Please...
Use the keys to stafe and the mouse to turn and move for/back.
Dont hold the strafe key down!!!
With a little bit of thought and some practice
you have it.
Dean.
Right arrow = Moveright (strafe without pressing the "Strafe on"
key) Left = Moveleft
Press one or the other while slowly twisting your mouse in the other
direction ie : strafe right - turn left with mouse
simple eh?
--
____________________________________________
) Simon )
( Midzilla Music & sound (
) Mailto:sju...@erols.com )
( http://users.aol.com/sjuncal/theax.html (
)___________________________________________)
>How dja do it,huh? Huh?
>
>Please...
>
Elementary physics, when traveling in a circle, movement is a always
tangential to the curve, and acceleration is always towards the
center.
In everyday words, face the opponent (or whatever you circle around)
move perpendicular to your vision (strafe) and keep turning so you are
always watching the center.
Was this a troll BTW???
Moreover, I think that Benedikt Laube does not belong on the Usenet.
________________________________________________________
Oskar Sandberg, m-1...@mailbox.swipnet.se
http://home1.swipnet.se/~w-12774/
Hobbex of the Devil's Advocates Quake Clan
*Feed your addiction*
________________________________________________________
Mandatory empty lines to please news server,
Thank you.
hmmm..
The "," and "." are the keys which do the strife move, with out using the
strife button.
But if you're like me, and you're using the mouse with your right hand, and
it feels akward to use those buttons, simply bind some keys on your left,
like the "z" and "x" keys. The commands in the console are "+moderight"
and "+moveleft" and you can bind the, to whatever weapon you want.
If, like me, you don't use a mouse, preferring instead
to use just keys, the way to cricle strafe is a bit different.
I use the arrow keys to turn and the DELETE and PGDN keys to strafe.
To circle strafe anticlockwise, hold down the right strafe key,
and tap the left turn key a few times per second. For circle
strafing clockwise, just do the opposite.
It's probably not as smooth as the mouse version, but it
works for me, and I've been doing it since before there
was even a name for it. It just comes intuitively.
Have fun,
Steve.
--
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
| Steve Moore - aka Granny Killer |
| Punishment Squad Quake Clan |
| |
| mailto:st...@shpcorp.dnet.co.uk |
| WWW: http://www.infj.ulst.ac.uk/~chk225 |
+-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-+
_> Andy C wrote:
_> >
_> > How dja do it,huh? Huh?
_> >
_> > Please...
_> If, like me, you don't use a mouse, preferring instead
_> to use just keys, the way to cricle strafe is a bit different.
_> I use the arrow keys to turn and the DELETE and PGDN keys to strafe.
better try this:
DEL - left, PGDN - right
END - back, HOME - forward
INS - strife left, PGUP - strife right
_> To circle strafe anticlockwise, hold down the right strafe key,
_> and tap the left turn key a few times per second. For circle
_> strafing clockwise, just do the opposite.
_> It's probably not as smooth as the mouse version, but it
_> works for me, and I've been doing it since before there
_> was even a name for it. It just comes intuitively.
Here's something to help you circle strafe and attack by pushing just one button. First
open any text editor such as: "notepad". Then open your config.cfg file in the quake\id1
directory. Now in your edit drop down menu, click "select all". Bring down the edit menu
again and click "copy". Now bring down your file menu and click "new". Again bring down
the edit menu and click "paste". Bring your cursor to the top and all the way to the
left side and hit enter, use your arrow key to put the cursor back up to the blank line
you've made. Now "copy" and "paste" the following at the top of this new file: (you CAN
do this from email\newsgroup to text editor, if you didn't already know)
bind INS "+kill_right"
bind PGUP "+kill_left"
alias +kill_left "cl_yawspeed 25; +left; cl_sidespeed 170; +moveright; +attack"
alias -kill_left "cl_yawspeed 140; -left; cl_sidespeed 350; -moveright; -attack"
alias +kill_right "cl_yawspeed 25; +right; cl_sidespeed 170; +moveleft; +attack"
alias -kill_right "cl_yawspeed 140; -right; cl_sidespeed 350; -moveleft; -attack"
From the file drop down menu, click "save as". And type "myconfig.cfg"(without the
quotes) in the file name field. Since you were already in the id1 sub-directory, your
new "myconfig.cfg" file will be saved in the id1 directory also. But don't close your
text editor yet! In the file drop down menu click on "new" again. Type, or "copy and
paste" the following:
@echo off
quake.exe +exec myconfig.cfg +map start
Now click "save as" in the file drop down menu, and type "c:\quake\q.bat"(without the
quotes) in the name field and this file will be saved in your quake directory. The "+map
start" will bypass the demos and start the game in the skill level selection room. In
your new "myconfig.cfg" file, the cl_yawspeed and cl_sidespeed should be close. But you
can tinker with the number values in the 1st and 3rd lines to keep your weapon centered
on the target your circle strafeing because computer speeds may vary. Just use the same
text editor and change them. I recomend only increasing or decreasing cl_sidespeed, and
try adjusting in small increments like 10 or 20 at a time. Be sure not to change the
cl_yawspeed and cl_sidespeed values in the 2nd and 4th lines as these are the defaults.
