With an astounding array of Features [see below], the D&D3.5 MULTICLASS
Character Sheet is very easy to use, with all basic information entered
DIRECTLY on the Sheet which will be printed. With a look & Feel similar
to the Official v3.5 character sheet, users will have an easy time
creating their characters. The clean layout makes the D&D3.5 MULTICLASS
Character Sheet the perfect tool for today's players!
How many Excel Character Sheets can Claim:
- TOTAL EPIC support, with NO level limitations
- Totally LEGAL implementation of the System Reference Document thru
the Open Game Lisence (if something slipped, please let me know for
immediate corrective actions)
- All basic information entered DIRECTLY on the printouts instead of on
complex secondary worksheets
- Unprecedented integration of the rules of the game
- Serious and Professionnal, without the Picasso look of many other
sheets
- Support for registered users
- Great user Feedback (visit the Feedback page to see what people have
to say about this Sheet)
For more informations, or to download a demo of the sheet, visit the
Homepage of the D&D3.5 MULTICLASS Character Sheet at:
http://step.polymtl.ca/~ritz/charsheet/cs.htm
** NEW in Version 6.45**
Added: A Statistics worksheet, perfect to give your GM a résumé of
your Character
Added: A customizable Treasure worksheet to keep track of your coins
Added: Support for Gestalt Characters (see Unarthed Arcana P.72 for
details)
Added: An INT tracker to keep track of the changes in a Character's
Intelligence Score (modifier)
Added: A ReadMe worksheet to assist users in using the Sheet
Added: More space for the Racial Traits
Added: The "Pyrokineticist Fire Lash" as a selectable weapon (for the
Pyrokineticist class)
Added: The "Mind Blade" as a selectable weapon (for the Soulknife
class)
Added: Weapons can now be defined as using the STR Penalty, but not the
bonus (like a Shortbow)
Added: Nature Sense skill bonus for Druids
Reworked: A Slimmer Class Features Worksheet, easier to access, modify
and more spacious (15 entries)
Improved: Total Character Level now displayed on the FRONT Worksheet
Improved: The look of the XP worksheet, and the space available for
notes
Improved: The HP display to show a circled 5 or circled 1 for HP
representation
Improved: Familiar master level will include all classes with access to
Familiar
Improved: By popular demand, Domain spells are noted with a "+1" in the
Spell list for Clerics
Improved: Speak Language skill now displays the number of languages
know (from Race, INT Bonus, Ranks and Misc) instead of being treated
like any other skill
Here is some of the main features of the D&D 3.5 Multiclass Character
Sheet:
- Compliant with the System Reference Document (SDR) & the Open Game
License 1.0a
- Uses Microsoft Excel 2003 to automatically calculate values
- Very EASY to use, with a clean interface. Most information is typed
DIRECTLY on the sheet you will print !
- Similar to the Official D&D3.5 Character Sheet found in the Player's
Handbook
- Support from single class to triple class characters
- Supports Dungeon & Dragons rules version 3.5
- Supports for all Races found in the Player's Handbook (PHB), plus
others found in the SRD
- Supports all Core/NPC/Prestige/Psionic/Psionic Prestige Classes of
the SRD
- Supports EPIC Character for all Classes ! (NO level limitations for
ANY Classes!!)
- Supports all Weapons and Armor found in the PHB
- Supports all Equipment found in the PHB
- Support for a riding animal (mount) or a pack animal (transport
equipment only)
- Supports the Fractionnal Base Bonuses for Multiclass Characters (ref.
Unearthed Arcana P 73)
- Includes a complete [core] Spell Database, and space to create new
spell entries
- Includes 3 Spell Planners to manage your Spells
- Includes 10 SpellBooks for Wizards (with automatic Page management)
- Ability to create custom/magic : Armors, Shields, Skills, Weapons,
Mount, Race and Classes
- All Craft/Profession/Knowledge/Perform skills included
- Integrated support for Two-Weapon Fighting & Double-Weapons
(penalties automatically calculated)
- Support for Two-Handed fighting (STR bonus automatically applied if
legal)
- Support for Ranged Combat - Including number of Attacks from Rapid
Shot & Rapid Reload (crossbows)
- Automatically enforces the Maximum Rank for skills
- Support for all Races Sizes, from Tiny to Colossal
- Many customizable Items located in a Single Worksheet
- Rank versus Skill Point differenciation made clear and easy
- Many comments are available to assist you in the creation of your
Character Sheet
- Hit Die indicated for each class
- Ability to define multiple attacks modes for the same weapon (weight
ignored)
- Supports ECL Adjustment (Effective Character Level)
- Ability to define new Clerical Domains
- Ability to adjust the INT modifier (some magical items that increases
your INT do not add to your Skill Points) using an Int Tracker
- Improved look - the sheet is WYSIWYG (What You See Is What You Get)
- Feats and EPIC Feats are selectable from a list
- Customize WorkSheet easy to navigate using links
- Gear can be selected from a list
- Armor, Weapons and Gear can now be calculated for any Character Size
- Any class can be redefined as having access to a Familiar
- No Macros used (no virus threath)
All these Items are calculated/displayed automatically:
- Racial adjustments for attributes
- All Skills as per D&D 3.5
- All Skill synergies and most Psionic skill synergies (except
power-stone related)
- All Skill synergies affecting Class features (Ex: Bardic Music &
Knowledge - History)
- All Synergies from having a Familiar
- Psicrystal bonuses for Psionic Classes
- Armor/Load check penalty for some skills
- All Saves (Fortitude, Reflex and Will)
- Base attack bonus
- Melee/Ranged attack bonus
- Monk's Unarmed Damage when using Unarmed Strike
- Number of Spells known (including bonus levels from Prestige Classes
- Ref. Archmage)
- Spells available per day (including bonus levels from Prestige
Classes - Ref. Archmage)
- Spells DC (Difficulty Class)
- Load Class and Encumbrance (for the Character & the Mount)
- Speed (including size, monk, barbarian, encumbrance...)
