Carl Schelin

unread,
Jan 29, 1991, 10:08:47 AM1/29/91
to
In article <1991Jan28....@aplcen.apl.jhu.edu>, t...@mailer.jhuapl.edu (Carl Schelin) says:
>
>In article <1991Jan28.1...@noose.ecn.purdue.edu>, son...@orchestra.ecn.purdue.edu (Christopher M Songer) says:
>>
>>Hi,
>> I'm looking for a hack like game that can be played by two or more
>>simultaneously. I looked in rec.games.mud but it seemed more a social
>>forum than an informative group. So....

>You might try ftp'ing MYTH from iesd.auc.dk (I believe that is correct).


>
>MYTH is a C++ Multi-User Dungeon which is more like Rogue (and
>from what I've heard, much slower too!).
>

Responding to myself, what else can happen? :-)

Another place is 128.32.152.202 in pub/myth for anyone else who
wants to get it. This one is in the states (not Denmark) but the one
I first gave out is the author's ftp site.

Carl Schelin
t...@mailer.jhuapl.edu

Tom Renner

unread,
Jan 29, 1991, 10:18:11 PM1/29/91
to
In article <1991Jan29.2...@zorch.SF-Bay.ORG> xant...@zorch.SF-Bay.ORG (Kent Paul Dolan) writes:
>
> kr...@wheaton.UUCP (Ken Roth) writes:
>
>[...]

>
>> 1) When you are replying to a post, PLEASE do not recopy the whole
>> post, but instead copy only the relevant stuff. And we probably don't
>> need to read their .sigs, unless they are so funny. This saves time
>> from waiting for our dorky 1200 baud modems to print.
>
>
>[...]

