Opinions?
Paithin <pai...@mnsi.net> wrote in article <36C0833F...@mnsi.net>...
The "original" Dragonlance boxed set is definitely not the original or
definitive game source material for Dragonlance, assuming, of course, that
you are referring to Heroes of the Lance. Many gamers I've read the
opinions of dislike the set for its marked inconsistancies with both
earlier game material and the novels. TSR has also, occasionally, been
notorious for trying to create this "grand unification theory" connection
between all their game world settings without necessarily being particular
successful at it. Consequently, it's not the most solid basis for drawing
conclusions (or, at least, presenting your conclusions as "facts" on this
forum, as you did in your prior post).
Paladine is described in a similar manner to Bahamut (at least as far as
physical description goes), but drawing any conclusions from that might be
very tenuous... Paladine has a considerable and well-developed history (as
well as connection with the Dragonlance world). Bahamut does not. They
might be the same, but that is implied only (as far as I know), and can be
proven wrong fairly easily.
--
Frank
*********************************************************
Calvin: Hobbes, I've been thinking.....
Hobbes: On a weekend?
Calvin: Well it wasn't on purpose.......
*********************************************************
I belive that the Planescape supplement On Hallowed Ground (which deals
with all sorts of gods) list Bahamut separate from Paladine, and Tiamat
as separate from Takhisis.
--
Staffan Johansson (d9...@efd.lth.se)
Drive defensively. Buy a tank.
** Jamie
Frank and Elly wrote in message <01be5462$16bd8580$9df1120c@fdrelly>...
>
>
>Paithin <pai...@mnsi.net> wrote in article <36C0833F...@mnsi.net>...
>> I have always had the impression that Bahamut The Platinum Dragon, and
>> Paladine, The Platinum Dragon were the same being. At least according
>> tothe original DragonLance boxed set and the Draconomicon they are.
>>
>> Opinions?
>
>The "original" Dragonlance boxed set is definitely not the original or
>definitive game source material for Dragonlance, assuming, of course, that
>you are referring to Heroes of the Lance. Many gamers I've read the
>opinions of dislike the set for its marked inconsistancies with both
>earlier game material and the novels. TSR has also, occasionally, been
>notorious for trying to create this "grand unification theory" connection
>between all their game world settings without necessarily being particular
>successful at it. Consequently, it's not the most solid basis for drawing
>conclusions (or, at least, presenting your conclusions as "facts" on this
>forum, as you did in your prior post).
>
>Paladine is described in a similar manner to Bahamut (at least as far as
>physical description goes), but drawing any conclusions from that might be
>very tenuous... Paladine has a considerable and well-developed history (as
>well as connection with the Dragonlance world). Bahamut does not. They
>might be the same, but that is implied only (as far as I know), and can be
>proven wrong fairly easily.
>
** Jamie
I own it, but I don't have it available with me.
> Can you scan it?
Nope, because (a) I don't have it in this town, and (b) if I did, TSR's
lawyers would be all over me, and they'd definitely be entitled to be.
However, from memory both Bahamut and Tiamat were described in the
"monster gods" chapter, and Paladine and Takhisis were described in the
"world-specific deities" chapter.
On Hallowed Ground isn't much use outside of the PS setting, since it
deals a lot more with the gods themselves (wasn't that an Asimov novel?)
and their realms than with their priests.
Withnail55 wrote:
> I don't have the infromation with me but I think the FR Faiths and Avatars book
> deals with, in detail, this very question.
*blinks*
Why would you assume that? Quite apart from Planescape and Spelljammer, the
Legends series involves extensive planar travel (in Baator, which the
foolish Krynn-dwellers think of as the Abyss) . . .
I can't see any reason for Dragonlance characters to be trapped on Krynn.
The original First Edition hardback "Dragonlance Adventures" contained
specific rules for dealing with other-worldly PCs, so one-way travel at
least is possible.
Chris Adams
faranno dei cimiteri le loro cattedrali
e delle citta le vostre tombe.
1. Paladine is Bahamut's apprentice, learning the godtrade.
2. Paladine is the son of Bahamut and a human goddess
3. Paladine is the personification of human virtue, existing on the Idea Plane
close to Bahamut, the personification of draconic virtue.
4. They're the same dude.
4.A. Bahamut is Paladine, Tiamat is Takhisis, Chronepsis is Gilean, and Io is
the Highgod. Chronepsis is also Lendor of Oerth, and Labelas Enoreth of the
elves.
5. The god Fizban is insane. Today he seems to believe he's Bahamut, the way
he's carrying on . Tomorrow he might believe he's a Great and Powerful Wizard,
or James Bond.
6. Bahamut is sick or imprisoned, possibly dead. Paladine is taking his place
in the divine order for now.
7. Bahamut is actually the Abyssal lord Baphomet (or possibly Beherit, the lost
duke of Hell). The god Paladine is aware of this, and has gone "undercover" as
an ally in order to root him out.
8. Tiamat, primordial mother, was split in half by a coalition of gods
including Marduk, Bahamut, and Paladine. Half of her became the Chromatic
Dragon feared by Uni the Unicorn lovers everywhere, and half became Takhisis,
the Dark Lady, Dragon of Many Colors and None. The two halves are suspicious
of one another and sometimes hostile, but they secretly want more than anything
to reunite, something impossible without the Tablets of Fate, which she has
lost.
¥
rïp våñ wørmér
(starting to get suspicious)
Baator is *part* of what denizens of Krynn call the Abyss (a collective
term for the lower planes) which leads elitist arseholes from other
planes to stupidly assume that everybody uses the same terminology as
them and therefore people from Krynn *must* be mistaken.
>
> I can't see any reason for Dragonlance characters to be trapped on Krynn.
> The original First Edition hardback "Dragonlance Adventures" contained
> specific rules for dealing with other-worldly PCs, so one-way travel at
> least is possible.
hardly any of it makes sense, and although I support the idea of being
able to take the same characters anywhere, the DLA concept of turfing
out high achievers makes no sense whatsoever.
Rohan Tolstrup
Good explanation. Of course, all planars ARE elitist arseholes . . . and
the Krynnish primes are still wrong, since the Abyss is a place.
>> I can't see any reason for Dragonlance characters to be trapped on
Krynn.
>> The original First Edition hardback "Dragonlance Adventures" contained
>> specific rules for dealing with other-worldly PCs, so one-way travel at
>> least is possible.
>
>hardly any of it makes sense, and although I support the idea of being
>able to take the same characters anywhere, the DLA concept of turfing
>out high achievers makes no sense whatsoever.
I agree with that . . . and they fixed that in "Tales of the Lance".
>
>I have always had the impression that Bahamut The Platinum Dragon, and
>Paladine, The Platinum Dragon were the same being. At least according
>tothe original DragonLance boxed set and the Draconomicon they are.
>
>Opinions?
>
>
Do you want them to be one and the same? your'e more than welcome to have it
either way in yer campaign. Different TSR sources have always given
conflicting answers to this question, so looking in those books is no help..
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