On February 26, 2017 at 3:10:38 AM UTC-7, Paul wrote:
> On February 26, 2017 at 6:11:05 AM UTC,
mu...@compuplus.net wrote:
>> Are you then saying that Snowie's top choice 5/4(4) "a bad play"?
> I think that Snowie's top choice 5/4(4) is a bad play (taking
> your word for it that you used Snowie correctly and are correct
> that this is Snowie's choice).
I was commenting based on what you/others have said. Personally,
I can't say that I understand the plies, rollout variables, etc.
for any given bot, let alone how they correspont among many bots,
and neither do I attach much value to such subjective numbers.
BlueDice sounded like he had done XG and GNUBG rollouts but he
hasn't posted them. It would be good to those, along with one
done for Snowie, done by some people competent in rollouts.
> From their postings on the thread, Tim and Stick seem to believe
> that Snowie's choice is a bad play. Any play for which there is
> strong evidence that it is suboptimal (loses MWC) is bad by
> definition.
How do you know that the "evidence" fits the "definition"?
Those minute differences in winning chances calculations would
only change here after contact and would be based on "one bot
playing against itself" using arbitrarily concicted formulas,
and thus will be "subjective", "unreliable", "unverifyable",
"unprovable"...
So, the best that we can do is compare bots to one another and
compare our own opinions.
What does it matter if some people think rolling a 2 twice in
a row may leave a blot, etc...? With XG's play, a 65 on the
very next roll leaves a blot. Snowie's play (also mine and your
initial choice) opens up the 5 point increasing the odds for
the opponent to enter sooner and thus reduce his hitting
combinations, etc. etc....
What really interests me here is whether XG's play may indeed
be a "bug". Because if it is, I would take GNUBG's having the
same bug as "another strong evidence" that XG is still based
on GNUBG's GPL code.
MK