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list>-------------------------------------------------------
Spells by School
This list places all spells for the AD&DII gaming system in a list by
school of magic. It is here for you to use, not for me to make money, so
it is also free of charge. All spells listed in the Player's Handbook
appear just as a name, with no notes after them. Reversable spells are
marked with an asterisk. Anyone wishing to add spells to the list, please
send the spells to the Internet email address <Mesqu...@aol.com>. Also
send the complete name of the sourcebook. Spells from Dragon Magazine are
acceptable, provided the number of the issue is sent. Anyone wishing to
send a copy of one of their own personal spells, send the spells with an
Internet Address where the spell can be requisitioned from. Thanks and
enjoy the spells.
Abjuration
1st Level:
Alarm
Avert Evil Eye (AQ) *
Cantrip
Flitter (WH)
Mordenkainen's Protection from Avians (GH)
Protection from Evil *
Protection from Hunger and Thirst (WH)
Waterbane (AQ)
2nd Level:
Chaos Shield (ToM)(WM)
Nahal's Nonsensical Nullifier (ToM)(WM)
Protection from Cantrips
Protection from Paralysis (ToM)
3rd Level:
Dispel Magic
Dispel Mirage (AQ)
Dispel Silence (FR)
Hold Vapor (FR)
Invisible Mail (WH)
Iron Mind (WH)
Mordenkainen's Defense Against Lycanthropes (GH)
Mordenkainen's Defense Against Nonmagical Reptiles and Amphibians (GH)
Mordenkainen's Protection From Insects and Arachnids (GH)
Non-Detection
Proof from Teleportation (FR)
Protection from Evil 10' Radius *
Protection from Normal Missiles
Ward Against Undead (FR)
4th Level:
Drawmij's Protection from Non-Magical Gas (GH)
Fire Aura (WH)
Fire Trap
Halo of Eyes (WH)
Ilyykur's Mantle (FR)
Minor Globe of Invulnerability
Minor Spell Turning (ToM)
Mordenkainen's Protection from Slime (GH)
Outiluke's Dispelling Screen (WH)
Remove Curse *
5th Level:
Aviodance *
Dismissal
Ironguard (FR)
Invulnerability to Normal Weapons (WH)
Lower Resistance (ToM)
Mordenkainen's Private Sanctum (GH & WH)
Outiluke's Dispelling Sphere (GH)
Safeguarding (ToM)
Von Gasik's Refusal (ToM)
6th Level:
Disable Helm (LS)
Dragon Scales (WH)
Flameproof (AQ)
Invulnerability to Magical Weapons (WH)
Repulsion
Globe of Invulnerability
Rary's Protection from Scrying (GH)
Tentacles (WH)
Turnshadow (FR)
7th Level:
Banishment
Khelben's Warding Whip (FR)
Sequester
Spelltrap (FR)
Spell Turning
8th Level:
Cleanse Water (AQ)
Fear Ward (WH)
Hornung's Random Dispatcher (ToM)(WM)
Mind Blank
Serten's Spell Immunity
Spell Engine (FR)
9th Level:
Elemental Aura (ToM)
Elminster's Effulgent Epuration (FR)
Imprisonment *
Prismatic Sphere
Stabilize (ToM)
Alteration
1st Level:
Affect Normal Fires
Alter Normal Winds (AQ)
Burning Hands
Calm (DC)
Cantrip
Catapult (FR)
Chromatic Orb (WH)
Color Spray
Comprehend Languages *
Cool Strength (AQ)
Corpselight (FR)
Dancing Lights
Drawmij's Beast of Burden (GH)
Drawmij's Light Step (GH)
Enlarge *
Erase
Feather Fall
Fire Burst (ToM)
