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The Ultima Gameplay FAQ

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Aug 24, 2001, 12:53:19 AM8/24/01
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The Ultima Gameplay Frequently Asked Questions
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Miscellaneous Notes.
~~~~~~~~~~~~~~~~~~~~
This FAQ was written by and is currently maintained by Paul Ryan,
also known as Paulon Dragon <paul...@ihug.co.nz> of the Ultima
Dragons Internet Chapter. The current URL is
<http://homepages.ihug.co.nz/~paulryan/FAQ/ultimafaqs.htm>
while the text version can be found at
<http://homepages.ihug.co.nz/~paulryan/FAQ/ultimafaqs.txt>

On the use of words such as I, my and me:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In the actual questions, these may be assumed to be referring to
the person with the problem they wish addressed, but in the rest
of this document, including the answers to said questions, they
are referring to the FAQ maintainer.

What this FAQ is.
~~~~~~~~~~~~~~~~~
This FAQ is an attempt to answer the most common questions asked
about the Ultima series of computer games created by Richard
Garriott and Origin Systems. It covers both gameplay and technical
problems that commonly occur, and human nature being what it is,
also covers cheats or exploits when they exist in the game.
Note: These questions are based on the PC versions of Ultima
unless otherwise noted. This means the technical questions in
particular will be invalid for other systems.

What this FAQ isn't.
~~~~~~~~~~~~~~~~~~~~
This FAQ is not intended to cover Ultima Online or any derivatives
thereof. It also is not intended in any way to substitute for the
rgcu.* FAQ maintained by Samurai Dragon, but rather to supplement
the information contained therein with help for more of the common
gameplay problems, both in the game and technical in nature.
For information relating to the Ultima Dragons Internet Chapter or
to actually participating in the forums they frequent, the rgcu.*
FAQ should be consulted. The FAQ's temporary location is at:
<http://home.kc.rr.com/hidalgo/faq/rgcudfaq.html>

Spoilers:
~~~~~~~~~
This document contains spoilers for many gameplay problems, and
could severely affect your enjoyment of the games if you browse
through too much of it. It's better to look for what you need and
leave quickly than to keep on reading.

Revisions:
~~~~~~~~~~
24 August 2001:
Voyager Dragon has released his Ultima V Midi patch.

11 August 2001:
Notes on transfering U4 saved games to U5 and U6, courtesy of
Voyager Dragon.

4 August 2001:
Updated notes on Exodus Project.

Older revisions are recorded at
<http://homepages.ihug.co.nz/~paulryan/FAQ/revisions.htm>


Contents:
~~~~~~~~~
0 Legalese and Disclaimers.
1 General Ultima Information
1.1 Abbreviations Used.
1.2 General Questions.
1.2.1 How do I slow down the games?
1.2.2 How do I get my Creative AWE32/64 working with
Ultima?
1.2.3 Where do I find the answers to other questions?
1.2.4 Is there any better documentation than what's on the
budget CD I've got?
1.2.5 Are there any better versions of the original maps
available?
1.2.6 Can you give me the answers to copy protection
questions?
1.2.7 Where do I find gameplay editors and cheat programs?
1.2.8 Where can I find complete walkthroughs for these
games?
1.2.9 Where can I get the games themselves?
1.2.10 U1 and UW1 were on a magazine coverdisk. Does that
mean I can download them?
1.2.11 What other good places are there to find Ultima
related information?
2 Ultima I - The First Age of Darkness
2.1 U1 Gameplay Questions
2.1.1 How do I stop myself dying when I dock my spaceship?
2.2 U1 Technical Problems
2.2.1 Why do the graphics get messed up?
3 Ultima II - Revenge of the Enchantress
3.1 U2 Gameplay Questions
3.1.1 Where do I find keys?
3.1.2 How do I boost my ability scores?
3.2 U2 Technical Problems
3.2.1 How do I fix the 'Divide by Zero' error I get when I
try to run the game?
3.2.2 Why are all the other planets in the Solar System
like different times of Earth?
3.2.3 Is there _any_ way to fix the colour scheme or
graphics for the PC version?
3.2.4 Is there _anything_ else that can make Ultima 2
easier to play?
3.2.5 Can the game be run in Windows?
3.2.6 How do I create a new character?
4 Ultima III - Exodus
4.1 U3 Gameplay Questions
4.1.1 How do I locate a ship?
4.1.2 How do I stop the Whirlpool from destroying my ship?
4.1.3 How do I increase my ability scores?
4.2 U3 Technical Problems
4.2.1 Is there _any_ way to fix the colour scheme or
graphics for the PC version?
4.2.2 How do I get the music to play on the PC version?
5 Ultima IV - Quest of the Avatar
5.1 U4 Gameplay Questions
5.1.1 How do I get through locked doors?
5.1.2 How do I locate and obtain a ship?
5.1.3 What do I have to do to locate the Rune of
Spirituality?
5.1.4 How do I use the balloon?
5.1.5 Where do I find a Shepherd?
5.1.6 How do I get past the water in the secret tunnel
around Jhelom?
5.1.7 How do I get past the room with the Sea Serpents in
Dungeon Despise?
5.1.8 How do I get to the Green Stone in Dungeon Wrong?
5.1.9 Where do I find the powerful reagents of Mandrake Root
and Nightshade?
5.1.10 How do I know where I am?
5.1.11 How do I get through these rooms in the Abyss?
5.1.12 Why am I being ejected from the Abyss?
5.2 U4 Technical Problems
5.2.1 Is there any way to improve the graphics?
5.2.2 How do I get the music to work?
5.2.3 How do I export my character to U5 or U6?
6 Ultima V - Warriors of Destiny.
6.1 U5 Gameplay Questions
6.1.1 How do I remove a party member?
6.1.2 Do I still need to hunt pirates in order to get a
ship?
6.1.3 How do I go up in levels?
6.1.4 How do I play a Harpsichord?
6.1.5 How do I get rid of the purple barriers around a
Shadowlord in combat?
6.1.6 How do I remove the purple barriers if there isn't a
Shadowlord about?
6.1.7 How do I get through the bottom room in Deceit?
6.1.8 How do I get through the first room in Dungeon Shame?
6.1.9 How do I determine my current location?
6.1.10 So what does an Amulet of Turning do anyway?
6.1.11 Why doesn't the Clone spell mix correctly?
6.2 U5 Technical Problems
6.2.1 Why can I only use the number keys '5' and '0'?
6.2.2 Is there a graphics patch for Ultima 5?
6.2.3 Why doesn't the music work?
6.2.4 How do I get a saved game from U4 to transfer to U5?
6.3 U5 and Cheating
6.3.1 Karma
6.3.2 Reagents
7 Ultima VI - The False Prophet
7.1 U6 Gameplay Questions
7.1.1 How do I cure poison?
7.1.2 How do I find out who killed Quenton?
7.1.3 Can I cure Matt, the mute publican in Britain?
7.1.4 What is the story of Dupre and the Tournament about?
7.2 U6 Technical Problems
7.2.1 Why is the Adlib/Soundblaster music messed up?
7.2.2 Can I get the Roland MT-32 music running properly?
7.3 U6 and Cheating
7.3.1 How do I turn on the cheat mode?
7.3.2 Is there a list of items anywhere?
7.3.3 What are the Alt Keys good for?
8 Worlds of Ultima - The Savage Empire
8.1 SE Gameplay Questions
8.1.1 How do I free the Fabozz statue?
8.1.2 How do I get up to the gorilla's ledge to free Halisa?
8.2 SE and Cheating
8.2.1 How do I turn on the cheat options?
8.2.2 Where do I find information on how to use them?
8.2.3 Can I just talk to Triolo, like in Ultima 6?
9 Worlds of Ultima II - Martian Dreams
9.1 MD Gameplay Questions
9.1.1 How do I cure poisoning?
9.2 MD and Cheating
9.2.1 How do I turn on the Cheat mode?
9.2.2 Is there an item list to go with it?
10 Ultima Underworld I - The Stygian Abyss
10.1 UW1 Gameplay Questions
10.1.1 How do I get the Ring of Humility?
10.1.2 Where do I find Garamon's bones?
10.2 UW1 Technical Problems
10.2.1 Can the sound be upgraded for wavetable soundcards?
10.2.2 Why is my inventory duplicating items?
10.2.3 How do I run the budget releases of Underworld?
10.2.4 How do I get UW to run in Windows 95/98?
11 Ultima VII - The Black Gate
11.1 U7 Gameplay Questions
11.1.1 How do I eat or feed characters?
11.1.2 How do I get into the Northeast tower in Castle
Britannia?
11.1.3 Where do I buy ammunition for the Musket?
11.1.4 How do I keep my party members from shooting me in
the back?
11.1.5 Can I make a custom sword?
11.1.6 Where is the key to get at the Hoe of Destruction?
11.1.7 How do I stop the bodies in the Minoc Sawmill from
vanishing?
11.1.8 How do I get into the Tetrahedron?
11.1.9 A key vanished out of my inventory. What happened
and how do I get it back?
11.1.10 How do I get through the Test of Truth in the FoV
addon?
11.1.11 How do I get into Penumbra's house?
11.1.12 What's the secret of Alagner's Storeroom?
11.1.13 How do I get into the room with the Hydra on
Ambrosia?
11.1.14 How do I get into the Tower or the pirate's cave
on Ambrosia?
11.1.15 How do I get through the metal door in the
dungeons on the Isle of the Avatar?
11.1.16 What is the trick with the Throne of Changes?
11.2 U7 Technical Problems
11.2.1 How do I get enough memory to run Ultima 7?
11.2.2 Why do earthquakes crash the game?
11.2.3 How do I get my fancy new Soundblaster Live card
working with U7?
11.2.4 So how do I improve the sound in Ultima 7 then?
11.2.5 Is there _any_ good way to run U7 on a modern
computer?
11.3 U7 and Cheating
11.3.1 How do I turn on the cheat mode?
11.3.2 Where are there lists of the items?
11.3.3 Any combat tips?
11.3.4 How do I get a shortcut from Windows to turn on the
cheat mode?
11.3.5 Are there any more useful cheats or exploits?
12 Ultima Underworld II - Labyrinth of Worlds
12.1 UW2 Gameplay Questions
12.1.1 How do I get into the chests in Nystul and Lord
British's chambers?
12.1.2 How do I deal with the Servant Strike? They won't
talk to anyone.
12.1.3 Who can I talk to about the Trilkhai?
12.1.4 Are the Trilkhai connected to the Kilrathi?
12.1.5 In Serpent Isle Lord British's scroll says the
Avatar got a Blackrock Serpent in his previous
adventure. Where do I find it in Underworld 2?
12.2 UW2 Technical Problems
12.2.1 Can the music be upgraded?
12.2.2 How do I get UW2 working from a budget CD release?
12.2.3 How can I run UW2 in Windows 95/98?
12.3 UW2 and Cheating
13 Ultima VII Part 2 - The Serpent Isle.
13.1 SI Gameplay Questions
13.1.1 How do I get into the List Field to fight or train?
13.1.2 What does "I Re-Ten Bentas Juxark I! Praetimde Mir-
Wis Re-Por I" mean?
13.1.3 How do I use the Serpent Jawbone to teleport?
13.1.4 How do I get past the magic barrier into Shamino's
Castle?
13.1.5 How do I get into Skullcrusher?
13.1.6 Where has Columna hidden the Comb of Beauty?
13.1.7 How do I get cast the Summon Shade spell to talk to
the Great Heirophant?
13.1.8 Can Cantra be cured?
13.1.9 How do I blast my way through the debris in the
Abandoned Outpost (SS)?
13.1.10 I'm stuck in Aram Dol's Lair, in a set of chambers
with two stairs down. How do I continue (SS)?
13.2 SI Technical Problems
13.2.1 How do I get enough memory to run the game?
13.2.2 How do I stop earthquakes crashing the game?
13.2.3 How do I get my Soundblaster Live card working with
Serpent Isle?
13.2.4 Then is there any way to get really good sound in
SI?
13.2.5 What is the 'Muppet Intro'?
13.2.6 What is the 'Director's Cut Intro'?
13.3 SI and Cheating
13.3.1 How do I turn on the Cheat mode?
13.3.2 Where do I find cheat lists?
13.3.3 Any combat tips?
13.3.4 Can I save all that neat stuff I find in the Dream
Realm?
13.3.5 Are there any other cheats?
14 Ultima VIII - Pagan
14.1 U8 Gameplay Questions
14.1.1 Which of the levers over the bridge do I pull to
open the gate in the cave leading to the catacombs?
14.1.2 Where does Mordea keep the ceremonial dagger?
14.1.3 Is there any way to make all this jumping easier?
14.1.4 Where is the Birthplace of Moriens?
14.1.5 I'm stuck in the Hall of the MountainKing.
14.1.6 How do I open the gate with marbles in front in the
Tomb of the Ancient Ones?
14.1.7 How do I open the large doors in the cave on the
Plateau?
14.2 U8 Technical Problems
14.2.1 How do I run this game?
14.2.2 Is there an addon for Ultima 8?
14.3 U8 and Cheating
14.3.1 How do I turn on the U8 cheat mode?
14.3.2 Are there any other cheats?
15 Ultima IX: Ascension
15.1 U9 General Questions
15.1.1 When is this game going to be released?
15.1.2 Where can I find more information about UA?
15.1.3 Is there going to be a special edition?
15.1.4 Where can I preorder a copy of Ultima Ascension?
15.1.5 Where are some good sites relating to this game?
15.1.6 I've heard about replacement CDs being sent out.
When do they arrive?
15.1.7 I did register, and still haven't got a new CD. How
do I get EA to respond to me?
15.2 U9 Gameplay Questions
15.2.1 How can I buy and sell items?
15.2.2 How do I get through the second locked door in
Despise?
15.2.3 How do I get the key behind a locked portcullis?
15.2.4 Where is the Red Kiran Stone?
15.2.5 I have the Glyph, so why won't Raven accept it?
15.2.6 How do I bind spells?
15.2.7 How do I deal with the New Magincia quest?
15.2.8 Where is the Green Statue in Hythloth?
15.2.9 I've just appeared in prison. What happened?
15.2.10 So how do I get my stuff back after Blackthorn got
me?
15.2.11 Where is the Staff of Wisdom?
15.2.12 I fell out of the moving boat. Now what?
15.2.13 Where is the Sigil of Justice? I can't find
anything NE of Yew.
15.2.14 Where is Vasagralem?
15.2.15 Where is Gringolet?
15.2.16 Why won't Dupre appear at the Shrine of Honor?
15.2.17 Where is the back entrance of Destard?
15.2.18 Where is the shipwreck mentioned in Jordan's
journal?
15.2.19 How do I get into the altar room in Destard?
15.2.20 Where is the Sigil of Valor?
15.2.21 Now how do I kill the daemon at the Shrine of
Valor?
15.2.22 How do I get the Book of Truth?
15.2.23 Where exactly is Serpent's Hold?
15.2.24 How do I free Shamino?
15.2.25 How do I get to the Isle of the Avatar?
15.2.26 Where do I get a red candle for the Summon Pyros
ritual?
15.2.27 Where's the Crook of Humility gone?
15.2.28 What are the weapons and armour statistics?
15.2.29 Oh God. That was the plot? Is there anything to
make it better?
15.3 U9 Technical Questions
15.3.1 How do I get this game to run?
15.3.2 What do I do about an 'Invalid Pixel Format Error'?
15.3.3 How do I get the videos to play?
15.3.4 Is there an addon for Ultima 9?
15.3.5 Are there any patches for this game?
15.3.6 How do I check the framerates I'm getting?
15.3.7 I've installed the game, but now the CD isn't
recognized.
15.3.8 Where did the status bars go?
15.3.9 I can't load my game due to a 'Too many items'
error! Help!
15.4 U9 and Cheating
15.4.1 How do I use cheats?
15.4.2 Are there any other useful tips?
16 Summary
16.1 List of URLs.
16.2 End Notes.
17 Acknowledgments

