There are several other higher level wizard spells that are in the
"Enchantment/Charm" school of magic that have effects on the mind in a
similar manner to "Charm Person" in that the spell target's wisdom is a
primary factor in determining their resistance to the spell. There are
also additional priest spells at higher levels that have charming
effects and they are either directly in the "Charm" sphere of influence
or they are in a different sphere of influence but are classified in the
"Enchantment/Charm" school of magic.
Now, my problem is that I'm trying to determine just how far the elven
resistance to "charm-related" spells goes. I suppose that the liberal
interpretation is that if the spell affects the mind and has "Charm" in
either the sphere of influence or school of magic description then the
elven magic resistance to "charm-related" spells and effects is
applicable. However, there are some situations when a more conservative
approach to this would be acceptable and then the range of spells that
this magic resistance applies to would be narrowed down in some ways.
I've gone through the Complete Book of Elves and it has nothing to add
in the way of detail to the discussion of elven magic resistance to
sleep and charm-related spells.
What are other DM's doing with this? The reason that I ask is that the
party I'm DM'ing has 8 characters, 4 of which are full blooded elves and
1 is a half-elf. There are some combat situations coming up in the
future where they are going to encounter priests who like to make
extensive use of the "Hold Person" spell. The characters are also going
to encounter a spirit naga who has already used its charm powers to
charm the aforementioned priests and their followers (N1: Against the
Cult of the Reptile God). I just wanted to make sure that I'm properly
balancing the party's foes before I set them loose on each other so that
the game play is not overly in favor of either side. The last time I
ran this module was back in '84 and it was under 1ed rules, so the whole
sphere's of influence and strict attention to schools of magic did not
really apply back then in the same way that it does under 2ed.
--
Chuck Chopp
> What are other DM's doing with this? The reason that I ask is that the
> party I'm DM'ing has 8 characters, 4 of which are full blooded elves and
> 1 is a half-elf. There are some combat situations coming up in the
> future where they are going to encounter priests who like to make
> extensive use of the "Hold Person" spell. The characters are also going
We've played it that any spell (wizard or priest) that is described
as a "Charm" spell, elves have 90% resistance to that spell. If they fail
the resistance, then they get saving throw (if applicable).
We had one battle situation where Hold Person was used as well - the
humans died, the elves didn't - only because of their resistance.
Thanks for the feedback. That pretty much matches up with how I was thinking
that I would handle the issue. My players are all still running 1st level
characters and they may very well need to have every possible advantage if they
are going to have a reasonable chance at succeeding.
Of course, every once and a while my DM dice pick an odd time to fail. I
recently had a PC cast a sleep spell at an NPC who was an elf. For some reason,
the dice failed and the NPC elf not only failed his magic resistance, he also
failed his saving throw and was put to sleep by the spell. Then again, in that
same combat I also had one of the bad guys roll a natural 20 followed by a
natural 1. So, apparently, he made a really powerful strike with his weapon
which he then promptly lost his grip on because it was stuck in the back of one
of the PC's.
--
Chuck Chopp
> Of course, every once and a while my DM dice pick an odd time to
fail. I
> recently had a PC cast a sleep spell at an NPC who was an elf. For
some reason,
> the dice failed and the NPC elf not only failed his magic resistance,
he also
> failed his saving throw and was put to sleep by the spell. Then
again, in that
> same combat I also had one of the bad guys roll a natural 20 followed
by a
> natural 1. So, apparently, he made a really powerful strike with his
weapon
> which he then promptly lost his grip on because it was stuck in the
back of one
> of the PC's.
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Before you buy.
<avat...@my-deja.com> wrote in message news:8jiugh$pga$1...@nnrp1.deja.com...
Spells with "Charm" or "Sleep" in their names or effects, I regard as charm
or sleep spells, including any effect caused by items, artefacts or special
module or campaign items/areas. i.e. rings of human influence, sleep
potions/poisons, soporific gases etc. On another note, it isnt a "magic"
resistance just a resistance.
Actually, the part about dwarves isn't true, I just HATE elves. Mostly because
they are munchkin IMO in 2E. But that was another thread entirely.
The Sigil
well they can be...if you want to see real powerful elves try Birthright,
they are the only race able to cast wizard spells innately, and they get to
live forever (unless you poke a sword through them)
Peter Lubke schrieb:
> The Sigil <the_...@hotmail.nospam.com> wrote in message
[snip]
> > Actually, the part about dwarves isn't true, I just HATE elves. Mostly
> because
> > they are munchkin IMO in 2E. But that was another thread entirely.
>
> well they can be...if you want to see real powerful elves try Birthright,
> they are the only race able to cast wizard spells innately, and they get to
> live forever (unless you poke a sword through them)
> > The Sigil
But OTOH they have lost their infravision in Birthright and their special attack
bonus (to swords and bows).
And considering the size of the elven (sidhelien) kingdoms compared to the human
kingdoms they certainly will
not live forever ;-)
bye
Michael Romes