Fist of Stone (ToM)
Float (AQ)
Gaze Reflection
Hold Portal
Jump
Lasting Breath (ToM)
Light
Mending
Message
Metamorphose Liquids (ToM)
Murdock's Feathery Flyer (ToM)
Nystul's Dancing Werelight (GH)
Otiluke's Bubbling Buoyancy (GH)
Otto's Chime of Release (GH)
Sand Quiet (AQ)
Scatterspray (FR)
Shocking Grasp
Spider Climb
Tenser's Eye of the Tiger (GH)
Tenser's Steady Aim (GH)
Traceless Travel (AQ)
Wind Compass
Wizard Mark
2nd Level:
Alter Self
Bladethrist (FR)
Cloak from Undead (FR)
Cloak Undead (FR)
Continual Light
Darkness 15' Radius
Deeppockets
Drawmij's Adventurer's Luck (GH)
Drawmij's Breath of Life (GH)
Drawmij's Swift Mount (GH)
Enlarge Desert Creature (AQ) *
Fire Arrows (AQ)
Flying Jambiya (AQ)
Fog Cloud
Fool's Gold
Ghost Pipes (FR)
Knock *
Levitate
Magic Mouth
Maximillian's Earthen Grasp (ToM)
Mordenkainen's Encompassing Vision (GH)
Pillar of Sand (AQ)
Pyrotechnics
Rary's Aptitude Appropriater (GH)
Ride the Wind (ToM)
Rope Trick
Sense Shifting (ToM)
Shatter
Strength
Tenser's Brawl (GH)
Tenser's Hunting Hawk (GH)
Vocalize (FR & WH)
Wall Against Noise (AQ)
Whispering Wind
Wizard Lock
3rd Level:
Airsphere (LS)
Alacrity (ToM)
Alternate Reality (ToM) (WM)
Blacklight (FR)
Blink
Chill Fire (SJ)
Converse with Sea Creatures (AQ)
Delude
Dispel Silence (FR)
Drawmij's Marvelous Shield (GH)
Explosive Runes
Enhance Rating (SJ)
Far Reaching I (ToM)
Find Human Familiar
Fireflow (ToM) (WM)
Fly
Fool's Speech (ToM) (WM)
Gust of Wind
Haste
Icelance (FR)
Infravision
Item
Leomund's Tiny Hut
Maximillian's Stony Grasp (ToM)
Nchaser's Glowing Globe (FR)
Nystul's Golden Revelation (GH)
Otto's Sure-Footed Shuffle (GH)
Secret Page
Snapping Teeth (WH)
Squaring the Circle (ToM)
Stone Hull (AQ)
Tenser's Deadly Strike (GH)
Tenser's Eye of the Eagle (GH)
Tounges *
Water Breathing *
Whispering Sand (AQ)
Wind Wall
Wind Shadow (AQ)
Wraithform
4th Level:
Dilation I (ToM)
Dimension Door
Drawmij's Instant Exit (GH)
Enhance Fire Creature (AQ) *
Extension I
Far Reaching II (ToM)
Fire Gate (FR)
Fireshield
Leomund's Secure Shelter
Massmorph
Missile Mastery (FR)
Mordenkainen's Celerity (ToM)
Outiluke's Resilient Sphere
Otto's Tin Soldiers (GH)
Phase Trap (FR)
Plant Growth
Polymorph Other
Polymorph Self
Rainbow Pattern
Rary's Mnemonic Enhancer
Rary's Spell Enhancer (GH)
Solid Fog
Stoneskin
Strengthen Water Creature (AQ) *
Tenser's Flaming Blade (GH)
Tenser's Giant Strength (GH)
Tenser's Master of Arms (GH)
Tenser's Running Warrior (GH)
Tenser's Staff of Smitting (GH)
Vacany
Wizard Eye
5th Level:
Airy Water
Animal Growth *
Avoidance *
Bowgentle's Fleeting Journey (FR)
Create Portal (SJ)
Distance Distortion
Drawmij's Flying Feat (GH)
Enhance Maneuverability (SJ)
Extension II
Fabricate
Far Reaching II (ToM)
Flyfield (LS)
Ironguard (FR)
Lower Resistance (ToM)
Mordenkainen's Private Sanctum (GH & WH)
Nystul's Enveloping Darkness (GH)
Nystul's radiant Arch (GH)
Otto's Gong of Isolation (GH)
Passwall
Rary's Mind Shield (GH)
Rary's Superior Spell Enhancer (GH)
Rary's Telepathic Bond (GH)
