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Quake and 486 Can it be done?

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Robert B. Frothingham

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Sep 3, 1996, 3:00:00 AM9/3/96
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I have downloaded the shareware version and the game is running a
little slow. I have an IBM blueboard with a 486 running at 75 Mh(?).
Can I get the speed up to make the game playable or is it time for a
new chip? I know I can shrink the screen. I suppose I could also turn
off the sound but that would take too much out of the game.


jed...@cris.com

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Sep 4, 1996, 3:00:00 AM9/4/96
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I have a AMD 486dx4 100mhz and it runs fine. Don't know about slower
machines, sorry.


Tom

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Sep 5, 1996, 3:00:00 AM9/5/96
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jed...@cris.com wrote in article <50iq7b$q...@herald.concentric.net>...

I have the same setup, but I don't get more that 7fps. What's you're video
card?

Grellus

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Sep 7, 1996, 3:00:00 AM9/7/96
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In <50iq7b$q...@herald.concentric.net> jed...@cris.com writes:
>
>bob...@ma.ultranet.com (Robert B. Frothingham) wrote:
>
>> I have downloaded the shareware version and the game is running
a
>>little slow. I have an IBM blueboard with a 486 running at 75 Mh(?).
>>Can I get the speed up to make the game playable or is it time for a
>>new chip? I know I can shrink the screen. I suppose I could also
turn
>>off the sound but that would take too much out of the game.
>
>I have a AMD 486dx4 100mhz and it runs fine. Don't know about slower
>machines, sorry.
>
I have an intel (note lower case) 486-DX4100 machine, and I thought
Quake ran great until I tried it at work on a Pentium 100. Now when I
try it on my machine, it seems slow.
Greg
gre...@ix.netcom.com


Joseph Martin

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Sep 7, 1996, 3:00:00 AM9/7/96
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Face facts- the 486 is dead. You REALLY need a Pentium to play Quake- otherwise,
you'll have to shrink the window to the size of a stamp and use 300x200 resolution,
which is really god-awful. I was doing this on my 486/33 and thought the game was
fine, until I went to my local CompUSA and saw the game running on a Pentium 133mhZ.
The 486 just can't compare. If you do decide to upgrade, wait until Intel releases
newer versions of their Pentium Pro chip, with more of the awful bugs present in
earlier versions (hopefully) removed. If you can't wait though, or are on a budget,
a Pentium 133 or 166 will be just fine for now.

Live Wire-----*


Jason Schmidt

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Sep 8, 1996, 3:00:00 AM9/8/96
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Robert B. Frothingham wrote:
>
> I have downloaded the shareware version and the game is running a
> little slow. I have an IBM blueboard with a 486 running at 75 Mh(?).
> Can I get the speed up to make the game playable or is it time for a
> new chip? I know I can shrink the screen. I suppose I could also turn
> off the sound but that would take too much out of the game.

I have a 486, and play Quake O.K.. The main reason for this is for my
new 133 Mhz chip. (486). So the answer, besides buying a p100, or
whatever, is to get a newer 486 chip, and just replace that sucker. The
chip I use is from Kingston, and is called the TurboChip. It provides,
for the 125 dollars I paid, the CPU (an AMD 5x86 w/16K level one cache,
using clock quadrupling technology), a voltage regulator(the 5x86 used
3.3v, whereas your motherboard probably uses 5v), and a fan. This setup
was a bit of money to pay, considering I've seen prices for the 486 133
as low as 50 dollars, and the voltage reg. and fan can't be too much
extra. I just choose to have the convience of not putting all that
together. Consult your owners manual for compatibilty. I was able to
set my jumpers for an OverDrive CPU. Also, see if your MB gets up to 33
mhz. The AMD is optimized for this speed. If not, it will run at 100.
This simple upgrade will add a lot of speed. The MB runs faster (You
hope), the chip is fast, and the FPU is pretty fast. Not as good as the
Pentium FPU, but superior to any 486 FPU.

