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Alchemy and create servant.

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Strider Starslayer

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Jan 21, 2002, 1:55:09 AM1/21/02
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If I remember correctly; you can imbude a skilled servant with any one
non-combat skill.

Also many mages can maintain a servant <or several> for free;

That one skill can be alchemy as far as I can tell

A mage with create servant 25 and enough alchemy to impart it on his/her
servants can create several batches at once without sacrificing massive
ammounts of skill for extera large brews

Since most fantasy games like to have alchemical potions being more common
then enchanted items this may allow it to be the case- It's a lot easier to
go about your daily work while your created servants are at home brewing
potions- in any case it should make healing potions common enough that there
something 'you don't travel without'.

Another thought; mages that do not sleep- like Liches; might just have
strongholds full of the more rare and difficult to create potions; like
resurection, and regeneration, and youth- it may also be through those
potions that the more evil wizards can raise money for there armies of
darkness.

Of coruse it's no idel mage that can have create servant 25- so it's not as
if there will be a lot of competition for the sale of potions; just a great
bulk of potions from a few suppliers- meaning that prices will remain about
the same.

Thoughts comments, dose it work?- do you agree with my statments on how it
might change the 'average' fantasy landscape?, Dose this spark any
interesting ideas of your own?


Jeff Wilson

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Jan 21, 2002, 11:21:14 AM1/21/02
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"Strider Starslayer" <refa...@sympatico.ca> wrote in
news:fXO28.3705$KC1.7...@news20.bellglobal.com:

> If I remember correctly; you can imbude a skilled servant with any one
> non-combat skill.
>
> Also many mages can maintain a servant <or several> for free;
>
> That one skill can be alchemy as far as I can tell
>
> A mage with create servant 25 and enough alchemy to impart it on
> his/her servants can create several batches at once without
> sacrificing massive ammounts of skill for extera large brews

> Thoughts comments, dose it work?- do you agree with my statments on


> how it might change the 'average' fantasy landscape?, Dose this spark
> any interesting ideas of your own?

Alas, Create Servant allows only physical, non-combat skills, though
Intiative lets you do something like that.

--
Jeff Wilson - jwi...@io.com
"There's no after dinner mint like a platyhelminth."
Please leave whitespace aroud all URLs:< http://www.io.com/~jwilson/gurps >
Logomachy: when "semantic" doesn't mean what it used to.

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