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what is fastes way to get rich?

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Sam

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Mar 11, 1999, 3:00:00 AM3/11/99
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Hello,

I'm playing UO already for 1.5 year now, but never got really rich. I can
make +/-1000gp/day by fighting monsters but that's all.

What's the best way to get monney? How do people get 100K for a deed?

Please submit your post here or at s...@gamesfeedback.com

thanks everyone!

Tinarandil

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Mar 11, 1999, 3:00:00 AM3/11/99
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Sam wrote in message <7c86e3$k10$1...@news0.skynet.be>...

>Hello,
>
>I'm playing UO already for 1.5 year now, but never got really rich. I can
>make +/-1000gp/day by fighting monsters but that's all.
I bowyer. About three thousand a day just as a hobby, I could break six
thousand with a little work. A trip of bows takes about ten minutes to make
and sells for five hundred gold. But you have to eat a lot, contrary to
what Raph says.

>What's the best way to get monney? How do people get 100K for a deed?
Normally a lot of hard work. Or playerkilling and hacking peoples accounts.
Think that's a lot? A castle costs over a million.

Bobbin

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Mar 11, 1999, 3:00:00 AM3/11/99
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Until you are able to tackle the really nasty monsters that carry high gold
(such as cyclops, titans, wyrms, dragons, ophidians by the horde, etc.)
crafting is the only way really to get the gold. Mining (mind numbing) is
the easiest way to get gold. Many people working on their blacksmithing
look to buying 1000 ingots (plus) at a crack.
You just have to be careful of the ones that try and scam you by using a
window scam.

Sam wrote in message <7c86e3$k10$1...@news0.skynet.be>...
>Hello,
>
>I'm playing UO already for 1.5 year now, but never got really rich. I can
>make +/-1000gp/day by fighting monsters but that's all.
>

>What's the best way to get monney? How do people get 100K for a deed?
>

Bob Roland

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Mar 11, 1999, 3:00:00 AM3/11/99
to
Sam wrote:
>
> Hello,
>
> I'm playing UO already for 1.5 year now, but never got really rich. I can
> make +/-1000gp/day by fighting monsters but that's all.
>
> What's the best way to get monney? How do people get 100K for a deed?

Hmmm....

I don't normally like these kinds of posts, but here goes.

There are three really good ways to get rich.

a) Power tailoring. I'm not talking about killing animals and working
for advancment, I mean make a character with 50 tailoring (a mule) go to
tailor shops and buy thread, use thread to make bolts, turn into fancy
shirts and recall from tilor shop to tailor shop untill you're rich
beyond the dreams of Creusus.

b) Escorting. Actually, this is more of a "I need 5k real quick" kind
of get rich quick scheme. Find the spawn points, and escort travelers
through gates. When i first log on, i make about 2k in 15 minutes doing
this.

c) PKing. Let's face it, that's what this game is all about at times.
Plus you get the added benifit of ruining any chance o social
interaction on the shard!


Sad, isn't it?

Here's the thing though. Riches do not bring ou happiness. I give most
of my cash away to newbies anyways. More fufilling. Enjoy your time in
UO and leave the money to the powergamers.

Great Bob

Brian

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Mar 11, 1999, 3:00:00 AM3/11/99
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I am a miner. I usually have about 6-7 customers that but my ingots in bulk
of 1k of so. Depending on the color, the regular ore is sold at 6gp. After
lots of work and saving the gold, I reached 50k in a little over a week.

Sam wrote in message <7c86e3$k10$1...@news0.skynet.be>...

>Hello,
>
>I'm playing UO already for 1.5 year now, but never got really rich. I can
>make +/-1000gp/day by fighting monsters but that's all.
>
>What's the best way to get monney? How do people get 100K for a deed?
>

DBradf1012

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Mar 11, 1999, 3:00:00 AM3/11/99
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Nobody mentioned making addons
I make arround 50K in 2 hours
Sometimes even more as much as 164K one night in 2 hours


Kaos McCain GrandMaster Mage and owner of The Wrong Tavern
Kenny McCain Grandmaster Craftsman
Kyle McCain Prince of Stupidity

Tinarandil

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Mar 11, 1999, 3:00:00 AM3/11/99
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Brian wrote in message ...

>I am a miner. I usually have about 6-7 customers that but my ingots in bulk
>of 1k of so. Depending on the color, the regular ore is sold at 6gp. After
>lots of work and saving the gold, I reached 50k in a little over a week.

Damn you! I am only making three thousand a day with bowyering, and I though
I was well off.

