I haven't tried it with pencil and paper, but would
be interested, how you judge about it.
Is it more interesting/difficult than normal amazons ?
Is it more or less Go - like than normal amazons ?
Is it harder for the programmer to make a program
which beats the best humans or easier ?
I'm not a programmer
>how you judge about it.
>Is it more interesting/difficult than normal amazons ?
Different, at least. Since it's harder for an amazon to get back into a region
once it leaves, I suspect cooperation between the Amazons becomes more
important, but I'm not sure. Since the board fills with blocks faster, the
game might be less interesting for those who want a longer game with more
decisions to make. I hadn't intended to improve on Amazons, just to make an
Amazons variant you could play anywhere, without a board or pieces.
>Is it more or less Go - like than normal amazons ?
It's hard to answer this. Maybe the reduction in freedom of movement and the
reduction in the number of turns makes it less Go-like.
>Is it harder for the programmer to make a program
>which beats the best humans or easier ?
I have no idea, not being a programmer.
- the number of Amazons
- the board size
- the number of arrows
- the way how Amazons and/or arrows move
- the color of Amazons (some Amazons could be used by both players)
- ...
For your idea, to throw an additional arrow at the departure square
of the Amazon, I think it's an interesting variation to
use this as the only arrow : just mark the visited squares,
no arrows. This is also playable with paper and pencil.
Who wins on boards of size 1*1,2*2,3*3,4*4,...
when each player has just one Amazon ?
--Guenter.