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What is a macroer?

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LShaping

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Feb 16, 2002, 5:30:01 AM2/16/02
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The term macroer is used in this group and I would like to know what
it means in context here. Does the use here have anything to do with
macro recording, scripting, macroers, Perl, programming, automation,
etc, or is the use of "macroer" in context here related mainly just to
Ultima?
Thanks in advance,
LShaping

gil

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Feb 16, 2002, 6:29:18 AM2/16/02
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Macroing is automating a repetitive process so you don't have to "play
the game" or even pay attyention to the game to increase skills/stats or
craft items. There are various programs (keystroke recorders/players,
etc.) that allow macroing, or you can simply use a weight on the
keyboard.

Macroing is seen as "bad" by OSI because it uses bandwidth, allows folks
to "bypass" several game "requirements" (such as allowing macroers to
work off murder counts while the player is "offline" sleeping or at
school/work), and gives macroers an advantage in gaining skills/etc.
over non-macroers.

gil

Jared of Europa

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Feb 16, 2002, 6:38:36 AM2/16/02
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In this foul year of our lord Sat, 16 Feb 2002 10:30:01 GMT, LShaping
<noS...@all.please> proclaimed:

It is mainly used in the context of Ultima, seeing as this is an
Ultima newsgroup. *grins*

Technically, macroer means someone making use of macros or scripts to
automate actions of his game character in Ultima. Most people take it
to mean someone who does so unattended, over long periods of time, in
order to gain skills while away / asleep.


Jared of Europa
-*-
We are not made, for Labour and Trade
that Fools on each other impose

LShaping

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Feb 16, 2002, 6:49:59 AM2/16/02
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ja...@intnospamvelt.com (Jared of Europa) wrote:

>In this foul year of our lord Sat, 16 Feb 2002 10:30:01 GMT, LShaping
><noS...@all.please> proclaimed:
>
>>The term macroer is used in this group and I would like to know what
>>it means in context here. Does the use here have anything to do with
>>macro recording, scripting, macroers, Perl, programming, automation,
>>etc, or is the use of "macroer" in context here related mainly just to
>>Ultima?
>>Thanks in advance,
>>LShaping
>
>It is mainly used in the context of Ultima, seeing as this is an
>Ultima newsgroup. *grins*

FYI. The term as I just read gil clearly describe it can be used
anywhere and means the same thing. I was wondering (not so) whether
the term used here was specific to this context. According to Google,
the first use of macroer as it relates to macro recording seems to
have been in (comp.os.os2.utilities) around 1996. However, that use
refers to the utility. You all use it basically the same except
refering to the user. HTH.
Thanks for the prompt answer,
LShaping

Myrex

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Feb 16, 2002, 8:07:41 AM2/16/02
to
LShaping woke up on Sat, 16 Feb 2002 11:49:59 GMT and sat in
rec.games.computer.ultima.online writing in message
news:tfhs6uou4g6ca9063...@4ax.com

> FYI. The term as I just read gil clearly describe it can be used
> anywhere and means the same thing. I was wondering (not so) whether
> the term used here was specific to this context. According to Google,
> the first use of macroer as it relates to macro recording seems to
> have been in (comp.os.os2.utilities) around 1996. However, that use
> refers to the utility. You all use it basically the same except
> refering to the user. HTH.
> Thanks for the prompt answer,
> LShaping

The generic computing term of a macro usually refers to a set of
instructions repeated by simply giving one command to represent a series
of commands. Thus a macro can be in UO, pressing a key to disarm your
weapon, or pressing a key to chop wood and make boards from it. Someone
who is a macroer though, is usually as were referred to above, someone
who leaves a macro going to gain skill whilst away from the computer.

--
I stung my tongue on nettle tea,
the Herbal said 'twas good for me.

UO & AC Herbal - http://www.myrex.co.uk/herbal

Http://www.Deane-Saunders.co.uk

Peyote

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Feb 16, 2002, 12:10:27 PM2/16/02
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And all this time I thought it was someone who was growing larger......

--Peyote

"Myrex" <My...@myrex.co.uk> wrote in message
news:Xns91B7858ECE5B...@130.133.1.4...

LShaping

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Feb 16, 2002, 5:55:31 PM2/16/02
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Myrex <My...@myrex.co.uk> wrote:

>The generic computing term of a macro usually refers to a set of
>instructions repeated by simply giving one command to represent a series
>of commands.
>Thus a macro can be in UO, pressing a key to disarm your
>weapon, or pressing a key to chop wood and make boards from it.