Darius of Baja

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Mar 11, 1999, 3:00:00 AM3/11/99
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Tailoring either standing around the tailor shops, or actually hopping from
one shop to another purchasing thread spools at 3gp each, weaving 5 spools
into a bolt of cloth, making as many fancy shirts or plain dresses as you
skill allows and selling them off, or skinning the animals you kill while
you hunt and making female leather bustiers that take 6 hides and sell for
50gp each.

Then there's bowyering. Chop wood, make bows out of 7 logs and sell them for
40gp each.

That's the quickest way to make money that I've seen.

Honestly, about the best way is to get a vendor, put it in your house and
put a variety of items on it to see what sells. Whatever sells, keep
restocking it.

Good luck and go with the virtues.

Darius, guildmaster for Ring of Steel
http://members.xoom.com/RingofSteel

Uhu

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Mar 11, 1999, 3:00:00 AM3/11/99
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Barding is one way.....doesn't even require endless hours
of toil. My bard can often make 2000 gp in under an hour in
the desert north of Papua, really limited only by her getting
bored or overloaded. Even a newbie character with 50 provoke
and 50 music can start killing any creature in the game right
out of the gate. Claiming the goodies can be a little tricky
at first till you develop a secondary offensive skill but with
a little legwork can be done even without one.

Magnus

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Mar 11, 1999, 3:00:00 AM3/11/99
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Sam wrote:
><snip>

> What's the best way to get monney? How do people get 100K for a deed?
>
> Please submit your post here or at s...@gamesfeedback.com
>
> thanks everyone!

Well, first thing is don't become a mage, alchemist, or blacksmith.
The raw materials needed to advance these skills get very expensive. As
for making the money, tailoring and escorting work well for me.
Escorting can be faster for a few thousand but depending on when you
play, escorts can be extremely hard to find. (I also don't suggest much
escorting if you can't gate.) Tailoring seems to be the best way to go.
I tailored one evening for about 3 and half hours or so and made 20K.
But, I spend it up so fast that I've never had more than 55K in the bank
ever.

-Magnu$ (Ocllo,Cat$kill$)
$emi-roleplayin' Grandma$ter Tank Mage

Opium

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Mar 11, 1999, 3:00:00 AM3/11/99
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>
> I'm playing UO already for 1.5 year now, but never got really rich. I can
> make +/-1000gp/day by fighting monsters but that's all.
>
> What's the best way to get monney? How do people get 100K for a deed?
>
Gating NPCs you can make 2-10K per hour easiely and build up your magery skill
at the same time. High meditation skill helps alot, without you will be limited
to around 4-6k per hour.

Kevin M

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Mar 11, 1999, 3:00:00 AM3/11/99
to

Sam wrote in message <7c86e3$k10$1...@news0.skynet.be>...
>I'm playing UO already for 1.5 year now, but never got really rich. I can
>make +/-1000gp/day by fighting monsters but that's all.

Let's see if I have this straight...You've been playing for around 540 days,
makin
+/- 1000 per day, and you can't save up a mere 100k?

>What's the best way to get money?

The best way to get money is gather a few friends together and tromp off to
the local spawn area and KILL something. Monsters have loot. Myself, and 2
friends, cleared 400+k in 4 months. In dungeon Wrong, no less (wimpy
trolls)! And then we happily placed our tower the day before the "housing
patch" went in!

>How do people get 100K for a deed?

They work their asses off in their chosen field, and SAVE...SAVE...SAVE!
But, there's really no point now...there's no real-estate left on which to
place that 100k deed.

Kev


Agent Orange

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Mar 11, 1999, 3:00:00 AM3/11/99
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Cheat, Exploit, Fuck over other players and Kill them

Sam wrote in message <7c86e3$k10$1...@news0.skynet.be>...

>Hello,


>
>I'm playing UO already for 1.5 year now, but never got really rich. I can
>make +/-1000gp/day by fighting monsters but that's all.
>

Davian - LS

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Mar 11, 1999, 3:00:00 AM3/11/99
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Heh.

Ask Dundee how much a power tailor can make.

I believe it took a week for him to save up enough for a tower.

Pam

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Mar 11, 1999, 3:00:00 AM3/11/99
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While I don't have any great aspirations to become "rich" I am able
to maintain a nice little nest egg simply by bowyering. At 100 Str I
can chop, carve and run to the nearest shop and bring in approx. 1500
gold in approx. 20 minutes (depending on how generous the trees are at
the time). I enjoy being out amongst the wildlife. With a halfway
decent carpentry skill I can make the same amount by making wooden
shields. I love my lumberjack : ) Tailoring simply didn't interest
me as much. I like the great outdoors and I never have any problem
selling everything that I make.