Secure (FR)
Stone Shape
Telekinesis
Teleport
Tenser's Primal Fury (GH)
Transmute Rock to Mud *
Waveform (ToM) (WM)
Wind Carpet (AQ)
6th Level:
Claws of the Umber Hulk (ToM)
Control Weather
Death Fog
Dilation II (ToM)
Disable Helm (LS)
Distentegrate
Drawmij's Beneficient Polymorph (GH)
Drawmij's Merciful Metamorphisis (GH)
Extension III
Glassee
Guards & Wards
Lower Water *
Mirage Arcana
Mordenkainen's Lubrication
Move Earth
Outiluke's Freezing Sphere
Part Sand (AQ)
Part Water
Power Word: Silence (FR)
Project Image
Rary's Urgent Utterance (GH)
Reconstruction (FR)
Stone to Flesh *
Teleport Dead (FR)
Tenser's Fortunes of War
Tenser's Transformation
Transmute Water to Dust *
Wildshield (ToM) (WM)
7th Level:
Create Shade (AQ)
Duo-Dimension
Hatch the Stone From the Egg (ToM)
Hornung's Surge Selector (ToM) (WM)
Mordenkainen's Magnificent Mansion
Mordenkainen's Penultimate Cogitation (GH)
Outiluke's Death Screen (GH)
Phase Door
Reverse Gravity
Ruby Ray of Reversal (FR)
Spellshape (ToM)
Spelltrap (FR)
Statue
Suffocate (ToM)
Teleport Without Error
Vanish
8th Level:
Abi-Dalzim's Horrid Wilting (ToM)
Airboat (ToM)
Collapse Portal (LS)
Create Atmosphere (LS) *
Destroy Minor Helm (LS)
Glassteel
Gateway (FR)
Incendiary Cloud
Outiluke's Telekinetic Sphere
Permanancy
Polymorph Any Object
Sink
Spell Engine (FR)
Water Form (AQ)
9th Level:
Crystallbrittle
Destroy Major Helm (LS)
Estate Transferance (ToM)
Glorious Transmutation (ToM)
Life Water (AQ)
Mordenkainen's Disjunction
Shape Change
Succor *
Spellstrike (FR)
Temporal Stasis *
Time Stop
Windtomb (AQ)
Worldwalk (FR)
Conjuration & Summoning
1st Level:
Armor
Cantrip
Conjure Spell Component (ToM)
Find Familiar
Grease
Mount
Unseen Servant
2nd Level:
Choke (WH)
Glitterdust
Melf's Acid Arrow
Nystul's Crystal Dagger (GH)
Otiluke's Boiling Oil Bath (GH)
Quimby's Enchanting Gourmet (FR)
Summon Swarm
3rd Level:
Find Humanoid Familiar (DC)
Flame Arrow
Ghost Armor (FR)
Monster Summoning I
Nystul's Crystal Dirk (GH)
Phantom Steed
Sepia Snake Sigil
Snapping Teeth (WH)
Watery Double (ToM)
4th Level:
Conjure Sand Lion (AQ)
Caligarde's Claw (FR)
Duplication (WH)
Drawmij's Handy Timepiece (GH)
Drawmij's Instant Exit (GH)
Drawmij's Tool Box (GH)
Evard's Black Tentacles
Ghost Rigging (AQ)
Halo of Eyes (WH)
Monster Summoning II
Mordenkainen's Faithful Shield-Maidens (GH)
Nystul's Grue Conjuration (GH)
Summon Lycanthrope (ToM)
5th Level:
Conjure Elemental
Khazid's Placement (ToM)
Leomund's Secret Chest
Monster Summoning III
Mordenkainen's Faithful Hound
Mordenkainen's Faithful Phantom Defenders
Summon Shadow
Wall of Bones (WH)
6th Level:
Conjure Animals
Ensnarement
Forest's Fiercy Constrictor (ToM)
Invisible Stalker
Monster Summoning IV
Mordenkainen's Faithful Phantom Guardian (GH)
Tentacles (WH)
Wildstrike (ToM) (WM)
7th Level:
Drawmij's Instant Summons
Intensify Summoning (ToM)
Limited Wish
Monster Sumonning V
Mordenkainen's Magnificent Mansion
Power Word, Stun
Prismatic Spray
8th Level:
Maze
Monster Summoning VI
Power Word, Blind
