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Announcing Ketchup the iOS app

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Nick Bentley

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Feb 10, 2013, 5:09:16 PM2/10/13
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Two announcements from two different developers in two days. This is a good weekend for me:

Original announcement:
http://chesstris.com/2013/02/10/announcing-ketchup-the-ios-app/

My commentary:
http://nickbentleygames.wordpress.com/2013/02/10/ketchup-ios-app/

christian freeling

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Feb 11, 2013, 4:03:39 AM2/11/13
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Op zondag 10 februari 2013 23:09:16 UTC+1 schreef Nick Bentley het volgende:
Congrats, Someone Up There likes you, obviously ;-)
This is great news for Ketchup! I think it was a matter of 'when' rather than 'if' to begin with. The switch from the idea of 'board games' to 'tablet games' seems inevitable to me and you're among the frontrunners now :)

I've added the link and a Ketchup example game (finally :) at mindsports.

Nick Bentley

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Feb 11, 2013, 11:33:27 AM2/11/13
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Thanks for your warm words, and thanks for putting up the example game.

Once the iOS version is released, I'll post here about the process of making and marketing it, as well as some information about how it's received, with the idea that it might help others who'd like to tread the same path.

Mark Steere

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Feb 11, 2013, 2:57:28 PM2/11/13
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I'd like to tread that path with Oust.

Nick Bentley

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Feb 11, 2013, 3:29:17 PM2/11/13
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On Monday, February 11, 2013 12:57:28 PM UTC-7, Mark Steere wrote:

> I'd like to tread that path with Oust.

You should. I can guarantee you at least one customer. My impression is that if you pay for it yourself, a good version will run about 5k, but in my case it was the developer's idea and I licensed it, so no cost to me but most of the proceeds will go to the developer and I only get a little cut.

I like it this way because it means the developer has incentive to get it right and promote the game to pay for time invested (which at this point is a lot, given that 4 people have been working on it to various degrees for a couple of months). And my goal is to get people to play my games, and to build a reputation as a good game designer and publishing partner, not to make money.





hazenab...@gmail.com

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Feb 11, 2013, 4:19:14 PM2/11/13
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5000 bucks!!!!????
Do you want Markrappy to commit suicide?
Markrappy and all what he supposedly owns do not worth 5000 bucks!
Markrappy is a big liar, an expert on copy-pasting games and very bad "game designer" INCOMPETENT!!!
He is very jealous and surely one day he will die of heart attack when he will learn that I sent 50.000 bucks to someone he hates.

Mark Steere

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Feb 11, 2013, 6:48:37 PM2/11/13
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On Monday, February 11, 2013 1:19:14 PM UTC-8, hazenab...@gmail.com wrote:
> Le lundi 11 février 2013 15:29:17 UTC-5, Nick Bentley a écrit :
>
> 5000 bucks!!!!????

Just when you thought it was safe to have a rational discussion.

Actually $5000 sounds like a bargain. Oust AI will require a lot of work and talent.

> I sent 50.000 bucks to someone he hates.

I guess you wasted your money, Monsieur Buffoon, because I don't hate anyone.

Nick, let's take this offline...

Mark Steere

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Feb 11, 2013, 6:54:31 PM2/11/13
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On Monday, February 11, 2013 1:19:14 PM UTC-8, hazenab...@gmail.com wrote:
>
> He is very jealous

Jealous of what? Every game you have is either flawed, unoriginal, or totally pointless.

hazenab...@gmail.com

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Feb 11, 2013, 7:49:18 PM2/11/13
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You do not have enough money to pay your rent so stop lying!
It easy to know that you are not rich.
Look at your website!!!
It reminds me the prehistory of Internet.

Create your game center like Freeling with your own crappy games if you are rich.
You do not need to beg Freeling for putting Redstone in his game center.
YOU ARE NOT RICH!!!
YOU ARE A LIAR!!!
YOU ARE FULL OF HATE!!!
YOU ARE GOING TO GET RID OF YOURSELF LIKE A SCORPION ROUNDED BY FIRE.
SO NOW GOOD BYE!!!


Mark Steere

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Feb 11, 2013, 8:32:36 PM2/11/13
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On Monday, February 11, 2013 4:49:18 PM UTC-8, hazenab...@gmail.com wrote:
>
> YOU ARE NOT RICH!!!

Let's just say I'm not hanging out at the mall bumming cigarettes like you, Monsieur Buffoon.

> SO NOW GOOD BYE!!!

Bye, loser. Have fun at the nickel slots.
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