Pamela
Pacific

Garrold

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Mar 11, 1999, 3:00:00 AM3/11/99
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With a lot of patience, you can make a very good living bowyering.
After the tailoring nerf on hides I went back to it with my 100
strength bowyer/carpenter. If you get you magery up enough to recall,
then pick good towns to sell bows, you can really watch your bankbox
bulge, just carry a few runes and a few recall reagents and even
consider buying a horse to speed up the whole process. I think I was
averaging about 5K an hour at off-peak times (you can sell a lot
easier and the forests are full of wood). Bowyering is good because
the whole business can be conducted in guard zones, so you are never
wasting time. I did this for a week straight and in hindsight would
highly recommend doing other activities when you get bored, if you've
got a good hunting site, maybe go there for an hour and enjoy
yourself. I tend to find I don't make that much when adventuring with
my mage, when the cost of reagents etc are taken into account, so
nowadays I bowyer a bit in the week after work and can make a steady
20K or so for the weekends reagent habit.
I've recently been playing a more or less pure fighter, he wears
whatever he finds and bandages himself. I was surprised to find a
small fortune in his bank account after a long weekends play, all the
gold he found went in and stayed because he wasn't buying anything
except thread spools. That's another fun way to make a fair bit of
cash if you know the quieter hunting spots, but for steady, almost
guaranteed large amounts I'd have to recommend bowyering.

Cirander

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Mar 11, 1999, 3:00:00 AM3/11/99
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DBradf1012 wrote:

> Nobody mentioned making addons

Because it is *really* hard to become a high-level carpenter/smith. :)
The guy asked for a "fast" way ... which means he doesn't want to chop
wood for weeks. Also, with limited land on the servers, at some point
the demand for house add-ons *will* decrease drastically. They won't be
adding new craftables every week. So, for those who are already capable
of making these add-ons it is a great way to make money (right, Sam?
<grin>), but I doubt there will be much reward for players who start a
carpenter now. Tailoring is 3-6k an hour, and even though it's totally
boring, there is probably no better/faster way to make money (but hey,
my main characters are a scribe, a bard and a fisherman ... none of
these professions is very profitable).

- Cirander

Paul V.

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Mar 11, 1999, 3:00:00 AM3/11/99
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Shame level 2. I make about 7k a trip taking 45 of each reagent. Plus it's a
lot more enjoyable than crafting. Each air elemental carries an average of
400gold. Be careful, Shame is heavy on the pk side. I've made close to 200k
in gold, jewels, and magic items in two weeks (that's before expenses ie,
reagents, armor)


Reece hardy

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Mar 12, 1999, 3:00:00 AM3/12/99
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I make 2k an hour harvesting the undead city near delucia. You also gain combat
skills. Whoever would have thought playing the game could give you an
income???hehe

Jaew

Stormblade

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Mar 12, 1999, 3:00:00 AM3/12/99
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I have a bowyer (lumberjack)/tailor. Great combo: out chopping trees,
see wolf, kill wolf, make leather armor. Now I have bows and armor to
sell when I go to town :)

DBradf1012

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Mar 12, 1999, 3:00:00 AM3/12/99
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>
>Shame level 2. I make about 7k a trip taking 45 of each reagent. Plus it's a
>lot more enjoyable than crafting. Each air elemental carries an average of

I love crafting!!!!

flister john m.

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Mar 12, 1999, 3:00:00 AM3/12/99
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LOL. AO's right. That's what they will do to you every time....

Sam Woodchopper

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Mar 12, 1999, 3:00:00 AM3/12/99
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> Because it is *really* hard to become a high-level carpenter/smith. :)

*nods* It is hard becomming a Master Carpenter with the new
changes, Raising blacksmithing is easier then Carpentry
(Carpentry costs less tho)

> The guy asked for a "fast" way ... which means he doesn't want to chop
> wood for weeks. Also, with limited land on the servers, at some point
> the demand for house add-ons *will* decrease drastically. They won't
> be adding new craftables every week.

