In article <
MPG.29a4fd194...@news.eternal-september.org>,
John from Arran <Nob...@Home.org> wrote:
>Does anyone else have a good way of wriggling out of 1NT - X?
Here's what I use:
XX: business, 10+ points. Forcing to 2NT, sets up forcing passes.
I feel very strongly that a good hand should redouble immediately.
If responder's pass could be strong or weak, then when fourth hand
takes out the double (as fourth hand often seems to do) opener must
pass lest responder be weak, and then responder will often have a
problem knowing how to compete.
Conversely, I recently held:
QT96
82
AK8
K982
And when my 1NT was doubled by a mediocre 14-count, my partner redoubled,
and RHO pulled to 2C, I could double and collect 1400.
(On that one, my partner happened to be 3=4=4=2, so he would probably
have reopened with a double that I could have passed. It was still nice
to be able to double directly.)
(Going back a little further, I remember an international player doubling
on a mediocre 15-count, and I got to redouble and watch my partner play
safely for only one overtrick.)
Anyway, to go on:
2any: To play. Basically any hand with 5 cards in the suit and no
game interest.
3any: This rarely comes up, but a weak hand with a long suit, essentially
wanting to preempt. (A hand with slam interest starts with a redouble.)
Pass: forces XX (or occasionally a bid of a good 5-card minor) either to
gamble playing with a good 8-9 or to pull with a balanced or 2-suited hand.
With a genuine 2-suiter, bid the lower suit; with a balanced hand, bid 2C.
The pull is explained as "showing that suit and a higher, 4-3 or better."
This lets you hit the opponents when they come in incautiously, and run
with a single-suiter, 2-suiter, or balanced hand. The only thing it
gives up is the ability to play 1NT-X. That *is* a cost, as sometimes
1NT-X is your best spot, but I think the benefits are worth it.
--
David Goldfarb |"Ah, Amerikanski humor. Is most funny.
goldf...@gmail.com |
gold...@ocf.berkeley.edu |
| We bomb now." -- J. Michael Straczynski