0 Legalese and Disclaimers.
~~~~~~~~~~~~~~~~~~~~~~~~~
The information contained in this document is accurate to the best
of my knowledge, but there may be errors herein. No responsibility
is taken by myself or anyone who has contributed information for
any problems or damage that may be caused by the usage of the
contents in this page. If something here blows up your computer
then I refuse to take any blame for it.

1 General Ultima Information.
~~~~~~~~~~~~~~~~~~~~~~~~~~~
This section covers general information about the series and
questions which can be asked about more than one game.

1.1 Abbreviations Used:
~~~~~~~~~~~~~~~~~~~
U1 to U8: Ultima 1 to Ultima 8 respectively
UA or U9: Ultima IX: Ascension
UW1 & UW2: Ultima Underworld 1 & Ultima Underworld 2
FoV: Forge of Virtue (Ultima 7 Addon)
SI: Serpent Isle (Ultima 7 Part 2)
SS: Silver Seed (Serpent Isle Addon)
SE & MD: Savage Empire and Martian Dreams respectively.

1.2 General Questions:
~~~~~~~~~~~~~~~~~~
These technical questions can be asked about more than one
Ultima game. The answers are the same for most of them.

1.2.1 Q: How do I slow down the games?
A: For SI and U8 you shouldn't need to. Both games have
a built in frame limiter to keep things from running
away on you. The Underworlds also seem fine on faster
machines. For U1 to U7 however, you need a slowdown
program. The most commonly used is MoSlo. There is a
selection of slowdown programs on Lost Dragon's New
PC Slowdown Page.
<http://www.geocities.com/kulhain/>

1.2.2 Q: How do I get my Creative AWE32/64 working with
Ultima?
A: Check out Contrapuntal Dragon's The Avatar and the
AWE FAQ.
<http://www.zip.com.au/~mfleming/ultima/ult-awe32.html>

1.2.3 Q: My question isn't answered here. How can I find the
answer to my problem?
A: The best place to ask questions is Usenet. The
comp.sys.ibm.pc.games.rpg newsgroup can help, but the
best places to get an answer are
rec.games.computer.ultima.dragons and
rec.games.computer.ultima.series.

1.2.4 Q: The documentation is lousy to non-existent. Is there
any online documentation for me to look at or
download?
A: After the release of the Encore Collection (a budget
release of U1 to U6) which was completely lacking in
any documentation, Micro Dragon and Trigon Dragon
both started projects to recreate the documentation,
in MS Word and Adobe PDF formats respectively.
Micro Dragon's completed work can be found here on
Paulon Dragon's site:
<http://www.geocities.com/paulondragon/>
Trigon Dragon's work to date is here:
<http://members.aol.com/trigonman3/intro.html>

1.2.5 Q: Are there any better versions of the original maps
available?
A: There are indeed. The largest maps are the work
of Xe Dragon, who currently has large maps of U1
through U5, U7, SI, U8, and both SE and MD available
on his High Resolution Ultima Map Project (HRUMP)
page.
<http://www.dengler.net/xedragon/hrump/index.htm>
There are also maps for U7, SI, and the Underworlds
on my maps page. These are not as high a quality as
Xe Dragon's work.
<http://www.geocities.com/paulondragon/Maps/>

1.2.6 Q: Can you give me the answers to the Ultima copy
protection questions for my Ultima game?
A: No. Origin put the questions in for a reason, and I
have no way to verify your truthfulness. Contact them
to ask for the answers.

1.2.7 Q: Where do I find gameplay editors and cheat programs?
A: You can start by looking at Lord Empire Dragon's
Backpacker's Guide to Britannia. Further programs are
on other pages referenced in this FAQ.
<http://members.home.net/kyle556/index.htm>

1.2.8 Q: Where can I find complete walkthroughs for these
games?
A: The Ultima Web Archive has solutions and general
information about the games.
<http://www.uo.com/archive/>

1.2.9 Q: Where can I get the games themselves?
A: This document will not go into illegal methods. Nor
will correspondence asking for the games to be sent
be replied to. Legal alternatives exist to software
piracy.
That being said, the majority of the Ultima games are
fairly easy to obtain. Ultima IV can be downloaded
from the site of any Ultima Dragon who chooses to
make it available, and can ONLY be legally downloaded
from a Dragon's site unless Electronic Arts specifies
otherwise in the future. You can obtain the game and
check the email correspondence authorising this
either from Fortran Dragon's Hidalgo Trading Company
site, or from Contrapuntal Dragon's site, to list
just two.
<http://home.kc.rr.com/hidalgo/u4.html>
<http://www.zip.com.au/~mfleming/ultima/u4download.html>
There are compilations containing most of the games
available if you look. The Ultima Collection (U1 to
U8) was recalled by Origin, but can still be found if
you want to look, especially outside the United
States. It's been recently rereleased as an EA Gold
version, so it should be easier to find in the US
now. Unfortunately it is no longer available for sale
directly from Electronic Arts.
Older compilations and budget releases (The
Encore Collection with U1 to U6, the Complete Ultima
VII, Ultima VIII, and the Underworlds, the latter
three in various versions) can be found in bargain
bins if you want to look carefully. The Underworlds
were available as part of the Ultimate RPG Archives
from Interplay, and you may be able to find copies in
software shops, although Interplay no longer has it
for sale directly.

Once the bargain bins are exhausted, there is the
Internet. Ebay <http://www.ebay.com> is a good place
to get Ultima related items. In particular there is a
compilation CD with SE, U7, and UW1 which is usually
available for under US$10. The Ebay system allows you
check on feedback about the sellers, so it's a good
place to try to get items. The other games also are
often for sale there, in various states of
completeness.
All in all, the only Ultima game it is hard to obtain
without paying a large sum of money is Martian
Dreams, as it is the only one not released in some
form of CD compilation.

1.2.10 Q: Ultima I and Underworld I were published on a
magazine coverdisk. Does that mean I can download
them if I missed the magazine?
A: No. Just because permission was given by the
copyright holders for that particular distribution,
it does not mean that they have relinquished their
rights to the games, or to say whether they may or
may not be downloaded. Until permission is
forthcoming from Electronic Arts and any other legal
entity with the right to release them for download,
downloading U1 or UW1 (and any other game of the
series except U4, see 1.2.9 for details) is illegal.

1.2.11 Q: What other good places are there to find Ultima
related information?
A: There are many sites with much information about
the Ultima series. Many are a part of the Ring of
Dragons, a webring connecting Ultima related sites.
<http://www.webring.org/cgi-bin/webring?ring=dragon&home>
<http://www2.famvid.com/thor/games/ring/>
There are several sites worthy of note and not
mentioned elsewhere in this FAQ:
Houston Dragon's Ultima Page has much information
about the Virtues and the later games in the series.
<http://www.geocities.com/HoustonDragon/>
Infinitron Dragon's Ultima Thule site has detailed
information about the economies and pricing
throughout the series, and about the various
potential party members and their abilities.
<http://members.nbci.com/Infinitron/index.html>
Excalibur Dragon's World of Ultima has wonderful
graphics and links to many useful resources.
<http://www.cyberenet.net/~redjr/>


2 Ultima I - The First Age of Darkness:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
2.1 U1 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
2.1.1 Q: How do I stop myself dying when I dock my spaceship?
A: You need to be wearing a spacesuit, either a Vacuum
Suit or a Reflect Suit.

2.2 U1 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
2.2.1 Q: Why do the graphics get messed up?
A: The EGA setup is incompatible with some video cards.
There is a patch for this currently on Paulon Dragon's
site.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U1patch.zip>


3 Ultima II - Revenge of the Enchantress:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
3.1 U2 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
3.1.1 Q: Where do I find keys?
A: You need to kill guards to get keys.

3.1.2 Q: How do I boost my ability scores?
A: The clerk in the Hotel California, in New San Antonio
will raise them, for a price.

3.2 U2 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
3.2.1 Q: How do I fix the 'Divide by Zero' error I get when I
try to run the game?
A: Your computer is too fast. You can use MoSlo or a
similar utility to slow it down, or get the patch to
fix the game itself.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U2SpeedFix.zip>

3.2.2 Q: Why are all the other planets in the Solar System like
different times of Earth?
A: When the game was first released the planets were on a
separate disc, which had the same file names. When the
budget CD originally released was done, the whole game
was dumped into a single directory, and the planets
maps were over-written by the timezone maps. There is
a patch to fix this problem.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U2PlanetMapFix.zip>

3.2.3 Q: Is there _any_ way to fix the colour scheme or
graphics for the PC version?
A: Yes. Finire Dragon's patch reassigns the colours. You
still have the same graphics, and still only four
colours, but green trees and blue water makes a vast
improvement.
<http://homepages.ihug.co.nz/~paulryan/Ultima/Downloads.htm>

Voyager Dragon's Exodus Project has upgraded U2 to 16
colour EGA.
<http://exodus.voyd.net/>

3.2.4 Q: Is there _anything_ else that can make Ultima 2
easier to play?
A: Arthuris Dragon has created a patch which slows the
game down and adds a Reload and Quit option.
<http://home-1.worldonline.nl/~palenstn/>

Again, Voyager Dragon's Exodus Project has created
similar functions to those provided by Arthuris'
patch.
<http://exodus.voyd.net/>

3.2.5 Q: Can the game be run in Windows?
A: Yes, the Dos version can. However, there is now a
Windows native version of Ultima II, created by John
Alderson. Note that you need the original game to use
the new version. Features include the ability to exit
and restart the game, two alternate colour schemes for
the tiles, and the correct maps for the planets.
<http://ultima2.voyd.net/>

3.2.6 Q: How do I create a new character? When I try the game
says that the character disk is already in use.
A: There are two ways, but unfortunately both require
some file copying. The first is to delete then
completely reinstall the game. This wipes the old
character and game out completely. The second is to
copy the file 'PLAYER' from the original onto the hard
drive. If you are copying from a CD don't forget to
alter it's attributes so it is no longer read only.
This method has the problem that it doesn't reset the
maps, so spawned monsters from the prior game will
also remain. Of course so should ships, planes, and
spaceships (untested as yet), so it's a mixed
blessing.

