The closest rule seems to be that enchantments can be used
for multiple effect by spending more manna, so artifacts can too.
In practice, though, this makes games where both sides are gaining
life (cast a green spell, tap 4 more lands for 4 lives, saving
a swamp for emergencies.)
I just saw a game called off after an hour and a half where
the duelists had 37 and 33 lives. They were fairly weak decks, though.
> Can the artifacts that allow you to gain a life if a certain
>color spell is cast be used multiple times on a single spell?
>[i.e. Throne of Bones, Wooden Sphere...I trust these aren't spoilers,
>since they seem fairly common.]
If it's a poly artifact yes, if it's a mono artifact, no. Wooden Sphere is
poly so it can be used multiple times, wether on a single spell or not. I
use this all the time. Cast a hurricane w/ half my mana and wooden sphere
with the other half, and thus take no damage. Or when I'm really desperate
for life and have a lot of land, I'll just drop down a green spell w/
minimum mana and put the rest into the wooden sphere. On the other hand,
I'm not one of those people who tries to see how much life they can get at
any one time. :)
--
+-------------------------------------+
| Mitch Burton -- mbu...@cap.gwu.edu |
| dh...@cleveland.freenet.edu |
+---- dh118 forwarded to mburton ----+
Mitch, I believe that you are incorrect. The text on the Wooden Sphere is:
WOODEN SPHERE [Poly Artifact] {1}
{1}: Any green spell cast by any player gives you 1 life.
Artifacts are different from Enchantments. These life giving artifacts
are pretty common amongst decks. I found 2 in my three decks and have seen
plenty of these in all of my opponents. Use Occam's Razor. If these
artifacts behaved in the manner you described, they would be supremely
powerful. "Oh no, my opponent just summoned the Lord of the Pit (7/7).
Ah, no problem. I'll just summon up a Wall of Wood and use the rest of my
15 mana to pump into my Wooden Sphere to boost up 15 lives this turn.
Yawn. Sure hope he doesn't summon up something really mean."
Do you see the point? You have elevated a fairly common artifact to a
power-level that totally upsets the balance of the game. The ability to
laugh off such a powerful creature is a strong clue as to your assumption's
incorrectness.
Another example:
STREAM OF LIFE [Sorcery] {XG}
Target player gains X life.
The Stream of Life is a fairly uncommon card. Basically it has the effect
that you want: pump in X mana and gain X lives. But it is a one-shot effect,
not a re-usable item like the Wooden Sphere. Even so, the Stream of Life is
often a game winner in the games I have seen.
So in summary, these life giving poly artifacts can only be used once per
spell for a cost of one mana in order to provide one life. Even so, this
small effect can make a difference in a duel especially the longer it takes.
--
Mike Arms
Editor of Encounter magazine
uucp: ...{ucbvax | gatech}!unmvax!sandia!marms
InterNet: unmvax.unm.edu!sandia!marms or sandia!ma...@unmvax.unm.edu
Q: I have an artifact that says I can do something if I pump mana
into it. Can I just keep tapping mana and doing that effect
as many times as I want?
A: No. Unlike enchantments, artifacts that have
casting cost circles may only accept that cost once per event.
You may use them multiple times in a turn, but it has to be in
response to multiple events. This isn't even a teeny bit clear
in the rules, and we're sorry.
-Chris Page (Magic playtester)
pa...@student.physics.upenn.edu
No way!
A Throne of Bone allows you to gain *one* life for *one* mana for each
*one* black spell you cast. And that's it. Casting a 'drain life' with
4 mana is still 1 spell. Only playing a non-land card from your hand
onto the table is a spell, not tapping an existing card, etc.
I am not in any way an official voice, but I am 99.5% sure of this answer -
it has been discussed before on the mailing list.
-jrd
Internal: John Davis - Software Engineer - T4E East HAL02 - Ext. 3618
External: J.R....@bnr.co.uk - +44 (0)279 403618
[misc deleted]
Yeah. I realized I was wrong after I looked at the card more carefully
because of another message. "Ooops". :) There's prolly a bunch of other
posts waiting to tell me this same thing :)
> I just saw a game called off after an hour and a half where
>the duelists had 37 and 33 lives. They were fairly weak decks, though.
