With 4% of the market, I doubt too many companies are going to waste
resources on the Mac. Developing games for the Mac is a labor of love.
Which doesn't cut in profit-oriented Corporate America.
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Wasn't Nintendo's ill-fated Virtual Boy based on vector graphics?
>> Games like Battlezone, Asteroids, Rip Off, Star Castle and Space
>> Wars could actually be played exactly as they were in the arcades.
>> The Atari and Colecovision didn't "blow this thing away" since
>> they couldn't even attempt to offer these games at anywhere near
>> arcade quality.
>
>Didn't the arcade games have color?
The vector version of Star Wars certainly did, but I'm not sure about
the ones cited above. I wasn't really into arcade-games when they
were first around.
(Even if I had been, I wouldn't have been tall enough to reach the
controls. ;)
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