4 Ultima 3 - Exodus
~~~~~~~~~~~~~~~~~
4.1 U3 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
4.1.1 Q: How do I locate a ship?
A: You need to stand near the coast and wait, no matter
how long it takes for one to appear. Once one is
present, you need to stand next to it and defeat the
pirates.
If you get sick of waiting due to ship rarity,
Xenerkes Dragon has created a saved game editor which
can create ships at specific locations.
<http://www.geocities.com/xenerkes/>

4.1.2 Q: How do I stop the whirlpool destroying my ship?
A: The only place where the whirlpool cannot reach is
past the Great Earth Serpent guarding the Castle of
Death. If you cannot get past it yet, park the ship as
far up a river as you can, but this is no guarantee of
ship safety.

4.1.3 Q: How do I increase my ability scores?
A: The Shrines in Ambrosia will improve ability scores in
exchange for gold.

4.2 U3 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
4.2.1 Q: Is there _any_ way to fix the colour scheme or
graphics for the PC version?
A: Yes. Once again, Finire Dragon's patch reassigns the
colours. You still have the same graphics, and still
only four colours, but they are more rational than the
original purple, cyan, black and white, if not quite
as appropriate as the U2 reassignments.
<http://homepages.ihug.co.nz/~paulryan/Ultima/Downloads.htm>

Voyager Dragon has created a patch to upgrade the
game to a full 16 colour EGA display. The project is
complete, with EGA level graphics, new key functions
(quit, return to menu and reload), and a built in
slowdown effect, removing the need for external
programs. It now even plays the original music.
<http://exodus.voyd.net/>

4.2.2 Q: How do I get the music to play on the PC version?
A: Voyager Dragon's Exodus Project recently included the
addition of music to the game.Enjoy.
<http://exodus.voyd.net/>


5 Ultima IV - Quest of the Avatar:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
5.1 U4 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
5.1.1 Q: How do I get through locked doors?
A: You need to purchase keys. These can be obtained from
the Guild shops in Vesper and Buccaneer's Den.

5.1.2 Q: How do I locate and obtain a ship?
A: Once again it is required that you wait for one to
appear and attack. There are a number of ships around
the Isle of the Abyss, but unfortunately you need a
ship to reach them, which doesn't make things easier.

5.1.3 Q: What do I have to do to locate the Rune of
Spirituality? No person seems to know much about it.
A: You may have talked to the people, but not to all the
entities of Skara Brae. Discuss the matter with the
Ankh. Or if you are really desperate, search the
treasure chamber in Castle Britannia for one of the
greatest treasures of the realm.

5.1.4 Q: How do I use the balloon? It says "Drift Only" when I
try to move, but I don't go anywhere when I wait.
A: The problem is that you have boarded the balloon, but
you haven't left the ground. In order to drift with
the wind you need to Klimb off the ground, and to halt
motion you need to Descend back down to it. The use of
Wind Change spells is essential for steering.

5.1.5 Q: Where do I find a Shepherd? Magincia is a lifeless
ruin.
A: Head south once you enter the ruin, without crossing
the bridge into Magincia. Katrina the Shepherd is at
the southwest corner of the map.

5.1.6 Q: How do I get past the water in the secret tunnel
around Jhelom?
A: It isn't water, but is an Energy Field, which the
Dispel spell will negate.

5.1.7 Q: How do I get past the room with the Sea Serpents in
Dungeon Despise? I think the Yellow Stone is behind
it.
A: There is a secret door/illusionary wall to the right
of the pool. Step into it. This makes a second secret
door/illusionary wall appear in the section of wall to
the southwest of the pool. Step into this one and a
passage through is revealed. A screenshot shows the
spots to stand.
<http://homepages.ihug.co.nz/~paulryan/FAQ/Pictures/U4Despise.gif>

5.1.8 Q: I have a similar problem in Dungeon Wrong - again
there is no way though the room.
A: This time there is a floor trigger hidden under an
energy field. Dispel the fields and step on the
trigger to open the passage.

5.1.9 Q: Where do I find the powerful reagents of Mandrake Root
and Nightshade?
A: Both reagents can only be found at the moonphase
(0,0), ie no moons are visible. You also need to move
off the spot where they are found then return there if
you wish to collect more. The Nightshade is found in
the forest at J'F", C'O" and in a patch of forest just
north of the Shrine of Sacrifice at C'M", M'N", while
the Mandrake Root is found in a single patch of swamp
at D'G", L'G", and on an island in the Fens of the
Dead at K'F", G'E".
[Thanks to Goldenflame Dragon for the latter of each
pair of locations.]

5.1.10 Q: How do I know where I am? I have been given
co-ordinates, but I can't tell where I am in relation
to them.
A: You need to obtain the Sextant from the guild shop in
Vesper. It costs 900 gold, and is an unlisted item in
their inventory. Ask for Item D and they will sell it
to you.

5.1.11 Q: I'm stuck in a room in the Abyss, and I can't work
out how to get through.
A: There are collected screenshots showing the trigger
locations in the rooms stored in the Ultima Web
Archive. Those for levels 5 though 7 can be accessed
through the Great Stygian Abyss page.
<http://www.uo.com/archive/ultima4/dungeons/abyss.html>
Those puzzling rooms on the 8th level are not linked
to from the site. The URL's of the images are
<http://www.uo.com/archive/ftp/maps/u4/abyssl8a.gif>
<http://www.uo.com/archive/ftp/maps/u4/abyssl8b.gif>


5.1.12 Q: Why am I being ejected from the Abyss after fighting
my way down to the Codex chamber?
A: It has a number of possible explanations. First is
that you have not got a full party of eight members
(You have not proven your leadership in all eight
virtues.) Alternately you may not be an Eight Parts
Avatar, having lost an eighth due to running from a
fight. Or you may have mistyped the answers to the
questions once too often.

5.2 U4 Technical problems:
~~~~~~~~~~~~~~~~~~~~~~
5.2.1 Q: Is there any way to improve the graphics?
A: Yes. Wiltshire Dragon and Aradindae Dragon have
created a patch which makes considerable improvements
in the EGA graphics tiles.
<http://www.moongates.com/u4/upgrade/Upgrade.htm>


5.2.2 Q: How do I get the music to work?
A: There is no music in the original version of U4 for
the PC. The upgrade patch by Wiltshire Dragon and
Aradindae Dragon corrects this omission.
<http://www.moongates.com/u4/upgrade/Upgrade.htm>


5.2.3 Q: How do I set things up so I can export my character to
Ultima 5 or Ultima 6?
A: For U6, all you may need is to copy the game into a
directory named ULTIMA on your hard drive, so that the
later game can find and transfer it.
For U5, copy the U4 saved game 'PARTY.SAV' to your U5
directory so that the game can find it.
However you may also need to run a fix to correct the
game so it's readable.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U4Fixparty.zip>


6 Ultima 5 - Warriors of Destiny:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
6.1 U5 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
6.1.1 Q: How do I remove a party member?
A: You need to take them to an inn and drop them off
there. They also must be alive before you can remove
them.

6.1.2 Q: Do I still need to hunt pirates in order to get a
ship?
A: No. Several townes now have shipwrights, who can sell
Frigates or Skiffs for oceanic transport. If money is
a problem however, you can still wait for one to
appear then attack it as in previous games.

6.1.3 Q: How do I go up in levels?
A: When you camp for an entire night, sometimes an
apparition rises from the camp fire. This image heals
the party and raises the party members to appropriate
new levels. The final commentary gives you some idea
how virtuous your gameplay has been to date.

6.1.4 Q: How do I play a Harpsichord?
A: You stand (or sit) in front of the harpsichord and use
the numbers on the main keyboard to play the notes.
Faster computers may not be able to play the notes due
to the excessive speed of modern computers as compared
to the older models the game was designed for, but the
correct keys on the correct harpsichord will still
work regardless of whether you can hear the tune or
not.

6.1.5 Q: How do I get rid of the purple barriers around a
Shadowlord in combat?
A: You can't. While a tool exists which can remove the
ethereal wards, the Shadowlords will steal it before
the combat begins if you actually obtain it before
defeating them. The best way to handle the Shadowlord
in combat is Xen Corp or a glass sword.

6.1.6 Q: Then how do I get rid of the barriers when I do
encounter them in the absence of a Shadowlord?
A: The Scepter of Lord British will destroy them.

6.1.7 Q: How do I get through the walls in the bottom room in
Dungeon Deceit?
A: From the north side you need to get the northern torch
on the east wall and push east when standing where it
was. This opens a gap in the wall. The other triggers
are in the east and west walls of the chambers in the
barrier. The final triggers are north and south to
open the north and south walls respectively.
From the south side, press north in the alcove in the
west wall to open the first chamber in the barrier.
There is a screenshot showing the trigger positions:
<http://homepages.ihug.co.nz/~paulryan/FAQ/Pictures/U5Deceit.gif>
[Tierre Dragon]

6.1.8 Q: How do I get through the first room in Dungeon Shame?
A: You need to have the Grapple. Walk over to the west
wall, and then move south along it, Klimbing over the
rocks until a section of wall blocks your way. Push
south. Move one pace east, then one pace south and
push south again. Once again move east then south and
push south in order to finally reveal the exit.
There is a screenshot showing which walls to push
here.
<http://homepages.ihug.co.nz/~paulryan/FAQ/Pictures/U5Shame.gif>

6.1.9 Q: How do I determine my current location?
A: You need to use the Sextant or cast the Locate spell.
The Sextant can be obtained from David at Greyhaven
Lighthouse south of Trinsic.

6.1.10 Q: So what does an Amulet of Turning do anyway?
A: The Amulet of Turning, for sale in Bordermarche,
gives some protection from energy attacks.

6.1.11 Q: Why doesn't the Clone spell mix correctly?
A: There is a bug in the PC version (other releases are
unavailable for checking) which leaves out one of the
reagents listed in the manual. To mix the 'In Quas
Xen' spell, you need Sulphurous Ash, Ginseng, Blood
Moss, Spider Silk, and Mandrake Root. Nightshade is
not required.

6.2 U5 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
6.2.1 Q: Why can I only use the number keys '5' and '0'?
A: You have the Numlock key enabled. Turn it of and you
should be able to use the other numbers. It is
possible (although rare) that you will have to reload
the game without the Numlock key enabled to use them.
NB - Some laptops have an 'Arrowlock' key which can
cause the same problem as Numlock.

6.2.2 Q: Is there a graphics patch for Ultima 5?
A: Not at present.

6.2.3 Q: Why doesn't the music work?
A: The only versions of U5 with varied music were the
Apple and the C128 versions, while the Amiga version
had only one tune. The PC version doesn't have more
than speaker sound.
However Voyager Dragon has released a patch which adds
midi music to the PC version of U5. It is based on the
music as played in the Apple II/Commodore 128
versions, with the intention of adding an option for
the different music assignments used on the Atari ST
version in the future.
<http://exodus.voyd.net/>

6.2.4 Q: How do I get a saved game from U4 to transfer to U5?
A: Copy the U4 saved game 'PARTY.SAV' to your U5
directory then transfer. cf 5.2.3

6.3 U5 and Cheating:
~~~~~~~~~~~~~~~~
At present there are two known 'cheats' for Ultima 5.

6.3.1 Karma, the measure of how virtuous you are, can be shown
by pressing Ctrl-K.

6.3.2 In the C64 version, if you have between 11 and 15 of some
reagents, then mix a spell using only those reagents, and
mix 16 of the spell. You should get 16 of the spell you
mixed and 90+ of the reagents.
[Thirith Dragon]

7 Ultima 6 - The False Prophet:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
7.1 U6 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
7.1.1 Q: How do I cure poison?
A: The spell 'Dispel Magic' is a generic fixit spell. It
cures poison and wakes up party members. It can also
be used to wake up people you need to talk to.

7.1.2 Q: How do I find out who killed Quenton?
A: His killer was Michael, the fighter living on the road
between Skara Brae and Britain, and eventually he will
be executed for his crimes in Yew. Unfortunately you
can't actually prove anything, but must wait for
justice to take it's course.

7.1.3 Q: Can I cure Matt, the mute publican in Britain?
A: No.

7.1.4 Q: What is the story of Dupre and the Tournament about?
A: This story was posted by one of the U6 designers, Dr
Cat, on the rec.games.computer.ultima.dragons
newsgroup:

<Quote Dr Cat>
William Wueppelmann (wi...@damnThatSpam.magma.ca)
wrote:
: Frenetic Dragon wrote:
: > >Ever try putting Dupre in solo mode and sending
: > >him away and then talking to Iolo again?

: > I thought he just said something about not wanting
: > to say anything because he promised Dupre he
: > wouldn't...

: Something like that. Possibly because they couldn't
: come up with a good story. But I was really
: impressed at the time that Iolo said something
: different at all. Since noramlly you wouldn't have
: cause to send Dupre away (he was the only one who
: could comfortably carry a skiff around with him), it
: was some nice attention to detail.

Ah, nostalgia. I remember scripting that. Well here's
the whole story, right "from the cat's mouth" so to
speak. The story wasn't left out because there wasn't
a good one to tell... But because it was a little too
raunchy for the standards the game was being written
for at the time. As it was, I put a bawdy ballad in
the game that Mandrake had sung for me at the High
Fantasy Society here in Austin, and Warren Spector
made me remove one verse because it has the word piss
in it. So this story never would have made it in
anyway...

It's based on one of Iolo's real life stories. Iolo is
a terribly charming and entertaining fellow, and he
welcomes people into his workshop while he's making
crossbows, to keep him company and chat and listen to
his stories.

When I found out I was going to be head writer on
Ultima VI, I went over with 'Manda (aka Penumbra, aka
Talzhemir) who was also on my writing team (as well as
doing art for the game) with a notepad and pencil to
soak up some first rate Iolo anecdotes to use as
inspiration for the game.

This particular story wasn't really a Iolo and Dupre
incident in real life, it was Iolo and Jeremy at a
weekend SCA event/tournament. I changed it to Dupre in
the game using my artistic license (which I make sure
to renew annually.) Anyway the story went something
like this...

Saturday night, Jeremy's in the big tent with all the
food and, more importantly, the wine. Drinking and
carousing and womanizing - being a very good looking
fellow and quite the ladies man. Iolo, having seen
Jeremy behave similarly at many a previous event,
reminds him that the tournament starts early on
Sunday, and he has to be up even EARLIER to be ready
for it, and not to stay out ridiculously late getting
drunk so he won't be ready the next morning, as has
apparently happened in the past... Jeremy repeatedly
assures him everything's fine, he'll be up the next
morning at 6 AM no problem.

Comes the next morning. Iolo goes over to Jeremy's
tent to rouse him up out of whatever state he might be
in after the previous night's debauchery. He says
"Jeremy, are you awake?" Silence. Iolo embelished the
story here in ways I don't remember well enough to do
justice to, but he went through several queries and
remarks, and each time he portrays Jeremy's
"response" with a more dramatic adjective in front of
the word "silence". Leading up to something like
"Total silence".

So Iolo finally says, "Jeremy, if you're not out of
there in 30 seconds, I'm going to pee on the side of
your tent." And the response was... Stunned silence.
So then there's the sound of fluid spattering against
the side of the tent. And in a split second, Jeremy's
rolled himself to the opening of the tent, unzipped
it, stuck his head out the opening - to see Iolo
standing there with a wineskin, squirting water out of
it onto the side of his tent!

And that's the story of how Iolo woke Don Jeremy up in
time to fight in the tournament.
</Quote Dr Cat>

7.2 U6 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
7.2.1 Q: Why is the Adlib/Soundblaster music messed up?
A: The program has a time delay command in the music,
which is not long enough for faster computers. There
is a patch to fix it.
<http://retailsupport.ea.com/tech_support/patch_search_result.cfm?search_ty
pe=pb>

7.2.2 Q: Can I get the Roland MT-32 music running properly on a
modern computer?
A: Yes. There is a patch to get that working properly as
well, providing that you have the card.
<http://www.geocities.com/nodling/>

7.3 U6 and Cheating:
~~~~~~~~~~~~~~~~
7.3.1 Q: How do I turn on the cheat mode?
A: For the IBM PC and Commodore Amiga versions:
Talk to Iolo. Say 'Spam', say 'Spam' again, repeat the
word 'Spam', then say 'Humbug', with all six letters.
This gives you the cheat menu.

