The Confused Crow
As Dreads, they currently exist, are, Murderers'll be killed by guards if
they'll come into a town. And you'll also be able to attack them without
summoning any guards.
The concept of "permanent" thief to everyone seems to go away. So they can
basically be attacked only when they commit a crime. But once a thief steal
from you, he'll be flagged as a criminal permanently only to you. So you
can attack him at anytime without summoning any guards.
For more information, check the address below.
http://www.skypoint.com/~bob/uo/faq/
>As Dreads, they currently exist, are, Murderers'll be killed by guards if
>they'll come into a town. And you'll also be able to attack them without
>summoning any guards.
>The concept of "permanent" thief to everyone seems to go away. So they can
>basically be attacked only when they commit a crime. But once a thief steal
>from you, he'll be flagged as a criminal permanently only to you. So you
>can attack him at anytime without summoning any guards.
>
>For more information, check the address below.
>
>http://www.skypoint.com/~bob/uo/faq/
Hey thanks for the explanations to those of us who haven't poured
through the faq yet. I have another question if you have time, let's
say someone is an evil lord, hasn't *ever* killed a human being. When
the new noto goes into effect, what will his karma/fame setup be?
Jag
>Hey thanks for the explanations to those of us who haven't poured
>through the faq yet. I have another question if you have time, let's
>say someone is an evil lord, hasn't *ever* killed a human being. When
>the new noto goes into effect, what will his karma/fame setup be?
His Karma will be low, most likely -3 or -4 on the scale (-5 being the
worst) and his Fame will be based on stats/skills.
Oh, and his murder count will be zero, natch.
--
Dundee of Lake Superior
and Skepti...@antisocial.com
Tamer of bears, chopper of wood
>Will someone PLEASE tell me what the deal is with the new Rep system?
>I mean how's it gonna work, what can you do to raise rep, and what will
>cause you to loose?
>Someone said theives and Murderers could be attacked in town. Is this true?
Check out the FAQ, mate:
http://www.skypoint.com/~bob/uo/faq/
Murderers will be killed on sight by guards.
And yeah, you can attack anyone (thief or not) that has a criminal
flag on. Snooping and stealing will turn on a criminal flag.
Randy
Jag wrote in message <353779e...@151.164.30.30>...
>On Fri, 17 Apr 1998 02:13:39 GMT, "Singollo" <sin...@po.cnet-ta.ne.jp>
>wrote:
>
>>As Dreads, they currently exist, are, Murderers'll be killed by guards if
>>they'll come into a town. And you'll also be able to attack them without
>>summoning any guards.
>>The concept of "permanent" thief to everyone seems to go away. So they can
>>basically be attacked only when they commit a crime. But once a thief
steal
>>from you, he'll be flagged as a criminal permanently only to you. So you
>>can attack him at anytime without summoning any guards.
>>
>>For more information, check the address below.
>>
>>http://www.skypoint.com/~bob/uo/faq/
>
>Hey thanks for the explanations to those of us who haven't poured
>through the faq yet. I have another question if you have time, let's
>say someone is an evil lord, hasn't *ever* killed a human being. When
>the new noto goes into effect, what will his karma/fame setup be?
>
>Jag
Thanks for the responses fellas. I sincerely hope this new system is
as good as it seems.
:-)
Jag
> Dreads Will not Automatically become Murderers. They will fall in
>With thier Murder count if it's over 5 right at 5 Just one under a murderer,
Four will be the highest murder count that anyone starts with under
the new reputation system. Five (or more) *is* a murderer.
>if you are at the lowest Karma, they won't deal with you at all. Maybe red
>ones will But I haven't seen any Red NPCs on test so who knows!?!?
Yah, you'll be able to open your bankbox, but NPC shopkeepers will
refuse to deal with you. Even red ones.
> Oh yea Dreads lords probally will not Be dread lords under the New
>system, since it's on the Lowest Karma and it's the Highest Fame, and NOBODY
>will be transfered to the Highest Fame. Infact I heard that your Noto
>Number will be carried over as is. Which will throw you way down the scale
>of Fame.
No, current notoriety will transfer directly to Karma. Your Fame will
be based on stats/skills total.
> I also have gathered that Fame Atrophies!!! Can you stand it? It
>says so somewhere under they Chaos/Order guild info. Imagine that if you
>kick back in your house you Lose Fame? It's ridiculous!