And these lines set the values back to the default speeds. If you don't reset default
values, game play may be screwy during normal manuevering!!! Now you can start your
game from the quake directory simply by typing Q (not case sensitive) and hit enter. To
strafe left or right, press "Insert" or "Page Up" respectively. Also, you can remove
+\-attack from all 4 lines in your new "myconfig.cfg" file if you'd rather fire whatever
weapon your holding manually. Just be sure to leave the ending quote marks ( " ) at the
end of each line.
Good luck
(((SNIP!!!)))
> values, game play may be screwy during normal manuevering!!! Now you can start your
> game from the quake directory simply by typing Q (not case sensitive) and hit enter. To
> strafe left or right, press "Insert" or "Page Up" respectively. Also, you can remove
> +\-attack from all 4 lines in your new "myconfig.cfg" file if you'd rather fire whatever
> weapon your holding manually. Just be sure to leave the ending quote marks ( " ) at the
> end of each line.
>
> Good luck
Okay...lets point something out about this seemingly cunning solution.
Basically what you are suggesting is that you use your computer to
perform
the wonderful art of circle-strafing for you. Have you no appreciation
for natural beauty?
This way you can only go round in a circle with a set diameter. What
happens
if you're in a small room? Or a large room? What happens when you
want to strafe round directly beside someone while chopping away
furiously with your axe. Basically then this plan will sink faster
than the Titanic (which was built in my home city - Belfast, BTW).
You have only a fraction of the control that us real circle-strafers
have,
and I don't think anyone will disagree with me (except your good self of
course).
Certainly this type of script can be very handy in certain situatiobs,
but I don't think that circle-strafing is one of those situations.
Basically, this way will result in a lot of spastic collisions with
walls and obstacles. I wouldn't want anyone thinking that I was
really shit at this game....so I'll do it the converntial way, thank
you.
Steve.
PS Any replies saying "But you are shit" will be deemed boring and
predictable (and indeed, predicted). So there.
I agree with you..........Somewhat anyway. I personally would never use keyboard only,
and I have always used both mouse & Kboard. I, like you, was only trying to lend a hand
to the newbie. Not you necessarily. But a knowledgeable person such as yourself would
know that you can decrease and increase the diameter of your circle strafe by
increasing\decreasing the cl_yawspeed and cl_sidespeed values proportionally. The only
problem with decreasing values to make a wider circle (although, as per your remark, I
don't know why one would want to do so) is you will slow your movement enough to become
more vulnerable to enemy fire. But, conversely, proportionally increasing values will
give a nice small and very fast circle strafe that even highly skilled players like you
and I would find slightly annoying. Although, we need not fear giving someone less
skilled a tip\trick like this because as Kboard&mouse users, we will always have a
distinct advantage. Don't you agree Steve? The circle strafe macro(if you will)is only
meant to help those who need it and\or would like to try it! So for those who emailed me
for the circle strafe script and to tell me of Steve's remarks. Here it is again, and
don't worry about Steve's derogatory remarks. I'm sure he means nothing personal, he's
probably a long time Gamer of higher skill who has no use for a script\macro like this
and probably uses both mouse and keyboard also!
values, game play may be screwy during normal manuevering!!! Now you can start your game
from the quake directory simply by typing Q (not case sensitive) and hit enter. To
strafe left or right, press "Insert" or "Page Up" respectively. Also, you can remove
+\-attack from all 4 lines in your new "myconfig.cfg" file if you'd rather fire whatever
weapon your holding manually. Just be sure to leave the ending quote marks ( " ) at the
end of each line. Also, you'll find lots of helpful stuff like this @
http://www.stomped.com in the tips and tricks area. You can understand more about this
if you click on console area @ the STOMPED main page. You can try the "shroom mode" from
the tips and tricks page, but it serves no purpose. Except maybe to make you feel like
you've done some "MAGIC MUSHROOMS"! That's all I'm saying, as you see, there's some
mediocre players who'll be jealous now!!!
