If you meant a program like "UO Assist" ... no, there are no other
tools nearly as good as that one. And none that are approved by OSI.
It's really worth the $15 it costs. :)
Ciro
--
Furcadia, free graphical-virtual community since 1996.
http://www.furcadia.com
Understand that this is exactly and precisely what the percieved problem and
solutions are.
Explaining a bit: That you find making lockpicks in the absence of a macro
program boring is exactly the result OSI wants to achieve.
You will spend less time on line and thus consume less bandwidth and
resources. The prices, raw materials, and sales, for people that think it is
cool as is will relatively proper. Others such as Darius on Baja who have
been doing the warrior/tinker thing for the last 4 years w/o macroing will
continue on. They will neither spend more time using the trade or less while
reaping the benefits of a smaller production from macroers and decreased
competition for resources.
At some time in the future, OSI may decide there aren't enough tinkers or
cheap lockpicks and adjust things appropriately. In the meantime, they have
made people that want to do it for the sake of doing it happy while
convincing people such as yourself that don't really want to do it, to not
bother. Saves bandwidth which saves money which is where OSI lives. Darius
will be happier about something that he cares a lot about while you will
move on to something you find more interesting.
Ever watch a professional baseball game? Ever notice how managers will argue
every call but balls and strikes? That is because it actually defined that
way. A ball or a strike can not be contested unless you want to be thrown
out of the game.
Likewise decisions like macroing or tinkering are an OSI call. Macroing made
it hard for them to make calls, manage their game and bandwidth properly.
They want you to quit tinkering and Darius to continue, saves bandwidth. If
they decide Darius isn't enough tinker to support the shard in the manner
they want, they will make skill gain or profit such that you will find it an
interesting alternative and less boring. You or someone else, doesn't really
matter to them.
Shannon Knight wrote:
> Actually i wanted to know if there is any other programm out there but uoal?
> (Better i want one i can use for free.) =)
I use to use UOforEver. This tools can loop for ever, or for a decided count,
the first macro of UOassist.....
UO Autopilot....
It cant do all the little tweaks...But it will do a macro set for you
>I'm not sure what program you are referring to. "UOA Loop" was a
>freeware tool that was developed by Learned Mage after the loop
>function was taken out of "UO Assist" (necessary to get OSI's
>approval). "UOA Loop" is not approved and just like "UO Loop" now
>bannable (per GM Canyon on the MyUO boards a few months ago). It
>wasn't originally bannable, as far as I know.
No it wasnt banable before, and if you want to know the real irony
behind this. My copy of UO Loop was gotten from OSI's own web page.
Became so with a change of policy on macroing unattended. Any non-uo pro
software it technically bannable, but much of it is not detectable. It
would theoretically be ok to use a looping program so long as you are sat
there doing it and don't leave it macroing whilst you go to work.
I don't ever remember UO loop being listed on uo.com, ever.
--
I stung my tongue on nettle tea,
the Herbal said 'twas good for me.
Baph
...I might still have this somewhere, I dunno
"Shannon Knight" <shannon....@gmx.at> wrote in message
news:lJKH7.615039$PV1.12...@news.chello.at...
> Right .. I remember this one .. it was just a lil program that sent a
> keyboard combination to UO every set interval. So basically you'd make
> a macro in UO, assign that macro to the H key or to CTRL-H or
> something, then have this loop proggie send CTRL-H to UO every 2000ms
> or so. Basically it was a way for the computer to simulate jamming
> something in the keyboard to hold a key down =)
>
> Baph
>
> ...I might still have this somewhere, I dunno
UOALoop actually sends the lastmacro command directly into UOA through its
programming API - rather than interacting with UO directly. My program
listens to this to alert you when your macro finishes, though it doesnt
start it as I wanted UOC to be UOpro :(
Me either, not in 4 years. Someone is full of bs.
UOLoop packaged with UOExtreme. Period.
> Explaining a bit: That you find making lockpicks in the absence of a macro
> program boring is exactly the result OSI wants to achieve.
>
> You will spend less time on line and thus consume less bandwidth and
> resources. The prices, raw materials, and sales, for people that think it is
> cool as is will relatively proper. Others such as Darius on Baja who have
> been doing the warrior/tinker thing for the last 4 years w/o macroing will
> continue on. They will neither spend more time using the trade or less while
> reaping the benefits of a smaller production from macroers and decreased
> competition for resources.
*Applauds Rick's attempt to teach macro economics to the masses*
Way to go, Rick. I think it will be a constant struggle for OSI to do
what works for the economy while keeping the interest of a group that
probably can't spell it.
Brent
Maybe I'm thinking of a different proggie then .. the one I'm thinking of
was a lil window, and had 2 drop down boxes and a text box. The first drop
down was a list of keys on the keyboard. The 2nd drop down were modifyer
keys (CTRL, ALT, SHIFT) and the text box was for a numeric interval (1000ms,
12000ms, etc). You'd create a macro in UO, such as the following:
Last Object (for example, if you double clicked on the mortar & pestle)
Last Target (again, you chose the mortar & pestle to make the last potion
again)
Then you'd assign that macro to, say, CTRL+W in UO. Then, in this loop prog,
you'd select W from the first drop down, select CTRL from the 2nd, and put
an interval of like 2000ms. Then, there was a button on the prog to start
the macro. Every 2000ms, the program would do a 'sendkeys' type operation
and send CTRL+W to UO. Worked ok, but was limited by what macros you could
create in UO. Macroing simple things like meditation & hiding were simple
though. I dont think you were able to macro things that required selecting
something from a menu (like tinkering or smithing).
Baph
> Maybe I'm thinking of a different proggie then .. the one I'm thinking
> of was a lil window, and had 2 drop down boxes and a text box. The
> first drop down was a list of keys on the keyboard. The 2nd drop down
> were modifyer keys (CTRL, ALT, SHIFT) and the text box was for a
> numeric interval (1000ms, 12000ms, etc). You'd create a macro in UO,
> such as the following:
>
Oh, definately different proggy then :)
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