But you loose, when you have to draw a new card and can not do so.
Eventually even 60 cards are over and then game will end...
Btw: Has anyone experienced a game that was lost (or won) by one deck
beeing totally depleted?
Micha
--
--------------------Nutzt die Moeglichkeiten vom Genitiv!---------------------
! Michael Schwuchow UUCP: schw...@uniol.UUCP !
! Oldenburg, FRG/RFA/BRD Michael....@informatik.uni-oldenburg.de !
"Die Gartenstrasse ist die 'Elbchaussee' Oldenburgs!" "Das macht doch nichts!"
The latest FAQ from WotC says otherwise:
Q: I have an artifact that says I can do something if I pump mana
into it. Can I just keep tapping mana and doing that effect
as many times as I want?
A: No. Unlike enchantments, artifacts that have
casting cost circles may only accept that cost once per event.
You may use them multiple times in a turn, but it has to be in
response to multiple events. This isn't even a teeny bit clear
in the rules, and we're sorry.
you can get the FAQ at
Anon FTP: marvin.macc.wisc.edu /deckmaster
Roberto
Tim
--
Timothy M. Schreyer sch...@vfl.paramax.com
Software Technology R&D (215) 648-2475
Unisys Government Systems Group FAX: (215) 648-2288
PO Box 517, Paoli, PA 19301
I witnessed an absolutely amazing duel between two people with at least
80 cards in their decks, maybe 100+. After 2 hours, one of the players
ran out of cards and lost. Neither deck was really optimized, and I
think both were using cards from all 5 colors. They did play a number
of neat cards. Early on the guy who lost summoned a Wall of Stone, then
not long after the other guy cast circles of protection for the colors
of the other guy's creatures (red and green, if I remember at all correctly.)
Because one guy was protected against the creatures, all he had to do was
let the attack through and spend tons on mana (which he had by this time)
on the circles to prevent damage. Then he could use his creatures to stomp
on the other guy. But the eventual loser wouldn't do this because all of
his creatures were enough to defend him against any attack made by
his opponent. This duel took place early on, so I don't think either of
them had any of the particularly nasty artifacts or enchantments yet.
-- Russ
Yes, I was playing a 70 card black/blue "Plague Rats" deck against a 40 card
white/green deck, and holding my own. I had early played "Howling Mine"
(the double draw was one reason I was holding on so well). He was down
to about 6 cards vs my 30+ and I "Braingeyser"ed him to pull the rest
of his cards as the last thing in my turn. Given that those 6 cars didn't
help him that much, I guess I could have waited out the 3 turns and got him
anyway.
--
Mark Biggar
m...@wdl.loral.com
>Btw: Has anyone experienced a game that was lost (or won) by one deck
>beeing totally depleted?
Yep. Played a 70 card deck versus a 95 card deck. The 70 card deck
ran out of cards, but its Island Sanctuary kept it in the game
26 more turns until the 95 card deck ran out.
Creight Lersing
aka Rob Watkins
I was gald we agreed to quite 'cause I only had about 15 cards left and my
foe had at least 30. We both had managed to build up impressive layers
of defenses due to the order our cards had come up.
--
- Bill Seurer Language and Compiler Development IBM Rochester, MN
Internet: BillS...@vnet.ibm.com America On-Line: BillS...@aol.com
Some friends of mine and I played a three player game this weekend. All of us
had decks from 80-100 cards. We also play with 40 life points to make the
games more interesting. Anyway, the first player died relatively quickly, but
Greg and I had numerous creatures summoned and neither gained any real
advantage over the other. The game ended when I drew my last card. Greg had
about 8 cards left. Bummer!
Gerry Simmons
sim...@data-io.com
Two friends had a standard game (i.e. 2 player, 20 lives to start with)
that last 2 hours and ended when one ran out of cards. He said he had
about 70 or 80 cards.
I played a 2 hour game recently that I won (by using the Orcish
Artillery!) and I used 67 cards (I counted afterward) but neither of
us ran out.
Russ