>
>> 4) Just as a humerous point, does anyone do a rundown of who posts the
>> most and how much they post? (probably Dave, but you never know)
>
>Well, I haven't seen such a blatant invitation to post one of these in a
>long time. [Everybody put down the napalm about the terminology in this
>thing; it is meant to be a joke, damnit!] And yes, Dave won going away.
>
>Notice we only run about a six or seven day spool, so this is just very
>recent history. Someone who spools news for a month and wants to do this
>for the group over a longer baseline, write me for the awk and csh
>scripts.
>
>
> BANDWIDTH WASTERS HALL OF FAME
> for articles in
> /usr/spool/news/rec/games/hack
> Tue Jan 29 12:21:47 PST 1991
>
>Wastrel's Bytes Volume Offending
> Rank Wasted Share Articles Guilty Party
>
> 1 23671 12.59% 17 hair...@henry.ECE.CMU.EDU (David Hairston)
> 2 12269 6.52% 1 a...@oak.math.ucla.edu
> 3 11858 6.31% 6 wa...@wheaton.UUCP (Paul Waterman)
> 4 6796 3.61% 5 hair...@henry.ece.cmu.edu (David Hairston)
> 5 6124 3.26% 4 do...@idca.tds.PHILIPS.nl (Dolf Grunbauer)
> 6 6084 3.24% 1 mer...@digibd.com (Brian Westley (Merlyn LeRoy))
> 7 5990 3.19% 5 t...@doc.ic.ac.uk (Timothy Brown)
> 8 5814 3.09% 4 t...@mailer.jhuapl.edu (Carl Schelin)
> 9 5635 3.00% 4 nn8...@tut.fi (Niilo Neuvo)
> 10 5340 2.84% 3 zer...@iris.ucdavis.edu (Dan Zerkle)
> 11 5262 2.80% 3 wool...@skybridge.SCL.CWRU.Edu
> (Gregory Wooledge)
> 12 4590 2.44% 2 xant...@zorch.SF-Bay.ORG (Kent Paul Dolan)
> 13 4529 2.41% 3 sre...@csseq.tamu.edu (Steven Ray Evatt)
> 14 4266 2.27% 2 be...@euler.Berkeley.EDU (Benji Rudiak-Gould)
> 15 3959 2.11% 2 ke...@cfctech.cfc.com (Kevin Darcy)
> 16 3763 2.00% 2 arro...@cs.jhu.edu (Kenneth Arromdee)
> 17 3574 1.90% 1 v087...@ubvmsa.cc.buffalo.edu (Shawn E Thompson)
> 18 3272 1.74% 1 bha...@computing-maths.cardiff.ac.uk
> (Bharat Mediratta)
> 19 2932 1.56% 2 san...@cwi.nl (Sander Plomp)
> 20 2595 1.38% 1 kr...@wheaton.UUCP (Ken Roth)
> 21 2532 1.35% 3 v056...@ubvmsb.cc.buffalo.edu (Brian M McNamara)
> 22 2493 1.33% 1 r...@guinan.doe.carleton.ca (Richard Griffith)
> 23 2362 1.26% 1 pra...@euclid.math.purdue.edu
> (Pramathanath Sastry)
> 24 2331 1.24% 2 doo...@athena.ecs.csus.edu (Sam messin w/ Unix)
> 25 2215 1.18% 2 c...@chaos.cs.brandeis.edu (Ofer Inbar)
> 26 2121 1.13% 2 pa...@quads.uchicago.edu (paul andrew braier)
> 27 2075 1.10% 2 no...@cfctech.cfc.com (Norman J. Meluch)
> 28 1954 1.04% 1 sms...@hpuxa.ircc.ohio-state.edu
> (Stephen M. Smith)
> 29 1842 0.98% 2 k...@kivax.UUCP (Diana Koehler)
> 30 1566 0.83% 1 dlbr...@pc.usl.edu (Fraering Philip)
> 31 1507 0.80% 2 clau...@portia.Stanford.EDU (Nelson Lu)
> 32 1481 0.79% 1 qu...@ascutney.dartmouth.edu (Jerry Quinn)
> 33 1448 0.77% 1 beigel-...@cs.yale.edu (Richard Beigel)
> 34 1432 0.76% 1 mit...@jerico.usc.edu (Danny Mitzel)
> 35 1428 0.76% 1 var...@cs.utexas.edu (Donald A. Varvel)
> 36 1424 0.76% 1 da...@cs.wisc.edu (Dave Cohrs)
> 37 1392 0.74% 1 pmge...@iiic.ethz.ch (Peter Max Geiser)
> 38 1328 0.71% 1 son...@orchestra.ecn.purdue.edu
> (Christopher M Songer)
> 39 1293 0.69% 1 ric...@methan.chemie.fu-berlin.de
> (Thomas Richter)
> 40 1291 0.69% 2 cd...@otter.hpl.hp.com (Caroline Knight)
> 41 1264 0.67% 1 e5w...@judy.ucdavis.edu
> 42 1262 0.67% 1 sfra...@dragon.cpe.ulowell.edu (Scott Frazier)
> 43 1227 0.65% 1 xi...@chaos.utexas.edu (Xiang-Ming Liu)
> 44 1215 0.65% 1 ma...@skypod.uucp (Marc Fournier)
> 45 1206 0.64% 1 d...@ccwf.cc.utexas.edu (David Taylor)
> 46 1199 0.64% 1 g...@beep.mlb.semi.harris.com (Greg Garland)
> 47 1176 0.63% 1 gold...@ocf.berkeley.edu (David Goldfarb)
> 48 1105 0.59% 1 l11...@cc.tut.fi (Laitinen Timo)
> 49 1061 0.56% 1 co...@andrew.cmu.edu (Carolyn Osmond)
> 50 1050 0.56% 1 pr...@rulcvx.LeidenUniv.nl (Ryko Prins)
> 51 1040 0.55% 1 klo...@buster.cps.msu.edu (Steven A Klocek)
> 52 998 0.53% 1 ran...@eql.caltech.edu (Pat Rankin)
> 53 987 0.52% 1 suns...@nntp-server.caltech.edu (Tom Renner)

53? 53??? I wanna be #1! You mean that one post rates me in the hall of fame?
Hot damn. What about after taking this post into account? Maybe we should keep
a running total... :)

> 54 914 0.49% 1 d...@yenta.alb.nm.us (David B. Thomas)
> 55 908 0.48% 1 to...@portia.Stanford.EDU (Todd C. Merrill)
> 56 898 0.48% 1 jsch...@ub.d.umn.edu (Jeff Schmidt)
> 57 887 0.47% 1 k...@mudos.ann-arbor.mi.us (Kevin Doran)
> 58 865 0.46% 1 jja...@sdcc13.ucsd.edu (Joseph Jarboe)
> 59 860 0.46% 1 da...@cl.cam.ac.uk (David Elworthy)
> 60 838 0.45% 1 ts...@hpuxa.ircc.ohio-state.edu (Timothy B. Shay)
> 61 788 0.42% 1 tyw...@wolf.cs.washington.edu
> 62 734 0.39% 1 tpeh...@javelin.es.com (Tim Pehrson)
> 63 619 0.33% 1 t...@convex.cl.msu.edu (tommy t thornton)
> 64 570 0.30% 1 b...@ms.uky.edu (E. Gilliam)
> 65 536 0.29% 1 nn...@amsun15.apma.Virginia.EDU (Narinder Nayar)
> -------- ------- ----
> 188045 100.05% 123 Totals for 65 authors
>
>(Roundoff fuzz may make total share not equal 100.00%)
>
>(Sorry, if you posted from more than one site, you got more
>than one entry. It's unavoidable; think about it! But even
>though your subtotals look smaller, we know who you are!)
>
>[A shar file of the scripts used to create this article was
>posted to alt.sources long ago by the author, Kent Paul Dolan.]
>---
>Kent, the man from xanth.
><xant...@Zorch.SF-Bay.ORG> <xant...@well.sf.ca.us>

Danger... my .sig to follow...

