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WEG d6?

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johnkzin

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Aug 4, 2009, 11:51:40 PM8/4/09
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Anyone around here playing WEG's d6 system?

(anyone around here, period?)

Tetsubo

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Aug 5, 2009, 1:38:02 AM8/5/09
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johnkzin wrote:
> Anyone around here playing WEG's d6 system?
>
> (anyone around here, period?)

I'm still subscribed though I haven't seen much traffic lately.

And I've become a D20 bitch.

--
Tetsubo
Deviant Art: http://ironstaff.deviantart.com/
Daily Booth: http://dailybooth.com/Tetsubo
YouTube: http://www.youtube.com/user/tetsubo57

Steffan O'Sullivan

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Aug 5, 2009, 9:11:24 AM8/5/09
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johnkzin <john...@gmail.com> wrote:
>
>Anyone around here playing WEG's d6 system?
>
>(anyone around here, period?)

There's a forum at http://rpg.geekdo.com/ discussing favorite RPGs -
at least one person has listed d6.

--
-Steffan O'Sullivan | "Every man is as God made him, aye, and
s...@panix.com | often worse."
Plymouth, NH, USA |
www.panix.com/~sos | -Miguel de Cervantes

Will in New Haven

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Aug 5, 2009, 12:27:35 PM8/5/09
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On Aug 4, 11:51 pm, johnkzin <johnk...@gmail.com> wrote:
> Anyone around here playing WEG's d6 system?
>
> (anyone around here, period?)

I'm here but I've never played it. I've talked to people about it but
that was years ago. I'm trying to work up a setting for a campaign
based on Steven Stirling's _Dies the Fire_ myself. I'm going to post a
preliminary discription on here eventually.


--
Will in New Haven

Tetsubo

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Aug 5, 2009, 1:28:25 PM8/5/09
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A question you might be able to answer. Does compressed gas still
function in the DtF world?

Will in New Haven

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Aug 5, 2009, 3:25:46 PM8/5/09
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On Aug 5, 1:28 pm, Tetsubo <tets...@comcast.net> wrote:
> Will in New Haven wrote:
>
> > On Aug 4, 11:51 pm, johnkzin <johnk...@gmail.com> wrote:
>
> >>Anyone around here playing WEG's d6 system?
>
> >>(anyone around here, period?)
>
> > I'm here but I've never played it. I've talked to people about it but
> > that was years ago. I'm trying to work up a setting for a campaign
> > based on Steven Stirling's _Dies the Fire_ myself. I'm going to post a
> > preliminary discription on here eventually.
>
> > --
> > Will in New Haven
>
>         A question you might be able to answer. Does compressed gas still
> function in the DtF world?

Well enough to do _some_ work, from what I remember, but not well
enough, not enough _pop_ for weapons use. Compressed fluids worked
well to do things like pump up siege engines. DtF is well done but the
central conceit is madness. Those Alien Space Bats are extremely
selective. Neural functions still fire but generators don't work. And
the Sun is continuing to function normally, although I guess it could
be going out and people wouldn't know for awhile.

The ASBs have done _exactly_ enough so that people have to fight with
primitive to medieval weapons, which makes for great battle scenes.
They don't _have_ to repeat the mistakes made by their ancestors, so
there is more rationality in much of what they do.

Tetsubo

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Aug 6, 2009, 2:18:06 AM8/6/09
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I loved the Draka series, I liked the Island in the Sea of Time books.
But the DtF books are insane. Stirling wanted to write a book where
magic makes things function just as he wished. But he didn't want to
call it magic. So he just went insane. It's sad to see a good author
lose it.

Will in New Haven

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Aug 6, 2009, 9:48:59 AM8/6/09
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"Any sufficiently advanced technology is magic" - Arthur C. Clarke

The premise drove me crazy(er) but the series is well worth it once
you get into it. I hated the Draka too much to like the series, since
it is so unlikely they will get fucked over like I want them to. The
Island series is great but I get pretty sick of "let's kick the crap
out of our enemies with superior weapons" as a concept.

Tetsubo

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Aug 6, 2009, 10:11:42 AM8/6/09
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I appreciated their brutal pragmatism.

The
> Island series is great but I get pretty sick of "let's kick the crap
> out of our enemies with superior weapons" as a concept.

Hey, if you're going to beat a dead horse, do it with superior weapons!

>
> --
> Will in New Haven
>

Will in New Haven

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Aug 6, 2009, 10:18:01 AM8/6/09
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I want to kill them and everyone they ever met.

--
Will in New Haven


>


>   The
>
> > Island series is great but I get pretty sick of "let's kick the crap
> > out of our enemies with superior weapons" as a concept.
>
>         Hey, if you're going to beat a dead horse, do it with superior weapons!
>
>
>
> > --
> > Will in New Haven
>
> --
> Tetsubo
> Deviant Art:http://ironstaff.deviantart.com/
> Daily Booth:http://dailybooth.com/Tetsubo

> YouTube:http://www.youtube.com/user/tetsubo57- Hide quoted text -
>
> - Show quoted text -

Tetsubo

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Aug 6, 2009, 11:16:43 AM8/6/09
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I can completely understand that. They are a danger to all of humanity
and anything even vaguely resembling a civil right.
But they have a political system free of corruption and politicking.
They do what must be done to achieve their goals. Free of any moral
quandaries. They get things done. The trains do in fact run on time.