No? Aaaaaaargh *grins*

Serious tho, I see that a lot of people keep redecorating
their homes, wich is nice (and good for business). And still
people sell their houses, if you have a look at the right
sites, you'll see that every week another person is buying
or selling (*rubes his hands* Another customer). They can't
move the add-ons, if you want to place it somewhere else:
Take an axe, chop it down, buy another and place. So there
will always be a replacement market. And when people
decorate their houses nicely, other will want to do that to
(the "wanna wanna" effect)

> So, for those who are already capable
> of making these add-ons it is a great way to make money (right, Sam?
> <grin>)

Yep... You'll have to marcket tho! Especially if your shop
is so far away from all the traffic (desert nort of Britain,
the town of Valendor on Drachenfels). But if people find
your shop, they will keep comming back.


Sam Woodchopper, Drachenfels

http://home.wish.net/~petertje for The Valendor Craftsmen
http://www.computerbuddy.net/valendor/ for the town of
Valendor

Albrecht44

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Mar 12, 1999, 3:00:00 AM3/12/99
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Tailoring can get you 2-4k an hour. I get 3-5k at 60% tailoring. Once in 4
hours i made 34k so a friend and I could buy a house. Bowyer is not bad 1-2k.


>Subject: Re: what is fastes way to get rich?
>From: "flister john m." <fli...@gl.umbc.edu>
>Date: 3/12/99 6:39 AM Pacific Standard Time
>Message-id: <Pine.SGI.3.96A.990312...@umbc9.umbc.edu>


Albrecht44

Looks at monster and thinks, what would Bugs Bunny do?

Paul V.

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Mar 12, 1999, 3:00:00 AM3/12/99
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Well my main character loves adventure more than crafting. However, my new
character loves to mine. And mine. And mine. * yawn* and mine. But he
strives to become a treasure hunter as well.


hehe

DBradf1012 wrote in message
>
>I love crafting!!!!
>


Touchstone

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Mar 14, 1999, 3:00:00 AM3/14/99
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On that note, just to clarify further, mining is probably the most
profitable skill in the game-(outside of thieves who target only house
runes/keys and Deeds). The problem with mining is it can also be the
most "go-for-broke" skill in the game. There is no way to protect
yourself from a trade window scam as both people have stackable items
(i.e. there is no "right of way" for who checks first). I would not
recommend mining unless you have a vendor to sell ignots. Miners are
also Pk and thief targets unlike any other skill in the game.

Safe $$$ is on tailoring
the funnest $$ is the Magic weapon trade and the Nightmare trade-
IMO

20K per day is the figure you should be looking at as reasonable.
Skills that yeild less (If $$$ is indeed your priority) are a step in
the wrong direction.


Bobbin wrote:
>
> Until you are able to tackle the really nasty monsters that carry high gold
> (such as cyclops, titans, wyrms, dragons, ophidians by the horde, etc.)
> crafting is the only way really to get the gold. Mining (mind numbing) is
> the easiest way to get gold. Many people working on their blacksmithing
> look to buying 1000 ingots (plus) at a crack.
> You just have to be careful of the ones that try and scam you by using a
> window scam.
>

Touchstone

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Mar 14, 1999, 3:00:00 AM3/14/99
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4000+ ignots per day is a fairly easy mark to hit even with a sub par
miner. Miners like tailors can hit the 35K mark per day. Try mining in
towns or get a rune to the mine of "infinite" ore as I hear it called.
The ore is not really infinite, but I have dug up chunks of 450 ore
standing in the same spot and mining in circles.

Brian wrote:
>
> I am a miner. I usually have about 6-7 customers that but my ingots in bulk
> of 1k of so. Depending on the color, the regular ore is sold at 6gp. After
> lots of work and saving the gold, I reached 50k in a little over a week.
>

Touchstone

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Mar 14, 1999, 3:00:00 AM3/14/99
to
Power tailors work at a 250k per week pace, thats only using robes
which the lower tailors cannot make. The $$ takes twice as long for
fancy shirts. Are towers in the 250K range?-I don't know. All this
assuming the great fortune of having endless supplies of thread as well.
It takes an entire 10 hour day of tailoring GM robes with all the bolts
to get 80K in inventory. Good luck selling all of that in the next 10
hour period. Thats just for an average of 40K per day. I would be hard
pressed to believe that something worth twice that (500K?) could be
purchased in a week of power tailoring.
You have to be pretty Godlike to hit the 1 Million per month mark with
tailoring. Not just in fortune, but I suspect that nothing less than
God can survive the boredom of doing this.

Davian - LS wrote:
>
> Tinarandil wrote:
> >
> > Brian wrote in message ...

