See ya...
A classed character (of a standard race, anyway), has 1 HD per character
level. The type of die doesn't matter, and neither do con bonuses for
this measurement.
If you want to, you could consider then a HD+ individual if they have a
con bonus, but that would be all - they don't gain extra HD for having
the con bonus.
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Taco Heuts <thund...@hotmail.com> wrote in message
news:83rl9t$qfbs$1...@reader2.wxs.nl...
> I've been wondering, how many HD has a mage got? A mage only gets 1d4HP
per
> level with a plus of max. 2 for high CON, I know this. But how should you
> count his HD. The reason I'm asking this is that I'm making an evil NPC
mage
> and am wondering about how much HD he has (when calculating XP you start
> with HD). Should each level count as half a HD?How about with high CON
> bonus?Should the plus on HP count as #HD+2 or be used to give the mage
> normal HD per level? Hoping for your ways of calculating XP's...
>
> See ya...
>
>
Technically, it's 1 HD = 1 Level up to 'name level' (typically 9; but I
think its 10 for a wizard). After that, levels do NOT count towards HD.
So, a 10th level wizard has 10 HD, a 15th level wizard has 10 HD and a 30th
level wizard has 10 HD.
^_^
Denakhan the Arch-Mage
Who cares what HD the mage is, just find the biggest fighter and hide behind
him! :)
Mark
Check out my site. The Realms Nexus at
http://www.angelfire.com/games/RealmsNexus/index.html
He gets one die per level; thus, at or below name level (11 in e1, 10 in
e2) level = number of hit dice.
: and am wondering about how much HD he has (when calculating XP you start
: with HD). Should each level count as half a HD?How about with high CON
: bonus?Should the plus on HP count as #HD+2 or be used to give the mage
: normal HD per level? Hoping for your ways of calculating XP's...
I use the method given in the DMG1 which includes a number of exps per hit
point of the creature/character. Just go by the level, and if the hit
points are well above average (because of a con bonus) add a few exps for
each hit point above average.
DMgorgon
--
Lawrence R. Mead Ph.D. (Lawren...@usm.edu)
Eschew Obfuscation! Espouse Elucidation!
www-dept.usm.edu/~physics/mead.html
No, HD==level, forever. Do you really think a 20th level wizard is worth the
same number of XP's a 10th level wizard is?
Just about everything is even *labeled* as "levels or hit dice", so they're
canonically equivalent.
-s
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>> I've been wondering, how many HD has a mage got? A mage only gets 1d4HP per
>> level with a plus of max. 2 for high CON, I know this. But how should you
>> count his HD. The reason I'm asking this is that I'm making an evil NPC mage
>> and am wondering about how much HD he has (when calculating XP you start
>> with HD). Should each level count as half a HD?How about with high CON
>> bonus?Should the plus on HP count as #HD+2 or be used to give the mage
>> normal HD per level? Hoping for your ways of calculating XP's...
>
>A classed character (of a standard race, anyway), has 1 HD per character
>level. The type of die doesn't matter, and neither do con bonuses for
>this measurement.
>
>If you want to, you could consider then a HD+ individual if they have a
>con bonus, but that would be all - they don't gain extra HD for having
>the con bonus.
However you should remember that there is a +1 HD bonus to XP if the
character/monster in question has more than 5 hits points per
HD/level. This is unlikely to matter with a mage, but could well be
important with a fighter (I'd be inclinded to give a +2 bonus for an
opponent with 10+ HP per die).
--
Rupert Boleyn
"Who is your God?" - A PC making First Contact.
"He's not real, is he?" - Same PC's second question.
>I've been wondering, how many HD has a mage got?
A character's HD is equal to their level, regardless of how many hp
they get per level.
-Chris
See ya...
Well duel class 3/9 fighter/mage would have 9 HD, though some certainly
did not like the change of class, gaining levels with no additional hit
points.
The Eleven 3/4 fighter/druid it gets a little more complicated, I would
say that C would be 3.5 HD
>
> See ya...
> The Eleven 3/4 fighter/druid it gets a little more complicated, I would
> say that C would be 3.5 HD
Id agree with this, but to simplify things one might just consider the
fighter level since fighter's d10/2 > druid's d8/2;
Or maybe use this to round up or down .5s :-)
Jimmy
Or, since HD is (or is it now 'used') to be a d8, what I always did
for this was divide the character's HP by 8. But, IIRC there also used
to be a way for figuring the 'true' HD rating of a custom monster by
certain things (spell casting ability, etc). So, even though a mage is
only a d4 person, his spell casting.
Let's see, the average HP of a fighter (no bonuses) would be 5.5 per
level, 2 5 for a mage. So, a ninth level mage would have had 22.5 hp,
and a third level Fighter would have 16.5. I would hate to be that
duel-class mage. :-)
A real historian could tell you where I read this, but it's in the rules
somewhere.
What you do is add half the lower class to the higher. I forget which way
to round, but I round down.
So your F3/MU9 is "10HD" and the F3/D4 is "5HD".
--
o
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: See ya...
The multiclass in v1 or v2 is one level higher than his highest class.
Thus, the 3/4 multiclass is 5th level (4+1). In the absence of explicit
guidance, I would treat the 3/9 dual class as level 12.
DMGorgon