Jason

Ryan McGinnis

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Sep 8, 1996, 3:00:00 AM9/8/96
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Joseph Martin <JMarti...@worldnet.att.net> wrote:

I wouldn't declare the 486 "dead" just because ID can't code a game
that will run on anything but a Pentium. That's ID's fault. The 486
isn't dead, it'l be aroud for quite a while... it won't however, be
_mainstream_.

--
+-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
Ryan McGinnis ()_() TLKiaWoL
mcg...@iastate.edu (_) Jay's Mosh
http://www.pionet.net/~mcginnr (The Lion King)
"I'm _really_ good at playing pin the lion..."
(One of Nala's many pick up lines)
+-+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+

Todd Gable

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Sep 8, 1996, 3:00:00 AM9/8/96
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Jason Schmidt wrote:
>
> Robert B. Frothingham wrote:
> >
> > I have downloaded the shareware version and the game is running a
> > little slow. I have an IBM blueboard with a 486 running at 75 Mh(?).
> > Can I get the speed up to make the game playable or is it time for a
> > new chip? I know I can shrink the screen. I suppose I could also turn
> > off the sound but that would take too much out of the game.
>

Your chip is not replaceable (Blue Lightning chip). So you need a new MB
and chip. Might as well get a least a P100. 486 anything sucks for
Quake. I've played it on a 486/133 w/32MB RAM and only get 7fps in vga.
That sucks! So, good luck.

Paul Powell

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Sep 9, 1996, 3:00:00 AM9/9/96
to

>
> I wouldn't declare the 486 "dead" just because ID can't code a game
>that will run on anything but a Pentium. That's ID's fault. The 486
>isn't dead, it'l be aroud for quite a while... it won't however, be
>_mainstream_.

I don't think blaming id for quake running slow on a 486 is fair. If
anyone in the gaming industry is producing tight, fast code, it is
certainly id. These are the guys that blew everyone away with DooM when a
486 25mhz was super fast, and DooM ran great. Why should id program a
game for 486's? Who wants to buy another DooM? Why program for last
year's technology? It certainly won't sell... The 486 is dead when it
comes to gaming. It's still got a breath or two, but the days are
numbered.

Paul

BTW, I quake on a 486 :(


Ryan McGinnis

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Sep 10, 1996, 3:00:00 AM9/10/96
to

I already did this in email... here goes again...

At 11:23 PM 9/8/96 -0400, you wrote:


>I don't think blaming id for quake running slow on a 486 is fair. If
>anyone in the gaming industry is producing tight, fast code, it is
>certainly id. These are the guys that blew everyone away with DooM when a
>486 25mhz was super fast, and DooM ran great. Why should id program a
>game for 486's? Who wants to buy another DooM? Why program for last
>year's technology? It certainly won't sell... The 486 is dead when it
>comes to gaming. It's still got a breath or two, but the days are
>numbered.

I'm simply saying that they should slow down. The fact that their
game _requires_ a Pentium to play well is ridiculous, when last year a
486/66 was almost top of the line. But, if that is the way they make
the most money...

>BTW, I quake on a 486 :(

Yer nutz. :)

Aaron Nielsen

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Sep 19, 1996, 3:00:00 AM9/19/96
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Todd Gable <tga...@hooked.net> writes:

I've had the shareware Quake running on a 486 DX/50, but even at the lowest res
and with the smallest window I couldn't get rid of that turtle. (Funnily enough,
Quake crashed shortly after.)

The registered version says a DX4/100 is an absolute minimum. As Todd Gable said
above, it's time for a new motherboard altogether. I'd be looking at a P-120 at
least.

Aaron Nielsen
sci...@jcu.edu.au

VIVE LE MULTILINGUALISME SUR INTERNET

--
Aaron Nielsen
sci...@jcu.edu.au

VIVE LE MULTILINGUALISME SUR INTERNET

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