For the C64 version:
Talk to yourself and say the following.
i<enter>
want to<enter>
cheat<enter>
[Information from Tristan Miller]

Also in the C64 version, press the Commodore key and 1
and you will get a set of 8 numbers. 2 sets are the
coordinates in hex, one set tells of the level in hex
with Underground being a negative number (FF) and the
last set of numbers are the karma value (99 max).
[Information from RoBearBellie]

7.3.2 Q: Is there a list of items anywhere?
A: Yes. You can download a list from The Other Codex
website.
<http://homepages.ihug.co.nz/~paulryan/Downloads/Items.zip>

7.3.3 Q: What are the Alt Keys good for?
A: Alt-213 gives a string of numbers, KKHHMMXXXYYYZ, the
last 7 of which are the X (3 digits), Y (3 digits) and
Z (1 digit) coordinates of your current location. KK
refers to the current Karma value and HH and MM refer
to hours and minutes respectively.
Alt-214 allows teleportation to a set of coordinates
you select, using the same format as those given by
the cheat above.
Alt-215 advances time one hour.

8 Worlds of Ultima I - The Savage Empire:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
8.1 SE Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
8.1.1 Q: How do I free the Fabozz statue?
A: Fabozz is a spirit dependant on light. Ordinary flame
is not enough for it to use, but a bright flash, such
as a magnesium flare from Rafkin's lab or Jimmy's
camera flash will allow it to escape.

8.1.2 Q: How do I get up to the gorilla's ledge to free Halisa?
A: Go down to the river, and throw a grenade to blast the
large boulder over the waterfall. This allows you to
enter the cave behind it, which leads up to the ledge.

8.2 SE and Cheating:
~~~~~~~~~~~~~~~~
8.2.1 Q: How do I turn on the cheat options?
A: There is no way to turn on the cheat mode without an
external program. The application MDHACK created by
F-15 Dragon for Martian Dreams will also activate the
cheat keys for Savage Empire.
<http://www.uo.com/archive/ftp/programs/mdhack.zip>

8.2.2 Q: Given that the Martian Dreams instructions don't work
for SE, where do I find a list of the functions?
A: There is a list compiled by myself.
<http://homepages.ihug.co.nz/~paulryan/Downloads/SavageHacks.txt>

8.2.3 Q: Can I just talk to Triolo, like in Ultima 6?
A: According to the file 'TALK.LZC' there appears to
be a cheat menu similar to that in U6.
Just tell Triolo 'Cheat' and he gives you a set of
options, including an item creation function. A
partial list is included in the Functions list on my
site.
<http://homepages.ihug.co.nz/~paulryan/Downloads/SavageHacks.txt>
[Thanks to Peace Dragon for that elusive info]

9 Worlds of Ultima II - Martian Dreams:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
9.1 MD Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
9.1.1 Q: I have been poisoned. How do I cure it?
A: There are two methods to cure poison. The first is to
visit Dr Blood at the 1895 landing site. The second is
to eat a blue berry, but this results in symptoms of
intoxication for a while. It is better to avoid
poisoning by equipping tongs in the hand before
manipulating radium, and keep it in a lead box in your
inventory.

9.2 MD and Cheating:
~~~~~~~~~~~~~~~~
9.2.1 Q: How do I turn on the Cheat mode?
A: In order to use the cheat functions you need to first
run F-15 Dragon's MDHack program.
<http://www.uo.com/archive/ftp/programs/mdhack.zip>

9.2.2 Q: Is there a list of items to go with this?
A: Yes. There is a list, compiled by Thanian Dragon and
myself.
<http://homepages.ihug.co.nz/~paulryan/Downloads/martianitems.txt>


10 Ultima Underworld I - The Stygian Abyss:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
10.1 UW1 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~~
10.1.1 Q: How do I get the Ring of Humility? The switches
don't work.
A: The correct switch combination is indeed Northwest,
Southeast, Northeast, Southeast. Your difficulty is
not heeding the warning about staying out of the
center of the room. In order to avoid the reset
trap, you not only have to keep away from the
center of the room, you actually have to hug the
walls. The safest way is to walk diagonally into
them, so you are forced along the wall in the
direction you wish to go. Once all four switches
have been used it is safe to retrieve the Ring form
the center of the chamber.

10.1.2 Q: Where do I find Garamon's bones? There are so many.
A: Once you have descended the stairs behind Tyball's
chambers to Level 8, head west along the wide
passage to the other side of the map. The passage
turns north, and there is a branch west. Follow the
branch and look for the pile of magic stuff. The
bones are in the middle.
There is an easy method of determining whether you
have the correct bones. It is possible to stack
bones like coins, but Garamon's bones will not do
so. Thus you can test for them by trying to add
them to a pile.

10.2 UW1 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~~
10.2.1 Q: Can the sound be upgraded for wavetable soundcards?
A: Yes. Panzer Dragon has created a general midi
upgrade patch.
<http://homepages.ihug.co.nz/~paulryan/Ultima/Downloads.htm>

10.2.2 Q: Why is my inventory duplicating items?
A: This is a bug. Origin has a patch to solve the
problem. Also avoid stacking too many similar items
together.
<http://retailsupport.ea.com/tech_support/patch_search_result.cfm?search_ty
pe=pb>

10.2.3 Q: How do I get UW1 working from a budget CD release?
(EA Classics, Ultimate RPG Archives, or Manaccom)
A: There is one simple method, provided you have
around 15MB free on your hard drive. Copy the
entire game directory (and subdirectories) from the
CD to your hard drive. Then change the attributes
of every file in all the subdirectories from Read
Only to Read/Write, so you can make updates in
configuration. This is important, as using Windows
Explorer will not change the contents of selected
sub-directories, just those selected in the main
directory.Use the UINSTALL.EXE and UWSOUND.EXE to
set the game up, then simply run it.

10.2.4 Q: How do I run UW from Windows 95/98?
A: In the one case I have been able to examine,
following the steps in the question above (10.2.3)
solved the problem.
[Thanks to Dracos Dragon for access to his
computer to try to find a solution]

11 Ultima 7 - The Black Gate:
~~~~~~~~~~~~~~~~~~~~~~~~~~
11.1 U7 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
11.1.1 Q: How do I eat or feed people?
A: Double left click on the food item, and then move
the green crosshairs over the person to be fed and
left-click again.

11.1.2 Q: How do I get into the Northeast tower in Castle
Britannia to get that armour and musket?
A: The lever opening the secret door is in the secret
passage just to the east of the kitchen on the
first floor. You need to move the storage
containers to find it.

11.1.3 Q: Where do I buy ammunition for the Musket?
A: You can't. Ammo can be found by using the giant
skulls found around the land.

11.1.4 Q: How do I keep my party members from shooting me in
the back?
A: Only equip them with Magic Arrows and Magic Bolts,
which do not hit anything but their intended
target. The Enchant spell is invaluable for this.
NEVER arm them with a Firedoom staff or other area
effect magic weapons.

11.1.5 Q: Is it possible to follow the instructions given in
books and scrolls and make a custom sword?
A: Not in order to make a 'custom sword' as found in
the game. However the creation of the Black Sword
in the FoV addon follows them closely.

11.1.6 Q: Where is the key to get at the Hoe of Destruction?
A: The key is in a dead fish under a bush on the shore
of Loch Lake. There is only a part of the Body (it
does NOT say trout or fish) visible, just to the
left of a piece of garbage which is the same green
colour as the fish. You need to double click on the
fish to open it and get the key.
Just to be more helpful, the fish is at 2N, 48E, or
if you want to teleport or are just clicking the
mouse at the top left of the screen, the Hex
Coordinates are X 587, Y 458, Z 1. The fish is a
couple of paces to the right of this point.
The simplest way of getting the Hoe is to blow the
door down with a cannon or powder keg.

11.1.7 Q: How do I stop the bodies in the Minoc Sawmill from
vanishing?
A: This must be the one of the more irritating bugs in
the game. Reload a saved game from when you were in
Britain, then walk to Minoc via the road from
Britain. Go directly into the sawmill without
talking to anyone. And pray, and repeat as
necessary... Grimlock Dragon suggests making sure
that you haven't accepted the errand from Batlin
before going to Minoc the first time.
In the event that you can't get the murder scene to
remain, you aren't out of luck. Conversation
options relating to it will still be available,
regarding the Candelabra. With regard to the
Serpentine Dagger, the person you need to discuss
it with has one in his possessions, which serves as
well as the once from the scene in getting a
response.


11.1.8 Q: How do I get into the Tetrahedron, given that I
have the Ether Ring and it has been enchanted by
Penumbra?
A: You have the Ether Ring in your possession or you
would be dead, but you are not wearing it. In order
to enter the Tetrahedron through the south face you
need to wear the Ring. This means taking off any
gauntlets and putting the Ether Ring into a finger
slot, not just holding it in your hand.

11.1.9 Q: A key vanished out of my inventory. What happened
and how do I get it back?
A: It vanished due to a bug in the game, and cannot be
retrieved. You need to restore a saved game to get
the key back. There is a patch to correct this (and
other) problems in the game.
<http://retailsupport.ea.com/tech_support/patch_search_result.cfm?search_ty
pe=pb>

11.1.10 Q: How do I get through the Test of Truth in the FoV
addon?
A: You have found false talismans which disappear
when you pick them up. The real talisman is found
behind an illusionary wall. After entering the
Test, walk through the room with the 'X' in the
center, and look for the hood on the ground. The
wall to the north of it is an illusion - just
follow the passage to it's end and get the real
Talisman of Truth.

11.1.11 Q: How do I get into Penumbra's house?
A: The Plaque is the clue. For instance 'Pick item
carefully' refers to a lockpick. Put the
appropriate item on the ground in front of the
plaque. All items required can be found somewhere
in Moonglow.

11.1.12 Q: What's the secret of Alagner's Storeroom?
A: There are two important facts that must be
remembered. The first is that the real entrance is
through an illusion at the south end of the east
wall. The second is that the north wall of the
central chamber of the storehouse, with the
furniture and the teleporter, is also an illusion
which conceals the access to the metal door
leading into the northern chamber.
Once the door has been opened by use of the switch
in the western chamber, teleport back to the
beginning and head through the illusionary wall
into the north chamber. The crates can then be
stacked to reach the chamber with the book.

11.1.13 Q: How do I get into the room with the Hydra on
Ambrosia?
A: The middle of the north wall of the enclosure is a
secret door.

11.1.14 Q: How do I get into the Tower or the pirate's cave
on Ambrosia?
A: The anti-magic field represented by the flickering
dots shuts off for brief periods. At those
intervals you can cast Unlock Magic or Dispel
Field to get into the areas in question.

11.1.15 Q: How do I get through the metal door in the
dungeons on the Isle of the Avatar?
A: It depends on which side of the door you are on.
If you have passed it, found a key and wish to
leave, you need to move barrels to find a lever
which opens another exit. If however you want to
get past it for the first time, you have a larger
problem. You have flown over the door on the magic
carpet, so it has closed for good. You probably
need to cheat to open it. Save, then quit and
reload using the Ye Olde 'Ultima ABCD<Alt255>'
spell. Then press F2, turn on the hackmover, and
get rid of the door. Walk though, save the game,
quit and reload without the cheat.

11.1.16 Q: What is the trick with the Throne of Changes?
A: The Throne is a linked series of four teleporters.
However you can only reach the fourth teleporter
once you have sat upon the Throne of Virtue, which
is behind an illusion in the north wall of one of
the places the Throne of Change takes you to. The
fourth teleporter will take you back to the
beginning of the sequence, but there is another
hidden teleporter there which will take you to the
Black Gate.

11.2 U7 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
11.2.1 Q: How do I get enough memory to run Ultima 7?
A: There are several points to remember.
1. Assuming you're using Windows, you will need to
create custom versions of the AUTOEXEC.BAT and
CONFIG.SYS files to run the game. They can be
either on a boot disk or set up as part of a
customised shortcut.
2. You absolutely cannot use EMM386 to run the
game. The result is a crash back to Dos. Delete
all references to it in your customised files.
3. If you're using Windows shortcuts, you need to
use the line 'DOS=NOAUTO' in the CONFIG.SYS to
stop it loading a whole bunch of unnecessary or
conflicting drivers.
4. You need to chuck out any drivers for stuff you
don't need to play the game, such as CD drives,
printers and scanners. Delete their references
from the AUTOEXEC.BAT you're using to run the
game.
5. The installation guides recommend 'FILES=25' and
'BUFFERs=25' in the CONFIG.SYS, but the game
setup works better with sound if you increase
these values to 30 each.
6. The best place to go for a far better
explanation of all this is Gaseous Dragon's
'Ultima VII for Beginners' page.
<http://members.iinet.net.au/~rsd/ultima7.html>

The preceding points are now somewhat obsolete.
They remain valid, but there is now a simpler
alternative for those running Windows 95 or
Windows 98. There is a program that effectively
emulates the Voodoo memory manager, preventing
Voodoo from detecting EMM386 and anything else
about Windows that it doesn't like, and thus
allowing U7/SI to run in Windows. Dragon Baroque,
the author of the program in question has
approached Gaseous Dragon to distribute it for him,
and it can be downloaded from his site.
<http://members.iinet.net.au/~rsd/U7inWindows.html>

11.2.2 Q: When there is an earthquake, the screen display
falls off the bottom of the monitor. How do I fix
it?
A: Your video card is probably based on a Riva 128
chipset, which reacts badly to the U7/SI program.
There is a patch for the problem which converts the
vertical motion to horizontal.
<http://www.hpaa.com/moslo/utils.html>

11.2.3 Q: How do I get my fancy new Soundblaster Live card
working with U7?
A: You can't. U7's Voodoo memory manager is
incompatable with EMM386, which is _required_ by
the SB Live card's Dos drivers. The best solution
to date is to have a second soundcard which is
compatible with U7. This problem appears to occur
with most modern PCI soundcards. Please let me know
if you find one that works.
Note that the program to allow U7 and SI to run in
Windows (see 11.2.1) bypasses this problem.

11.2.4 Q: So how do I improve the sound in Ultima 7 then?
A: You can use Newton Dragon's general midi upgrade
patch.
<http://members.aol.com/mikenewt/ultima.htm>

11.2.5 Q: Is there _any_ good way to run U7 on a modern
computer?
A: Strangely enough, yes there is a project in the
works that will allow you to do just that. Jeff
Freedman's Exult project is not yet complete, but
it already has most of the functions of Ultima 7
working on some level. It is a cross-platform
program with ports for Linux, and Windows with
versions for BeOS and the Mac also in development.
It also needs the original game in order to work.
If the current rate of progress continues, U7
should be updated for modern computers within the
next few months. The project is currently at the
Alpha release stage.
<http://exult.sourceforge.net/>


11.3 U7 and Cheating:
~~~~~~~~~~~~~~~~
11.3.1 Q: How do I turn the Cheat mode on?
A: When loading the game, use the following command:
'ULTIMA7 ABCD<ALT-255>' where '<ALT-255>' means to
hold down the ALT key and type 255 on the numeric
keypad. Once the game is loaded, press F1 for a
list of cheat options.
Using 'ULTIMA7 ABCD<ALT-255> S' makes the program
display the 'eggs', items which have an effect on
the game if you approach them.