In case you are addressing me. Yeah, I know, scripts are my thing
:o)

>Someone who is a macroer though, is usually as were referred to above,
>someone who leaves a macro going to gain skill whilst away from the
>computer.

I am reading about that. There might be parts of the game which
should be changed so that a person does not have to sit there doing
very repetitive stuff for hours on end, unless that is really what
most of you like to do. Unattended scripts only do well when not
confronted by a human being. If the publishers felt like it, I am
sure they could come up with some device which occasionally requires
thinking to survive during the hours of scriptable play. Umm, do they
charge per hour of play on-line? (I just looked, apparently it is USD
$10/month). That might be the publishers motivation to let the
macroers go unchecked. One thing for sure, you all are very familiar
with macros/scripts, as proved by a search of a UseNet archive.
C ya.

Myrex

unread,
Feb 16, 2002, 7:00:45 PM2/16/02
to
LShaping woke up on Sat, 16 Feb 2002 22:55:31 GMT and sat in
rec.games.computer.ultima.online writing in message
news:i7mt6uclk25uo2s07...@4ax.com

> I am reading about that. There might be parts of the game which
> should be changed so that a person does not have to sit there doing
> very repetitive stuff for hours on end, unless that is really what
> most of you like to do. Unattended scripts only do well when not
> confronted by a human being. If the publishers felt like it, I am
> sure they could come up with some device which occasionally requires
> thinking to survive during the hours of scriptable play. Umm, do they
> charge per hour of play on-line? (I just looked, apparently it is USD
> $10/month). That might be the publishers motivation to let the
> macroers go unchecked. One thing for sure, you all are very familiar
> with macros/scripts, as proved by a search of a UseNet archive.
> C ya.

They actively take steps to prevent it for the most part - with code
that detects third party tampering of the data stream etc. and also
there used to be the occasional Gm spot-checks.

Brent

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Feb 17, 2002, 8:21:46 AM2/17/02
to
LShaping wrote:

> Myrex <My...@myrex.co.uk> wrote:
>
>
>>The generic computing term of a macro usually refers to a set of
>>instructions repeated by simply giving one command to represent a series
>>of commands.
>>Thus a macro can be in UO, pressing a key to disarm your
>>weapon, or pressing a key to chop wood and make boards from it.
>>
>
> In case you are addressing me. Yeah, I know, scripts are my thing
> :o)
>
>
>>Someone who is a macroer though, is usually as were referred to above,
>>someone who leaves a macro going to gain skill whilst away from the
>>computer.
>>
>
> I am reading about that. There might be parts of the game which
> should be changed so that a person does not have to sit there doing
> very repetitive stuff for hours on end, unless that is really what
> most of you like to do.


I think the idea is to give some similarity to real life. Those things
produced after much time or effort have greater value than those that
fall into your lap. The use of macros short circuits this phylosophy.
Obviuosly, it cannot be modelled exactly after real life, but that is
the general idea. For instance, mining metal ore can be macroed. In
some cases the various ores spawn in only certain areas. A macro miner
can park his boat next to the mountain and mine the ore 24x7 while they
are sleeping/working/doing homework. This has two effects. It lessens
the value of the ore by introducing more into the system than would
normally be mined by regular game plal and it actually can prevent
another person who is playing the game from accessing that spot. It is
unnattended macroing that is generally is frowned upon, along with the
use of unapproved tools that actually change or intercept the data stream.

> Unattended scripts only do well when not
> confronted by a human being. If the publishers felt like it, I am
> sure they could come up with some device which occasionally requires
> thinking to survive during the hours of scriptable play.


This is done when possible. When there is widespread use of macros to
gain unfair advantage the publisher will often make changes, such as
causing a monster to spawn in the area that will kill an unattended
character. You can no longer gain certain skills while locked inside
your house, as in the old days you could trap animals in the house to
practice certain skills or run two accounts and raise combat skills.

> Umm, do they
> charge per hour of play on-line? (I just looked, apparently it is USD
> $10/month). That might be the publishers motivation to let the
> macroers go unchecked. One thing for sure, you all are very familiar
> with macros/scripts, as proved by a search of a UseNet archive.
> C ya.
>


I guess it's kind of like the speed limit in real life. A lot of people
determine for themselves when it is reasonable. In UO certain crafting
tasks used to require as many as 5 or 6 mouse double clicks to create.
They were items that needed to be created by the hundreds in order to do
the crafter any good. A lot of people used macros to avoid tendonitis
:). I think in a lot of cases the publisher realized this was
unreasonable and built in ways to do it with less clicks.


Brent

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