> > >I am a miner. I usually have about 6-7 customers that but my ingots in bulk
> > >of 1k of so. Depending on the color, the regular ore is sold at 6gp. After
> > >lots of work and saving the gold, I reached 50k in a little over a week.
> >

Touchstone

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Mar 14, 1999, 3:00:00 AM3/14/99
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Sam: on this note
Thieves make twice as much as escorters with NPC's.

Opium wrote:
>
> >
> > I'm playing UO already for 1.5 year now, but never got really rich. I can
> > make +/-1000gp/day by fighting monsters but that's all.
> >
> > What's the best way to get monney? How do people get 100K for a deed?
> >

Touchstone

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Mar 14, 1999, 3:00:00 AM3/14/99
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On looking at some of the other posts on tailoring:

Don't get too excited about these figures.

It is nearly physically impossible to sew more than 2000 Robes in a 10
hour day. To a GM tailor that is 80K in stock. Which works well with
some of the figures you have seen, like 34K in 4 hours etc...

The problem is: this doesn't account for finding, walking to, and
buying the thread. It doesn't account for turning the thread into
bolts. It doesn't account for selling your stock. It doesn't account
for keeping sewing kits in stock. 80K per day in stock amounts to
sitting in your house and tailoring 320 Bolts of cloth that are already
there. Over 15,000 yards! It takes hours just to turn this much thread
into cloth.

Most tailors at one time or another experience the great misfortune of
never being able to get their paws on ANY thread for a whole day.
Chances are these people had a stock of bolts already in the bank. So
don't be under the impression that 7 10-hour days will rake in
560K because it just isn't going to happen.

Davian - LS

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Mar 14, 1999, 3:00:00 AM3/14/99
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Touchstone wrote:
>
> On looking at some of the other posts on tailoring:
>
> Don't get too excited about these figures.
>
> It is nearly physically impossible to sew more than 2000 Robes in a 10
> hour day. To a GM tailor that is 80K in stock. Which works well with
> some of the figures you have seen, like 34K in 4 hours etc...
>
> The problem is: this doesn't account for finding, walking to, and
> buying the thread. It doesn't account for turning the thread into
> bolts. It doesn't account for selling your stock. It doesn't account
> for keeping sewing kits in stock. 80K per day in stock amounts to
> sitting in your house and tailoring 320 Bolts of cloth that are already
> there. Over 15,000 yards! It takes hours just to turn this much thread
> into cloth.
>
> Most tailors at one time or another experience the great misfortune of
> never being able to get their paws on ANY thread for a whole day.
> Chances are these people had a stock of bolts already in the bank. So
> don't be under the impression that 7 10-hour days will rake in
> 560K because it just isn't going to happen.
>

1. Mark runes to the tailor shops. Solves both the thread problem and
tailors not buying.

2. UOA macros to work the loom and sell items while tailoring.

3. It can be done, it has been done.

Davian

Touchstone

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Mar 14, 1999, 3:00:00 AM3/14/99
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> 1. Mark runes to the tailor shops. Solves both the thread problem and
> tailors not buying.
>
> 2. UOA macros to work the loom and sell items while tailoring.
>
> 3. It can be done, it has been done.
>
> Davian


Frieghtening...that is the point of cheating though..making things that
can't be done, done.

Dundee

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Mar 15, 1999, 3:00:00 AM3/15/99
to
On Sun, 14 Mar 1999 22:05:03 -0800, Touchstone <tea...@uswest.net>
wrote:

>> 1. Mark runes to the tailor shops. Solves both the thread problem and
>> tailors not buying.
>>
>> 2. UOA macros to work the loom and sell items while tailoring.

>Frieghtening...that is the point of cheating though..making things that


>can't be done, done.

It's item #1 that is key to making a fortune tailoring, not UOA
macros. UOA just saves a lot of clicking. Shade collects thread and
weaves bolts while I sew robes.

Nothing but robes, and we change shops when they stop buying robes.

'Course that's with a partner, but a person with a loom at home could
quite easily recall around collecting thread, sew it at home, then
recall around selling the clothes.

See, the real problem with UO, is recall.

-
Dundee - http://dundee.uong.com/
Skara Brae - http://members.xoom.com/skara/
Lake Superior - http://mars.spaceports.com/~lakesup/

Touchstone

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Mar 15, 1999, 3:00:00 AM3/15/99
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I can agree with the recall part Dundee, but there have been many days I
can't for the life of me find thread and some where I cannot seem to
sell my goods in a timely fasion. Trust me I have EVERY tailor shop
rune in UO. My tailor even takes the occasional Wind trip!
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