-------------------------------------------------------------------------------
suns...@tybalt.caltech.edu Tom Sunshine Renner, Caltech, Pasadena, CA 91125
'87 VF500F Interceptor Glock 17
"I've only got one, and I need it; you can't have it."
-------------------------------------------------------------------------------

Kent Paul Dolan

unread,
Jan 29, 1991, 3:34:35 PM1/29/91
to

kr...@wheaton.UUCP (Ken Roth) writes:

[...]

> 1) When you are replying to a post, PLEASE do not recopy the whole


> post, but instead copy only the relevant stuff. And we probably don't
> need to read their .sigs, unless they are so funny. This saves time
> from waiting for our dorky 1200 baud modems to print.


[...]

> 4) Just as a humerous point, does anyone do a rundown of who posts the
> most and how much they post? (probably Dave, but you never know)

Well, I haven't seen such a blatant invitation to post one of these in a

Dolf Grunbauer

unread,
Jan 31, 1991, 10:06:53 AM1/31/91
to
>> [ I, that is Dolf on position 5] reordered this posting:

>>
>> BANDWIDTH WASTERS HALL OF FAME
>> for articles in
>> /usr/spool/news/rec/games/hack
>> Tue Jan 29 12:21:47 PST 1991
>>
>>Wastrel's Bytes Volume Offending
>> Rank Wasted Share Articles Guilty Party
>> [DELETED]

>> 53 987 0.52% 1 suns...@nntp-server.caltech.edu (Tom Renner)
>
>53? 53??? I wanna be #1! You mean that one post rates me in the hall of fame?
>Hot damn. What about after taking this post into account? Maybe we should keep
>a running total... :)

You only wanted to be #1 ? Look at David Hairston: he's #1 *AND* #4 !!!


>
>>
>> 1 23671 12.59% 17 hair...@henry.ECE.CMU.EDU (David Hairston)
>> 2 12269 6.52% 1 a...@oak.math.ucla.edu
>> 3 11858 6.31% 6 wa...@wheaton.UUCP (Paul Waterman)
>> 4 6796 3.61% 5 hair...@henry.ece.cmu.edu (David Hairston)
>> 5 6124 3.26% 4 do...@idca.tds.PHILIPS.nl (Dolf Grunbauer)

--
_ _
/ U | Dolf Grunbauer Tel: +31 55 433233 Internet do...@idca.tds.philips.nl
/__'< Philips Information Systems UUCP ...!mcsun!philapd!dolf
88 |_\ If you are granted one wish do you know what to wish for right now ?

Timothy Brown

unread,
Jan 31, 1991, 7:05:28 AM1/31/91
to
In article <24...@wheaton.UUCP> kr...@wheaton.UUCP (Ken Roth) writes:
>3) To tell the honest truth, Paul does most of the work on the Spoiler
> file. He really works his butt off. Give him a round of applause.
> (or cash)

Clap! Clap! Clap!

>6) I am working on the monster lists( stull about them, above and beyond
> just how much damage they do). What do you want to know about them?
> To be honest, a big source of info will be from Gygax and AD&D. (None
> of that 2nd edition junk, just the real stuff. 1st ed. all the way!!)
> Some info is from Tolkein (like the much feared Mumakil- may they rot in
> Hades forever).

There are a couple of things in 2nd ed. (some even from 1st ed.) which might be
appreciated. Maybe more thought could be given to weapon proficiencies, leading
into paired weapon combat! I'm always having a go about this, but maybe someone
somewhere will consider this!

Tim B.