Will in New Haven

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Aug 6, 2009, 11:24:40 AM8/6/09
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When you have enough power, no one will complain if the trains _don't_
run on time. I see nothing admirable about any of it. From what I
remember, I didn't find the basic premises of the series any more
convincing than the Alien Space Bats. Their genetic superiority would
have been much more useful absent firearms. The lord may have made men
free but Sam Colt made them equal.

Moral quandries, moral ambiguity, are part of what makes fiction and
gaming more interesting for me. Frankly, the Draka are monsters and
hunting them down would be a dangerous and distasteful duty.

Tetsubo

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Aug 6, 2009, 12:24:50 PM8/6/09
to

But that's the interesting part. They weren't monsters. They were *us*.
Us seen through a fantasy lens yes, but us nonetheless. Stirling made
them simply more effective versions of what humanity has done to each
other countless times.
I am also a fan of biotech and I liked that he used it so extensively.
Especially in the last 'future' book.

> --
> Will in New Haven

Will in New Haven

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Aug 6, 2009, 1:46:49 PM8/6/09
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Just as westerners were, and are, more effective than third worlders
at that sort of thing. However, we may have learned better and may
stop doing it. The Draka are so extreme. It is as if the Commanche
conquered the south plains, just as they did, and no one with
superior tech ever came along. So they conquered the world.

--
Will in New Haven

>         I am also a fan of biotech and I liked that he used it so extensively.

Jim Davies

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Aug 6, 2009, 9:13:49 PM8/6/09
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On the grave of johnkzin <john...@gmail.com> is inscribed:

>
>Anyone around here playing WEG's d6 system?

I played WEG Star Wars a few years ago, but I'm guessing that's not
quite what you mean...


--
Jim or Sarah Davies, but probably Jim

D&D and Star Fleet Battles stuff on http://www.aaargh.org

Chuk Goodin

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Aug 7, 2009, 4:02:45 PM8/7/09
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On Wed, 5 Aug 2009 12:25:46 -0700 (PDT), Will in New Haven
<bill....@taylorandfrancis.com> wrote:
>
>Well enough to do _some_ work, from what I remember, but not well
>enough, not enough _pop_ for weapons use. Compressed fluids worked
>well to do things like pump up siege engines. DtF is well done but the
>central conceit is madness. Those Alien Space Bats are extremely
>selective. Neural functions still fire but generators don't work. And
>the Sun is continuing to function normally, although I guess it could
>be going out and people wouldn't know for awhile.

I'm not finished the series but I seem to recall something that showed it
was an Earth-only effect. Can't remember where I read that so it might
have been a non-canon source.

I like the books for fun battle scenes and popcorn, certainly wouldn't
consider it "hard SF" by any stretch.


--
chuk

johnkzin

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Aug 8, 2009, 2:50:41 AM8/8/09
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On Aug 6, 6:13 pm, Jim Davies <j...@aaargh.NoBleedinSpam.org> wrote:
> On the grave of johnkzin <johnk...@gmail.com> is inscribed:

> >Anyone around here playing WEG's d6 system?
>
> I played WEG Star Wars a few years ago, but I'm guessing that's not
> quite what you mean...

After WEG lost the license to Star Wars, they re-wrote the game system
to be more generic. It has 3 variants (d6 Fantasy, d6 Space, and d6
Adventure ... and then a third party did some supers rules). So, yes,
like WEG Star Wars .. minus the Star Wars part :-)

johnkzin

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Aug 8, 2009, 2:55:59 AM8/8/09
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On Aug 5, 6:11 am, s...@panix.com (Steffan O'Sullivan) wrote:

> johnkzin <johnk...@gmail.com> wrote:
>
> >Anyone around here playing WEG's d6 system?
>
> >(anyone around here, period?)
>
> There's a forum athttp://rpg.geekdo.com/discussing favorite RPGs -

> at least one person has listed d6.
>

I thought you weren't into RPGs anymore, Steffan?

As for my favorite ... that wouldn't be d6. That's probably still a
many-way-tie between (philosophy and mechanics wise) FUDGE, MERP/
Cyberspace, Dreampark, and (setting wise) The Mutant Chronicles. If
only I could get those all merged together into one thing ;-)

I'm trying to figure out if d6 will scratch the itch, without having
to do all of the stuff to make those things come together, though.

Steffan O'Sullivan

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Aug 9, 2009, 12:53:05 PM8/9/09
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johnkzin <john...@gmail.com> wrote:
>> There's a forum athttp://rpg.geekdo.com/discussing favorite RPGs -
>> at least one person has listed d6.
>
>I thought you weren't into RPGs anymore, Steffan?

Hi John, good to hear from you! I did fade out for a while - never
completely, but down to one or two games a year. But rpg.geekdo.com
has got me interested in it again, and I've bought some things
lately and even posted some "semi-reviews" at
http://rpg.geekdo.com/thread/424675 .

Take care,

--
Steffan O'Sullivan | "My mother used to say to me, `In this world,
s...@panix.com | Elwood, you must be oh so smart or oh so
Plymouth, NH, USA | pleasant.' For years I was smart.
www.panix.com/~sos | I recommend pleasant." -Elwood P. Dowd

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