Or, you could learn to use the mouse and circle-strafe in a way that might
actually be useful. The whole point of using the mouse is that you get
finer control over turning. A constant arc/diameter circle-strafe is
worthless.
I don't want to start the keyboard/mouse flamewar again, but using the
keyboard to simulate a circle-strafe is futile.
--
Phil "former keyboarder turned mouser" Geiger
pgge...@ucdavis.edu
"biological evidence can be formed without life" - Zoner
Craig A Webb wrote:
>
> On Wed, 2 Oct 1996, Poison wrote:
>
> > I agree with you..........Somewhat anyway. I personally would never use keyboard only,
> > and I have always used both mouse & Kboard. I, like you, was only trying to lend a hand
> > to the newbie. Not you necessarily. But a knowledgeable person such as yourself would
> > know that you can decrease and increase the diameter of your circle strafe by
> > increasing\decreasing the cl_yawspeed and cl_sidespeed values proportionally. The only
> > problem with decreasing values to make a wider circle (although, as per your remark, I
> > don't know why one would want to do so) is you will slow your movement enough to become
> > more vulnerable to enemy fire. But, conversely, proportionally increasing values will
> > give a nice small and very fast circle strafe that even highly skilled players like you
> > and I would find slightly annoying. Although, we need not fear giving someone less
> > skilled a tip\trick like this because as Kboard&mouse users, we will always have a
> > distinct advantage. Don't you agree Steve? The circle strafe macro(if you will)is only
> > meant to help those who need it and\or would like to try it! So for those who emailed me
> > for the circle strafe script and to tell me of Steve's remarks. Here it is again, and
> > don't worry about Steve's derogatory remarks. I'm sure he means nothing personal, he's
> > probably a long time Gamer of higher skill who has no use for a script\macro like this
> > and probably uses both mouse and keyboard also!
> >
> > Here's something to help you circle strafe and attack by pushing just
> > one button. ...
>
> If a newbie is learning to circle-strafe they should learn the proper way
> to do it from the start. How did you learn?
>
> To circle-strafe effectively you must be able to control your turning and
> sidewards movement seperately! Anyone considering learning how to circle
> strafe should not use this single button method. It only makes it harder
> for them to learn the proper way latter. There are many situations where
> you must strafe (and not turn) and other situations where you must turn at
> a varying rate as you strafe. For example, when you're running toward an
> enemy whilst circle strafing around them - the radius to them gets
> smaller.
>
> So my advice for any newbies (keyboarders, mousers, whatever) is :
> Use one hand to control displacement (forward, back, strafing left/right).
> Use the other hand to control your direction (turning left/right, looking
> up/down).
>
> Newbies must spend a couple of hours practicing to circle strafe. Just
> run around the deathmatch levels by yourself or play some single player -
> circle strafing as you turn corners. Find a nice big room and practice
> circling the centre of the room. Keep your view pointed toward the
> centre. Adjust your radius by adjusting your turn speed. Eventually you
> will need to practice in deathmatch on unpredictable enemies and you will
> never stop improving your technique (atleast I'm still learning ;)
>
> Webby
> I agree with you..........Somewhat anyway. I personally would never use keyboard only,
> and I have always used both mouse & Kboard. I, like you, was only trying to lend a hand
> to the newbie. Not you necessarily. But a knowledgeable person such as yourself would
> know that you can decrease and increase the diameter of your circle strafe by
> increasing\decreasing the cl_yawspeed and cl_sidespeed values proportionally. The only
> problem with decreasing values to make a wider circle (although, as per your remark, I
> don't know why one would want to do so) is you will slow your movement enough to become
> more vulnerable to enemy fire. But, conversely, proportionally increasing values will
> give a nice small and very fast circle strafe that even highly skilled players like you
> and I would find slightly annoying. Although, we need not fear giving someone less
> skilled a tip\trick like this because as Kboard&mouse users, we will always have a
> distinct advantage. Don't you agree Steve? The circle strafe macro(if you will)is only
> meant to help those who need it and\or would like to try it! So for those who emailed me
> for the circle strafe script and to tell me of Steve's remarks. Here it is again, and
> don't worry about Steve's derogatory remarks. I'm sure he means nothing personal, he's
> probably a long time Gamer of higher skill who has no use for a script\macro like this
> and probably uses both mouse and keyboard also!