Prismatic Wall
Symbol
Trap the Soul
Unleash Monolith (AQ)
Wildzone (ToM) (WM)
9th Level:
Gate
Maelstrom (AQ)
Monster Summoning VII
Power Word, Kill
Prismatic Sphere
Wildwind (ToM) (WM)
Wish
Enchantment & Charm
1st Level:
Cantrip
Charm Person
Diving Rod (WH)
Friends
Hypnotism
Sand Slumber (AQ)
Sleep
Taunt
2nd Level:
Bigby's Silencing Hand (GH)
Bind
Deeppockets
Forget
Insatiable Thirst (ToM)
Otto's Soothing Vibrations (GH)
Otto's Tones of Forgetfullness (GH)
Ray of Enfeeblement
Scare
Tasha's Uncontrollable Hideous Laughter
3rd Level:
Bone Club (WH)
Dire Charm (FR)
Delay Death (WH)
Hold Person
Minor Malison (ToM)
Otto's Crystal Rhyme (GH)
Otto's Sure-Footed Shuffle (GH)
Snapping Teeth (WH)
Suggestion
Watery Double (ToM)
Waves of Weariness (FR)
4th Level:
Charm Monster
Confusion
Emotion
Enchanted Weapon
Fire Charm
Fumble
Greater Malison (ToM)
Leomund's Secure Shelter
Magic Mirror
Otto's Drums of Despair (GH) *
Otto's Silver Tounge (GH)
Otto's Tonal Attack (GH)
Otto's Warding Tones (GH)
Rary's Memory Alteration (GH)
5th Level:
Chaos
Domination
Drawmij's Flying Feat (GH)
Feeblemind
Hold Monster
Leomund's Lamentable Belaborment
Magic Staff (ToM)
Mind Fog (ToM)
Otto's Gong of Isolation (GH)
6th Level:
Blackmantle (WH)
Create Minor Helm (SJ)
Enchant an Item
Eyebite
Guards & Wards
Mass Suggestion
Ship of Fools (AQ)
7th Level:
Charm Plants
Create Major Helm (SJ)
Create Soundstaff (AQ)
Hatch the Stone From the Egg (ToM)
Shadow Walk
Steal Enchantment (ToM)
8th Level:
Airboat (ToM)
Antipathy-Sympathy
Binding
Demand
Mass Charm
Otto's Irrestable Dance
Sink
9th Level:
Dismind (FR) *
Mordenkainen's Disjunction
Succor *
Virus Charm (FR)
Greater & Lesser Divination
1st Level:
Cantrip
Detect Disease (WH)
Detect Magic
Detect Undead
Diving Rod (WH)
Fire Truth (AQ)
Hornung's Guess (ToM) (WM)
Indentify
Know School (FR)
Patternweave (ToM) (WM)
Rary's Empathic Perceptic (GH)
Rary's Aptitude Appropriater (GH)
Read Magic
Sea Sight (AQ)
True Bearing (AQ)
2nd Level:
Banish Dazzle (AQ)
Death Recall (WH)
Depth Warning (AQ)
Detect Evil *
Detect Invisibility
Detect Life (WH)
ESP
Know Alignment *
Locate Object *
Locate Portal (SJ)
Past Life (ToM)
3rd Level:
Alamir's Fundamental Breakdown (ToM)
Clairaudience
Clairavoyance
Find Water (AQ)
Pain Touch (WH)
Reveal Invisible (AQ)
Wizard Sight (ToM)
4th Level:
Detect Scrying
Locate Creature (ToM)
Magic Mirror
Rary's Mind Scan (GH)
5th Level:
Contact Other Plane
False Vision
Khazid's Procurement (ToM)
Know Value (WH)
Rary's Replay of the Past (GH)
Rary's Telepathic Bond (GH & WH)
6th Level:
Legend Lore
Rary's Protection from Scrying (GH)
True Seeing
7th Level:
Contact Archetype (DC)
Rary's Plane Truth (GH)
Vision
8th Level:
Screen
9th Level:
Foresight
Illusion & Phantasm
1st Level:
Audible Glamer
Cantrip
Change Self
Corpse Visage (WH)
Nystul's Magical Aura
Phantasmal Force
Spook
Ventriloquism
2nd Level:
Blindness
Blur
Drawmij's Scent Mask (GH)
Fool's Gold
Hypnotic Pattern
Improved Phantasmal Force
Invisibility
Leomund's Trap
