If I fail, or am caught lying, you are free to beat me up
with a very large stick, or to force me playing Dungeon
Siege.
--
-Moa Dragon
Journalisme total
http://mickmils2.free.fr
--
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>I'm posting this message as a friendly reminder for me
>tomorrow. I will then post a status report about my
>activities.
>
>If I fail, or am caught lying, you are free to beat me up
>with a very large stick, or to force me playing Dungeon
>Siege.
>
>--
>-Moa Dragon
>
>Journalisme total
>http://mickmils2.free.fr
If you don't I say, Make him listen to Silver Apples!
That'll teach him.
Or that might be against Geneva Convention.
Say, Moa, wanna visit Gitmo?
--
Optician Dragon
-=UDIC=-
"There is no cause so right that one cannot find a fool following it."
Larry Niven
So on morning I studied.
On afternoon I helped a friend setting up her internet account.
Then I started some work on the next version of my blog.
Then I debugged a bit my silly game and wrote on my essay.
Then I finished Fable and am on moving on the Lost Chapters expansion.
Wee for Tomorrow !
-Moa Dragon
>I'm posting this message as a friendly reminder for me
>tomorrow. I will then post a status report about my
>activities.
>
>If I fail, or am caught lying, you are free to beat me up
>with a very large stick, or to force me playing Dungeon
>Siege.
I was going to answer this earlier but never got around to it... :-)
I happen to be playing Dungeon Siege right now and rather enjoying it.
Not my favorite game I've ever played but don't see much wrong with
it.
--
Erimess Dragon
-==(UDIC)==-
d++e+NT++Om UK!1!2!3!A!L!
U+uCuFuG+++uLB+uA+ nC+nH+nP+nS++nT-xa4
This is the comfort of everyone: That tho' they
may be said to die, yet their love and devotion
are, in best sense, ever present because immortal.
~William Penn
In memory of my father, 1 Jan 05
> On Wed, 14 Sep 2005 19:45:48 +0200, "Mils Michael"
> <mick...@tiscali.fr> wrote:
>
>> I'm posting this message as a friendly reminder for me
>> tomorrow. I will then post a status report about my
>> activities.
>>
>> If I fail, or am caught lying, you are free to beat me up
>> with a very large stick, or to force me playing Dungeon
>> Siege.
>
> I was going to answer this earlier but never got around to it... :-)
>
> I happen to be playing Dungeon Siege right now and rather enjoying it.
> Not my favorite game I've ever played but don't see much wrong with
> it.
>
>
I'm playing DS II now. I liked DS I, but this one is a lot better.
--
Using Opera's revolutionary e-mail client: http://www.opera.com/mail/
> Exactly the opposite for me. I like when *I* determine what to attack.
I haven't noticed you can't do that with the guy you control. Your
followers have a mind of their own, though (but AFAIR you can configure
their general response)
> I
> like having the ability to save anywhere.
You can save everywhere, only problem is you only have 1 slot and you
reload in the city. I admit I hate that, since the monsteres respawn.
> I like being able to solo, even
> during the training mission
I haven't been forced to select partners.
OK, there are some issues - but all in all I think the game has more
depth, and is not quite as linear as number one. So I like it.
--
pibbur, it's a gas, gas, gas - dragon
I'm also doing DS II. Like DS, it's not all that good in single player,
but it's fun playing through with other people, so I'm working through
it with my brother.
I'd barely call it DS II though, more like DS 1.5.
--
Witty Dragon
I guess I'm easily amused. I'm playing single player, and I like it, very
much.
>
> I'd barely call it DS II though, more like DS 1.5.
>
--
pibbur
> I happen to be playing Dungeon Siege right now and rather enjoying it.
> Not my favorite game I've ever played but don't see much wrong with
> it.
i am just about to buy DS II this afternoon. last worthy game is Age of
Mythology, of which campaign, unfortunately, had be through several 10
times. can play it no more.
Sphinxeus
>>>>
>>>> I happen to be playing Dungeon Siege right now and rather enjoying it.
>>>> Not my favorite game I've ever played but don't see much wrong with
>>>> it.
>>>>
>>>>
>>> I'm playing DS II now. I liked DS I, but this one is a lot better.
>>
>> Exactly the opposite for me. I like when *I* determine what to attack.
>
>I haven't noticed you can't do that with the guy you control. Your
>followers have a mind of their own, though (but AFAIR you can configure
>their general response)
>
>> I
>> like having the ability to save anywhere.
>
>You can save everywhere, only problem is you only have 1 slot and you
>reload in the city. I admit I hate that, since the monsteres respawn.
>
>> I like being able to solo, even
>> during the training mission
>
>I haven't been forced to select partners.
>
>OK, there are some issues - but all in all I think the game has more
>depth, and is not quite as linear as number one. So I like it.
From what is described here I think I would take less depth and
linearity. I don't like losing control -- in fact, DS1 is bad enough
about the fights going so fast that I lose control over what's
happening, or I'm too busy looking out for who's dying to notice the
fight. Overall I'm not really into that real-time party thing. (And
I have yet to get myself to liberally use the pause - just never got
in the habit.) I'd like it even less if the followers had a mind of
their own. And that save thing would be a real issue with me.
I got it cheap with a pack of games and wasn't even sure I would play
it, but I'm liking it. I doubt I'd intentionally buy DS II. It has,
however, been a great after-surgery activity. :-) I highly recommend
games for therapy.
> On Tue, 20 Sep 2005 04:12:38 -0400, erimess wrote:
>
>> I highly recommend games for therapy.
>
> Me too. Just be sure you have plenty of lube.
Do I want to know what Poly is talking about here?
--
pibbur
(*inserts a proper Alfie question here*) But then, I think it's better we
don't get contaminated by Poly's dirty thought. Nowadays, I just give up
figuring out what he /really/ means by his sometimes rather queer
statements.
--
Ashikaga a27
> From what is described here I think I would take less depth and
> linearity. I don't like losing control -- in fact, DS1 is bad enough
> about the fights going so fast that I lose control over what's
> happening, or I'm too busy looking out for who's dying to notice the
> fight. Overall I'm not really into that real-time party thing. (And
> I have yet to get myself to liberally use the pause - just never got
> in the habit.) I'd like it even less if the followers had a mind of
> their own. And that save thing would be a real issue with me.
sound like true RPGer. no worry, i still treat u ( = you singular) as
Dragoness. LOL
Sphinxeus
EverPuzzle:
there come time to think, which translate as pause. fail this, there come
time to regret. regret without save, time to hate. hate game or hate
oneself, which is truer?