Overhead Dragon
--
BrackWock Dragon -=UDIC=-
Remove ANTISPAM from address to reply.
My glass typewriter shows Bartholomew J. Melnicki saying...
> <HTML>
>
>
> <P>BrackWock Dragon wrote:
> <BLOCKQUOTE TYPE=CITE>Bartholomew J. Melnicki wrote:
> <BR>>
> <BR>> I found strange place in Martian Dreams. When you teleport (using
> <BR>> Alt-214) to x:5 y:5 z:0, you are
> <BR>> in room without exit with wisp inside. It wants from you sample of
> soil
> <BR>> used in growing martian bodies.
> <BR>> When you bring that, it gives in exchange some not so useful hints
> about
> <BR>> game plot. I wonder is it part
> <BR>> of game or abandoned quest which is only reachable by cheat ?
> <BR>>
> <BR>> Overhead Dragon
> <BR>Hmm, dont think that's an easter egg, since I do recall meeting
> <BR>a wisp in the game. Maybe it's the wisps 'storage' location
> <BR>when the game doesnt need to call on it.
>
> <P>--
> <BR>BrackWock Dragon -=UDIC=-
> <BR>Remove ANTISPAM from address to reply.</BLOCKQUOTE>
> I'm working on extracting maps from MD and now I know what is this
> location.
> <BR>Every level map has similiar location, it has two functions:
> <BR> -it is place to store NPCs which are active but unavaliable at
> this moment or
> <BR> existing NPC who has different speech and waits for some game
> plot flags
> <BR>-it is one of markers on map to tell game engine where particular map
> loops their coordinates.
>
> <P>I have decoded MD map to 1 tile:1 pixel at average color of each tile.
> <BR>There are some very interesting locations
> <BR> -monumenthal Gryphon's signature carved at polar cap at:
> <BR> x:311, y:060, z:0
> <BR> -something I called "Game flag testing area" - couple of locations
> with all
> <BR> objects, triggers, levers, items found in game (and some not
> found) at:
> <BR> x:07a, y:06b, z:0
> <BR>-something I called "Weapon test area" - area with different kinds
> of terrain (sands,
> <BR> mountains, caverns), all types of monsters you can spot and all
> types of weapons
> <BR> you can beat them. At:
> <BR>x:236, y:3bf, z:0
>
> <P>Now I work at decoding objects images and positions to make accurrate
> map with
> <BR>doors, levers, trees etc. placed where it should be.
>
> <P>Overhead Dragon
>
> <P>PS:
> <BR>If anyone can help me with decoding format of objects please contact
> me.
> <BR>PPS:
> <BR>I can post current version of map to group if somebody is interested.
> It's about
> <BR>170k in 1024x1024 jpeg.
> <BR>
> <BR> </HTML>
This is just to let you know what your post looks like to non-HTML
news readers, that is, to the vast majority of newsreaders.
It isn't very readable is it?
--
Fortran Dragon -==(UDIC)==- | "There isn't enough darkness in the world
-=={MDLAM}==- | to quench the light of one small candle."
Hidalgo Trading Company: http://home.earthlink.net/~fortran/index.html
><P>BrackWock Dragon wrote:
>I have decoded MD map to 1 tile:1 pixel at average color of each tile.
>There are some very interesting locations -monumenthal Gryphon's signature
>carved at polar cap at: x:311, y:060, z:0
>-something I called "Game flag testing area" - couple of locations
>with all objects, triggers, levers, items found in game (and some not
>found) at: x:07a, y:06b, z:0
>>-something I called "Weapon test area" - area with different kinds
>of terrain (sands, mountains, caverns), all types of monsters you can spot
>and all types of weapons you can beat them. At: x:236, y:3bf, z:0
>Now I work at decoding objects images and positions to make accurrate
>map with doors, levers, trees etc. placed where it should be.
>I can post current version of map to group if somebody is interested.
>It's about 170k in 1024x1024 jpeg.
It's not a good idea to post this to the newsgroup, but I would like you to
email a copy to me (address below). I sent you an email but am not sure if
the unobvious spam block was correctly removed.
--
Ken Rice -=:=- kennrice (AT) erols (DOT) com
Home Page: http://www.erols.com/kennrice
Featuring: Concentration Camp made from LEGO bricks
Maps Page: http://members.tripod.com/~kennrice
Featuring: Maps of Serpent Isle, Prophecy of the Shadow,
Savage Empire & Crusaders of the Dark Savant.