11.3.2 Q: Where do I find lists of items for use with the
cheat mode?
A: There is a list of useful items here.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U7Items.zip>

11.3.3 Q: Any combat tips?
A: If you've got an open door in the area you are
fighting in, you can get behind it. Your foes can't
reach you, while you can stab at them right through
the door.
[Tailrace Dragon]

11.3.4 Q: How do I get a shortcut from Windows to turn on the
cheat mode? I typed it in correctly, but it doesn't
work.
A: Go to the directory you installed Ultima 7 into,
and create a new text file. Edit the text, and type
in the command line to run the game in cheat mode:
ULTIMA7 ABCD<ALT-255>, and save the file. Rename
it, so the extension is now BAT, not TXT, and set
the shortcut to open the new batch file, not to the
game directly. This is require because Windows
seems to interpret the <ALT-255> differently to
Dos.

11.3.5 Q: Are there any more useful cheats or exploits?
A: In the words of Boa Dragon who reminded me of this
strength booster:
"How to raise STR a lot: Save. It might turn out
wrong, and then you'll be stuck with a STR of
3...which is absolutely no fun. Get some serpent
venom. Use it until you reach 60, and then use some
more (3 or 4 vials should be enough). Wait until
the effect wears off. Now you should have a STR of
something around 200-250. If it doesn't work,
reload and use more venom. This is far better than
what LB could possibly give you :)"
Essentially it takes advantage of the fact that if
you lower strength too far it rolls back to the
highest possible value.
[Thanks to Boa Dragon for reminding me of this
bug.]

There is also the Trinsic Cheat Room. Pile crates
up against the wall of the Smithy in Trinsic until
you can get up onto the roof.Walk up, and go behind
the chimney to get teleported to a set of rooms
with magic armour, weapons, all essential quest
items, and teleporters to every quest-significant
location in the game.

There is a chamber in the graveyard in Skara Brae
which contains all items required in the quest
there. There is a lever just visible behind the
statue to the west of the Tomb of Marney which
opens the secret door to enter.
[Thanks to Boa for reminding me of this room.]

The conversation with Batlin is buggy.
When you first ask Batlin about joining the
Fellowship and take his "test", he will ask you to
perform an errand for him. In order for any of
this to work, you HAVE to say "no" to him when he
first asks you this.
Talk to him again, and he'll ask you to run the
errand again. When you say "yes", everyone in the
party will get 100 Experience Points. The Avatar
will be handed a sealed box to take to Minoc.
As long as you do NOT take that box to Minoc, you
can talk to Batlin again and be asked to run the
same errand again. Saying "yes" nets another 100
XP. You can do this as often as you like, but once
you take the box to Minoc, you end this loop.
Once you've triggered the "Batlin Bug", move
something out of your inventory before talking to
him. It doesn't matter what you move, as long as
it has a quantity. Arrows, gold pieces, spell
reagents, anything -- as long as the quantity
check-box appears, it's valid. After moving the
item, talk to Batlin and get your free 100 XP.
Look in your inventory and you'll find that the
item you moved is back in its original place --
while the item you moved is ALSO in the place you
moved it.
Example: Put 87 gold pieces in the Avatar's hand.
Then drop them on the floor. The Avatar's hand is
now empty, and the gold's ruining the carpet. Talk
to Batlin, and the Avatar will have 87 gold in his
hand -- a duplicate of the pile that's on the
floor.
There's no limit to this, as long as you don't
deliver that sealed box.
[Thanks to Chris Mathieu for bringing this bug back
up out of oblivion.]

You can use potions on non party members. This
includes monsters, so it is possible to force-feed
dragons or other difficult foes a sleep or poison
potion, then kill them before they recover.
[Thanks to Neutronium Dragon.]

For a truly twisted walkthrough, check out Doug the
Eagle Dragon's Fear and Loathing in Forge of Virtue
page.
<http://www.it-he.org/>
[Thanks to Lumina Dragon for reminding me of this
room and Doug the Eagle's site.]


12 Ultima Underworld II - Labyrinth of Worlds:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
12.1 UW2 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~~
12.1.1 Q: How do I get into the chests in Nystul and Lord
British's chambers?
A: First make sure that the doorways between the
passages around the castle and the rooms in
question are open. Next go down to the Gem and
enter another world (avoid Talorus). Save the game.
Cast the Open (Ex Ylem) spell, but don't use it on
anything. Go back though the Gem and ascend to the
Castle and go to the chest you wish to open. Use
the unreleased spell on the chest to unlock it.
This _usually_ works, but not always, hence the
Save to avoid repeated trips downwards.

12.1.2 Q: How do I deal with the Servant Strike? They won't
talk to anyone.
A: This is a bug, which can be fixed by using a patch
from Origin.
<http://retailsupport.ea.com/tech_support/patch_search_result.cfm?search_ty
pe=pb>

12.1.3 Q: Who can I talk to about the Trilkhai?
A: The Wisps (Xorinia) can provide that information,
in exchange for data about the current status of
Bishop. They are found in the Blue Region of the
Ethereal Void.

12.1.4 Q: Are the Trilkhai connected to the Kilrathi?
A: Given the anagrams of their names, the history
revealed by the Wisps, and the Kilrathi fighter
craft found in U7, the answer is probably yes.

12.1.5 Q: In Serpent Isle Lord British's scroll says the
Avatar got a Blackrock Serpent in his previous
adventure. Where do I find it in Underworld 2?
A: On the second level of the sewers beneath Castle
Britannia lurk three peaceful goblins. One of them
is Rogwump, the second is The Dripper, and the
third has no name. You need to talk to the Goblin
with no name. First pick the option "These are
Britannia's sewers. Explain your presence here."
Then respond "Thou shouldst not be here - you are
trespassers!" Your next reply should be "What dost
thou live on, living underground?" Then ask him to
teach you tracking. Finally end the conversation
and then talk to him again.
Later in the game, you will find unmask a traitor
in Castle Britannia. Once that sad event occurs
talking to the nameless goblin will result in him
giving you the 'Perfect Serpent Statue'.

12.1.6 Q: Why won't Mors Gotha appear after I've done
everything? I've checked walkthroughs and as far as
I can tell, every quest requirement has been met.
A: You've run into a bug. The cause is apparently that
you misplaced the Djinni Bottle in the Pentagram,
so the end game triggers are not set. The solution
is to do it again, getting another Bottle (either
from Zoranthus or from the Purple Treasure Room in
the Ethereal Void) and this time place the Bottle
_in the center_ of the Pentagram before releasing
the Air Daemon.
[Information courtesy of X-ray Dragon]


12.2 UW2 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~~
12.2.1 Q: Can the music be upgraded?
A: Yes. Panzer Dragon has created a general midi
upgrade patch.
<http://homepages.ihug.co.nz/~paulryan/Ultima/Downloads.htm>

12.2.2 Q: How do I get UW2 working from a budget CD release?
(EA Classics, Ultimate RPG Archives, or Manaccom)
A: There is one simple method, provided you have
around 15MB free on your hard drive. Copy the
entire game directory (and subdirectories) from the
CD to your hard drive. Then change the attributes
of every file in all the directories from Read Only
to Read/Write, so you can make updates in
configuration. Remember to do this individually for
each directory and subdirectory, use the
UINSTALL.EXE and UWSOUND.EXE to set the game up,
then simply run it.

12.2.3 Q: How do I get UW2 working in Windows 95/98?
A: In the sole case that I have been able to examine,
following the instructions above (Q. 12.2.2)
allowed the game to run.


