XGID=-BaBBBC--B--b-b--dBcab----:1:-1:1:21:0:0:0:0:10
X:Player 1 O:Player 2
Score is X:0 O:0. Unlimited Game
+13-14-15-16-17-18------19-20-21-22-23-24-+
| O O X | | O O O | +---+
| O O X | | O O | | 2 |
| O | | O | +---+
| O | | |
| | | |
| |BAR| |
| | | |
| | | |
| | | X |
| O X | | X X X X X |
| O X | | X X X X O X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 98 O: 134 X-O: 0-0
Cube: 2, O own cube
X to play 21
Banana splits most commonly arise when you are in trouble and
desperately need a tempo hit. This position is an exception
because X is clearly better. The banana hit is justified
because X has a huge board advantage and can try for a blitz.
If it works, he has excellent gammon chances, and even if it
only sort of works, he gains time to bring his back checkers
around, which are currently somewhat awkwardly disconnected from
the rest of his army.
1. Rollout¹ 4/2* 3/2 eq:+0.425
Player: 63.90% (G:37.84% B:0.17%)
Opponent: 36.10% (G:9.22% B:0.46%)
Confidence: ±0.008 (+0.418..+0.433) - [100.0%]
2. Rollout¹ 6/4 3/2* eq:+0.389 (-0.037)
Player: 63.08% (G:36.12% B:0.32%)
Opponent: 36.92% (G:9.21% B:0.47%)
Confidence: ±0.009 (+0.380..+0.398) - [0.0%]
3. Rollout¹ 9/8 9/7 eq:+0.356 (-0.069)
Player: 63.19% (G:30.27% B:0.20%)
Opponent: 36.81% (G:6.52% B:0.30%)
Confidence: ±0.008 (+0.348..+0.364) - [0.0%]
4. Rollout¹ 9/8 6/4 eq:+0.349 (-0.076)
Player: 63.34% (G:28.57% B:0.21%)
Opponent: 36.66% (G:6.16% B:0.29%)
Confidence: ±0.008 (+0.341..+0.357) - [0.0%]
5. Rollout¹ 9/6 eq:+0.334 (-0.091)
Player: 63.50% (G:24.66% B:0.22%)
Opponent: 36.50% (G:4.77% B:0.20%)
Confidence: ±0.008 (+0.326..+0.342) - [0.0%]
¹ 1296 Games rolled with Variance Reduction.
Dice Seed: 271828
Moves: 3-ply, cube decisions: XG Roller
eXtreme Gammon Version: 2.19.207.pre-release
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Tim Chow