Google Groups no longer supports new Usenet posts or subscriptions. Historical content remains viewable.
Dismiss

Origins, National Title Qualifier

9 views
Skip to first unread message

Robert Watkins

unread,
Jul 7, 1994, 1:33:56 AM7/7/94
to

For the Origins National Title Qualifier rules, use the 6/13/94 Duelists'
Convocation rules. And then add one additional rule: no expansion cards
allowed. So if the card has a symbol on it, you can't use it. You could
use a revised Kird Ape though, for example...

Rob Watkins

Christopher Carpinello

unread,
Jul 7, 1994, 2:20:22 PM7/7/94
to

This is a trend that seems to be occuring more often than I'd
personally like to see happening. Locally, a store is sponsoring a
tournament in which no expansion cards are allowed, as well as any
cards that are out of print (no moxes, no loti, etc.)

What's the purpose of having expansion packs and other hard to find
cards if they are just going to be disallowed in a tournament? I find
that expansions add flavor to a deck. I'm sure the whiners are going
to attack this -- "but we don't have any expansion cards." That is
what makes the game so diverse! If everyone had the same cards, the
game would be totally boring!

What's going to happen a year from now when Arabians will just be
impossible to find? In a year, when I play a rare arabian card, I
expect certain players to say "wow - that's an Arabian card. I've
never seen that before."

- Chris

The above post is my 2 cents worth on this whole issue of
unavailability of expansion cards - send any flames to /dev/null.

--
David Letterman: "I attack with all of my creatures."
Magic player: "I don't defend."
David Letterman: "What are you, hyped up on goofballs?"
Magic player: "Not on a Holy Day!"

Tom Wylie

unread,
Jul 12, 1994, 2:04:59 AM7/12/94
to
Christopher Carpinello <chr...@gale.cs.odu.edu> wrote:
>What's the purpose of having expansion packs and other hard to find
>cards if they are just going to be disallowed in a tournament?...

Well, banning expansions as a group is going to only happen only infrequently,
so generally you won't have to worry about this. But to answer the question,
expansion sets aren't really *needed* to play, so there's really no reason
not to ban them in a tournament if you don't like them.

>If everyone had the same cards, the game would be totally boring!

I dunno, I find that even Gathering-only tournament decks tend to
look pretty much the same. There are four or five core decks which
you see over and over and which have the same cards, and I'd bet that
easily half of the Gathering never appears in successful tournament decks.
Throw in expansion sets, and things get even *more* repetitive... just
about the only AQ cards I ever see in tournament decks are Strip Mine,
Feldon's Cane, Ivory Tower, and maybe Candelabra and the Urzatron. Ho hum.
(Yes, your mileage probably varies, I'm just saying what I've seen.)


Tom Wylie rec.games.deckmaster Network Representative for
aa...@hal.com Wizards of the Coast, Inc.

0 new messages