>
> Here's something to help you circle strafe and attack by pushing just
(bigger snip)
> Hello!
>
> Yes, you're perfectly correct Poison. Sorry if I sounded like I
> was having a go at you about that - I was in work and having a
> bad day.
> So, if people fancy using a script to circle strafe, go for it.
> I was just trying to point out that it's prob;ly better to
> do it manually.
> As for me being a skilled player, you're prob'ly half right on
> that. I'm not bad, but I'm not as good as some of the guys who play
> on the same server I do. I usually come in around second or third and
> occasionally in first.
>
> BTW I'm a keys only man - always have been etc etc... I can;t use
> a fecking mouse at all! I'm all over the show with it. Get my
> ass kicked severely when I try to use. Maybe I'll try to put in
> a bit of practice with the Eliminator Bot (which is amazing!) before
> I try it again with human players!!
>
> C-ya later,
> Steve.
> --
> _/\___________________________________/\_
> / \
> \ STEPHEN MOORE - SOFTWARE ENGINEER /
> \ /
> \ S.H.P.CORP. /
> / \
> / Email: st...@shpcorp.dnet.co.uk \
> | |
> | WWW: http://www.infj.ulst.ac.uk/~chk225 |
> \_ ___________________________________ _/
> \/ \/
Agreed Steve,
Eventually everyone should learn to circle strafe without the help of script. I hope no
one would depend on the CS script all the time, but rather use it to get the feel of it
and help them along till such time as they don't need it anymore. And besides, like I've
said before, a person will just be self imposing a limitation that won't allow you to
adlib when needed.
I too was a keyboard only user till I outgrew DoomII. Then I knew, as I see you do, that
it would be necessary to retrain myself to become adept at using the mouse and keyboard
together. I resisted at first, but then just made a commitment to get good at it. I
spent a whole weekend praticing and it was funny that by the end of the weekend I felt
like I'd been doing it all my life. The "Experts say" to allow 10 to 15 hours to get
used to a new control configuration. Don't ask who the experts were, cause I don't
remember where I read it. Sorry! But I was a believer after that weekend. It feels so
natural now, that I can't bring myself to let go of the mouse. So I reconfigured the
keyboard so that I could do everything on the keyboard with my left hand on the left
side. You can probably guess that I have +mlook on all the time. I control forward and
reverse movement, as well as strafe with my left hand. And use the mouse to turn, look
up and down, attack, and jump. Wierd huh? But it works for me! But I do use a launch
script, not because I can't do it manually. But because it's much quicker, and sometimes
the speed is important. BTW I didn't take offense to any posts till yesterday (10/3)
when I read the second guys post and at the end he admits to being a newbie himself.
Guess he was jealous, but I work for an electronics company and probably built my first
computer before he was born. Anyway nuf said! Do you have a launch script or use one? If
not, I'll send you mine and you can check it out. If you don't like it you can always
get rid of it. But a lot of us use it, I wasn't the first to come up with it.
JJ
<BIG SNIP>
***SNIP***
> I don't want to start the keyboard/mouse flamewar again, but using the
> keyboard to simulate a circle-strafe is futile.
>
> --
> Phil "former keyboarder turned mouser" Geiger
> pgge...@ucdavis.edu
>
> "biological evidence can be formed without life" - Zoner
Just a few points:-
I use keyboard only and it works fine for me. It is not as useless
as you seem to think it is.
I was doing this right from the start in Doom. I was doing this before
it even had a name and at least a year before I discovered that other
people
were doing the same thing. Therefore, using a keyboard to circle strafe
is
by no means 'a simulation' as I wasn't 'simulating' anything. I was just
notching up some serious frags while other people moaned about how I
was 'cheating' ! :)
Am I not right?
