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Calculate the score when sitting out?

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Bertil

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Feb 6, 2012, 8:26:38 PM2/6/12
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Consider a small Chicaco 4-deal game with two tables and 10 players
playing 6 rounds.
There will be some players sitting out 1 or 2 times, if the losing
pair after each round of 4 deals
must sit out at the the first table.
How should the scores be calculated for 1 and 2 sit outs?
Presently the custom has been to add 1/5 of the final total for one
sit out,
but what fraction shlould be used for 2 sit outs? Should it be 2/4 and
if so, what of 3 sit
outs? Should 3/3 be correct?

Bertil

PriorKnowledge

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Feb 6, 2012, 10:36:26 PM2/6/12
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play 5 rounds and everybody sits out once

Bertil

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Feb 7, 2012, 2:56:40 PM2/7/12
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On Feb 6, 8:26 pm, Bertil <stigfjor...@hotmail.com> wrote:
This is about a social game with differen partners after each 4-deal
round..
The losing pair at each table go to the next table after drawing for
high-low and
the remaining pair splits up after also drawing for high-low and are
joined by the losing pair
from the previous table or from the sit-outs. Thus there are no fixed
pairs.

With N rounds of play and only -n- played by some pplayers, these will
not all rounds
if the number of starting pairs is uneven. At the end their total
score must be adjusted.
Three methods of doing this comes to mind.
First: add 1/n x the total
Second: add n/(N-n) x total
Third: add (N-n)/N x total.
Which one of these would be most "fair" to determine the ranking of
each player at the end?

Bertil

axm...@hotmail.com

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Feb 7, 2012, 4:06:39 PM2/7/12
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If you are using this movement method then what you probably want to
do is to keep a running scorepad with one line for player. At the end
of each rubber post each player's win or loss in a column for each
rubber; and then subtotal in the adjacent column. at the end divide
each players ending total by the number of rubbers actually played to
get their average points per rubber- whether it is positive or
negative.

Michael Angelo Ravera

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Feb 8, 2012, 1:13:30 AM2/8/12
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... of course this should be covered in the CoCs ...

But, in a Total Points ("TP") event, everyone's score should be factored up to the highest number of deals played by any player. If no one plays all 6 rubbers, you should factor those who play only four up to 5 by adding 25%. If, by some chance, a pair manages to play only three of the 6 rubbers, their score should be factored up by 67% (if someone plays 5 rubbers) or by 100%, if someone else manages to play in six rubbers.

GilesH

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Feb 9, 2012, 7:21:04 PM2/9/12
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Just keep plusses and minuses for each player. Highest differential
wins.
Are you sharing boards ?

Bertil

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Feb 9, 2012, 8:56:14 PM2/9/12
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There is no sharing of boards. Until a few weeks ago they counted only
plus scores.
Now I've convinced them one must count both + and - and at the end
obtain the difference.
I'm still unsure what is the best and most fair way of adjusting for
sit outs.

Bertil

Frances

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Feb 10, 2012, 11:53:48 AM2/10/12
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> Bertil- Hide quoted text -
>
> - Show quoted text -

Isn't the simplest to do what has already been suggested, i.e. to look
at the average (net) score per hand played? (or per 4-deal Chicago?)
This has the exactly same effect as adding 1/5 on for pairs who sit
out one round, 2/4 for those who sit out 2 etc.

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