Mirror Image
Misdirection
Sand Shadow (AQ)
Whispering Wind
3rd Level:
Illusionary Script
Invisibility 10' Radius
Laeral's Dancing Dweomer (FR)
Lorloveim's Creeping Shadow (ToM)
Nightscar (FR)
Phantom Steed
Spectral Force
Whispering Sand (AQ)
Wraithform
4th Level:
Encrypt (FR)
Fear
Hallucionary Terrain
Illusionary Wall
Improved Invisibility
Minor Creation
Mirage Wall (AQ)
Phantasmal Killer
Plague (FR)
Rainbow Pattern
Shadow Monsters
Sunwarp (AQ)
Vacancy
5th Level:
Advanced Illusion
Demi-Shadow Monsters
Disguise Undead (FR)
Dream
Major Creation
Seeming
Shadow Door
Shadow Magic
6th Level:
Demi-Shadow Magic
Eyebite
Flame of Justice (AQ)
Lorloveim's Shadowy Transformation (ToM)
Mirage Arcana
Mislead
Permanent Illusion
Programmed Illusion
Project Illusion
Project Image
Shades
Veil
7th Level:
Mass Invisibility
Sequester
Shadow Cat (ToM)
Shadow Walk
Simulacrum
8th Level:
Screen
9th Level:
Weird
Invocation & Evocation
1st Level:
Alarm
Bigby's Bookworm Bane (GH)
Bigby's Feeling Fingers
Cantrip
Copy (WH)
Chromatic Orb (WH)
Fire Burst (ToM)
Magic Missile
Move Sand (AQ)
Nahal's Reckless Dweomer (ToM) (WM)
Nystul's Flash (GH)
Otiluke's Smoky Sphere (GH)
Sand Jambiya (AQ)
Shield
Snilloc's Snowball (FR)
Tenser's Floating Disc
Wall of Fog
2nd Level:
Agannazar's Scorcher (FR)
Bigby's Dextrous Digits (GH)
Bigby's Silencing Hand (GH)
Decastave (FR)
Dust Curtain (AQ)
Flaming Sphere
Flying Fist (FR)
Hand (DC)
Hornung's Baneful Deflector (ToM) (WM)
Ice Knife (WH)
Nystul's Blackmote (GH)
Nystul's Blazing Beam (GH)
Nystul's Crystal Dagger (GH)
Otiluke's Boiling Oil Bath (GH)
Snilloc's Snowball Swarm (FR)
Stinking Cloud
Sundazzle (AQ)
Web
3rd Level:
Augumentation I (ToM)
Bigby's Pugnacious Pugilist (GH)
Fireball
Hissing Sand (AQ)
Invisible Mail (WH)
Lightning Bolt
Melf's Minute Meteors
Nystul's Crystal Dirk (GH)
Nystul's Expeditious Fire Extinguisher (GH)
Nystul's Radiant Baton (GH)
Otiluke's Acid Cloud (GH)
Otiluke's Force Umbrella (GH)
Sand Sword (AQ)
Sunscorch (AQ)
Venomdust (DC)
4th Level:
Bigby's Battering Guantlet (GH)
Bigby's Force Sculpture (GH)
Dig
Divination Enhancement (ToM)
Fire Shield
Firetrail (DC)
Fire Trap
Ice Storm
Mordenkainen's Electric Arc (GH)
Mordenkainen's Celerity (ToM)
Nystul's Blacklight Burst (GH)
Nystul's Lightburst (GH)
Otiluke's Dispelling Screen (WH)
Otiluke's Resilient Sphere
Otiluke's Steaming Sphere (GH)
Sandcone (AQ)
Shatterhull (AQ)
Shout
Spark Burst (LS)
Spectral Wings (FR)
Sunfire (AQ)
Sunwarp (AQ)
There/Not There (ToM)
Thunderlance (FR)
Thunder Staff (ToM)
Unluck (ToM) (WM)
Wall of Fire
Wall of Ice
Wall of Sand (FR)
Watchware (FR)
Wingbind (DC)
Wind Blade (AQ)
Windbreath (WH)
5th Level:
Bigby's Fantasic Fencers (GH)
Bigby's Interposing Hand
Bigby's Superior Force Sculpture (GH)
Bigby's Strangling Grip (GH)
Breathblock (DC)
Cloudkill
Cone of Cold
Death Smoke (AQ)
Desert Fist (AQ)
Dream
Fire Track (AQ)
Leomund's Lamentable Belaborment
Move Dune (AQ)
Nystul's Envolping Darkness (GH)
Outiluke's Dispelling Screen (GH)
Outiluke's Electrical Screen (GH)
