"John Geoffrey" <
gmk...@gmail.com> wrote in message
news:20120727185540.0bc25f01@Pergamon...
Interesting thought experiment. Having RPG's grow out of boardgames instead
of wargames has some interesting possibilities.
Herwe are some thoughts:
Properties are owned by the bank, and players have to purchase them from the
bank, as is normal. Landing on a property means paying the rent for it until
the person can afford it.
There are values for properties and monopolies with houses and hotels on
them, so the cost isn't as low as in the traditional game.
BUying any two railroads allows the owner or anyone who has paid rent on
them to move freely between those two railroads when it's the player's turn.
All property owners pay set rates depending on number of houses and hotels
to the utilities every turn, or possibly when passing Go and Free Parking.
Prices arn't set -- they're determined by the result of a negotiation roll.
Just a few quick ideas.