12.3 UW2 and Cheating:
~~~~~~~~~~~~~~~~~
12.3.1 Potion Cheat:
If a potion is thrown against the wall until it breaks
and becomes debris, then the debris retains the power
of the potion, with infinite charges. This also works
with scrolls, but not wands.
[Thirith Dragon]


13 Ultima 7 Part 2 - The Serpent Isle:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
13.1 SI Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
13.1.1 Q: How do I get into the List Field to fight or train?
A: You need to go up the stairs and talk to the
pikeman at the desk. There is a bug which makes him
vanish, and the only recommendations in this case
are to either try visiting another city for a while
and then return to Monitor, or load an earlier
saved game.

13.1.2 Q: I've been given a magic chant, "I Re-Ten Bentas
Juxark I! Praetimde Mir-Wis Re-Por I" and heard
that the Avatar learned the language during the
time of the False Prophet. But what does it
actually mean?
A: A rough translation is "I have Virtue, protect me.
Ancient wisdom of the Sea shall move me." The
Ultima Web Archive has a chart with the
Gargoyle/Britannian translations.
<http://www.uo.com/archive/gargoyle/index.html>

13.1.3 Q: How do I use the Serpent Jawbone to teleport? Using
it just brings up a picture of it.
A: You need to have at least one Serpent Tooth. You
open the picture of the Jawbone, and move the teeth
into it. Close the picture and then use the Serpent
Gate in order to teleport. The doors of the Dark
Path you will be taken to only open if you have the
appropriate Tooth in the Jawbone.

13.1.4 Q: How do I get past the magic barrier into Shamino's
Castle?
A: The barrier will vanish if you have asked the Hound
of Doskar to track Cantra's practice sword.

13.1.5 Q: How do I get into Skullcrusher?
A: You need to put the runes onto the correct
pedestals and use them in the correct order. You
also need to have asked the Hound of Doskar to
track Batlin's Fellowship Medallion and then
obtained the password from the Gwani.

13.1.6 Q: Where has Columna hidden the Comb of Beauty?
A: It's hidden in a chest under a tree in her garden,
south of her house. The key to the chest is in her
cellar. The secret door allowing access to the
garden is in the north wall of the house.

13.1.7 Q: How do I get cast the Summon Shade spell to talk to
the Great Heirophant?
A: You need to have at least one item of his
ceremonial regalia - the Serpent Staff, Serpent
Crown, or Serpent Armour.

13.1.8 Q: Can Cantra be cured?
A: No. The cure was programmed into the game, but in
the rush to release SI setting it to work was
missed. The following text is from the SI usecode
file, and seems to relate to a cure: "I feel tired,
but I am all right! My mind was full of awful
dreams. Thou hast saved me! I shall remember thee
always!"

13.1.9 Q: How do I blast my way through the debris in the
Abandoned Outpost (SS)?
A: You can't easily. You attack the debris until it
vanishes with melee weapons instead.
Apparently it is possible to remove it with powder
kegs, but it is extremely difficult to get the
positioning correct.
Even if you 'get it right', sometimes instead of
working the game will crash out to DOS, which is
why this is _particularly_ frustrating. It is
_far_ easier to whip out a 2H sword and attack the
debris till gone.
[Powder Keg and Crash comments from Helgraf Dragon]

13.1.10 Q: In Aram Dol's Lair I'm stuck without a key, in a
set of chambers with two stairs down. One leads to
a lever, and the other to a locked door. How do I
continue (SS)?
A: In the northern chamber where the stairs lead to
the locked door, there is a large boulder in the
northwest corner of the room. Behind it there is
an invisible passageway, which leads to a small
chamber with the key to the locked door on an
altar.

13.2 SI Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
13.2.1 Q: How do I get enough memory to run the game?
A: There are several points to remember.
1. Assuming you're using Windows, you will need to
create custom versions of the AUTOEXEC.BAT and
CONFIG.SYS files to run the game. They can be
either on a boot disk or set up as part of a
customised shortcut.
2. You absolutely cannot use EMM386 to run the
game. The result is a crash back to Dos. Delete
all references to it in your customised files.
3. If you're using Windows shortcuts, you need to
use the line 'DOS=NOAUTO' in the CONFIG.SYS to
stop it loading a whole bunch of unnecessary or
conflicting drivers.
4. You need to chuck out any drivers for stuff you
don't need to play the game, such as CD drives,
printers and scanners. Delete their references
from the AUTOEXEC.BAT you're using to run the
game.
5. The installation guides recommend 'FILES=25' and
'BUFFERs=25' in the CONFIG.SYS, but the game
setup works better with sound if you increase
these values to 30 each.
6. If you're using Doublespace, you probably can't
run the game at all. You need to put it in an
uncompressed drive partition and delete the
Doublespace drivers from the startup
instructions.
7. The best place to go for a far better
explanation of all this is Gaseous Dragon's
'Ultima VII for Beginners' page.
<http://members.iinet.net.au/~rsd/ultima7.html>

The preceding points are now somewhat obsolete.
They remain valid, but there is now a simpler
alternative for those running Windows 95 or
Windows 98. There is a program that effectively
emulates the Voodoo memory manager, preventing
Voodoo from detecting EMM386 and anything else
about Windows that it doesn't like, and thus
allowing U7/SI to run in Windows. Dragon Baroque,
the author of the program in question has
approached Gaseous Dragon to distribute it for him,
and it can be downloaded from his site.
<http://members.iinet.net.au/~rsd/U7inWindows.html>

13.2.2 Q: When there is an earthquake, the screen display
falls off the bottom of the monitor. How do I fix
it?
A: Your video card is probably based on a Riva 128
chipset, which reacts badly to the U7/SI program.
There is a patch for the problem which converts the
vertical motion to horizontal.
<http://www.hpaa.com/moslo/utils.html>

13.2.3 Q: How do I get my Soundblaster Live card working with
Serpent Isle?
A: You can't. SI's Voodoo memory manager is
incompatable with EMM386, which is _required_ by
the SB Live card's Dos drivers. This problem
appears to occur with most modern PCI soundcards.
Please let me know if you find one that works.
Note that the program to allow U7 and SI to run in
Windows (see 13.2.1) bypasses this problem.

13.2.4 Q: Then is there any way to get really good sound in
SI?
A: Newton Dragon has a general midi patch which
upgrades the sound for general midi soundcards.
<http://members.aol.com/mikenewt/ultima.htm>

13.2.5 Q: What is the 'Muppet Intro'?
A: If you set the game options to 'No sound' or Adlib
and type 'INTRO HISSS JIVE' while in the SI
directory, an alternate speech by the Guardian will
be revealed.
[Use of Adlib pointed out by Neutronium Dragon]


13.2.6 Q: What is the 'Director's Cut Intro'?
A: The original introduction for Serpent Isle was
longer and contained more animation than the
version released with the game. The cuts occurred
because the intro alone would have taken 7 disks,
almost as many as the game proper. Denis Loubet has
AVI versions of the unedited original intro
available on his site.
<http://www.io.com/~dloubet/gallery/animate/serpisle.htm>

13.3 SI and Cheating:
~~~~~~~~~~~~~~~~
13.3.1 Q: How do I turn on the Cheat mode?
A: If you have SI without the Silver Seed addon, you
type 'SERPENT PASS'. If you have the Silver Seed
addon or a recent release on SI on CD, you type
'SERPENT MANIMAL' instead. Adding an 'S' (for
example 'SERPENT PASS S') also allows you to see
the egg points which trigger ingame events if you
walk near them, such as weather, music changes or
traps. Once the game is loaded the function keys
give various cheat options.

13.3.2 Q: Where do I find lists of items or people for use
with the cheat options?
A: Lumina Dragon has the Master Cheater's List for SI.
<http://www.geocities.com/TimesSquare/Maze/1959/serpent_cheat.html>

13.3.3 Q: Any combat tips?
A: If you've got an open door in the area you are
fighting in, you can get behind it. Your foes can't
reach you, while you can stab at them right through
the door.
[Tailrace Dragon]

13.3.4 Q: Can I save all that neat stuff I find in the Dream
Realm?
A: Yes, if you want to cheat just a little... Cast
Serpent Bond to turn into a snake, and then enter
Gorlab Swamp. You will fall asleep and enter the
realm as a snake. When you turn back human, your
companions will run back to join you. Any items you
give to them will be preserved after you exit the
realm. You can also bring in items for the Avatar
(such as a spellbook), but make sure you give them
back to your companions before you leave or they
will be lost.
[Added at the suggestion of Ackalabar Dragon]

13.3.5 Q: Are there any other cheats?
A: Yes. There are two cheat chambers with useful sets
of items. The first is on Claw Isle, in the
passages in the mountains there. Go to Monitor and
find a small park with a path leading through it
shaped like an inverted letter U. There are two
trees at the southeast corner. Drop two crates or
chests two paces north and one west of the
southernmost tree, then drop another one next to
them to act as a step. This lets you use the
Teleporter to Claw Isle, where you can find all
quest items and sets of magic armour and weapons.
The second is accessible from the vicinity of
Moonshade. In the woods outside the walls, west of
the Lake of Magic there is a small house. Just east
of the house is a treestump. Drop a crate or chest
next to the stump to act as a step, and walk up
onto it to be teleported. You arrive on a small
island with a chest and a magic axe. Don't use the
teleporter. Instead go to the easternmost point on
the island and walk north. There is an invisible
pathway across the water which leads, after a few
twists and turns, to a set of caverns in the Isles
of the Mad Mage, which contain quantities of
reagents, and a selection of every available non-
unique magic weapon. The teleporter on the small
island will transport you back to the house outside
Moonshade.

You can use potions on non party members. This
includes monsters, so it is possible to force-feed
dragons or other difficult foes a sleep or poison
potion, then kill them before they recover.
[Thanks to Neutronium Dragon.]

For a truly unique set of instructions which bends
the rules and uses every form of sneakiness
possible without outright cheating, check out Doug
the Eagle Dragon's walkthrough, Serpent Isle -
Cosmic Balancing Act.
<http://www.it-he.org/>


14 Ultima 8 - Pagan:
~~~~~~~~~~~~~~~~~
14.1 U8 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
14.1.1 Q: Which of the levers over the bridge do I pull to
open the gate in the cave leading to the Plateau?
A: The correct levers are the ones without bones in
front. Pull them then pull the lever in the ruins
in front of the large gate.

14.1.2 Q: Where does Mordea keep the ceremonial dagger?
A: It's locked in a chest in her chambers. You can get
the key to the chest from Aramina, if you visit her
at Bloodwatch in her house in eastern Tenebrae.

14.1.3 Q: Is there any way to make all this jumping easier?
A: If you have the patch installed or the version from
the Ultima Collection, then no. If you have a disk
version of U8 then there is a patch which makes the
jumping far easier.
<http://retailsupport.ea.com/tech_support/patch_search_result.cfm?search_ty
pe=pb>

14.1.4 Q: Where is the Birthplace of Moriens?
A: The consensus is that it is behind the door marked
'Towards Fate do you travel' in the catacombs. If
you have the patch installed then the sign instead
reads 'The Birthplace of Moriens'.

14.1.5 Q: I'm stuck in the Hall of the Mountain King. I've
crossed the river, but there doesn't seem to be
anywhere else to go.
A: There are some very narrow passages, leading west
from the area north of the second river you cross.
The southern one has a key you need at the end,
while the next has a larger area to explore beyond
it. It is difficult to tell that the passage is
present, as it is only just wide enough for transit
and resembles a fissure in the rock.

14.1.6 Q: How do I open the gate with marbles in front in the
Tomb of the Ancient Ones?
A: You need to throw one of the marbles onto the
raised platform on the other side. Standing on the
Skull helps.

14.1.7 Q: How do I open the large doors in the cave on the
Plateau?
A: You can't without using the cheat mode's hack mover
to remove the doors. It is thought that this was
intended to be a point of entry to the Lost Vale,
but when the addon was canned the doors became
meaningless.

14.2 U8 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
14.2.1 Q: How do I get this game to run?
A: The game is actually quite easy to run, although it
needs to have a real DOS environment, not a DOS box
in Windows. A custom shortcut can be set up to
simplify restarting the computer to run the game.
You need to have a mouse driver loaded in the
custom AUTOEXEC.BAT file, and to get sound your
soundcard configuration needs to have IRQ 3, 5, or
7, and DMA 0 or 1.
A much more detailed explanation is available on
Gaseous Dragon's Ultima 8 for Beginners site, as
well as a selection of small DOS mouse drivers.
<http://members.iinet.net.au/~rsd/ultima8.html>

Note that there is one potentially major problem
with running Ultima 8 on a modern computer. If you
have more than 128 megabytes of RAM, the game will
not work. By setting up a series of RAMDrives to
use up the excess memory, it is possible to reduce
the amount of free memory below the 128 Meg limit
so that U8 will run. Gaseous Dragon has a file with
the required RAMDrive program and a setup to select
the correct amount of memory on his site (URL
above).
[Thanks to Polychromic for bringing up this method
of getting around the problem and to Gaseous for
making it easy to use.]

As of February 2001, the above information is
outdated. Dragon Baroque has written a patch
program which renders U8 able to run in Windows. It
even corrects the 128MB upper limit on available
RAM. Go grab it from Gaseous Dragon's site.
<http://members.iinet.net.au/~rsd/U8inWindows.html>


14.2.2 Q: Is there an addon for Ultima 8?
A: No. Plans for The Lost Vale were shelved due to
poor sales of Ultima 8 before passing the stage of
creating mockup screenshots. These were released to
the public, but few other details are known.
<http://www.uo.com/archive/ftp/graphics/ultima8/lostvale.zip>

14.3 U8 and Cheating:
~~~~~~~~~~~~~~~~
14.3.1 Q: How do I turn on the U8 cheat mode?
A: Use the Ultima 8 Cheat Enabler program to give the
cheat options.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U8Cheat.zip>

14.3.2 Q: Are there any other cheats?
A: Check out Doug the Eagle's site for all the
interesting ways you can twist the game.
<http://www.it-he.org/>


15 Ultima 9: Ascension:
~~~~~~~~~~~~~~~~~~~~
15.1 U9 General Questions:
~~~~~~~~~~~~~~~~~~~~~
15.1.1 Q: When will this game be out?
A: It has already been released in the United States,
and has made it to many other nations. If it hasn't
made it to your location by now, it probably won't
be available there.

15.1.2 Q: Where do I find more information about UA?
A: The official Ultima Ascension website isn't updated
often, but has a little information.
<http://www.ultima-ascension.com/>
At present it would be better to check for current
information on the Ultima Ascension Online
Community web boards. There is still some
information there although Origin shut down the
boards just before they planned on releasing the
European version.
<http://boards.owo.com/>
For some years the best source of information about
Ultima IX: Ascension was the FAQ originally
compiled by Sagacious Dragon, and later by Sith
Dragon. Now Terilem Dragon has gained permission to
maintain it. This is the first place to look for
any U9 information.
<http://www.powerup.com.au/~gjdanger/Terilem/faqindex.html>

Another good news site is Terilem Dragon's site. It
also has the screenshot archive that was formerly
on Sith Dragon's site.
<http://www.powerup.com.au/~gjdanger/Terilem/>

15.1.3 Q: Is there going to be a special edition?
A: Yes. The Dragon Edition is available via internet
ordering. It's also available in shops in North
America, contrary to the information available
before release. The Dragon Edition may or may not
be available for retail purchase in other countries
- it depends on the local distributers, who may cut
down on the contents to save costs.
Note: There is an Asia-Pacific version of the
Dragon Edition, featuring a silver Ankh but only
having a paper map, not a cloth one.

15.1.4 Q: Where can I order a copy, either of the regular
release or of the Dragon Edition of Ultima
Ascension?
A: There is a list of online stores put together by
Neocryte.
<http://ultima9.8m.com/preorder.html>
Note that it is possible to make international
purchases from the Electronic Arts store, but you
have to email them for details.

15.1.5 Q: Where are some good sites relating to this game?
A: The Wayward Avatar has a walkthrough and a lot of
other information.
<http://www.rpgplanet.com/ultima9/>

The Ultima IX: Ascension Universe also has a lot of
useful stuff.
<http://gameznet.com/ua/>

15.1.6 Q: I've heard about replacement CDs being sent out.
When do they arrive?
A: Origin has promised that those who register the
game will be sent replacement CDs with the latest
patch and a debugged installer. As of the 17th of
March people were reporting that they had received
their CD, along with a free copy of Ultima Online:
The Second Age. I would expect international
shipping to take longer though.

15.1.7 Q: I did register before March 31, and still haven't
got a new CD. How do I get EA to respond to me?
A: By this point you should have if you were going
to get one without making a fuss to Electronic
Arts about the matter. So it's time to do that.
Start by emailing them at sup...@ea.com with a
short note about your problem. This will get you a
form letter back with a whole lot of useful tips
for getting the game to run and about bugs and
other problems. This is where the fun begins. Reply
to the message you got back. Snip everything except
the stuff about what to do if you haven't got the
replacement CD, and describe your problem. Be sure
to note that you did register before the March 31
time limit as well as the fact that you haven't got
the CD yet. Now wait for a few days for any
response. You might actually get one saying that
the CD is on its way. Or you might not. In that
case, send another reply to the original tech
support response back to Electronic Arts. Once
again only put the relevant info in, making sure
that the fact you registered is noted. However also
send a copy to the Electronic Arts Warranty
Department at cswar...@ea.com along with a note
saying that you did not receive a response the last
time you emailed the Support Department. This
should get a reply fairly quickly, from one or the
other of the two departments.