Steve.
>Poison wrote:
[.....................................................]
>Hello!
>Yes, you're perfectly correct Poison. Sorry if I sounded like I
>was having a go at you about that - I was in work and having a
>bad day.
>So, if people fancy using a script to circle strafe, go for it.
>I was just trying to point out that it's prob;ly better to
>do it manually.
>As for me being a skilled player, you're prob'ly half right on
>that. I'm not bad, but I'm not as good as some of the guys who play
>on the same server I do. I usually come in around second or third and
>occasionally in first.
>BTW I'm a keys only man - always have been etc etc... I can;t use
>a fecking mouse at all! I'm all over the show with it. Get my
>ass kicked severely when I try to use. Maybe I'll try to put in
>a bit of practice with the Eliminator Bot (which is amazing!) before
>I try it again with human players!!
Same with me. What I did was to use space for jump, as normal, /
forward, [alt] back and mlook... not brilliant, but at least I can aim
properly now rather than what I was like before...
--
.;';. *** Screenshot from someone playing me in deathmatch ***
o' \ ' Me? Obsessed qith Quake? Nooooooooooooooooooo!
;'\ Worms Quake being worked on ATM
*sniff* *sniff* Hmmm, I smell a mousers vs. keyboard players flame
war about to commence.... Of course mousers will win hands down,
but those poor little keyboard players try really hard. ;)
rj
--
sig? I don't need no stinkin sig
A bit? Er, try like two weeks of single player play with bots
a couple hrs a day.... I switched from keys to mouse/keys back
in Jan 1995 with doom... I had played doom since it came out in
fall of 93 until Jan of 95 with keys only, it took me 1-2 MONTHS
before I felt comfortable with the mouse. I went from a local ass
kicker on keys to a shitty local on mouse to a long distance ass
kicker on mouse (ie: I used to keep up with the likes of Xoleras
in doom) but it took a _long_ time to get good with the mouse,
don't just give it a day, give it a month. And, don't play
multi-player until you can kick 1 or 2 reaper bots ass'es because
nothing will turn you back to keys quicker than frustration against
a human player.
The thing is, most mousers are converted keyboarders. Show me the
keyboarder that started as a mouser?
The thing I wonder about id is why do they seem to want people to use
the worst possible controls. Why does it default to keyboard? Why does
it, when you use the mouse, default to not using mlook? Why is it that
to get mouse sensitivity even nearly as good as one needs for good
play (>10) you have to use the command rather then the menu?
It's like if id wants there to be a strict deviation between those
that "know" how to play the game, and those that are still newbies.. I
guess I shouldn't complain, it helps me kick ass in internet quake,
but I still don't get it...
Oskar Sandberg
Hobbex of The Devil's Advocates
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: It's like if id wants there to be a strict deviation between those
: that "know" how to play the game, and those that are still newbies.. I
: guess I shouldn't complain, it helps me kick ass in internet quake,
: but I still don't get it...
Because tokay wants everybody to use the keyboard while he kicks some
ass with the mouse. :)
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> The thing I wonder about id is why do they seem to want people to use
> the worst possible controls. Why does it default to keyboard? Why does
> it, when you use the mouse, default to not using mlook? Why is it that
> to get mouse sensitivity even nearly as good as one needs for good
> play (>10) you have to use the command rather then the menu?
Since most people likely to play Quake were probably big Doom players they
kept the same config to ease transition. And they probably did the same
for Doom after Wolf3D (did id know what circle-strafe was before they
released Doom?). In Wolf3D you couldn't circle-strafe so the default was
close to the best (although I still used a mouse).
However I agree with you that they should have just made the mouse (maybe
with +mlook) the default because I find it very hard to convert my friends
away from keyboard only. (I want some competition on e1m8 - mlookers
paradise :)
I also agree with you on mouse senstivity (the slide bars need to be
produce a non-linear response).
Webby
Umm, errhumm, autoexec.cfg?
Mel
--
"You are a very fine person, Mr. Baggins, and I am very fond of you;
but you are only quite a little fellow in a wide world after all!"
- Gandalf, The Hobbit, J. R. R. Tolkien