Outiluke's Polar Screen (GH)
Outiluke's Radiant Scrren (GH)
Presper's Moonbow (FR)
Sending
Shield of Winds (AQ)
Shipshock (AQ)
Shroud of Flame (FR)
Snilloc's Major Missile (FR)
Vortex (ToM) (WM)
Wall of Force
Wall of Iron
Wall of Stone
Water Blast (AQ)
6th Level:
Augumentation II (ToM)
Blade of Doom (FR)
Bigby's Besieging Bolt (GH)
Bigby's Forceful Hand
Chain Lightning
Command Water Spirits (AQ)
Contingency
Death Fog
Enchant an Item
Guards and Wards
Outiluke's Diamond Screen (GH)
Outiluke's Excruciating Scrren (GH)
Outiluke's Orb of Containment (GH)
Outiluke's Freezing Sphere
Sand Shroud (AQ)
Summon Wind Dragons (AQ)
Tenser's Transformation
7th Level:
Acid Storm (ToM)
Bigby's Grasping Hand
Create Soundstaff (AQ)
Delayed Blast Fireball
Forcecage
Hatch the Stone From the Egg (ToM)
Limited Wish
Malec-Keth's Flame Fist (ToM)
Mordenkainen's Sword
Outiluke's Death Screen (GH)
Outiluke's Fire and Ice (GH)
Outiluke's Siege Sphee (GH)
Spectral Guard (FR)
Sunstone (AQ)
8th Level:
Bigby's Clenched Fist
Bigby's Most Excellent Force Sculpture (GH)
Binding
Demand
Great Shout (FR)
Gunther's Kaleidoscopic Strike (ToM)
Hommunculus Shield (ToM)
Incendiary Cloud
Outiluke's Telekenetic Sphere
River of Sand (AQ)
Sunburst (FR)
9th Level:
Astral Spell
Biby's Crushing Hand
Chain Contingency (ToM)
Conflagulation (AQ)
Elemental Aura (ToM)
Elminster's Evasion (FR)
Energy Drain
Meteor Swarm
Wildfire (ToM) (WM)
Necromancy
1st Level:
Cantrip
Chill Touch
Corpselight (FR)
Corpse Visage (WH)
Detect Undead
2nd Level:
Choke (WH)
Death Recall (WH)
Ghoul Touch (WH)
Spectral Hand
Undead Mount (FR)
3rd Level:
Bone Club (WH)
Delay Death (WH)
Feign Death
Hold Undead
Hovering Skull (WH)
Mummy Touch (FR)
Paralyze (FR)
Revenance (FR)
Skull Watch (FR)
Spirit Armor (ToM)
Vampiric Touch
4th Level:
Beltyn's Burning Blood (FR)
Contagion
Enervation
Mask of Death (ToM)
Spendlelard's Chaser
5th Level:
Animate Dead
Disguise Undead (FR)
Flesh Mirage (AQ)
Force Shapechange (WH)
Improved Skull Watch (FR)
Magic Jar
Mummy Rot (WH)
Nulthoe's Ninemen (FR)
Summon Shadow
Throbbing Bones (WH)
Wall of Bones (WH)
6th Level:
Blackmantle (WH)
Bloodstone's Spectral Steed (ToM)
Dead Man's Eyes (WH)
Death Spell
Grimwald's Greymantle (FR)
Imbue Undead with Spell Ability (FR)
Lich Touch (FR)
Reincarnation
Teleport Dead (FR)
7th Level:
Bloodstone's Frightful Joining (ToM)
Control Undead
Death Door (DC)
Finger of Death
Intensify Sommoning (ToM)
Lifeproof (AQ) *
Zombie Double (WH)
8th Level:
Abi-Dalzim's Horrid Wilting (ToM)
Clone
Death Link (FR)
Defoliate (WH)
Hommunculus Shield (ToM)
Sandworm (AQ)
Shadow Form (WH)
9th Level:
Conflagulation (AQ)
Energy Drain
Life Water (AQ)
Master Undead (FR)
Sand Form (AQ)
Wail of the Banshee (ToM)
AQ = Al-Qadim
DC = Draconomicon
FR = Forgotten Realms
GH = Greyhawk Adventures
LS = Lost Ships Spelljammer Supplement
SJ = Spelljammer
ToM = Tome of Magic
WH = Wizard's Handbook
WM = Wild Magic
* = Reversable
----------------------------------------------------
Thanks!