Try the "rubbish". UOtrace may reveal some interesting differences in the
servers, although I would imagine that they'll all suffer from the
trans-atlantic.... The list is sorted by area code, not actual short
route...
I'm in Texas, and I currently play on a server (Sonoma) that is 5th on my
list and it seems far faster than the one I swithced from (oh yes,
"crash-a-peake"). It may just all be in my mind, though...
Ash Smith
San Antonio, Texas
I just started a new character last night on Catskills. It seems
pretty crowded already and the lag is really picking up. I was
lag-killed tonight and that hasn't happened to me in over a month
on the other servers.
Anyway, try it for a night and see how you like it. You really have
nothing to lose by trying it.
Bill
mark wrote:
>
> I have played on Crash-a-Peake for over two months as I am a lag
> causer from th UK. My problem is the Catsick server is listed above
> Ches. Do I start again or stay put. I put a test character on Cats
> tonight and in the Yew valle it was wall to wall monster party with no
> one to take them on. It did not seem any lag less than Ches on a
> reasonable day. Or will everyone jump to Cats to get a fresh start ?
> I have never bothered with the UOtrace and all that rubbish just took
> the top of the list.
> Any one any comments ?
>
> Hi to the guy I gave my beloved arrow collection to the other day.
> all (654) of them knew them like family.
>
> Claypole on Crash-a-Peake
mark wrote in message <34a0546a...@news.demon.co.uk>...
That "rubbish" is probably the only way you'll find a server that will work
for you. Do traces to all of them to find one with a route that isn't
tossing most of your packets in the circular file. Then try playing it. I've
found even servers with good traces can have gameplay problems...But a good
trace at least gives you a leg up on getting your data to/from the server.
Then all you need to worry about is what the server does with it ;-).
-Jason
>mark wrote in message <34a0546a...@news.demon.co.uk>...
>>I have never bothered with the UOtrace and all that rubbish just took
>>the top of the list.
>
>
>That "rubbish" is probably the only way you'll find a server that will work
>for you. Do traces to all of them to find one with a route that isn't
>tossing most of your packets in the circular file. Then try playing it. I've
>found even servers with good traces can have gameplay problems...But a good
>trace at least gives you a leg up on getting your data to/from the server.
>Then all you need to worry about is what the server does with it ;-).
>
>-Jason
>
Thanks I will give it a spin.
Claypole still on Crash-a-Peake