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GM SMITH FAILS ON RING GLOVES!!!???

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Eric A. Hall

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Sep 27, 1999, 3:00:00 AM9/27/99
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> Anyone else notice that smithing has become way more difficult since
> the newest patch? Just wondering if this was delliberate from OSI.

I just cracked 70 smithing today (from 54, required 7000 ingots). I'm
still failing on daggers at 70, and everything else i try too.

JMORALES3

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Sep 27, 1999, 3:00:00 AM9/27/99
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Ah.....don't you just "love" when OSI makes those unexpected changes to the
game? They sure are a surprise for everyone : ).

- Joram Lionheart

Richard Cortese

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Sep 27, 1999, 3:00:00 AM9/27/99
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OrionCA <ori...@earthlink.net> wrote in message
news:xhvvN1tZXqd21l...@4ax.com...
> On Mon, 27 Sep 1999 04:49:01 GMT, Ice...@mindspring.com (IceLady)
> wrote:
>
> >On Sun, 26 Sep 1999 22:19:30 GMT, have...@visi.com (Bill Haverberg)
> >wrote:
> >
> >> hoarding my ingots until the fix is out.
> >>
> >Fix it? They will not even admit there is a problem. :(
> >They have even stated that there have not been that many
> >complaints about it, so it is all of our imagination.
> >
> >Better get your complaint registered or there will never be
> >a fix for it.
> >
>
> Yeah, I noticed it tonight, too. LOT harder to smith even the easy
> stuff like ringmail gloves.
>
> They say they haven't changed anything and I'll take them at their
> word. But I wonder if they know that the more successful skill checks
> you get in a trade, the harder it becomes to make the items? The
> chance of success is dynamic, too.
>
> Back before the colored ore patch came out my 40 skill smith was
> turning out daggers with ease: It was a big money maker (the return
> was great). Within a week of the colored ore patch I couldn't make
> daggers to save my soul. DD & crew claimed they hadn't changed
> anything then, too. What had happened is that when a skill becomes
> more popular not only does it get harder to raise your skill, the
> skill checks themselves become harder.
If you recall, he also said there had been no changes to blade spirits back
when they turned into single tile wall of stone.

You have to take into account that I am having the same problems on TC with
smithing. There is literally no one else on the shard right now, I would bet
less then 20 people playing it at any one time. There are a few smiths
there, but mining is going up like mad while smithing is failing like mad.

Just went through a few ingots at ~30% skill level to double check today. 43
ingots yielded 2 barely able to make wooden kite shields and one normal
wooden kite => lost 40% of my ingots for ~150 net gold. If I would have sold
the ingots to the NPCs I would have made more.

Character is a fencer, so I made a few daggers when I first started, now I
can't make a dagger to save the characters life. I seem to recall giving up
on making wooden shields somewhere around 30-50 skill level since they
didn't give skill gain anymore on another character.
>
>

Lord Queso

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Sep 27, 1999, 3:00:00 AM9/27/99
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>Ah.....don't you just "love" when OSI makes those unexpected changes to the
>game? They sure are a surprise for everyone : ).

Yeah, nothing beats that pleasent feeling. It kinda reminds me of being pk'd,
all the excitement, fun and challenge. What would the game be without stuff
like that?


-Queso
"All generalizations are dangerous, even this one.
-Alexandre Dumas
http://members.aol.com/lordqueso/main.html

Christopher Klein

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Sep 27, 1999, 3:00:00 AM9/27/99
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A thought... since they figure that people will have access to more ingots,
via resmelting, the curve has been increased. Maybe they figure that since
people will be able to reuse less than GM eq, they make it harder to make GM
items.

Regards,

Detharleon of Yew (Atlantic)

newbie <ml...@home.com> wrote in message
news:s1vH3.3663$Iv5....@news.rdc2.occa.home.com...
> Hail all,
>
> Snowdog, GM smith, just failed for the first time to make gm ring
gloves!!?
> Close helms and plate arms/gorgets take at least twice as many ingots now,
> too. Anyone else notice that smithing has become way more difficult since


> the newest patch? Just wondering if this was delliberate from OSI.
>

> ML
>
>

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