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Perverse and Defective magic items

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Steve

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Apr 29, 1998, 3:00:00 AM4/29/98
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>
>Messed up versions of staves would be great. One of them is a mage.
>hehe. I have approximately 50 or so already and I have worked the messed
>up magic items into part of the current campaign. I have it so the that
>the god of magic in my campaign is about to die and all magic in the
>realm is messing up.
>
50 or so? I wouldn't mind seeing a few of them! I don't have
anyone i'm trying to mess up but I do love the occasional practical
joke...
SteveN.

Jack Trades

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Apr 30, 1998, 3:00:00 AM4/30/98
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Hey I need some help coming up with some more Magic items to thwart two
people in my group who would be munchkins, if I allowed them to. hehe. I
need magic items that would wound their egos.

Stuff like magical shaving kit:
Causes 1 hp damage from nicking their faces with a -1 to chr.

ThE 13aRd

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Apr 30, 1998, 3:00:00 AM4/30/98
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>Hey I need some help coming up with some more Magic items to thwart two
>people in my group who would be munchkins, if I allowed them to. hehe. I
>need magic items that would wound their egos.

Try an Egg of Desire (I think that's what it's called) from the 1st edition
Unearthed Arcaina. Upon seeing the egg of desire, they must make a save vs.
spells (at some kind of penalty -4?). Failing means they put down their most
prized possession (usually ruled their strongest magic item), walk away and
completely forget about it. Take it from me, it works great!

-Lord Eadric
Taking submissions for Net Book of Martial Arts!
Netbook of Ninjas 1.0 is here:
http://adnds.home.ml.org/
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Rod Towey

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Apr 30, 1998, 3:00:00 AM4/30/98
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In article <6i9inb$62f$3...@news.citynet.net>, Jack Trades <"jackofalltrades"@(NO SPAM)citynet.net> wrote:
>Hey I need some help coming up with some more Magic items to thwart two
>people in my group who would be munchkins, if I allowed them to. hehe. I
>need magic items that would wound their egos.
>
>Stuff like magical shaving kit:
>Causes 1 hp damage from nicking their faces with a -1 to chr.
>
>Messed up versions of staves would be great. One of them is a mage.
>hehe. I have approximately 50 or so already and I have worked the messed
>up magic items into part of the current campaign. I have it so the that
>the god of magic in my campaign is about to die and all magic in the
>realm is messing up.
>

The Ring of Beauracratic Wizardry from ToM is always fun for Mages

If you have Encyclopedia Magica there's things like Sword of Underwear
Snatching

Hope this helps

Towey

J. Scott

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Apr 30, 1998, 3:00:00 AM4/30/98
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On Thu, 30 Apr 1998, Jack Trades wrote:

> Hey I need some help coming up with some more Magic items to thwart two
> people in my group who would be munchkins, if I allowed them to. hehe. I
> need magic items that would wound their egos.
>
> Stuff like magical shaving kit:
> Causes 1 hp damage from nicking their faces with a -1 to chr.
>
> Messed up versions of staves would be great. One of them is a mage.
> hehe. I have approximately 50 or so already and I have worked the messed
> up magic items into part of the current campaign. I have it so the that
> the god of magic in my campaign is about to die and all magic in the
> realm is messing up.

Staff of the Gnomish Aeronaut

Appears to be a well-made staff, sized for a gnome (small end of
staves' sizes), with gilded steel ends etched/worked into designs of
sunbursts, clouds, storms, etc. Design subjects seem to move when you
catch them in the corner of your eye, but are still when looked at
directly. Radiates enchantment (or Elemental Air, depending on magic
style) when Detect Magic is cast. There is a command word (in Old
Gnomish), which when spoken while the staff is held in the middle by both
hands, triggers the following efect:

The staff tugs the user's arms above him to hold the staff
horizontally over his head, arms extended. It then lifts the user a
little off the ground and begins to spin, with the user holding on
underneath. The spinning will accelerate and the staff will rise directly
into the air, accelerating as it ascends (govern this as you will). It
will continue to rise indefinitely. Note that if the user lets go at any
time (requires a Str check to resist the pull of the staff on the user's
mhands, maybe?), the user and staff will stop spinning and fall. If from
any height, the user will take falling damage. The staff, however, will
fall until it is near the ground, stop for a second, then fall the last 5
feet or so, avoiding fall damage.
You could have fun with this...
Knight of Emita


Inga/Matt

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May 1, 1998, 3:00:00 AM5/1/98
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> Jack Trades <"jackofalltrades"@citynet.net> wrote in message
> <6i9inb$62f$3...@news.citynet.net>...


> >Hey I need some help coming up with some more Magic items to thwart two

How about a Wand of Wonder kind of thing...only YOU make up the tables,
and, to make it even less predictable, whetever effect you rolled remains
active for, say, 1d6 charges. Start it off with something fun and useful,
like Magic Missile. The character loves it. It stays that way for 3-4 uses.
Then it conjures ham sandwiches (a DM did this to me) for a few charges.
Then it has the geyser effect of a Decanter of Water for a while, then it
exchanges the position of the wielder with the target, (another one used on
me- I moved a retriever right into the middle of the party, lucky for my
monk, he was sent some 100' away) etc...

You may wonder why anyone would keep this item, due to it's
unpredictability, but PC's NEVER throw away magic items.