ZZ
Oops, I mean ESC ZZ!.
--
------------------------------------------------------------------------^^
| HUMPTY DUMPTY WAS PUSHED... BUT BRITISH JUSTICE CONVICTED THE WRONG |oo|
| MEN. FREE THE HUMPTY DUMPTY 6! \v /
'-Sorry, can't respond to international E-mail (YET)---...@doc.ic.ac.uk--mm

Kent Paul Dolan

unread,
Jan 31, 1991, 9:38:13 PM1/31/91
to
do...@idca.tds.philips.nl (Dolf Grunbauer) writes:

> suns...@nntp-server.caltech.edu (Tom Renner) writes:
>> xant...@zorch.SF-Bay.ORG (Kent Paul Dolan) writes:

> [ I, that is Dolf on position 5] reordered this posting:
>>>
>>> BANDWIDTH WASTERS HALL OF FAME
>>> for articles in
>>> /usr/spool/news/rec/games/hack
>>> Tue Jan 29 12:21:47 PST 1991
>>>
>>>Wastrel's Bytes Volume Offending
>>> Rank Wasted Share Articles Guilty Party
> [DELETED]
>>> 53 987 0.52% 1 suns...@nntp-server.caltech.edu (Tom Renner)

>> 53? 53??? I wanna be #1! You mean that one post rates me in the hall
>> of fame? Hot damn. What about after taking this post into account?
>> Maybe we should keep a running total... :)

> You only wanted to be #1 ? Look at David Hairston: he's #1 *AND* #4 !!!

>>>
>>> 1 23671 12.59% 17 hair...@henry.ECE.CMU.EDU (David Hairston)
>>> 2 12269 6.52% 1 a...@oak.math.ucla.edu
>>> 3 11858 6.31% 6 wa...@wheaton.UUCP (Paul Waterman)
>>> 4 6796 3.61% 5 hair...@henry.ece.cmu.edu (David Hairston)
>>> 5 6124 3.26% 4 do...@idca.tds.PHILIPS.nl (Dolf Grunbauer)

Yeah, yeah, I know. I wrote one that collapsed all the mail paths to
lower case before sorting, and saved a copy of the $USER name in mixed
case, and tried to imitate the brains of sendmail.cf, but it ran ten
times as slowly, and you still get the jokers who change their posting
site for each posting from one named terminal to another at school or
work, and the clowns that put a random cutsie name in their $USER field
for every posting, and the victims whose news software can't quite
decide once and for all just where it is or what it calls itself, and I
finally just admitted defeat and went with the easy case, and the cop
out disclaimer at the end.

All the mail and news software on all the nets should be simultaneously
degaussed, and we should appoint ONE person to write a coherent
replacement system, and execute without trials or pity all the meddlers
who try to volunteer to "help".

Paul Waterman

unread,
Feb 1, 1991, 12:53:01 AM2/1/91
to
In article <11...@pt.cs.cmu.edu> hair...@henry.ECE.CMU.EDU (David Hairston) writes:
>for the record (and to re-iterate an earlier point), pl10 is only
>bugfixes. no new monsters, no new weapons, no new tools, no new
>nothing. it is pl9 only better (should crash less often ;).
>
>that should mean no new spoilers ...

WRONG! I've still got a page of one liners on things that we're working on
adding to the spoiler file. Some of those one liners could produce several
k of spoilers each. Also, we're working on implementing an unofficial patch
to nethack to allow nethackers to directly access the spoilers from within
the game, as well as better monster descriptions, and many other things, so
don't worry - there will be more spoilers.

- Paul

Paul Waterman

unread,
Feb 1, 1991, 12:58:38 AM2/1/91
to
[Complete re-posting of 120+ line post not included]

Ooooooh. Time for a *BIG* flame here!

Was it really necessary to re-post the entire huge list? My vote is that
the next time somebody does that we all e-mail the offender copies of our
respective dictionary files. That's just plain RUDE!

- Paul
--
| Personal Mail: | Spoiler Mail: |
| Paul Waterman | Ken Roth or | For every action there is
| wa...@wheaton.UUCP | Paul Waterman | an equal and opposite
| voice: (708) 682-5085 | nhs...@wheaton.UUCP | government program.

David Hairston

unread,
Feb 2, 1991, 4:39:51 PM2/2/91
to
[I wrote:]
[] ... that should mean no new spoilers ...

[Paul writes:]
[] ... don't worry - there will be more spoilers.

i should have said nothing new to spoil. obviously you guys work
hard and could generate spoilers from now until ... 3.1 (that should
be read as forever ;) ...

-dave-
hair...@henry.ece.cmu.edu

Roger Christman

unread,
Feb 4, 1991, 10:29:03 AM2/4/91
to
In article <11...@pt.cs.cmu.edu>, hair...@henry.ECE.CMU.EDU (David Hairston)
says:

>
>i should have said nothing new to spoil. obviously you guys work
>hard and could generate spoilers from now until ... 3.1 (that should
>be read as forever ;) ...
>
I get the impression that 3.1 is vaguely in the works. If you want
forever, you could say "multi-player Nethack"

Roger Christman

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