15.2 U9 Gameplay Questions:
~~~~~~~~~~~~~~~~~~~~~~
15.2.1 Q: How can I buy and sell items?
A: When the screen showing the items to be included
in the transaction appears, click on the small
'+' and '-' signs near the prices to alter the
numbers of each item included in the transaction.
When you are finished click on the red seal to
make the trade.

15.2.2 Q: How do I get through the second locked door in
Despise?
A: Cast the Ignite spell on the torch that isn't lit.

15.2.3 Q: How do I get the key behind a locked portcullis?
A: Look in the room opposite at the Attractor. Walk
around the back of it, then turn it on.

15.2.4 Q: Where is the Red Kiran Stone?
A: Read the book in the chamber where the stones are
to be placed. This opens a passage leading past a
fountain into an underground lake. In the lake
there is a lever underwater near a waterfall. Pull
the lever and the Stone will be revealed.

15.2.5 Q: I have the Glyph, so why won't Raven accept it?
A: Raven requires the Rune, not the Glyph, While the
Glyph was the Rune once, you have to restore it.
That means you need to cleanse the Shrine, using
the Sigil and the Glyph, then take the newly
reformed Rune to Raven.

15.2.6 Q: How do I bind spells?
A: There is a mage outside the magic shop in Britain
who can help. The procedure is simple. Put the
Scroll with the spell into the center of a binding
pentagram. Put the correct reagents down with the
scroll (note that the printed manuals have the odd
typo, but the ingame spellbook has the correct
listings) then cast Ignite on the pentagram, not
the individual candles. If all is correct you will
be asked to type in the words of the spell. Do so
and you will bind the spell.
If you get the response that the 'Circle is not
open' then you are trying to bind a spell from a
higher level than you are allowed to use
currently. The level of spells you can bind is
equal to the number of Shrines you have cleansed.

15.2.7 Q: How do I deal with the New Magincia quest to get
the Sigil from Katrina?
A: There are multiple problems with this quest.
The Alpha Wolf is in a dome on the southern
island. It's bigger than the other wolves.
The Vulture's nest is found by climbing onto then
ascending a leaning pillar near where you meet
Katrina. The 'campfire' at the top is actually the
nest. You need to cast Ignite on it to get rid of
the vultures. Sometimes the Ignite spell will not
work, so you need to try it again.
If you have done both these things then Katrina
should give you the Sigil. However a bug corrected
only in the 1.07 patch means that quite often she
will not realise the quest is done. To avoid it
you should do the following:
1) Kill the Alpha Wolf.
2) Ignite the Vulture's Nest.
3) Go to the Shrine of Humility and meditate. This
sends you to a new quest area.

15.2.8 Q: Where is the Green Statue in Hythloth?
A: After entering the dungeon proper from the cavern
you appear in, take the first passage to the
right. On the far wall is a slider which you use.
This opens a door into another passage, at the end
of which is a chest. The green Statue is in the
chest, but look carefully as it blends into the
bottom very well.

15.2.9 Q: I've just appeared in prison after heading back to
see Samhayne. My stuff's all gone too. What
happened?
A: You've missed a cutscene, something that seems to
occur a fair bit with this particular scene. After
you returned to Samhayne, Blackthorn appeared,
captured you with spells, and stole the Codex as
well. You've been thrown into his dungeon, Deceit.
For more info on how to get the scene working,
check out Question 15.3.3: How do I get the videos
to play?

15.2.10 Q: So how do I get my stuff back after Blackthorn
got me?
A: When you have escaped Deceit and cleansed the
Shrine of Honesty, Raven will meet you at the
docks to return your stuff.

15.2.11 Q: Where is the Staff of Wisdom? I've searched the
cave where Tydus sent me, but can't find it.
A: Remember who sent Duncan to kill you? Do you
really trust any mage in Moonglow to tell the
whole truth? Go back to Tydus and he will send
you to another cave. The inhabitant is quite a
bit more honest than Tydus...

15.2.12 Q: I fell out of the moving boat. Now what?
A: It has been reported that firing arrows at the
boat can sometimes get it moving again. Then you
can get ahead of it on it's circuit of Moonglow
and jump back on. Otherwise I hope you have a
recently saved game.

15.2.13 Q: Where is the Sigil of Justice? I can't find
anything NE of Yew.
A: It's a case of bad instructions. :-( The Sigil is
found a long way EAST of Yew. Follow the long
path leading from Yew to Wrong. Near the eastern
end you will see a signpost with a green Justice
banner on it. Follow the path behind the banner
up the mountain to the one who can give you the
Sigil.

15.2.14 Q: Where is Vasagralem? I've looked under every
bridge near Yew.
A: Origin's badly vague instructions strike again.
Vasagralem can be found under the bridge between
the mainland and the Dungeon Wrong. That is a
long way east of Yew...

15.2.15 Q: Where is Gringolet?
A: Take a swim in the lake with the waterfall by the
Gypsy encampment. There is a cave in the water,
which you can swim through. Near the far end, on
a ledge above the water is the Gringolet.

15.2.16 Q: Why won't Dupre appear at the Shrine of Honor?
I've put the Ashes on the altar, but nothing
happens.
A: Some people have reported that it takes a long
time for him to appear. A little patience may be
in order.
Unfortunately people have also reported that if
you get the Ashes before being told you need to
place them on the Altar then Dupre will not
appear. In this case an earlier saved game might
be required.

15.2.17 Q: Where is the back entrance of Destard?
A: It's up in the mountains behind the village of
Dawn, near the Column. The area is covered in
snow and protected by ice hounds. The actual
entrance is a white square formation on the
ground at 25°45' South, 44° 47' West. You can
open it with repeated fireball spells directed at
it's center.

15.2.18 Q: Where is the shipwreck mentioned in Jordan's
journal?
A: The shipwreck is on the outer reef, just south of
the palisade protecting the entrance to Valoria.
The exact coordinates are 80°'40 S, 53°0' W.
However there is an unusual problem here. When
tested, the shipwreck was not present until after
the Avatar had been to Destard. Before then the
beach was empty, but afterwards the ship was
there.

15.2.19 Q: How do I get into the altar room in Destard?
A: You have undoubtedly pressed the buttons on the
pillars to each side of the blocked doorway. Now
go into the small chambers to each side of the
entrance and push the buttons that are above the
doorway.

15.2.20 Q: Where is the Sigil of Valor? I've killed the
daemon, but it isn't there.
A: Did you find the Book of Demonology and recruit
assistance to deal with the three daemons? If not
then you've hit a bug. The daemon should be
invulnerable until you get help, but in the
unpatched game it is possible to do kill it, so
the Dagger of Valor can't be retrieved. You need
to reload a saved game...

15.2.21 Q: OK. Now how do I kill the daemon at the Shrine of
Valor? Now it's invulnerable even when I've got
help.
A: This is a bug in one of the patches (1.07). In
contrast to the previous problem where the Daemon
could be killed before the plot dictated, the
daemon now can not be killed by most players. You
can either install the v1.18 patch which is
supposed to fix the problem or deinstall U9,
reinstall the game without the patch then play
out the scene.

15.2.22 Q: How do I retrieve the Book of Truth? I gave the
wrong answer the first time.
A: Enter the Well of Souls and talk to the spirit
standing just outside the Temple exit in the
spirit world. This is a former thief named Calan,
and if you can convince him of the error of his
ways he will tell you of the Book of Truth at the
Lycaeum, and warn you that you need to face
unpleasant truths about yourself in order to read
it. After he vanishes you should be able to go
back to the Lycaeum and give the correct answer
of 'I am responsible' to the Oracle in order to
get the Book. If this does not work you have a
bug, and either need to reload from before you
answered the question, or find a saved game where
the Book has been retrieved.

15.2.23 Q: Where exactly is Serpent's Hold?
A: There is a small island marked on the map
southeast of Trinsic, at 75° 58' south,
7° 1' east. Note that a bug with the sextant is
likely to result in it saying North instead of
South. The island is also distinguished by being
only sand with a ruined wall on it, and being
guarded by a hostile ghost. Standing on the
island, look southwest into the water to see a
ruined tower below the surface. The entrance to
Serpent's Hold is a hole in the former roof of
the tower. Once in the passage, you need to swim
down it and get through the force field quickly
before you run out of breath. A blue potion or
the Mana Breath spell helps here. The force field
only blocks the passage of air and water, not the
Avatar.

15.2.24 Q: How do I free Shamino? I've done what he's told
me, but nothing happens.
A: There are two possible causes of this problem.
The first is that you have placed the three items
around the statue on Skara Brae, rather than
around Shamino's real body in the Well of Souls.
The dialogue is a bit ambiguous there.
If you have placed the items correctly around
Shamino's real body then you probably haven't
ignited all the braziers in the cavern
beforehand. This is supposed to be mentioned in
his Journal on the table in the room, but it has
been reported that the instruction was omitted
from the German translation of the game.

15.2.25 Q: How do I get to the Isle of the Avatar to summon
Pyros?
A: After you release Shamino, he is supposed to tell
you that you need to go to the Isle to cast the
ritual to summon Pyros. Unfortunately there is a
bad bug. While some people have found that if
they avoid speaking to people inside the Well of
Souls they can avoid it, others have been forced
to use other means to get around the problem.
Some have sailed to the Isle of the Avatar
manually, then used the Teleport spell to get
past the force field preventing access. Others
have used the Fly cheat (see 15.4.1). Origin
representatives suggested the latter course until
the final patch (v1.18) was released.
Reports suggest it is at least partially caused
by the 1.07 Patch. Some people have found that
by reinstalling the game, then replaying the Well
of Souls sequence with the unpatched game they
can avoid the bug.
The v1.18 patch fixes the problem for most
people, under certain circumstances. Provided
that the Avatar has not entered the Well of
Souls, then the patch is supposed to prevent the
problem occurring. This seems to be the case for
most people, but not all... Good luck.

15.2.26 Q: Where do I get a red candle for the Summon Pyros
ritual?
A: If you missed the one in Dungeon Destard, there
is a candle on the Isle of the Avatar. It is in a
small box just underwater near the south end of
the beach down the east side of the Isle, at
87° 18'S, 57° 41'E.

15.2.27 Q: I'm at the end, but where's the Crook of Humility
gone?
A: A number of people have asked this question,
uncertain just what they did with the Crook.
There have been enough similar questions to give
cause to suspect the operation of a bug in the
vanishing of the essential item.

If you have lost the Crook and don't know where
to start looking for it, there is a set of cheats
which can help. Open up the 'default.kmp' file in
your U9 directory, and under cheat commands add
the lines 'ctrl+1 = spells_0-2',
'ctrl+2 = spells_3-5', and 'ctrl+3 = spells_6-8'.
Save the file then run the game.
Your next task is to drop everything you are
carrying, from within the backpack, on your
toolbelt, and being worn. Then use any one of the
new commands, drop any of the new equipment that
you feel you don't need, and pick up your old
items. You should of course have kept the new
Crook of Humility.

15.2.28 Q: What are the weapons damage values and the armour
protection values?
A: There is a list compiled from the Official Guide
online.
<http://homepages.ihug.co.nz/~paulryan/Downloads/U9Statistics.txt>
[Thanks to MizzTV and Henri Enkleweis for posting
the data to rgcus.]

15.2.29 Q: Oh God. That was the plot? Is there anything to
make it better?
A: You might try Grandor Dragon's Dialogue patch. It
changes the text so that it is more connected to
the history of the Ultima series rather than
ignoring it.
<http://www.fansforultima.com/ultima9/downloadsu9.htm>


15.3 U9 Technical Problems:
~~~~~~~~~~~~~~~~~~~~~~
15.3.1 Q: How do I get this game to run?
A: Good question. I had to manually shut down most
processes to get the game going, notably including
the virus checkers. There is an unofficial
technical FAQ at
<http://www.gulbsoft.de/faq.latest.html>

There is also Origin's own official site, which
may also be of some assistance.
<http://www.ultimaascension.com/support.html>

Make sure you have set the game's colour depth and
resolution to match those of your desktop.

Cancel all processes running in the background,
especially virus checkers. Use CTRL-ALT-DELETE to
bring up the 'Close Program' dialogue box and
cancel everything except 'Systray' and 'Explorer'.
This gives more memory for the game to play with.

If you're using a D3D card, download and install
the latest version of DirectX from Microsoft.
<http://www.microsoft.com/directx/homeuser/downloads/default.asp>

15.3.2 Q: What do I do about an 'Invalid Pixel Format
Error'?
A: The usual cause is that you are using texture
files incompatible with your video card, Make sure
you are using 16 bit _uncompressed_ textures. The
compressed textures appear to be designed for only
a very small range of cards, not including (for
example) the GeForce.

15.3.3 Q: How do I get the videos to play?
A: The first thing to do if the video clips aren't
playing is to open the file 'options.ini' in the
Ultima 9 directory, and check the line
'MoviePath=C:\Ultima9\Movies' and check that the
directory given is the correct one where the
movies have been stored.

The next thing to check if you are playing them
off the CD is that you have the correct U9 CD in
the drive. The game just doesn't play them and
gives no other error if you have put in the
installation CD instead of the game CD.