I like it. You have to keep doing stuff to maintain your fame, and
you have to do progressively more noteworthy things to GAIN fame.
>what got you some Fame wont do anything for you After you gain, infact
>killing something Pathetically easy Can cause you to Lose fame!!
You just won't gain fame. Dying, Begging and the passage of time are
the only things that lower fame.
>Killing dogs, cats, lamas, and horses will drop your karma, but
>only a little bit.
Dogs, cats, dolphins, pack animals and horses. Killing regular
llama's won't lower karma.
>>>For more information, check the address below.
>>>
>>>http://www.skypoint.com/~bob/uo/faq/
--
Dundee wrote in message ...
>On Fri, 17 Apr 1998 13:20:22 -0600, "Randy C" <rand...@hotmail.com>
>wrote:
>
>> Dreads Will not Automatically become Murderers. They will fall in
>>With thier Murder count if it's over 5 right at 5 Just one under a
murderer,
>
>Four will be the highest murder count that anyone starts with under
>the new reputation system. Five (or more) *is* a murderer.
>
I was going to type 4 actually I did then i thought well that doesn't Make
Much sense when you have to Have 6 kills before you become a murderer, So
opted with logic, Yes the FAQ says four but it also say Just one under what
would cause you to become a Murderer, which would be 5, Guess we won't
really know until we get there!
>>if you are at the lowest Karma, they won't deal with you at all. Maybe
red
>>ones will But I haven't seen any Red NPCs on test so who knows!?!?
>
>Yah, you'll be able to open your bankbox, but NPC shopkeepers will
>refuse to deal with you. Even red ones.
Okay is that in the FAQ? Because I don't automatically trust Bob's FAQ! he
say red healers and Chaos will res a Murderer, this is not correct on test
as of right Now.
>
>> Oh yea Dreads lords probally will not Be dread lords under the New
>>system, since it's on the Lowest Karma and it's the Highest Fame, and
NOBODY
>>will be transfered to the Highest Fame. Infact I heard that your Noto
>>Number will be carried over as is. Which will throw you way down the
scale
>>of Fame.
>
>No, current notoriety will transfer directly to Karma. Your Fame will
>be based on stats/skills total.
>
Okay
>> I also have gathered that Fame Atrophies!!! Can you stand it? It
>>says so somewhere under they Chaos/Order guild info. Imagine that if you
>>kick back in your house you Lose Fame? It's ridiculous!
>
>I like it. You have to keep doing stuff to maintain your fame, and
>you have to do progressively more noteworthy things to GAIN fame.
>
Well it makes more sense if it's based on SKill, if skill atrophies so will
fame.
>>what got you some Fame wont do anything for you After you gain, infact
>>killing something Pathetically easy Can cause you to Lose fame!!
>
>You just won't gain fame. Dying, Begging and the passage of time are
>the only things that lower fame.
>
Not true! :) Have we played on test? My test character is Mid grade and
able to kill orcs and ratmen readily.
If I Kill a Bull I see "You have Gained some Fame"
If I kill a cow(Easy pickens) I get "You have lost some Fame"
>>Killing dogs, cats, lamas, and horses will drop your karma, but
>>only a little bit.
>
>Dogs, cats, dolphins, pack animals and horses. Killing regular
>llama's won't lower karma.
>
Now I am going to have to go kill a Lama to see. I'll Be back with my
results :) if you want come play on test sometime let me Know, you seem the
Most interested in What's comming than anyone else so far. Did you read my
Rep, notes from test center thread? or did the News server swallow it
somewhere?
Randy on Nappa
> Yes the FAQ says four but it also say Just one under what
>would cause you to become a Murderer, which would be 5, Guess we won't
>really know until we get there!
No, 5 or more is a murderer.
"A Murderer is a permanently flagged Criminal who has a Murder Count
greater than or equal to 5."
>Okay is that in the FAQ? Because I don't automatically trust Bob's FAQ! he
>say red healers and Chaos will res a Murderer, this is not correct on test
>as of right Now.
I think that's just a bug with healers and the chaos shrine.
But you're right, I should qualify my statements with "according to
the FAQ..."
God only knows what'll happen as the result of bugs, last minute
changes, errors in the FAQ, etc.