- Armor Class, Touch AC, Flat-Footed AC
- Weapon, Armor and Equipment weight automatically adjusted for each
Size Category !
- Weapon damage now automatically adjusted for Character Size !
- Total Hit Points now calculated automatically - using the XP
Worksheet
- Combat bonuses for all multiple-attacks at higher levels (i.e.
+12/+7/+2)
- Base Number of Feats
- Many Feats/Loremaster Secrets are intergrated in the Sheet !!
- Ability Score Increases per 4 levels are noted
These are the Class Abilities/Features that are automatically
Calculated/Integrated within the Sheet:
- EPIC Bonus Feats progression integrated to all classes which has them
- Spell description will take Caster level into account for level
dependant informations
- Ranges automatically computed as per Caster Level
- Assasin: Death Attack DC, Uncanny Dodge
- Barbarian: Fast movement, Rage/Greater Rage information , Uncanny
Dodge
- Bard: Bardic Knowledge (including synergy bonus from Knowledge -
History)
- Blackguard: Aura of Evil, Dark Blessing, Smite Good, Rebuke Undead
information, Synergy bonus from Knowledge - Religion
- Cleric: Turn Undead information, Synergy bonus from Knowledge -
Religion
- Clerical Domains are integrated in the Sheet
- Dragon Disciple: Natural Armor, Ability Boost, Breath Weapon
- Druid: Nature Sense, Wild Empathy, Wild Shape informations
- Duelist: Canny Defense, Improved Reaction, Grace
- Dwarven Defender: AC Bonus, Uncanny Dodge, Defensive Stance
informations
- Elocater: Opportunistic Strike
- Loremaster: Lore check
- Monk: Unarmed Damage (relative to Size), Fast Movement, Quivering
Palm
- Monks can now customize their bonus feats gained at 1st, 2nd and 6th
level
- Paladin: Aura of Good, Divine Grace, Smite Evil, Lay on Hands, Turn
undead informations, Synergy bonus from Knowledge - Religion
- Psion: Powers Known & Maximum power level know
- Psion Uncarnate: Incorporeal Touch
- Psychic Warrior: Powers Known & Maximum power level know
- Ranger: Wild Empathy
- Rangers can customize their Favored Enemy at 1st level, and each 5th
level therafter
- Ranger's Combat style will show which bonus feats he earned at 2nd,
6th and 11th level
- Rogue: Uncanny Dodge
- Rogues can now customize their Special Abilities/Feats at 10th, 13th,
16th and 19th level
- Shadowdancer: Uncanny Dodge
- Slayer: Favored Psionic Enemy bonus
- Soulknife: Mind Blade bonus, Psychic Strike
- Wilder: Powers Known & Maximum power level know, Wild Surge, Elude
Touch, Surging Euphoria, Volatile Mind
- Other bonus Feats (like the Wizard's) can be selected directly on the
BACK worksheet
>With an astounding array of Features [see below], the D&D3.5 MULTICLASS
Character Sheet is very easy to use,
BLA BLA BLA Astounding BLA BLA best ever ...
So I went to look at this and it looks pretty good. $15 US for full
version. Seems fairly complete and expandable (has psionics stuff I'll
never use but also epic stuff I'll get to use *two* sessions from now [woo
hoo!]). Is missing some of my favourite WotC supplements but of course it'd
be pretty hard to cover them all. I like the fact that you type right on
the sheet and that it makes a nice MM-style stat page.
Anyone else tried this one? Any comparisons?
The only comparison I have is PCGen which while powerful sometimes loses me
in the complexity and I have trouble producing nice char sheets or stat
blocks (I know it has these features but they haven't worked great for me).
Am I really better off pushing through with PCGen or should I give this new
sheet a try?
Who out there uses PCGen regularly? Again I find it a bit too cumbersome
for my limited time but I might just be a bit thick or something....
Spinner
> Who out there uses PCGen regularly? Again I find it a bit too
cumbersome
> for my limited time but I might just be a bit thick or something....
>
I used to use it a bit, but I've found that as I've become more
familiar with the new D&D a previous character block saved as works
fine for me. ]
The main problem it is there's nothing from any of the official splat
books available, and what's there is only from the SRD, or 3rd party
books.
- Justisaur
> The only comparison I have is PCGen which while powerful sometimes
> loses me in the complexity and I have trouble producing nice char
> sheets or stat blocks (I know it has these features but they haven't
> worked great for me). Am I really better off pushing through with
> PCGen or should I give this new sheet a try?
>
> Who out there uses PCGen regularly? Again I find it a bit too
> cumbersome for my limited time but I might just be a bit thick or
> something....
Once you sus PCGen out it's very easy. Just what are you having trouble
with?
--
rob singers
pull finger to reply
Credo Elvem ipsum etiam vivere
On 12 Jan 2005 13:59:17 -0800, "mikk...@hotmail.com"
And you felt the need to quote the entire 200+ line post to top-post
your misspelled, grammatically tortured waste of time?
Ed Chauvin IV
--
DISCLAIMER : WARNING: RULE # 196 is X-rated in that to calculate L,
use X = [(C2/10)^2], and RULE # 193 which is NOT meant to be read by
kids, since RULE # 187 EXPLAINS homosexuality mathematically, using
modifier G @ 11.
"I always feel left out when someone *else* gets killfiled."
--Terry Austin