On 8/21/2012 1:59 PM, Walt wrote:
To expand on Stick's observation, this is a reference-like position
where X is about 75% to win and gammons are few.
At 0-0 to 5, the raw takepoint is 7/30 or 23.3%
At 1-0 to 5, the raw takepoint is 10/32 or 31.3%
So it's a pass if you go by the diagram and a take if you go by the
original title.
I'm struggling a bit with applying the lice cube takepoints. At 5a 5a
it's 18%, so it makes sense that it's a take. At 4a 5a the live cube
takepoint is 21% for the trailer, so this would seem to be a take. Do
the 2% gammons matter that much?
The cube is clear for both scores, although I failed to cube otb.
-Paul
//////////// 4a 5a /////////////////////////////
XGID=--ABBbDBB---bB-----ccbab--:0:0:1:00:1:0:0:5:10
X:Player 1 O:Player 2
Score is X:1 O:0 5 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X | | O O O O O |
| X | | O O O O |
| | | O O |
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| | | X |
| O X X | | X O X X |
| O X X | | X O X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 114 X-O: 1-0/5
Cube: 1
X on roll, cube action
Analyzed in Rollout
No double
Player Winning Chances: 75.42% (G:1.97% B:0.06%)
Opponent Winning Chances: 24.58% (G:1.19% B:0.04%)
Double/Take
Player Winning Chances: 75.46% (G:1.94% B:0.07%)
Opponent Winning Chances: 24.54% (G:1.20% B:0.04%)
Cubeless Equities: No Double=+0.522, Double=+1.274
Cubeful Equities:
No double: +0.950 (-0.050)
Double/Take: +1.086 (+0.086)
Double/Pass: +1.000
Best Cube action: Double / Pass
Rollout:
1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Confidence No Double: � 0.009 (+0.941..+0.959)
Confidence Double: � 0.010 (+1.076..+1.096)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 13 minutes 31 seconds
eXtreme Gammon Version: 2.03, MET: Kazaross XG2
/////////////// 5a 5a //////////////////////////////
XGID=--ABBbDBB---bB-----ccbab--:0:0:1:00:0:0:0:5:10
X:Player 1 O:Player 2
Score is X:0 O:0 5 pt.(s) match.
+13-14-15-16-17-18------19-20-21-22-23-24-+
| X | | O O O O O |
| X | | O O O O |
| | | O O |
| | | |
| | | |
| |BAR| |
| | | |
| | | X |
| | | X |
| O X X | | X O X X |
| O X X | | X O X X X |
+12-11-10--9--8--7-------6--5--4--3--2--1-+
Pip count X: 96 O: 114 X-O: 0-0/5
Cube: 1
X on roll, cube action
Analyzed in Rollout
No double
Player Winning Chances: 75.31% (G:2.06% B:0.05%)
Opponent Winning Chances: 24.69% (G:1.30% B:0.04%)
Double/Take
Player Winning Chances: 75.51% (G:1.89% B:0.05%)
Opponent Winning Chances: 24.49% (G:1.20% B:0.04%)
Cubeless Equities: No Double=+0.513, Double=+0.994
Cubeful Equities:
No double: +0.794 (-0.065)
Double/Take: +0.859
Double/Pass: +1.000 (+0.141)
Best Cube action: Double / Take
Rollout:
1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
Confidence No Double: � 0.007 (+0.787..+0.802)
Confidence Double: � 0.008 (+0.851..+0.867)
Double Decision confidence: 100.0%
Take Decision confidence: 100.0%
Duration: 13 minutes 53 seconds
eXtreme Gammon Version: 2.03, MET: Kazaross XG2
--
//Walt