>Not true! :) Have we played on test? My test character is Mid grade and
>able to kill orcs and ratmen readily.
> If I Kill a Bull I see "You have Gained some Fame"
> If I kill a cow(Easy pickens) I get "You have lost some Fame"
Ack! That's awful.
>Most interested in What's comming than anyone else so far. Did you read my
>Rep, notes from test center thread? or did the News server swallow it
>somewhere?
Might be lost in the sea of posts... I'll look for it. Sounds like
the FAQ is OFF a bit, unless it's based on the way things are supposed
to work instead being based on the way things DO work.
Okay,
Must have been Lapsing, oh well.
I ran into a Lama first thing(God how I hate killing these things,
but...) I wacked him..
Lama=No change
Then killed a bear Named "Sexy"(You figuer it out)= Gain alittle
Fame
Attacked a grizzly=I Ran :)
Killed a bull=You have gained a Little Fame
Ran from an Etttin, sorry didn't roll play the Screaming, Need a
macro for that :)
Went Back, Killed a Cow(Got that noddle?) I Lost Karma not Fame, Why
i thought it was Fame Before I don't know, but it just goes to show, you
should test it for yourself, that way if there's a screw up there is no one
to Blame but yourself!
Bunnies=No change
Chicken=No change
Birds=No Change
Orc= Gained a good amount of Karma and Fame
Ratman=As above.
Dog(Please forgive me, *Sniff*, but we had to know!)=Nothing
That's right the first dog I killed offered no change, so I had to
kill another and I lost Karma.
Finally, while dipatching an Orc a brigand Camp spawned around me.
BUT they were all Blue, I fear at this time No Red NPCs exits. I figuered
what the Hay and started wacking on them.
"You are No a criminal" Why ofcourse!
After my kill=You have Gained Karma and Fame. Okay so it's still a
good thing to kill bad NPCs they just appear good, hope they get this right
by the time it hits all the servers. I expect them to appear Grey like
animals,Monsters, and criminals.
And one more thing. Although I looted thier horde in a chest and a
small barrel, ALL the NPCs on Test do Not Have Backpacks, ie no gold on
thier person, hopefully they will at least put stuff on the Bad NPCs once
they make them bad, just like Monsters.
All the New NPCs spawning on the regular servers have No backpacks
either. ANother reason to find something else to do with your thief, Unless
they put a little spawn back into the Ingame chest, *Sigh*
Randy on Nappa
Dundee wrote in message ...
>*Gets out his wet noddle*
I asked about the cow thing on the Dev board. There's just no way
that's gonna make it to public servers. People *need* to kill cows
for the meat and the hide. Losing Karma for cow killing is a definite
bug. Have you mailed this to OSI? Bug reporting kinda deallie?
>Then killed a bear Named "Sexy"(You figuer it out)= Gain alittle Fame
Famous sexy bear killers, sure. Makes sense. :-)
>Dog(Please forgive me, *Sniff*, but we had to know!)=Nothing
>That's right the first dog I killed offered no change, so I had to
>kill another and I lost Karma.
Cool. Nicely done test.
> And one more thing. Although I looted thier horde in a chest and a
>small barrel, ALL the NPCs on Test do Not Have Backpacks, ie no gold on
>thier person, hopefully they will at least put stuff on the Bad NPCs once
>they make them bad, just like Monsters.
> All the New NPCs spawning on the regular servers have No backpacks
>either. ANother reason to find something else to do with your thief, Unless
>they put a little spawn back into the Ingame chest, *Sigh*
Yeesh.
Randy on Nappa
Dundee wrote in message ...
>On Sun, 19 Apr 1998 00:23:43 -0600, "Randy C" <rand...@hotmail.com>
>wrote:
>I asked about the cow thing on the Dev board. There's just no way
> I went to report a bug once. Saw the massive Data sheet and decided
>they really didn't want to Know. That report a bug page is MEANT to be
>intimidating to Hopefully only get Bug reports from people smart enough to
>know Absolutely everything about thier computer. That is definately not me.
>I can do some amazing stuff with computers but when it comes to hardware
>specs, forget it, I don't even want to know.(This from a guy who gave Tech
>support for internet connectivity!)
Just skip over all the fields that have to do with your system specs.
They'll want your email address and the shard, then a description of
the bug, but you can leave all the rest blank if it isn't a
client-side thing.