Make sure you have the latest version of the
Windows Media Player from Microsoft. Older
versions don't always have the correct codecs to
play the more recent format used in the U9 movies.
<http://www.microsoft.com/windows/windowsmedia/en/Download/default.asp>

If you have a DVD player, try removing the
software and drivers for it. In some cases
incompatibilities result in the game crashing
instead of movies playing.

15.3.4 Q: Is there an addon for Ultima 9?
A: No. It seems likely that there won't be an addon,
as Origin has stated that U9 will be their last
single player game for some time, and since the
release of the last patch the team has been
assigned to other projects.

15.3.5 Q: Are there any patches for this game?
A: Yes. Origin has released three patches to date.
The first one is v1.05. It fixed some bugs and
improved D3D support. The second was v1.07. It
fixed more bugs, but went out of it's way to
create new problems in the plot. The third (and
final?) patch is v1.18. It is supposed to fix
still more problems and finish the D3D
optimisation. However many people are finding that
bugs (including plot ones) are not fixed, or
graphics displayed in D3D mode are worse than in
the unpatched game. Game speed results range from
no improvement to significant improvements. Good
luck with it. Also note that games saved using the
latest patch are somewhat incompatible with the
unpatched game, although there are no problems
loading older saved games after the most recent
patch.

Patch 1.18
<ftp://ftp.owo.com/pub/ua/patch/u9patch118.exe>

Some people have graphics problems caused by the
later patches. If you have not got the latest
patched version on CD (v1.18) you could try using
the earlier patch versions to see if they make the
game run better. While Origin has removed them,
they are still available from sites such as
GameSpot.
<http://www.zdnet.com/gamespot/filters/products/downloads/0,11095,53709,00.
html>

There is a completely unofficial version 1.19
patch which gives further improvements to the D3D
support and fixes other bugs, in particular the
'Too many objects' saved game loading error. It
needs to have the prior patches installed in order
to work.
<http://www.fansforultima.com/ultima9/downloadsu9.htm>

15.3.6 Q: How do I check the framerates I'm getting?
A: You can open up the file 'options.ini' in your U9
directory, and find the line that says
'DisplayMetrics=0'. Change the line to read
'DisplayMetrics=1' and save the file. When you
next load the game you will have a framerate
display at the top of the screen. This overwrites
the weapon and armour display bars at the top, so
is best used simply for testing.

There is also a saved game set up as a
standardised test for framerates. Instructions are
in the zip file.
<http://dl.fileplanet.com/dl/dl.asp?RPGPlanet/ultima9/fpstest501.zip>

15.3.7 Q: I've installed the game, but now the CD isn't
recognized.
A: Welcome to the wonderful world of CD copy
protection schemes. Some people's drives just
won't work with SafeDisk or other copy protection
methods, even if they do have a legal copy of the
game. There are NoCD cracks for U9 on the
GameCopyWorld site. The game actually seems to run
faster using a cracked version for many people.
<http://www.gamecopyworld.com/>

15.3.8 Q: Where did the status bars go?
A: There are keys set in the default keymap to toggle
them on and off for the purpose of taking
screenshots. Shift E toggles the weapons and
armour bars at the top of the screen, and Shift Q
toggles the interface tools and health/mana status
bars at the bottom. If you have altered the keymap
file to reassign these functions, you need to use
the new keys to toggle the displays.

15.3.9 Q: I can't load my game due to a 'Too many items'
error! Help!
A: Download and install the unofficial v1.19 patch to
fix this one.
<http://www.fansforultima.com/ultima9/downloadsu9.htm>

15.4 U9 and Cheating:
~~~~~~~~~~~~~~~~
15.4.1 Q: How do I use cheats?
A: The cheats that are currently known are all
keyboard initiated. You bind them to specific key
combinations in the file 'default.kmp' as you do
any other command. The known functions are listed:
toggle_avatar_fly
toggle_avatar_invulnerable
pass_one_hour
unpass_one_hour
sunrise_sunset
pass_one_minute
unpass_one_minute
toggle_sun toggle_wind
toggle_storms
toggle_avatar_fast
recharge_mana
fill_spellbook

The following functions are noted as doing
unpleasant things to the inventory when used. They
reset it back to the beginning of the game, then
add quest items.
spells_0-2
spells_3-5
spells_6-8

[Some of these cheats were found on Spanky's
Ascension Spoiler Ho-down site, now defunct]


15.4.2 Q: Are there any other useful tips?
A: Yes. When binding spells, once the candles are
ignited you can remove the reagents and the scroll
and put them back into your backpack for later
use. Don't just move them onto the floor or they
might still disappear.

Also if you are training at the arena in
Buccaneer's Den or are captured by the guards in
Wrong while you have a full inventory you get
given an extra bag so that your weapon (and
shield) will fit. This bug is infinitely
exploitable.


16 Summary:
~~~~~~~~

16.1 List of URLs:
~~~~~~~~~~~~~
This FAQ in HTML:
<http://homepages.ihug.co.nz/~paulryan/FAQ/ultimafaqs.htm>

This FAQ in Text:
<http://homepages.ihug.co.nz/~paulryan/FAQ/ultimafaqs.txt>

Samurai Dragon's rec.games.computer.ultima.* FAQ.
<http://home.kc.rr.com/hidalgo/faq/rgcudfaq.html>

New PC Slowdown Page:
<http://www.geocities.com/kulhain/>

Micro Dragon's Ultima Documentation:
<http://www.geocities.com/paulondragon/>

Trigon Dragon's Ultima Dox:
<http://members.aol.com/trigonman3/intro.html>

Xe Dragon's HRUMP page (large maps):
<http://www.dengler.net/xedragon/hrump/index.htm>

Paulon Dragon's Scanned Maps:
<http://www.geocities.com/paulondragon/Maps/>

Backpacker's Guide to Britannia (Cheats):
<http://members.home.net/kyle556/index.htm>

Ultima Web Archive (Solutions):
<http://www.uo.com/archive/>

Televar Dragon's Mysterious Sosaria (Music):
<http://www.surfing.net/ultima/>

Contrapuntal Dragon's The Avatar and the AWE FAQ:
<http://www.zip.com.au/~mfleming/ultima/ult-awe32.html>

The Ring of Dragons:
<http://www.webring.org/cgi-bin/webring?ring=dragon&home>
<http://www2.famvid.com/thor/games/ring/>

Houston Dragon's Ultima Page:
<http://www.geocities.com/HoustonDragon/>

Infinitron Dragon's Ultima Thule:
<http://members.nbci.com/Infinitron/index.html>

Excalibur Dragon's Worlds of Ultima:
<http://www.cyberenet.net/~redjr/>

Ultima I video patch:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U1patch.zip>

Ultima II 'Divide by Zero' patch:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U2SpeedFix.zip>

Moonstone Dragon's Ultima II Planet maps patch:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U2PlanetMapFix.zip>

Arthuris Dragon's Ultima II Slowdown/New Command Patch:
<http://home-1.worldonline.nl/~palenstn/>

Ultima II/III Colour patch:
<http://homepages.ihug.co.nz/~paulryan/Ultima/Downloads.htm>

Ultima II for Windows:
<http://ultima2.voyd.net/>

Voyager Dragon's Exodus Project (Ultima 2, 3 & 5 patches):
<http://exodus.voyd.net/>

Xenerkes Dragon's Site (U3 ship creation program):
<http://www.geocities.com/xenerkes/>

Download Ultima IV - Legally
<http://home.kc.rr.com/hidalgo/u4.html>
<http://www.zip.com.au/~mfleming/ultima/u4download.html>

Ultima IV Dungeon Despise picture:
<http://homepages.ihug.co.nz/~paulryan/Subsidiary/U4Despise.gif>

Ultima IV Dungeon Abyss Maps:
<http://www.uo.com/archive/ultima4/dungeons/abyss.html>
<http://www.uo.com/archive/ftp/maps/u4/abyssl8a.gif>
<http://www.uo.com/archive/ftp/maps/u4/abyssl8b.gif>

Ultima IV Upgrade patch:
<http://www.moongates.com/u4/upgrade/Upgrade.htm>

Ultima IV Character Transfer Fix:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U4Fixparty.zip>

Ultima V Dungeon Deceit picture:
<http://homepages.ihug.co.nz/~paulryan/FAQ/Pictures/U5Deceit.gif>

Ultima V Dungeon Shame picture:
<http://homepages.ihug.co.nz/~paulryan/FAQ/Pictures/U5Shame.gif>

EA Patch Page (Patches for U6-U8 & Underworlds):
<http://retailsupport.ea.com/tech_support/patch_search_result.cfm?search_ty
pe=pb>

Ultima VI MT-32 Sound Patch:
<http://www.geocities.com/nodling/>

F-15 Dragon's Martian Dreams Hacker:
<http://www.uo.com/archive/ftp/programs/mdhack.zip>

Savage Empire Cheat Command List:
<http://homepages.ihug.co.nz/~paulryan/Downloads/SavageHacks.txt>

Martian Dreams Item List:
<http://homepages.ihug.co.nz/~paulryan/Downloads/martianitems.txt>

Gaseous Dragon's Ultima 7 for Beginners page:
<http://members.iinet.net.au/~rsd/ultima7.html>

The Ultima 7 in Windows page:
<http://members.iinet.net.au/~rsd/U7inWindows.html>

Ultima VII Items:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U7Items.zip>

Ultima VII/Serpent Isle Riva 128 Patch:
<http://www.hpaa.com/moslo/utils.html>

Newton Dragon's Ultima VII/Serpent Isle General Midi patches:
<http://members.aol.com/mikenewt/ultima.htm>

Jeff Freedman's Exult, Ultima VII remake:
<http://exult.sourceforge.net/>

Doug the Eagle Dragon's Walkthroughs and Cheats:
<http://www.it-he.org/>

Underworld I/II General Midi Patches:
<http://homepages.ihug.co.nz/~paulryan/Ultima/Downloads.htm>

Lumina Dragon's Master Cheater's List for Serpent Isle:
<http://www.geocities.com/TimesSquare/Maze/1959/serpent_cheat.html>

Serpent Isle 'Director's Cut' Intro:
<http://www.io.com/~dloubet/gallery/animate/serpisle.htm>

Gaseous Dragon's Ultima 8 For Beginners page:
<http://members.iinet.net.au/~rsd/ultima8.html>

The Ultima 8 in Windows Page:
<http://members.iinet.net.au/~rsd/U8inWindows.html>

Ultima VIII Cheat Activator:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U8Cheat.zip>

Ultima VIII Lost Vale Screenshots:
<http://www.uo.com/archive/ftp/graphics/ultima8/lostvale.zip>

Ultima Ascension Official Site:
<http://www.ultima-ascension.com/>

Current Ultima IX Ascension FAQ (on Terilem's Site):
<http://www.powerup.com.au/~gjdanger/Terilem/faqindex.html>

Terilem Dragon's U9 News Site:
<http://www.powerup.com.au/~gjdanger/Terilem/>

Neocryte's UA Preorder Sites List:
<http://ultima9.8m.com/preorder.html>

The unofficial U9 technical FAQ:
<http://www.gulbsoft.de/faq.latest.html>

Origin's Technical Support page:
<http://www.ultimaascension.com/support.html>

Microsoft DirectX Download Page:
<http://www.microsoft.com/directx/homeuser/downloads/default.asp>

Microsoft Media Player Download Page:
<http://www.microsoft.com/windows/windowsmedia/en/Download/default.asp>

Ultima 9 Patch v1.18:
<ftp://ftp.owo.com/pub/ua/patch/u9patch118.exe>

GameSpot's U9 Downloads Page (earlier patches):
<http://www.zdnet.com/gamespot/filters/products/downloads/0,11095,53709,00.
html>

Fans For Ultima, Ultima 9 v1.19 patch, dialogue patch:
<http://www.fansforultima.com/ultima9/downloadsu9.htm>

U9 Speed Test Saved Game:
<http://dl.fileplanet.com/dl/dl.asp?RPGPlanet/ultima9/fpstest501.zip>

GameCopyWorld, for the U9 NoCD Crack:
<http://www.gamecopyworld.com/>

The Ultima IX: Ascension Universe:
<http://gameznet.com/ua/>

The Wayward Avatar:
<http://www.rpgplanet.com/ultima9/>

Ultima IX Weapons and Armour Statistics:
<http://homepages.ihug.co.nz/~paulryan/Downloads/U9Statistics.txt>

Gargoyle Language:
<http://www.uo.com/archive/gargoyle/index.html>

Ebay Auction Site:
<http://www.ebay.com>

16.2 End Notes:
~~~~~~~~~~
In closing, be warned that not every question has been
answered here, just those which either have been commonly
asked in my experience on usenet or web boards, or those
relating to problems for which a patch is available. Feel
free to make contributions to me at <paul...@ihug.co.nz>

17 Acknowledgements and Thanks:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
My heartfelt thanks to all those who have answered questions on
newsgroups and web boards, to those whose work is referenced
herein at the various links, to Fortran Dragon, whose rgcu.* FAQ
was shamelessly copied for the format and layout (which I then
modified), and to Dracos Dragon, who was kind enough to allow me
to molest his computer in order to attempt the solution to the
Underworlds vs Windows problem that is a regular query.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Copyright (c) 1999 to 2001 Paul Ryan. All rights are reserved.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

--
Paulon Dragon d++ e++ N T+ Om+ UK!1!2!3!4!5!6!7!'!S!'!8!9!A!L!M!W!
-==(UDIC)==- u++ uC++ uF uG+ uLB- uA+ nC+ nR nH+ nP+ nI nPT nS++ nT+ y
The Other Codex http://homepages.ihug.co.nz/~paulryan/Ultima/

Danger Will Robinson! One of your nodes is about to fall off!
Ultima VII endgame.exe file

Negate the Spell to Wish me Well...

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