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corewar website reviews

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terre...@googlemail.com

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Jul 12, 2008, 7:17:36 AM7/12/08
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I've writing reviews for some of my favourite corewar webpages over
the last few weeks. Let me know if you'd like me to review your's
too.

Warning: you will receive an honest review! ;)

sf_ghoul

--
http://sfghoul.blogspot.com - http://corewar.atspace.com


Michael Weingärtner

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Jul 12, 2008, 11:40:36 AM7/12/08
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> Warning: you will receive an honest review! ;)

I know, I've read your reviews with interest ;), your site is a great
ressource for corewar related websites and I'm a frequent visitor.
There's no problem with beeing honest, but with not enough content
about corewar on http://www.cywhale.de .

So I can not say 'no' nor 'yes' about you reviewing my site, just do it
if you want.
In case you do want to do it here some background information about the
site and the author.

The site
---------
The problem with my site is that I'm converting it to a corewar related
blog right now (has been a Linux (Arch/Ubuntu) blog for many months,
containing howto's, info, links and some PHP/WordPress-related posts,
some about developing plugins for WordPress), there are not much corewar
posts / pages available yet, just published

- site about corewar in general
- site about corewar software with screenshots (pMars, ARES, CoreWin2)
- site containing some corewar links
- post about compiling pMARS using Linux

In the future there are plans to publish posts about learning
corewar/redcode for a beginner like me, learning step by step,
publishing some important news from rec.games.corewar or #corewar if
there are any of them, in general 'blogging about corewar'.

The blog is written in german, this way I'm trying to generate some
interest from german users.

The author:
-----------
Read about corewar in ~1995 in a german magazine (Spektrum der
Wissenschaft), have been following corewar developement since that
time frequently reading rec.games.corewar and #corewars, dropped in
#corewars one or two times, posted on rgc one or two times.

Developed a simple, rough (and buggy) MARS in python last year, started
developing a new MARS (calles Phobos) in C some days ago. Future plans
are finishing this MARS containing parser, lexer, simulation,
benchmark-mode, debugging-mode, editor and finally a openGl-based
output to make corewar a little bit more interesting for
'eye-candy-used people'.

Never wrote a warrior until now :) But working on it...


Greets from Germany

Cy


Thank you for the broken link information, fixing them now.

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