Also, I know someone else mentioned something like it before, but one of
the most powerful items my party found in one campaign was a "Slinky Slut
Dress of Scintillating Colors" it was an all-male party. No one wore it, it
sat in a backpack for some time.

Another good one that I've seen was a ring that made the character
INSANELY strong- Storm Giant-like, for the duration of the battle, but
permanently robs 1/2 a point of wisdom when used. The DM only announced
full point losses. The hitch is that the ring becomes addictive, the PC has
to make a wisdom check to keep from using it when a fight breaks out.

Or, just give them a decent useful magical item that belongs to someone
else. And they want it back, real bad.

M

Chris Baile

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May 1, 1998, 3:00:00 AM5/1/98
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In keeping with the extremely perverse, psychotic tendencies of an
EXTRAORDINARY evil party I both DMed and played with, I came up with
the Overcoat of Sex Priest items.

This coat can be used by any evil priest, and works like a robe of
useful items. Here is just a sampling of the goodies that were inside
it:

Brass Cock Ring
Cast Iron Dildo
Leather Nut Sack
Sal the Pig
A chinchilla
2 gerbils
a bunch of grapes
an apple
a pineapple
a watermelon
tape deck with the theme song to Shaft, Jackhammer Rape (by Type O
Negative), Thunderkiss '65 by White Zombie, etc. etc.

This is a fraction of what lay within the coat. If anyone would like
more information, email me and I'll send the whole list.

------
"I'd like to clear this up before we bring out Carrot
Top. I'm not `down' with Carrot Top. I don't `have his
back', and under no circumstances will I `Give him
his props.'"
- Craig Kilborn, The Daily Show

"What is fun? Why is it colored pink? And where does
it go when Jesse Helms comes around?"
- Author unknown

"This 'telephone' has too many shortcomings to be seriously
considered as a means of communication.The device is inherently of no
value to us." --Western Union internal memo, 1876.

Knifenu

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May 1, 1998, 3:00:00 AM5/1/98
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>tape deck with the theme song to Shaft,

ROFLMAO!!!!

Knifenu
hes a bad..

Chris Baile

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May 1, 1998, 3:00:00 AM5/1/98
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Uh... thanks, I think.

Jack Trades

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May 2, 1998, 3:00:00 AM5/2/98
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I all ready had something similar to this but I like yours better....
MUHAHA

Chris Baile wrote:

> In keeping with the extremely perverse, psychotic tendencies of an
> EXTRAORDINARY evil party I both DMed and played with, I came up with
> the Overcoat of Sex Priest items.
>
> This coat can be used by any evil priest, and works like a robe of
> useful items. Here is just a sampling of the goodies that were inside
> it:
>
> Brass Cock Ring
> Cast Iron Dildo
> Leather Nut Sack
> Sal the Pig
> A chinchilla
> 2 gerbils
> a bunch of grapes
> an apple
> a pineapple
> a watermelon
> tape deck with the theme song to Shaft, Jackhammer Rape (by Type O
> Negative), Thunderkiss '65 by White Zombie, etc. etc.
>
> This is a fraction of what lay within the coat. If anyone would like
> more information, email me and I'll send the whole list.
>

Chris Baile

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May 4, 1998, 3:00:00 AM5/4/98
to


Thanks. I'll try to remember to bring in the full list and post it
tomorrow.

Lee Patten

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May 7, 1998, 3:00:00 AM5/7/98
to

Jack Trades wrote:

> Hey I need some help coming up with some more Magic items to thwart two

> people in my group who would be munchkins, if I allowed them to. hehe. I
> need magic items that would wound their egos.
>
> Stuff like magical shaving kit:
> Causes 1 hp damage from nicking their faces with a -1 to chr.
>
> Messed up versions of staves would be great. One of them is a mage.
> hehe. I have approximately 50 or so already and I have worked the messed
> up magic items into part of the current campaign. I have it so the that
> the god of magic in my campaign is about to die and all magic in the
> realm is messing up.

It was done in a module - T1-4 I think - that several potions had been
mixed with other potions. Some of these can be the best. One that we had
alot of fun with was a Haste potion combined with an elixir of youth. The
haste acted right, but it made you younger by five years. A few of these
potions, and your characters will be babies.. The party in my campaign's
fighter became a lad of 14.. That led to all sorts of fun role-playing in
later games.

Lee


Robert Baldwin

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May 8, 1998, 3:00:00 AM5/8/98
to

Lee Patten wrote:
>
> Jack Trades wrote:
>
> > Hey I need some help coming up with some more Magic items to thwart two
> > people in my group who would be munchkins, if I allowed them to. hehe. I
> > need magic items that would wound their egos.
> >
> > Stuff like magical shaving kit:
> > Causes 1 hp damage from nicking their faces with a -1 to chr.
> >
> > Messed up versions of staves would be great. One of them is a mage.
> > hehe. I have approximately 50 or so already and I have worked the messed
> > up magic items into part of the current campaign. I have it so the that
> > the god of magic in my campaign is about to die and all magic in the
> > realm is messing up.
>
> It was done in a module - T1-4 I think - that several potions had been
> mixed with other potions. Some of these can be the best.
<snip>
L1. Secret of Bone Hill, available at www.tsrinc.com.
--
BB
"Everyone dies someday; the trick is doing it well."
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KARL MARX: It was historical inevitability.
TIMOTHY LEARY: Because that's the only trip the establishment would
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